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2DPhysics
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40c5f004b8
Sprite bugfixes, added ability to change retina support setting in Core::setVideoMode
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11 years ago |
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3DPhysics
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8654b57335
Fixed 3D physics entity enabling parameter, frustum culling fixes, made default materials take 6 point lights by default
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11 years ago |
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Awesomium
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29c653a2e6
Native Windows multi-touch support and fixes
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13 years ago |
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Curl
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dda069be43
Threaded event fixes
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13 years ago |
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GLSL
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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12 years ago |
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Kinect
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18e6e9fbde
Kinect module fixes and screen sprite improvements. Disabled binding generation as default.
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14 years ago |
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OculusVR
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2cca68065b
Meshes won't crash if file is not found on loading
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11 years ago |
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TUIO
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179a2911f2
Fix overloaded virtual method hiding warning on OS X
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12 years ago |
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UI
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7fc36fc33b
UIWindow no longer sets color alpha on hide and show, sprite editor default anchor options and better generation options window, sprite state now rebuilds meshes when bounding box is changed
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11 years ago |
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CMakeLists.txt
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e13c35500a
Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs.
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13 years ago |