PolyVertex.h 1.4 KB

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  1. /*
  2. * PolyVertex.h
  3. * Poly
  4. *
  5. * Created by Ivan Safrin on 3/14/08.
  6. * Copyright 2008 __MyCompanyName__. All rights reserved.
  7. *
  8. */
  9. // @package BasicTypes
  10. #pragma once
  11. #include "PolyString.h"
  12. #include "PolyGlobals.h"
  13. #include "PolyVector3.h"
  14. #include "PolyVector2.h"
  15. #include "PolyColor.h"
  16. #include <vector>
  17. using std::vector;
  18. namespace Polycode {
  19. class Bone;
  20. class _PolyExport BoneAssignment {
  21. public:
  22. BoneAssignment(){
  23. bone = NULL;
  24. }
  25. unsigned int boneID;
  26. Number weight;
  27. Bone *bone;
  28. };
  29. class _PolyExport Vertex : public Vector3 {
  30. public:
  31. Vertex();
  32. Vertex(Number pos_x, Number pos_y, Number pos_z, Number nor_x, Number nor_y, Number nor_z);
  33. Vertex(Number pos_x, Number pos_y, Number pos_z, Number nor_x, Number nor_y, Number nor_z, Number u, Number v);
  34. Vertex(Number x, Number y, Number z);
  35. Vertex(Number x, Number y, Number z, Number u, Number v);
  36. virtual ~Vertex();
  37. void addBoneAssignment(unsigned int boneID, Number boneWeight);
  38. int getNumBoneAssignments();
  39. BoneAssignment *getBoneAssignment(unsigned int index);
  40. void normalizeWeights();
  41. Vector2 getTexCoord();
  42. void setTexCoord(Number u, Number v);
  43. void setNormal(Number x, Number y, Number z);
  44. Vector3 restNormal;
  45. Vector3 normal;
  46. Vector3 restPosition;
  47. Color vertexColor;
  48. bool useVertexColor;
  49. private:
  50. vector <BoneAssignment*> boneAssignments;
  51. Vector2 texCoord;
  52. };
  53. }