Ivan Safrin 8654b57335 Fixed 3D physics entity enabling parameter, frustum culling fixes, made default materials take 6 point lights by default %!s(int64=11) %!d(string=hai) anos
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PolyCollisionScene.cpp 8654b57335 Fixed 3D physics entity enabling parameter, frustum culling fixes, made default materials take 6 point lights by default %!s(int64=11) %!d(string=hai) anos
PolyCollisionSceneEntity.cpp 69df188c23 Optimized skeletal animation application in SceneMesh a bit, added proper version to OS X IDE plist %!s(int64=12) %!d(string=hai) anos
PolyPhysicsScene.cpp 8654b57335 Fixed 3D physics entity enabling parameter, frustum culling fixes, made default materials take 6 point lights by default %!s(int64=11) %!d(string=hai) anos
PolyPhysicsSceneEntity.cpp 8654b57335 Fixed 3D physics entity enabling parameter, frustum culling fixes, made default materials take 6 point lights by default %!s(int64=11) %!d(string=hai) anos