PolycodeEntityEditor.cpp 75 KB

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  1. /*
  2. Copyright (C) 2012 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "PolycodeEntityEditor.h"
  20. #include "PolycodeFrame.h"
  21. #include "PolyCubemap.h"
  22. #include "PolycodeMaterialEditor.h"
  23. extern UIGlobalMenu *globalMenu;
  24. extern PolycodeFrame *globalFrame;
  25. extern Scene *globalScene;
  26. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Vector3 vec3, Number number) {
  27. this->vec3 = vec3;
  28. this->number = number;
  29. }
  30. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Vector3 vec3) {
  31. this->vec3 = vec3;
  32. }
  33. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Quaternion quat) {
  34. this->quat = quat;
  35. }
  36. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Vector3 vec3, Vector3 vec3Secondary) {
  37. this->vec3 = vec3;
  38. this->vec3Secondary = vec3Secondary;
  39. }
  40. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Quaternion quat, Vector3 vec3) {
  41. this->quat = quat;
  42. this->vec3 = vec3;
  43. }
  44. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Number number) {
  45. this->number = number;
  46. }
  47. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Entity *entity) {
  48. this->entity = entity;
  49. }
  50. LightDisplay::LightDisplay(SceneLight *light) : Entity() {
  51. editorOnly = true;
  52. this->light = light;
  53. spotSpot = new ScenePrimitive(ScenePrimitive::TYPE_LINE_CIRCLE, 1.0, 1.0, 32);
  54. spotSpot->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  55. addChild(spotSpot);
  56. spotSpot->setColor(1.0, 0.8, 0.0, 1.0);
  57. spotSpot->enabled = false;
  58. fovSceneMesh = new SceneMesh(Mesh::LINE_MESH);
  59. fovSceneMesh->setColor(1.0, 0.8, 0.0, 1.0);
  60. fovMesh = fovSceneMesh->getMesh();
  61. fovMesh->indexedMesh = true;
  62. addChild(fovSceneMesh);
  63. fovMesh->addVertex(0.0, 0.0, 0.0);
  64. fovMesh->addVertex(-1.0, 1.0, -1.0);
  65. fovMesh->addVertex(1.0, 1.0, -1.0);
  66. fovMesh->addVertex(1.0, -1.0, -1.0);
  67. fovMesh->addVertex(-1.0, -1.0, -1.0);
  68. fovMesh->addIndexedFace(0, 1);
  69. fovMesh->addIndexedFace(0, 2);
  70. fovMesh->addIndexedFace(0, 3);
  71. fovMesh->addIndexedFace(0, 4);
  72. light->addChild(this);
  73. }
  74. LightDisplay::~LightDisplay() {
  75. }
  76. void LightDisplay::Update() {
  77. if(light->getLightType() == SceneLight::SPOT_LIGHT) {
  78. spotSpot->enabled = true;
  79. fovSceneMesh->enabled = true;
  80. Number distance = light->getIntensity() * 2.0;
  81. Number spotAngle = ((light->getSpotlightCutoff()) * 2.0);
  82. Number spotLightSize = ((PI * 2.0) * distance * spotAngle) / 360.0;
  83. spotSpot->setPosition(0.0, 0.0, -distance);
  84. spotSpot->setPrimitiveOptions(ScenePrimitive::TYPE_LINE_CIRCLE, spotLightSize, spotLightSize, 32);
  85. spotSpot->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  86. spotLightSize *= 0.5;
  87. fovMesh->getActualVertex(1)->set(sin(PI/2.0)*spotLightSize, cos(PI/2.0)*spotLightSize, -distance);
  88. fovMesh->getActualVertex(2)->set(sin(PI)*spotLightSize, cos(PI)*spotLightSize, -distance);
  89. fovMesh->getActualVertex(3)->set(sin(PI + (PI/2.0))*spotLightSize, cos(PI + (PI/2.0))*spotLightSize, -distance);
  90. fovMesh->getActualVertex(4)->set(sin(PI*2.0)*spotLightSize, cos(PI*2.0)*spotLightSize, -distance);
  91. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  92. } else {
  93. spotSpot->enabled = false;
  94. fovSceneMesh->enabled = false;
  95. }
  96. }
  97. CameraDisplay::CameraDisplay(Camera *camera) : Entity() {
  98. editorOnly = true;
  99. fovSceneMesh = new SceneMesh(Mesh::LINE_MESH);
  100. fovSceneMesh->setColor(1.0, 0.0, 1.0, 1.0);
  101. fovMesh = fovSceneMesh->getMesh();
  102. fovMesh->indexedMesh = true;
  103. fovMesh->addVertex(0.0, 0.0, 0.0);
  104. fovMesh->addVertex(-1.0, 1.0, -1.0);
  105. fovMesh->addVertex(1.0, 1.0, -1.0);
  106. fovMesh->addVertex(1.0, -1.0, -1.0);
  107. fovMesh->addVertex(-1.0, -1.0, -1.0);
  108. fovMesh->addIndexedFace(0, 1);
  109. fovMesh->addIndexedFace(0, 2);
  110. fovMesh->addIndexedFace(0, 3);
  111. fovMesh->addIndexedFace(0, 4);
  112. fovMesh->addIndexedFace(1, 2);
  113. fovMesh->addIndexedFace(2, 3);
  114. fovMesh->addIndexedFace(3, 4);
  115. fovMesh->addIndexedFace(4, 1);
  116. addChild(fovSceneMesh);
  117. camera->addChild(this);
  118. this->camera = camera;
  119. }
  120. CameraDisplay::~CameraDisplay() {
  121. }
  122. void CameraDisplay::Update() {
  123. if(camera->getOrthoMode()) {
  124. Number xPos = camera->getOrthoSizeX() * 0.5;
  125. Number yPos = camera->getOrthoSizeY() * 0.5;
  126. Number zPos = 0.0;
  127. switch(camera->getOrthoSizeMode()) {
  128. case Camera::ORTHO_SIZE_LOCK_HEIGHT:
  129. xPos = yPos * (camera->getViewport().w/camera->getViewport().h);
  130. break;
  131. case Camera::ORTHO_SIZE_LOCK_WIDTH:
  132. yPos = xPos * (camera->getViewport().h/camera->getViewport().w);
  133. break;
  134. case Camera::ORTHO_SIZE_VIEWPORT:
  135. xPos = camera->getViewport().w * 0.5;
  136. yPos = camera->getViewport().h * 0.5;
  137. break;
  138. }
  139. fovMesh->getActualVertex(1)->set(-xPos, yPos, zPos);
  140. fovMesh->getActualVertex(2)->set(xPos, yPos, zPos);
  141. fovMesh->getActualVertex(3)->set(xPos, -yPos, zPos);
  142. fovMesh->getActualVertex(4)->set(-xPos, -yPos, zPos);
  143. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  144. } else {
  145. Number fovRad = (90+camera->getFOV()/2.0) * TORADIANS;
  146. Number displayScale = 3.0;
  147. Number xPos = cos(fovRad) * displayScale;
  148. Number yPos = xPos * 0.5625;
  149. Number zPos = -sin(fovRad) * displayScale * 0.5;
  150. fovMesh->getActualVertex(1)->set(-xPos, yPos, zPos);
  151. fovMesh->getActualVertex(2)->set(xPos, yPos, zPos);
  152. fovMesh->getActualVertex(3)->set(xPos, -yPos, zPos);
  153. fovMesh->getActualVertex(4)->set(-xPos, -yPos, zPos);
  154. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  155. }
  156. }
  157. CameraPreviewWindow::CameraPreviewWindow() : UIElement() {
  158. bgRect = new UIRect((160 * 1.5)+16, (90 * 1.5) + 38);
  159. addChild(bgRect);
  160. bgRect->setColor(0.0, 0.0, 0.0, 0.5);
  161. UILabel *label = new UILabel("PREVIEW", 11);
  162. label->setColor(1.0, 1.0, 1.0, 1.0);
  163. // addChild(label);
  164. label->setPosition(15, 3);
  165. aspectCombo = new UIComboBox(globalMenu, 80);
  166. addChild(aspectCombo);
  167. aspectCombo->setPosition(5, 3);
  168. aspectCombo->addComboItem("16:9");
  169. aspectCombo->addComboItem("16:10");
  170. aspectCombo->addComboItem("4:3");
  171. aspectCombo->addEventListener(this, UIEvent::CHANGE_EVENT);
  172. pinButton = new UIButton("Pin", 60);
  173. addChild(pinButton);
  174. pinButton->addEventListener(this, UIEvent::CLICK_EVENT);
  175. previewRect = new UIRect(160 * 1.5, 90 * 1.5);
  176. previewRect->setPosition(8, 30);
  177. addChild(previewRect);
  178. enabled = false;
  179. camera = NULL;
  180. scene = NULL;
  181. renderTexture = NULL;
  182. setLocalBoundingBox(bgRect->getLocalBoundingBox());
  183. pinned = false;
  184. cameraSelected = false;
  185. aspectCombo->setSelectedIndex(0);
  186. }
  187. bool CameraPreviewWindow::isPinned() {
  188. return pinned;
  189. }
  190. void CameraPreviewWindow::Resize(Number width, Number height) {
  191. UIElement::Resize(width, height);
  192. bgRect->Resize(width, height);
  193. previewRect->Resize(width-16, height-38);
  194. if(camera) {
  195. if(renderTexture) {
  196. delete renderTexture;
  197. }
  198. renderTexture = new SceneRenderTexture(scene, camera, previewRect->getWidth(), previewRect->getHeight());
  199. previewRect->setTexture(renderTexture->getTargetTexture());
  200. }
  201. pinButton->setPosition(width-70, 3);
  202. }
  203. void CameraPreviewWindow::handleEvent(Event *event) {
  204. if(event->getDispatcher() == pinButton) {
  205. pinned = !pinned;
  206. if(pinned) {
  207. pinButton->setCaption("Unpin");
  208. } else {
  209. pinButton->setCaption("Pin");
  210. if(!cameraSelected) {
  211. enabled = false;
  212. camera = NULL;
  213. }
  214. }
  215. } else if(event->getDispatcher() == aspectCombo) {
  216. switch(aspectCombo->getSelectedIndex()) {
  217. case 0:
  218. Resize(bBox.y * 1.77777, bBox.y);
  219. break;
  220. case 1:
  221. Resize(bBox.y * 1.6, bBox.y);
  222. break;
  223. case 2:
  224. Resize(bBox.y * 1.3, bBox.y);
  225. break;
  226. }
  227. }
  228. }
  229. CameraPreviewWindow::~CameraPreviewWindow() {
  230. delete renderTexture;
  231. }
  232. void CameraPreviewWindow::setCamera(Scene *scene, Camera *camera) {
  233. if(pinned && !camera) {
  234. cameraSelected = false;
  235. return;
  236. }
  237. this->camera = camera;
  238. this->scene = scene;
  239. if(camera) {
  240. enabled = true;
  241. if(renderTexture) {
  242. delete renderTexture;
  243. }
  244. renderTexture = new SceneRenderTexture(scene, camera, previewRect->getWidth(), previewRect->getHeight());
  245. previewRect->setTexture(renderTexture->getTargetTexture());
  246. } else {
  247. if(!pinned) {
  248. enabled = false;
  249. }
  250. }
  251. }
  252. EntityEditorMainView::EntityEditorMainView(PolycodeEditor *editor) {
  253. processInputEvents = true;
  254. multiselectIndex = 0;
  255. objectRootInstance = NULL;
  256. lightsDisabled = false;
  257. beforeData = NULL;
  258. setOwnsChildrenRecursive(true);
  259. this->editor = editor;
  260. mainScene = new Scene(Scene::SCENE_3D, true);
  261. // mainScene->getDefaultCamera()->frustumCulling = false;
  262. // mainScene->doVisibilityChecking(false);
  263. renderTexture = new SceneRenderTexture(mainScene, mainScene->getDefaultCamera(), 512, 512);
  264. mainScene->clearColor.setColor(0.2, 0.2, 0.2, 1.0);
  265. mainScene->useClearColor = true;
  266. mainScene->rootEntity.processInputEvents = true;
  267. Number customFalloff = 0.006;
  268. // setup custom lights for disabled lighting
  269. customLight1 = new SceneLight(SceneLight::POINT_LIGHT, mainScene,999999, customFalloff, customFalloff, customFalloff);
  270. customLight1->editorOnly = true;
  271. customLight1->setPosition(-9999, 9999, 9999);
  272. mainScene->addLight(customLight1);
  273. customLight1->enabled = false;
  274. customLight2 = new SceneLight(SceneLight::POINT_LIGHT, mainScene,999999, customFalloff, customFalloff, customFalloff);
  275. customLight2->editorOnly = true;
  276. customLight2->setPosition(8999, -8999, -8999);
  277. mainScene->addLight(customLight2);
  278. customLight2->enabled = false;
  279. renderTextureShape = new UIRect(256, 256);
  280. renderTextureShape->setAnchorPoint(-1.0, -1.0, 0.0);
  281. renderTextureShape->setTexture(renderTexture->getTargetTexture());
  282. addChild(renderTextureShape);
  283. renderTextureShape->setPosition(0, 30);
  284. renderTextureShape->focusable = true;
  285. renderTextureShape->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  286. cameraPreview = new CameraPreviewWindow();
  287. addChild(cameraPreview);
  288. cameraPreview->setPosition(5, 35);
  289. headerBg = new UIRect(10,10);
  290. addChild(headerBg);
  291. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  292. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  293. footerBg = new UIRect(10,10);
  294. addChild(footerBg);
  295. footerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  296. footerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  297. bottomBar = new Entity();
  298. addChild(bottomBar);
  299. bottomBar->setPosition(0, 0);
  300. bottomBar->processInputEvents = true;
  301. topBar = new Entity();
  302. addChild(topBar);
  303. topBar->setPosition(0, 0);
  304. topBar->processInputEvents = true;
  305. mainScene->getDefaultCamera()->setPosition(10, 10, 10);
  306. mainScene->getDefaultCamera( )->lookAt(Vector3());
  307. mainScene->getDefaultCamera()->setClippingPlanes(0.01, 10000);
  308. grid = new EditorGrid();
  309. grid->addEventListener(this, Event::CHANGE_EVENT);
  310. mainScene->addChild(grid);
  311. objectRootBase = new Entity();
  312. mainScene->addChild(objectRootBase);
  313. objectRootBase->processInputEvents = true;
  314. sceneObjectRoot = new Entity();
  315. sceneObjectRoot->processInputEvents = true;
  316. objectRootBase->addChild(sceneObjectRoot);
  317. iconBase = new Entity();
  318. mainScene->addChild(iconBase);
  319. iconBase->processInputEvents = true;
  320. transformGizmo = new TransformGizmo(mainScene, mainScene->getDefaultCamera());
  321. transformGizmo->enableGizmo = false;
  322. transformGizmo->addEventListener(this, Event::CHANGE_EVENT);
  323. transformGizmo->addEventListener(this, Event::SELECT_EVENT);
  324. mainScene->addChild(transformGizmo);
  325. trackballCamera = new TrackballCamera(mainScene->getDefaultCamera(), renderTextureShape);
  326. trackballCamera->addEventListener(this, Event::CHANGE_EVENT);
  327. addEntityButton = new UIImageButton("entityEditor/add_entity.png", 1.0, 24, 24);
  328. topBar->addChild(addEntityButton);
  329. addEntityButton->setPosition(4, 2);
  330. addEntityButton->addEventListener(this, UIEvent::CLICK_EVENT);
  331. transformGizmoMenu = new TransformGizmoMenu(transformGizmo);
  332. topBar->addChild(transformGizmoMenu);
  333. transformGizmoMenu->setPositionX(40);
  334. modeSwitchDropdown = new UIComboBox(globalMenu, 100);
  335. topBar->addChild(modeSwitchDropdown);
  336. modeSwitchDropdown->addComboItem("3D MODE");
  337. modeSwitchDropdown->addComboItem("2D MODE");
  338. modeSwitchDropdown->setSelectedIndex(0);
  339. modeSwitchDropdown->addEventListener(this, UIEvent::CHANGE_EVENT);
  340. shadeModeSelector = new UIIconSelector();
  341. shadeModeSelector->addIcon("entityEditor/shade_full.png");
  342. shadeModeSelector->addIcon("entityEditor/shade_solid.png");
  343. shadeModeSelector->addIcon("entityEditor/shade_wire.png");
  344. topBar->addChild(shadeModeSelector);
  345. shadeModeSelector->setPosition(320, 3);
  346. shadeModeSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  347. lightingModeSelector = new UIIconSelector();
  348. lightingModeSelector->addIcon("entityEditor/lights_icon.png");
  349. lightingModeSelector->addIcon("entityEditor/nolights_icon.png");
  350. topBar->addChild(lightingModeSelector);
  351. lightingModeSelector->setPosition(420, 3);
  352. lightingModeSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  353. moveUpButton = new UIImageButton("entityEditor/button_move_up.png", 1.0, 24, 24);
  354. bottomBar->addChild(moveUpButton);
  355. moveUpButton->setPosition(4, 2);
  356. moveUpButton->addEventListener(this, UIEvent::CLICK_EVENT);
  357. moveTopButton = new UIImageButton("entityEditor/button_move_top.png", 1.0, 24, 24);
  358. bottomBar->addChild(moveTopButton);
  359. moveTopButton->setPosition(30, 2);
  360. moveTopButton->addEventListener(this, UIEvent::CLICK_EVENT);
  361. moveDownButton = new UIImageButton("entityEditor/button_move_down.png", 1.0, 24, 24);
  362. bottomBar->addChild(moveDownButton);
  363. moveDownButton->setPosition(56, 2);
  364. moveDownButton->addEventListener(this, UIEvent::CLICK_EVENT);
  365. moveBottomButton = new UIImageButton("entityEditor/button_move_bottom.png", 1.0, 24, 24);
  366. bottomBar->addChild(moveBottomButton);
  367. moveBottomButton->setPosition(82, 2);
  368. moveBottomButton->addEventListener(this, UIEvent::CLICK_EVENT);
  369. gridSettingsButton = new UIImageButton("entityEditor/grid_button.png", 1.0, 24, 24);
  370. bottomBar->addChild(gridSettingsButton);
  371. gridSettingsButton->setPosition(120, 2);
  372. gridSettingsButton->addEventListener(this, UIEvent::CLICK_EVENT);
  373. snapSelector = new UIIconSelector();
  374. snapSelector->addIcon("entityEditor/snap_off.png");
  375. snapSelector->addIcon("entityEditor/snap_on.png");
  376. bottomBar->addChild(snapSelector);
  377. snapSelector->setPosition(156, 2);
  378. snapSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  379. iconVisibilitySelector = new UIIconSelector();
  380. iconVisibilitySelector->addIcon("entityEditor/show_icons.png");
  381. iconVisibilitySelector->addIcon("entityEditor/hide_icons.png");
  382. bottomBar->addChild(iconVisibilitySelector);
  383. iconVisibilitySelector->setPosition(230, 2);
  384. iconVisibilitySelector->addEventListener(this, UIEvent::SELECT_EVENT);
  385. editorMode = EDITOR_MODE_3D;
  386. input = CoreServices::getInstance()->getCore()->getInput();
  387. input->addEventListener(this, InputEvent::EVENT_KEYDOWN);
  388. gridSettings = new EditorGridSettingsWindow(grid);
  389. addChild(gridSettings);
  390. gridSettings->setPosition(30,40);
  391. }
  392. std::vector<Entity*> EntityEditorMainView::getSelectedEntities() {
  393. return selectedEntities;
  394. }
  395. void EntityEditorMainView::doAction(String actionName, PolycodeEditorActionData *data) {
  396. PolycodeSceneEditorActionData *sceneData = (PolycodeSceneEditorActionData*)data;
  397. if(actionName == "move") {
  398. for(int i=0; i < selectedEntities.size(); i++) {
  399. if(i < sceneData->entries.size()) {
  400. selectedEntities[i]->setPosition(sceneData->entries[i].vec3);
  401. }
  402. }
  403. transformGizmo->setTransformSelection(selectedEntities);
  404. } else if(actionName == "scale") {
  405. for(int i=0; i < selectedEntities.size(); i++) {
  406. if(i < sceneData->entries.size()) {
  407. selectedEntities[i]->setScale(sceneData->entries[i].vec3);
  408. selectedEntities[i]->setPosition(sceneData->entries[i].vec3Secondary);
  409. }
  410. }
  411. } else if(actionName == "rotate") {
  412. for(int i=0; i < selectedEntities.size(); i++) {
  413. if(i < sceneData->entries.size()) {
  414. selectedEntities[i]->setRotationByQuaternion(sceneData->entries[i].quat);
  415. selectedEntities[i]->setPosition(sceneData->entries[i].vec3);
  416. }
  417. }
  418. } else if(actionName == "select") {
  419. selectNone(false);
  420. if(sceneData) {
  421. for(int i=0; i < sceneData->entries.size(); i++) {
  422. selectEntity(sceneData->entries[i].entity, true, false);
  423. }
  424. }
  425. } else if(actionName == "delete") {
  426. if(sceneData->reverse) {
  427. selectNone(false);
  428. for(int i=0; i < sceneData->entries.size(); i++) {
  429. sceneData->entries[i].parentEntity->addChild(sceneData->entries[i].entity);
  430. SceneLight *sceneLight = dynamic_cast<SceneLight*>(sceneData->entries[i].entity);
  431. if(sceneLight) {
  432. mainScene->addLight(sceneLight);
  433. }
  434. setEditorPropsRecursive(sceneData->entries[i].entity);
  435. selectEntity(sceneData->entries[i].entity, true, false);
  436. }
  437. sceneData->deleteEntitiesInDestructor = false;
  438. } else {
  439. deleteSelected(false);
  440. sceneData->deleteEntitiesInDestructor = true;
  441. }
  442. } else if(actionName == "create_entity") {
  443. if(sceneData->reverse) {
  444. deleteSelected(false);
  445. selectNone(false);
  446. for(int i=0; i < sceneData->entries.size(); i++) {
  447. selectEntity(sceneData->entries[i].entity, true, false);
  448. }
  449. } else {
  450. selectNone(false);
  451. sceneData->entries[0].parentEntity->addChild(sceneData->entries[0].entity);
  452. SceneLight *sceneLight = dynamic_cast<SceneLight*>(sceneData->entries[0].entity);
  453. if(sceneLight) {
  454. mainScene->addLight(sceneLight);
  455. }
  456. setEditorPropsRecursive(sceneData->entries[0].entity);
  457. selectEntity(sceneData->entries[0].entity, true, false);
  458. }
  459. }
  460. }
  461. void EntityEditorMainView::setEditorMode(int newMode) {
  462. editorMode = newMode;
  463. if(editorMode == EDITOR_MODE_3D) {
  464. mainScene->setSceneType(Scene::SCENE_3D);
  465. grid->setGridMode(EditorGrid::GRID_MODE_3D);
  466. transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_3D);
  467. mainScene->getDefaultCamera()->setOrthoMode(false);
  468. mainScene->getDefaultCamera()->setClippingPlanes(0.1, 1000);
  469. trackballCamera->disableRotation(false);
  470. } else {
  471. mainScene->setSceneType(Scene::SCENE_2D);
  472. mainScene->getDefaultCamera()->setOrthoMode(true);
  473. mainScene->getDefaultCamera()->setClippingPlanes(-100, 100);
  474. trackballCamera->setCameraPosition(trackballCamera->getOribitingCenter()+Vector3(0.0, 0.0, trackballCamera->getCameraDistance()));
  475. grid->setGridMode(EditorGrid::GRID_MODE_2D);
  476. transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_2D);
  477. trackballCamera->disableRotation(true);
  478. Update();
  479. }
  480. }
  481. Entity *EntityEditorMainView::getSelectedEntity() {
  482. if(selectedEntities.size() > 0) {
  483. return selectedEntities[selectedEntities.size()-1];
  484. } else {
  485. return NULL;
  486. }
  487. }
  488. void EntityEditorMainView::Paste(EntityEditorClipboardData *data) {
  489. if(!hasFocus) {
  490. return;
  491. }
  492. selectNone(false);
  493. for(int i=0; i < data->entities.size(); i++) {
  494. Entity *entity = data->entities[i]->Clone(true, true);
  495. setEditorPropsRecursive(entity);
  496. sceneObjectRoot->addChild(entity);
  497. selectEntity(entity, true);
  498. }
  499. }
  500. void EntityEditorMainView::Update() {
  501. if(entitiesToSelect.size() != 0) {
  502. if(multiselectIndex > entitiesToSelect.size()-1) {
  503. multiselectIndex = 0;
  504. }
  505. selectEntity(entitiesToSelect[multiselectIndex], input->getKeyState(KEY_LSHIFT) || input->getKeyState(KEY_RSHIFT));
  506. multiselectIndex++;
  507. entitiesToSelect.clear();
  508. }
  509. if(editorMode == EDITOR_MODE_2D) {
  510. Number aspect = renderTextureShape->getWidth() / renderTextureShape->getHeight();
  511. mainScene->getDefaultCamera()->setOrthoSize(trackballCamera->getCameraDistance() * aspect, trackballCamera->getCameraDistance());
  512. }
  513. for(int i=0; i < icons.size(); i++) {
  514. Number scale;
  515. Entity *parentEntity = (Entity*) icons[i]->getUserData();
  516. Vector3 parentPosition = parentEntity->getConcatenatedMatrix().getPosition();
  517. icons[i]->setPosition(parentPosition);
  518. if(editorMode == EDITOR_MODE_2D) {
  519. scale = trackballCamera->getCameraDistance() * 0.1;
  520. } else {
  521. scale = mainScene->getDefaultCamera()->getPosition().distance(icons[i]->getConcatenatedMatrix().getPosition()) * 0.1;
  522. }
  523. icons[i]->setScale(scale, scale, scale);
  524. icons[i]->rebuildTransformMatrix();
  525. icons[i]->recalculateAABBAllChildren();
  526. }
  527. }
  528. void EntityEditorMainView::createIcon(Entity *entity, String iconFile) {
  529. entity->removeAllHandlersForListener(this);
  530. ScenePrimitive *iconPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 0.4, 0.4);
  531. iconPrimitive->setMaterialByName("Unlit");
  532. Texture *tex = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile("entityEditor/"+iconFile);
  533. if(iconPrimitive->getLocalShaderOptions()) {
  534. iconPrimitive->getLocalShaderOptions()->addTexture("diffuse", tex);
  535. }
  536. iconBase->addChild(iconPrimitive);
  537. iconPrimitive->billboardMode = true;
  538. iconPrimitive->setUserData((void*)entity);
  539. iconPrimitive->forceMaterial = true;
  540. iconPrimitive->processInputEvents = true;
  541. iconPrimitive->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  542. iconPrimitive->ignoreParentMatrix = true;
  543. iconPrimitive->addTag("");
  544. iconPrimitive->depthTest = false;
  545. iconPrimitive->depthWrite = false;
  546. iconPrimitive->editorOnly = true;
  547. iconPrimitive->alphaTest = true;
  548. iconPrimitive->setUserData(entity);
  549. icons.push_back(iconPrimitive);
  550. }
  551. void EntityEditorMainView::setEditorPropsRecursive(Entity *entity) {
  552. setEditorProps(entity);
  553. for(int i=0; i < entity->getNumChildren(); i++) {
  554. if(!entity->getChildAtIndex(i)->editorOnly) {
  555. setEditorProps(entity->getChildAtIndex(i));
  556. }
  557. }
  558. }
  559. void EntityEditorMainView::setLinkedEntityPropsRecursive(SceneEntityInstance *parentInstance, Entity *entity) {
  560. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(entity);
  561. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(entity);
  562. entity->setUserData((void*)parentInstance);
  563. entity->processInputEvents = true;
  564. entity->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  565. entity->editorOnly = true;
  566. if(sceneMesh && !emitter) {
  567. sceneMesh->wireFrameColor = Color(0.2, 0.9, 0.6, 1.0);
  568. sceneMesh->useGeometryHitDetection = true;
  569. }
  570. for(int i=0; i < entity->getNumChildren(); i++) {
  571. setLinkedEntityPropsRecursive(parentInstance, entity->getChildAtIndex(i));
  572. }
  573. }
  574. void EntityEditorMainView::setEditorProps(Entity *entity) {
  575. entity->processInputEvents = true;
  576. entity->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  577. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(entity);
  578. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(entity);
  579. if(sceneMesh && !emitter) {
  580. sceneMesh->wireFrameColor = Color(1.0, 0.8, 0.3, 1.0);
  581. // sceneMesh->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX());
  582. sceneMesh->useGeometryHitDetection = true;
  583. }
  584. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(entity);
  585. if(instance && instance != objectRootInstance) {
  586. for(int i=0; i < instance->getNumChildren(); i++) {
  587. setLinkedEntityPropsRecursive(instance, instance->getChildAtIndex(i));
  588. instance->getResourceEntry()->reloadOnFileModify = true;
  589. instance->getResourceEntry()->addEventListenerUnique(this, Event::RESOURCE_RELOAD_EVENT);
  590. if(!CoreServices::getInstance()->getResourceManager()->getGlobalPool()->hasResource(instance->getResourceEntry())) {
  591. CoreServices::getInstance()->getResourceManager()->getGlobalPool()->addResource(instance->getResourceEntry());
  592. }
  593. }
  594. }
  595. SceneLight *sceneLight = dynamic_cast<SceneLight*>(entity);
  596. if(sceneLight) {
  597. createIcon(entity, "light_icon.png");
  598. LightDisplay *lightVis = new LightDisplay(sceneLight);
  599. if(!sceneLight->getParentScene()) {
  600. sceneLight->setParentScene(mainScene);
  601. mainScene->addLight(sceneLight);
  602. }
  603. }
  604. if(emitter) {
  605. createIcon(entity, "emitter_icon.png");
  606. }
  607. SceneSound *sound = dynamic_cast<SceneSound*>(entity);
  608. if(sound) {
  609. createIcon(entity, "sound_icon.png");
  610. }
  611. Camera *camera = dynamic_cast<Camera*>(entity);
  612. if(camera) {
  613. CameraDisplay *camVis = new CameraDisplay(camera);
  614. createIcon(entity, "camera_icon.png");
  615. }
  616. if(!emitter && !sceneLight && !camera && !sound && !sceneMesh && entity != sceneObjectRoot) {
  617. createIcon(entity, "empty_icon.png");
  618. }
  619. }
  620. void EntityEditorMainView::addEntityFromMenu(String command) {
  621. if(command == "add_primitive") {
  622. ScenePrimitive *newPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 1.0, 1.0, 1.0);
  623. sceneObjectRoot->addChild(newPrimitive);
  624. setEditorProps(newPrimitive);
  625. newPrimitive->setPosition(cursorPosition);
  626. newPrimitive->setMaterialByName("Default");
  627. didPlaceEntity(newPrimitive);
  628. selectEntity(newPrimitive, false, false);
  629. return;
  630. }
  631. if(command == "add_empty") {
  632. Entity *newEntity = new Entity();
  633. sceneObjectRoot->addChild(newEntity);
  634. setEditorProps(newEntity);
  635. newEntity->setPosition(cursorPosition);
  636. didPlaceEntity(newEntity);
  637. selectEntity(newEntity, false, false);
  638. return;
  639. }
  640. if(command == "add_sound") {
  641. SceneSound *newSound = new SceneSound("default.wav", 1.0, 2.0);
  642. sceneObjectRoot->addChild(newSound);
  643. setEditorProps(newSound);
  644. newSound->setPosition(cursorPosition);
  645. didPlaceEntity(newSound);
  646. selectEntity(newSound, false, false);
  647. return;
  648. }
  649. if(command == "add_camera") {
  650. Camera *newCamera = new Camera(mainScene);
  651. sceneObjectRoot->addChild(newCamera);
  652. setEditorProps(newCamera);
  653. newCamera->setPosition(cursorPosition);
  654. didPlaceEntity(newCamera);
  655. selectEntity(newCamera, false, false);
  656. return;
  657. }
  658. if(command == "add_image") {
  659. assetSelectType = "image";
  660. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  661. std::vector<String> extensions;
  662. extensions.push_back("png");
  663. globalFrame->showAssetBrowser(extensions);
  664. return;
  665. }
  666. if(command == "add_sprite") {
  667. assetSelectType = "sprite";
  668. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  669. std::vector<String> extensions;
  670. extensions.push_back("sprite");
  671. globalFrame->showAssetBrowser(extensions);
  672. return;
  673. }
  674. if(command == "add_label") {
  675. SceneLabel *newLabel = new SceneLabel("TEXT", 12, "sans", Label::ANTIALIAS_FULL, 1.0);
  676. newLabel->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  677. newLabel->setAnchorPoint(0.0, 0.0, 0.0);
  678. newLabel->snapToPixels = false;
  679. newLabel->positionAtBaseline = false;
  680. sceneObjectRoot->addChild(newLabel);
  681. setEditorProps(newLabel);
  682. newLabel->setPosition(cursorPosition);
  683. didPlaceEntity(newLabel);
  684. selectEntity(newLabel, false, false);
  685. return;
  686. }
  687. if(command == "add_light") {
  688. SceneLight *newLight = new SceneLight(SceneLight::POINT_LIGHT, mainScene, 1.0);
  689. sceneObjectRoot->addChild(newLight);
  690. mainScene->addLight(newLight);
  691. newLight->enabled = !lightsDisabled;
  692. setEditorProps(newLight);
  693. newLight->setPosition(cursorPosition);
  694. didPlaceEntity(newLight);
  695. selectEntity(newLight, false, false);
  696. return;
  697. }
  698. if(command == "add_mesh") {
  699. assetSelectType = "mesh";
  700. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  701. std::vector<String> extensions;
  702. extensions.push_back("mesh");
  703. globalFrame->showAssetBrowser(extensions);
  704. return;
  705. }
  706. if(command == "add_entity") {
  707. assetSelectType = "entity";
  708. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  709. std::vector<String> extensions;
  710. extensions.push_back("entity");
  711. globalFrame->showAssetBrowser(extensions);
  712. return;
  713. }
  714. if(command == "add_particles") {
  715. SceneParticleEmitter *newEmitter = new SceneParticleEmitter(30, 3.0, 0.2);
  716. newEmitter->setLocalBoundingBox(0.5, 0.5, 0.5);
  717. newEmitter->setParticleType(SceneParticleEmitter::PARTICLE_TYPE_QUAD);
  718. sceneObjectRoot->addChild(newEmitter);
  719. setEditorProps(newEmitter);
  720. newEmitter->setPosition(cursorPosition);
  721. newEmitter->scaleCurve.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  722. newEmitter->scaleCurve.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  723. newEmitter->colorCurveR.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  724. newEmitter->colorCurveR.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  725. newEmitter->colorCurveG.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  726. newEmitter->colorCurveG.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  727. newEmitter->colorCurveB.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  728. newEmitter->colorCurveB.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  729. newEmitter->colorCurveA.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  730. newEmitter->colorCurveA.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  731. selectEntity(newEmitter, false, false);
  732. didPlaceEntity(newEmitter);
  733. return;
  734. }
  735. }
  736. void EntityEditorMainView::didPlaceEntity(Entity *entity) {
  737. PolycodeSceneEditorActionData *beforeData = new PolycodeSceneEditorActionData();
  738. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  739. data->reverse = false;
  740. for(int i=0; i < selectedEntities.size(); i++) {
  741. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  742. }
  743. PolycodeSceneEditorActionDataEntry entry(entity);
  744. entry.parentEntity = sceneObjectRoot;
  745. data->entries.push_back(entry);
  746. editor->didAction("create_entity", beforeData, data);
  747. }
  748. void EntityEditorMainView::deleteSelected(bool doAction) {
  749. if(doAction) {
  750. PolycodeSceneEditorActionData *oldData = new PolycodeSceneEditorActionData();
  751. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  752. data->reverse = false;
  753. oldData->deleteEntitiesInDestructor = true;
  754. for(int i=0; i < selectedEntities.size(); i++) {
  755. PolycodeSceneEditorActionDataEntry entry(selectedEntities[i]);
  756. entry.parentEntity = selectedEntities[i]->getParentEntity();
  757. oldData->entries.push_back(entry);
  758. }
  759. editor->didAction("delete", oldData, data);
  760. }
  761. for(int i=0; i < selectedEntities.size(); i++) {
  762. selectedEntities[i]->getParentEntity()->removeChild(selectedEntities[i]);
  763. SceneLight *sceneLight = dynamic_cast<SceneLight*>(selectedEntities[i]);
  764. if(sceneLight) {
  765. mainScene->removeLight(sceneLight);
  766. }
  767. }
  768. for(int i=0; i < selectedEntities.size(); i++) {
  769. selectedEntities[i]->setOwnsChildrenRecursive(true);
  770. for(int j=0; j < icons.size(); j++) {
  771. if(icons[j]->getUserData() == selectedEntities[i]) {
  772. delete icons[j];
  773. icons[j]->getParentEntity()->removeChild(icons[j]);
  774. icons.erase(icons.begin()+j);
  775. break;
  776. }
  777. }
  778. selectedEntities[i]->removeAllHandlers();
  779. }
  780. selectedEntities.clear();
  781. transformGizmo->setTransformSelection(selectedEntities);
  782. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  783. }
  784. void EntityEditorMainView::onGainFocus() {
  785. transformGizmo->enableGizmo = true;
  786. }
  787. void EntityEditorMainView::onLoseFocus() {
  788. transformGizmo->enableGizmo = false;
  789. }
  790. void EntityEditorMainView::handleEvent(Event *event) {
  791. if(event->getDispatcher() == transformGizmo) {
  792. if(event->getEventCode() == Event::CHANGE_EVENT) {
  793. TrasnformGizmoEvent *trasnformEvent = (TrasnformGizmoEvent*) event;
  794. switch(trasnformEvent->mode) {
  795. case TransformGizmo::TRANSFORM_MOVE:
  796. case TransformGizmo::TRANSFORM_MOVE_VIEW:
  797. {
  798. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  799. for(int i=0; i < selectedEntities.size(); i++) {
  800. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getPosition()));
  801. }
  802. editor->didAction("move", beforeData, data);
  803. beforeData = NULL;
  804. }
  805. break;
  806. case TransformGizmo::TRANSFORM_SCALE:
  807. case TransformGizmo::TRANSFORM_SCALE_VIEW:
  808. {
  809. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  810. for(int i=0; i < selectedEntities.size(); i++) {
  811. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getScale(), selectedEntities[i]->getPosition()));
  812. }
  813. editor->didAction("scale", beforeData, data);
  814. beforeData = NULL;
  815. }
  816. break;
  817. case TransformGizmo::TRANSFORM_ROTATE:
  818. case TransformGizmo::TRANSFORM_ROTATE_VIEW:
  819. {
  820. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  821. for(int i=0; i < selectedEntities.size(); i++) {
  822. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getRotationQuat(), selectedEntities[i]->getPosition()));
  823. }
  824. editor->didAction("rotate", beforeData, data);
  825. beforeData = NULL;
  826. }
  827. break;
  828. }
  829. } else if(event->getEventCode() == Event::SELECT_EVENT) {
  830. TrasnformGizmoEvent *trasnformEvent = (TrasnformGizmoEvent*) event;
  831. switch(trasnformEvent->mode) {
  832. case TransformGizmo::TRANSFORM_MOVE:
  833. case TransformGizmo::TRANSFORM_MOVE_VIEW:
  834. {
  835. beforeData = new PolycodeSceneEditorActionData();
  836. for(int i=0; i < selectedEntities.size(); i++) {
  837. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getPosition()));
  838. }
  839. }
  840. break;
  841. case TransformGizmo::TRANSFORM_SCALE:
  842. case TransformGizmo::TRANSFORM_SCALE_VIEW:
  843. {
  844. beforeData = new PolycodeSceneEditorActionData();
  845. for(int i=0; i < selectedEntities.size(); i++) {
  846. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getScale(), selectedEntities[i]->getPosition()));
  847. }
  848. }
  849. break;
  850. case TransformGizmo::TRANSFORM_ROTATE:
  851. case TransformGizmo::TRANSFORM_ROTATE_VIEW:
  852. {
  853. beforeData = new PolycodeSceneEditorActionData();
  854. for(int i=0; i < selectedEntities.size(); i++) {
  855. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getRotationQuat(), selectedEntities[i]->getPosition()));
  856. }
  857. }
  858. break;
  859. }
  860. }
  861. } else if(event->getEventCode() == Event::RESOURCE_RELOAD_EVENT) {
  862. SceneEntityInstanceResourceEntry *entry = dynamic_cast<SceneEntityInstanceResourceEntry*>(event->getDispatcher());
  863. if(entry) {
  864. setEditorProps(entry->getInstance());
  865. }
  866. } else if(event->getDispatcher() == renderTextureShape) {
  867. focusSelf();
  868. } else if(event->getDispatcher() == trackballCamera) {
  869. Update();
  870. } else if(event->getDispatcher() == modeSwitchDropdown) {
  871. setEditorMode(modeSwitchDropdown->getSelectedIndex());
  872. } else if(event->getDispatcher() == globalFrame->assetBrowser) {
  873. if(event->getEventCode() == UIEvent::OK_EVENT) {
  874. if(assetSelectType == "mesh") {
  875. SceneMesh *newMesh = new SceneMesh(globalFrame->assetBrowser->getSelectedAssetPath());
  876. newMesh->cacheToVertexBuffer(true);
  877. sceneObjectRoot->addChild(newMesh);
  878. setEditorProps(newMesh);
  879. newMesh->setMaterialByName("Default");
  880. newMesh->setPosition(cursorPosition);
  881. didPlaceEntity(newMesh);
  882. selectEntity(newMesh, false, false);
  883. } else if(assetSelectType == "image") {
  884. SceneImage *newImage = new SceneImage(globalFrame->assetBrowser->getSelectedAssetPath());
  885. newImage->setMaterialByName("Unlit");
  886. if(newImage->getLocalShaderOptions()) {
  887. newImage->getLocalShaderOptions()->addTexture("diffuse", newImage->getTexture());
  888. }
  889. sceneObjectRoot->addChild(newImage);
  890. setEditorProps(newImage);
  891. newImage->setPosition(cursorPosition);
  892. didPlaceEntity(newImage);
  893. selectEntity(newImage, false, false);
  894. } else if(assetSelectType == "sprite") {
  895. SceneSprite *newSprite = new SceneSprite(globalFrame->assetBrowser->getSelectedAssetPath());
  896. if(newSprite->getNumAnimations()) {
  897. newSprite->playAnimation(newSprite->getAnimationAtIndex(0)->name, 0, false);
  898. }
  899. newSprite->setMaterialByName("Unlit");
  900. if(newSprite->getLocalShaderOptions()) {
  901. newSprite->getLocalShaderOptions()->addTexture("diffuse", newSprite->getTexture());
  902. }
  903. sceneObjectRoot->addChild(newSprite);
  904. setEditorProps(newSprite);
  905. newSprite->setPosition(cursorPosition);
  906. didPlaceEntity(newSprite);
  907. selectEntity(newSprite, false, false);
  908. } else if(assetSelectType == "entity") {
  909. SceneEntityInstance *newEntity = new SceneEntityInstance(mainScene, globalFrame->assetBrowser->getSelectedAssetPath());
  910. sceneObjectRoot->addChild(newEntity);
  911. setEditorProps(newEntity);
  912. newEntity->setPosition(cursorPosition);
  913. didPlaceEntity(newEntity);
  914. selectEntity(newEntity, false, false);
  915. }
  916. globalFrame->assetBrowser->removeAllHandlersForListener(this);
  917. globalFrame->hideModal();
  918. }
  919. } else if(event->getDispatcher() == addEntityMenu) {
  920. addEntityMenu->removeAllHandlersForListener(this);
  921. String command = addEntityMenu->getSelectedItem()->getMenuItemID();
  922. addEntityMenu = NULL;
  923. addEntityFromMenu(command);
  924. } else if(event->getDispatcher() == addEntityButton) {
  925. addEntityMenu = globalMenu->showMenuAtMouse(150);
  926. addEntityMenu->addOption("Add Primitive", "add_primitive");
  927. addEntityMenu->addOption("Add Mesh", "add_mesh");
  928. addEntityMenu->addOption("Add Entity", "add_entity");
  929. addEntityMenu->addDivider();
  930. addEntityMenu->addOption("Add Sprite", "add_sprite");
  931. addEntityMenu->addOption("Add Image", "add_image");
  932. addEntityMenu->addOption("Add Label", "add_label");
  933. addEntityMenu->addDivider();
  934. addEntityMenu->addOption("Add Light", "add_light");
  935. addEntityMenu->addOption("Add Particle System", "add_particles");
  936. addEntityMenu->addOption("Add Sound", "add_sound");
  937. addEntityMenu->addOption("Add Camera", "add_camera");
  938. addEntityMenu->addDivider();
  939. addEntityMenu->addOption("Add Empty", "add_empty");
  940. addEntityMenu->fitToScreenVertical();
  941. addEntityMenu->addEventListener(this, UIEvent::OK_EVENT);
  942. } else if(event->getDispatcher() == input) {
  943. InputEvent *inputEvent = (InputEvent*) event;
  944. if(event->getEventCode() == InputEvent::EVENT_KEYDOWN) {
  945. switch(inputEvent->key) {
  946. case KEY_BACKSPACE:
  947. case KEY_DELETE:
  948. if(hasFocus) {
  949. deleteSelected(true);
  950. }
  951. break;
  952. case KEY_ESCAPE:
  953. {
  954. selectNone(true);
  955. }
  956. break;
  957. }
  958. }
  959. } else if(event->getDispatcher() == lightingModeSelector) {
  960. switch(lightingModeSelector->getSelectedIndex()) {
  961. case 0:
  962. disableLighting(false);
  963. break;
  964. case 1:
  965. disableLighting(true);
  966. break;
  967. }
  968. } else if(event->getDispatcher() == shadeModeSelector) {
  969. switch(shadeModeSelector->getSelectedIndex()) {
  970. case 0:
  971. mainScene->setOverrideMaterial(NULL);
  972. break;
  973. case 1:
  974. mainScene->setOverrideMaterial((Material*)CoreServices::getInstance()->getResourceManager()->getGlobalPool()->getResource(Resource::RESOURCE_MATERIAL, "Default"));
  975. break;
  976. case 2:
  977. mainScene->setOverrideMaterial((Material*)CoreServices::getInstance()->getResourceManager()->getGlobalPool()->getResource(Resource::RESOURCE_MATERIAL, "UnlitWireframe"));
  978. break;
  979. }
  980. } else if(event->getDispatcher() == moveUpButton) {
  981. moveSelectedUp();
  982. } else if(event->getDispatcher() == moveTopButton) {
  983. moveSelectedTop();
  984. } else if(event->getDispatcher() == moveDownButton) {
  985. moveSelectedDown();
  986. } else if(event->getDispatcher() == moveBottomButton) {
  987. moveSelectedBottom();
  988. } else if(event->getDispatcher() == gridSettingsButton) {
  989. gridSettings->visible = !gridSettings->visible;
  990. gridSettings->enabled = !gridSettings->enabled;
  991. } else if(event->getDispatcher() == snapSelector) {
  992. switch(snapSelector->getSelectedIndex()) {
  993. case 0:
  994. transformGizmo->enableSnap(false);
  995. break;
  996. case 1:
  997. transformGizmo->enableSnap(true);
  998. transformGizmo->setSnapSize(grid->getGridSize());
  999. break;
  1000. }
  1001. } else if(event->getDispatcher() == grid) {
  1002. transformGizmo->setSnapSize(grid->getGridSize());
  1003. } else if(event->getDispatcher() == iconVisibilitySelector) {
  1004. switch(iconVisibilitySelector->getSelectedIndex()) {
  1005. case 0:
  1006. iconBase->visible = true;
  1007. break;
  1008. case 1:
  1009. iconBase->visible = false;
  1010. break;
  1011. }
  1012. } else {
  1013. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN && hasFocus && event->getDispatcher() != renderTextureShape) {
  1014. InputEvent *inputEvent = (InputEvent*) event;
  1015. if(inputEvent->mouseButton == CoreInput::MOUSE_BUTTON2) {
  1016. Entity* targetEntity = (Entity*) event->getDispatcher();
  1017. // if it's an icon, select the entity linked to the icon
  1018. for(int i=0; i < icons.size(); i++) {
  1019. if(icons[i] == targetEntity) {
  1020. targetEntity = (Entity*)targetEntity->getUserData();
  1021. }
  1022. }
  1023. entitiesToSelect.push_back(targetEntity);
  1024. }
  1025. }
  1026. }
  1027. }
  1028. void EntityEditorMainView::moveSelectedUp() {
  1029. for(int i=0; i < selectedEntities.size(); i++) {
  1030. Entity *parent = selectedEntities[i]->getParentEntity();
  1031. if(parent) {
  1032. parent->moveChildUp(selectedEntities[i]);
  1033. }
  1034. }
  1035. }
  1036. void EntityEditorMainView::moveSelectedDown() {
  1037. for(int i=0; i < selectedEntities.size(); i++) {
  1038. Entity *parent = selectedEntities[i]->getParentEntity();
  1039. if(parent) {
  1040. parent->moveChildDown(selectedEntities[i]);
  1041. }
  1042. }
  1043. }
  1044. void EntityEditorMainView::moveSelectedTop() {
  1045. for(int i=0; i < selectedEntities.size(); i++) {
  1046. Entity *parent = selectedEntities[i]->getParentEntity();
  1047. if(parent) {
  1048. parent->moveChildTop(selectedEntities[i]);
  1049. }
  1050. }
  1051. }
  1052. void EntityEditorMainView::moveSelectedBottom() {
  1053. for(int i=0; i < selectedEntities.size(); i++) {
  1054. Entity *parent = selectedEntities[i]->getParentEntity();
  1055. if(parent) {
  1056. parent->moveChildBottom(selectedEntities[i]);
  1057. }
  1058. }
  1059. }
  1060. void EntityEditorMainView::selectAll(bool doAction) {
  1061. if(doAction) {
  1062. beforeData = new PolycodeSceneEditorActionData();
  1063. for(int i=0; i < selectedEntities.size(); i++) {
  1064. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1065. }
  1066. editor->didAction("select", beforeData, NULL, false);
  1067. beforeData = NULL;
  1068. }
  1069. selectedEntities.clear();
  1070. for(int i=0; i < objectRootInstance->getNumChildren(); i++) {
  1071. Entity *child = objectRootInstance->getChildAtIndex(i);
  1072. if(!child->editorOnly) {
  1073. selectEntity(child, true, false);
  1074. }
  1075. }
  1076. transformGizmo->setTransformSelection(selectedEntities);
  1077. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1078. }
  1079. void EntityEditorMainView::selectNone(bool doAction) {
  1080. if(doAction) {
  1081. beforeData = new PolycodeSceneEditorActionData();
  1082. for(int i=0; i < selectedEntities.size(); i++) {
  1083. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1084. }
  1085. editor->didAction("select", beforeData, NULL, false);
  1086. beforeData = NULL;
  1087. }
  1088. for(int i=0; i < selectedEntities.size(); i++) {
  1089. doEntityDeselect(selectedEntities[i]);
  1090. }
  1091. selectedEntities.clear();
  1092. transformGizmo->setTransformSelection(selectedEntities);
  1093. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1094. }
  1095. void EntityEditorMainView::disableLighting(bool disable) {
  1096. lightsDisabled = disable;
  1097. for(int i=0; i < mainScene->getNumLights(); i++) {
  1098. SceneLight *light = mainScene->getLight(i);
  1099. light->enabled = !disable;
  1100. }
  1101. if(disable) {
  1102. customLight1->enabled = true;
  1103. customLight2->enabled = true;
  1104. } else {
  1105. customLight1->enabled = false;
  1106. customLight2->enabled = false;
  1107. }
  1108. }
  1109. Scene *EntityEditorMainView::getMainScene() {
  1110. return mainScene;
  1111. }
  1112. void EntityEditorMainView::doEntityDeselect(Entity *targetEntity) {
  1113. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  1114. if(sceneMesh) {
  1115. sceneMesh->overlayWireframe = false;
  1116. }
  1117. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(targetEntity);
  1118. if(instance) {
  1119. setOverlayWireframeRecursive(targetEntity, false);
  1120. }
  1121. }
  1122. void EntityEditorMainView::setOverlayWireframeRecursive(Entity *targetEntity, bool val) {
  1123. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  1124. if(sceneMesh) {
  1125. sceneMesh->overlayWireframe = val;
  1126. }
  1127. for(int i=0; i < targetEntity->getNumChildren(); i++) {
  1128. setOverlayWireframeRecursive(targetEntity->getChildAtIndex(i), val);
  1129. }
  1130. }
  1131. void EntityEditorMainView::doEntitySelect(Entity *targetEntity) {
  1132. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  1133. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(targetEntity);
  1134. if(sceneMesh && ! emitter) {
  1135. sceneMesh->overlayWireframe = true;
  1136. }
  1137. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(targetEntity);
  1138. if(instance) {
  1139. setOverlayWireframeRecursive(targetEntity, true);
  1140. }
  1141. Camera *camera = dynamic_cast<Camera*>(targetEntity);
  1142. cameraPreview->setCamera(mainScene, camera);
  1143. }
  1144. void EntityEditorMainView::selectEntity(Entity *targetEntity, bool addToSelection, bool doAction) {
  1145. if(doAction) {
  1146. beforeData = new PolycodeSceneEditorActionData();
  1147. for(int i=0; i < selectedEntities.size(); i++) {
  1148. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1149. }
  1150. }
  1151. if(targetEntity->getUserData()) {
  1152. SceneEntityInstance *instance = (SceneEntityInstance*)targetEntity->getUserData();
  1153. targetEntity = instance;
  1154. }
  1155. bool doNotReselect = false;
  1156. if(!addToSelection) {
  1157. for(int i=0; i < selectedEntities.size(); i++) {
  1158. doEntityDeselect(selectedEntities[i]);
  1159. }
  1160. selectedEntities.clear();
  1161. } else {
  1162. for(int i=0; i < selectedEntities.size(); i++) {
  1163. if(targetEntity == selectedEntities[i]) {
  1164. doEntityDeselect(targetEntity);
  1165. selectedEntities.erase(selectedEntities.begin() + i);
  1166. doNotReselect = true;
  1167. break;
  1168. }
  1169. }
  1170. }
  1171. if(!doNotReselect) {
  1172. selectedEntities.push_back(targetEntity);
  1173. doEntitySelect(targetEntity);
  1174. }
  1175. if(doAction) {
  1176. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  1177. for(int i=0; i < selectedEntities.size(); i++) {
  1178. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  1179. }
  1180. editor->didAction("select", beforeData, data);
  1181. beforeData = NULL;
  1182. }
  1183. transformGizmo->setTransformSelection(selectedEntities);
  1184. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  1185. }
  1186. Entity *EntityEditorMainView::getObjectRoot() {
  1187. return sceneObjectRoot;
  1188. }
  1189. void EntityEditorMainView::setObjectRoot(SceneEntityInstance *entity) {
  1190. objectRootInstance = entity;
  1191. if(sceneObjectRoot) {
  1192. sceneObjectRoot->getParentEntity()->removeChild(sceneObjectRoot);
  1193. delete sceneObjectRoot;
  1194. }
  1195. sceneObjectRoot = entity;
  1196. sceneObjectRoot->processInputEvents = true;
  1197. objectRootBase->addChild(sceneObjectRoot);
  1198. sceneObjectRoot->getParentEntity()->moveChildBottom(sceneObjectRoot);
  1199. }
  1200. EntityEditorMainView::~EntityEditorMainView() {
  1201. mainScene->rootEntity.setOwnsChildrenRecursive(true);
  1202. delete mainScene;
  1203. delete renderTexture;
  1204. // delete transformGizmo;
  1205. // delete transformGizmoMenu;
  1206. // delete trackballCamera;
  1207. // delete grid;
  1208. // delete cameraPreview;
  1209. input->removeAllHandlersForListener(this);
  1210. }
  1211. void EntityEditorMainView::Resize(Number width, Number height) {
  1212. headerBg->Resize(width, 30);
  1213. footerBg->Resize(width, 30);
  1214. footerBg->setPosition(0.0, height-30);
  1215. bottomBar->setPosition(0.0, height-30);
  1216. modeSwitchDropdown->setPosition(width-110, 4);
  1217. Vector2 screenPos = renderTextureShape->getScreenPosition(globalScene->getDefaultCamera()->getProjectionMatrix(), globalScene->getDefaultCamera()->getTransformMatrix(), globalScene->getDefaultCamera()->getViewport());
  1218. renderTexture->resizeRenderTexture(width, height-60);
  1219. renderTextureShape->setTexture(renderTexture->getTargetTexture());
  1220. renderTextureShape->Resize(width, height-60);
  1221. mainScene->sceneMouseRect.x = screenPos.x;
  1222. mainScene->sceneMouseRect.y = screenPos.y;
  1223. mainScene->sceneMouseRect.w = renderTextureShape->getWidth();
  1224. mainScene->sceneMouseRect.h = renderTextureShape->getHeight();
  1225. mainScene->remapMouse = true;
  1226. Update();
  1227. }
  1228. EntityEditorPropertyContainer::EntityEditorPropertyContainer(PolycodeEditor *editor) : UIElement() {
  1229. this->editor = editor;
  1230. propIconSelector = new UIIconSelector();
  1231. addChild(propIconSelector);
  1232. propIconSelector->addIcon("entityEditor/properties_icon.png");
  1233. propIconSelector->addIcon("entityEditor/icon_tree.png");
  1234. propIconSelector->addIcon("entityEditor/settings_icon.png");
  1235. propIconSelector->setPosition(10.0, 3.0);
  1236. propIconSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  1237. propertyView = new EntityEditorPropertyView();
  1238. propertyView->addEventListener(this, PropEvent::EVENT_PROP_CHANGE);
  1239. addChild(propertyView);
  1240. propertyView->setPosition(0.0, 30.0);
  1241. currentView = propertyView;
  1242. treeView = new EntityEditorTreeView();
  1243. addChild(treeView);
  1244. treeView->setPosition(0.0, 30.0);
  1245. treeView->visible = false;
  1246. treeView->enabled = false;
  1247. settingsView = new EntityEditorSettingsView();
  1248. addChild(settingsView);
  1249. settingsView->setPosition(0.0, 30.0);
  1250. settingsView->visible = false;
  1251. settingsView->enabled = false;
  1252. }
  1253. void EntityEditorPropertyContainer::handleEvent(Event *event) {
  1254. if(event->getDispatcher() == propIconSelector) {
  1255. currentView->visible = false;
  1256. currentView->enabled = false;
  1257. switch(propIconSelector->getSelectedIndex()) {
  1258. case 0:
  1259. currentView = propertyView;
  1260. break;
  1261. case 1:
  1262. currentView = treeView;
  1263. treeView->refreshTree();
  1264. break;
  1265. case 2:
  1266. currentView = settingsView;
  1267. break;
  1268. }
  1269. currentView->visible = true;
  1270. currentView->enabled = true;
  1271. } else if(event->getDispatcher() == propertyView) {
  1272. if(event->getEventCode() == PropEvent::EVENT_PROP_CHANGE) {
  1273. PropEvent *propEvent = (PropEvent*) event;
  1274. editor->didAction("prop_change", propEvent->beforeData, propEvent->afterData);
  1275. }
  1276. }
  1277. }
  1278. EntityEditorPropertyContainer::~EntityEditorPropertyContainer() {
  1279. }
  1280. void EntityEditorPropertyContainer::Resize(Number width, Number height) {
  1281. propertyView->Resize(width, height-30);
  1282. treeView->Resize(width, height-30);
  1283. settingsView->Resize(width, height-30);
  1284. }
  1285. PolycodeEntityEditor::PolycodeEntityEditor() : PolycodeEditor(true){
  1286. mainSizer = new UIHSizer(300, 300, 300, false);
  1287. addChild(mainSizer);
  1288. mainView = new EntityEditorMainView(this);
  1289. mainView->addEventListener(this, Event::CHANGE_EVENT);
  1290. mainSizer->addLeftChild(mainView);
  1291. mainSizer->setMinimumSize(200);
  1292. propertyContainer = new EntityEditorPropertyContainer(this);
  1293. propertyView = propertyContainer->propertyView;
  1294. treeView = propertyContainer->treeView;
  1295. settingsView = propertyContainer->settingsView;
  1296. treeView->addEventListener(this, Event::CHANGE_EVENT);
  1297. mainSizer->addRightChild(propertyContainer);
  1298. }
  1299. void PolycodeEntityEditor::handleEvent(Event *event) {
  1300. if(event->getDispatcher() == treeView) {
  1301. mainView->selectEntity(treeView->getSelectedEntity());
  1302. }
  1303. if(event->getDispatcher() == mainView) {
  1304. switch(event->getEventCode()) {
  1305. case Event::CHANGE_EVENT:
  1306. propertyView->setEntity(mainView->getSelectedEntity());
  1307. treeView->setSelectedEntity(mainView->getSelectedEntity());
  1308. break;
  1309. }
  1310. }
  1311. PolycodeEditor::handleEvent(event);
  1312. }
  1313. void PolycodeEntityEditor::doAction(String actionName, PolycodeEditorActionData *data) {
  1314. if(actionName == "prop_change") {
  1315. PolycodeEditorPropActionData *propData = (PolycodeEditorPropActionData*) data;
  1316. propData->sheet->applyPropActionData(propData);
  1317. } else {
  1318. mainView->doAction(actionName, data);
  1319. }
  1320. }
  1321. PolycodeEntityEditor::~PolycodeEntityEditor() {
  1322. mainView->getMainScene()->rootEntity.setOwnsChildrenRecursive(true);
  1323. delete mainView;
  1324. delete propertyView;
  1325. delete treeView;
  1326. delete settingsView;
  1327. delete propertyContainer;
  1328. delete mainSizer;
  1329. }
  1330. bool PolycodeEntityEditor::openFile(OSFileEntry filePath) {
  1331. PolycodeEditor::openFile(filePath);
  1332. // return true;
  1333. loadedInstance = new SceneEntityInstance(mainView->getMainScene(), filePath.fullPath);
  1334. mainView->setObjectRoot(loadedInstance);
  1335. mainView->setEditorPropsRecursive(loadedInstance);
  1336. treeView->setRootEntity(loadedInstance);
  1337. propertyView->setEntityInstance(loadedInstance);
  1338. settingsView->setEntityInstance(loadedInstance);
  1339. return true;
  1340. }
  1341. void PolycodeEntityEditor::Activate() {
  1342. Resize(getWidth(), getHeight());
  1343. }
  1344. void PolycodeEntityEditor::saveCurveToObject(ObjectEntry *entry, BezierCurve *curve) {
  1345. ObjectEntry *controlPoints = entry->addChild("controlPoints");
  1346. for(int i=0; i < curve->getNumControlPoints(); i++) {
  1347. ObjectEntry *controlPointEntry = controlPoints->addChild("controlPoint");
  1348. ObjectEntry *pt1 = controlPointEntry->addChild("pt1");
  1349. pt1->addChild("x", curve->getControlPoint(i)->p1.x);
  1350. pt1->addChild("y", curve->getControlPoint(i)->p1.y);
  1351. pt1->addChild("z", curve->getControlPoint(i)->p1.z);
  1352. ObjectEntry *pt2 = controlPointEntry->addChild("pt2");
  1353. pt2->addChild("x", curve->getControlPoint(i)->p2.x);
  1354. pt2->addChild("y", curve->getControlPoint(i)->p2.y);
  1355. pt2->addChild("z", curve->getControlPoint(i)->p2.z);
  1356. ObjectEntry *pt3 = controlPointEntry->addChild("pt3");
  1357. pt3->addChild("x", curve->getControlPoint(i)->p3.x);
  1358. pt3->addChild("y", curve->getControlPoint(i)->p3.y);
  1359. pt3->addChild("z", curve->getControlPoint(i)->p3.z);
  1360. }
  1361. }
  1362. void PolycodeEntityEditor::saveEntityToObjectEntry(Entity *entity, ObjectEntry *entry) {
  1363. if(entity->editorOnly)
  1364. return;
  1365. entry->addChild("id", entity->id);
  1366. String tagString = "";
  1367. for(int i=0; i < entity->getNumTags(); i++) {
  1368. if(i != 0) {
  1369. tagString += ",";
  1370. }
  1371. tagString += entity->getTagAtIndex(i);
  1372. }
  1373. entry->addChild("tags", tagString);
  1374. if(entity->entityProps.size() > 0) {
  1375. ObjectEntry *props = entry->addChild("props");
  1376. for(int i=0; i < entity->entityProps.size(); i++) {
  1377. ObjectEntry *prop = props->addChild("prop");
  1378. prop->addChild("name", entity->entityProps[i].propName);
  1379. prop->addChild("value", entity->entityProps[i].propValue);
  1380. }
  1381. }
  1382. if(dynamic_cast<SceneEntityInstance*>(entity) && entity != mainView->getObjectRoot()) {
  1383. if(!(*(entry))["type"]) {
  1384. entry->addChild("type", "SceneEntityInstance");
  1385. }
  1386. SceneEntityInstance *instance = (SceneEntityInstance*) entity;
  1387. ObjectEntry *instanceEntry = entry->addChild("SceneEntityInstance");
  1388. instanceEntry->addChild("filePath", instance->getFileName());
  1389. }
  1390. if(dynamic_cast<SceneParticleEmitter*>(entity)) {
  1391. if(!(*(entry))["type"])
  1392. entry->addChild("type", "SceneParticleEmitter");
  1393. SceneParticleEmitter *emitter = (SceneParticleEmitter*) entity;
  1394. ObjectEntry *emitterEntry = entry->addChild("SceneParticleEmitter");
  1395. emitterEntry->addChild("type", (int)emitter->getParticleType());
  1396. emitterEntry->addChild("count", (int)emitter->getParticleCount());
  1397. emitterEntry->addChild("speed", emitter->getParticleSpeed());
  1398. emitterEntry->addChild("lifetime", emitter->getParticleLifetime());
  1399. emitterEntry->addChild("size", emitter->getParticleSize());
  1400. emitterEntry->addChild("world", emitter->getParticlesInWorldSpace());
  1401. emitterEntry->addChild("loop", emitter->getLoopParticles());
  1402. emitterEntry->addChild("rX", emitter->getParticleRotationSpeed().x);
  1403. emitterEntry->addChild("rY", emitter->getParticleRotationSpeed().y);
  1404. emitterEntry->addChild("rZ", emitter->getParticleRotationSpeed().z);
  1405. emitterEntry->addChild("gX", emitter->getGravity().x);
  1406. emitterEntry->addChild("gY", emitter->getGravity().y);
  1407. emitterEntry->addChild("gZ", emitter->getGravity().z);
  1408. emitterEntry->addChild("dirX", emitter->getParticleDirection().x);
  1409. emitterEntry->addChild("dirY", emitter->getParticleDirection().y);
  1410. emitterEntry->addChild("dirZ", emitter->getParticleDirection().z);
  1411. emitterEntry->addChild("eX", emitter->getEmitterSize().x);
  1412. emitterEntry->addChild("eY", emitter->getEmitterSize().y);
  1413. emitterEntry->addChild("eZ", emitter->getEmitterSize().z);
  1414. emitterEntry->addChild("devX", emitter->getDirectionDeviation().x);
  1415. emitterEntry->addChild("devY", emitter->getDirectionDeviation().y);
  1416. emitterEntry->addChild("devZ", emitter->getDirectionDeviation().z);
  1417. emitterEntry->addChild("perlin", emitter->getPerlinEnabled());
  1418. emitterEntry->addChild("pX", emitter->getPerlinValue().x);
  1419. emitterEntry->addChild("pY", emitter->getPerlinValue().y);
  1420. emitterEntry->addChild("pZ", emitter->getPerlinValue().z);
  1421. emitterEntry->addChild("useColorCurves", emitter->useColorCurves);
  1422. emitterEntry->addChild("useScaleCurve", emitter->useScaleCurve);
  1423. saveCurveToObject(emitterEntry->addChild("scaleCurve"), &emitter->scaleCurve);
  1424. saveCurveToObject(emitterEntry->addChild("colorCurveR"), &emitter->colorCurveR);
  1425. saveCurveToObject(emitterEntry->addChild("colorCurveG"), &emitter->colorCurveG);
  1426. saveCurveToObject(emitterEntry->addChild("colorCurveB"), &emitter->colorCurveB);
  1427. saveCurveToObject(emitterEntry->addChild("colorCurveA"), &emitter->colorCurveA);
  1428. }
  1429. if(dynamic_cast<SceneSprite*>(entity)) {
  1430. if(!(*(entry))["type"])
  1431. entry->addChild("type", "SceneSprite");
  1432. SceneSprite *sprite = (SceneSprite*) entity;
  1433. ObjectEntry *spriteEntry = entry->addChild("SceneSprite");
  1434. spriteEntry->addChild("filePath", sprite->getFileName());
  1435. String animName = "";
  1436. if(sprite->getCurrentAnimation()) {
  1437. animName = sprite->getCurrentAnimation()->name;
  1438. }
  1439. spriteEntry->addChild("anim", animName);
  1440. }
  1441. if(dynamic_cast<SceneLabel*>(entity)) {
  1442. SceneLabel *label = (SceneLabel*) entity;
  1443. if(!(*(entry))["type"])
  1444. entry->addChild("type", "SceneLabel");
  1445. ObjectEntry *labelEntry = entry->addChild("SceneLabel");
  1446. labelEntry->addChild("text", label->getText());
  1447. labelEntry->addChild("font", label->getLabel()->getFont()->getFontName());
  1448. labelEntry->addChild("size", (Number)label->getLabel()->getSize());
  1449. labelEntry->addChild("actualHeight", label->getLabelActualHeight());
  1450. labelEntry->addChild("aaMode", (int)label->getLabel()->getAntialiasMode());
  1451. }
  1452. if(dynamic_cast<SceneLight*>(entity)) {
  1453. SceneLight *light = (SceneLight*) entity;
  1454. if(!(*(entry))["type"]) {
  1455. entry->addChild("type", "SceneLight");
  1456. }
  1457. ObjectEntry *lightEntry = entry->addChild("SceneLight");
  1458. lightEntry->addChild("type", light->getType());
  1459. lightEntry->addChild("cR", light->lightColor.r);
  1460. lightEntry->addChild("cG", light->lightColor.g);
  1461. lightEntry->addChild("cB", light->lightColor.b);
  1462. lightEntry->addChild("cA", light->lightColor.a);
  1463. lightEntry->addChild("scR", light->specularLightColor.r);
  1464. lightEntry->addChild("scG", light->specularLightColor.g);
  1465. lightEntry->addChild("scB", light->specularLightColor.b);
  1466. lightEntry->addChild("scA", light->specularLightColor.a);
  1467. lightEntry->addChild("intensity", light->getIntensity());
  1468. lightEntry->addChild("importance", light->getLightImportance());
  1469. lightEntry->addChild("cAtt", light->getConstantAttenuation());
  1470. lightEntry->addChild("lAtt", light->getLinearAttenuation());
  1471. lightEntry->addChild("qAtt", light->getQuadraticAttenuation());
  1472. if(light->getType() == SceneLight::SPOT_LIGHT) {
  1473. lightEntry->addChild("spotCutoff", light->getSpotlightCutoff());
  1474. lightEntry->addChild("spotExponent", light->getSpotlightExponent());
  1475. lightEntry->addChild("shadows", light->areShadowsEnabled());
  1476. if(light->areShadowsEnabled()) {
  1477. lightEntry->addChild("shadowmapFOV", light->getShadowMapFOV());
  1478. lightEntry->addChild("shadowmapRes", (int)light->getShadowMapResolution());
  1479. }
  1480. }
  1481. }
  1482. if(dynamic_cast<SceneSound*>(entity)) {
  1483. SceneSound *sound = (SceneSound*) entity;
  1484. if(!(*(entry))["type"]) {
  1485. entry->addChild("type", "SceneSound");
  1486. }
  1487. ObjectEntry *soundEntry = entry->addChild("SceneSound");
  1488. soundEntry->addChild("filePath", sound->getSound()->getFileName());
  1489. soundEntry->addChild("refDistance", sound->getSound()->getReferenceDistance());
  1490. soundEntry->addChild("maxDistance", sound->getSound()->getMaxDistance());
  1491. soundEntry->addChild("volume", sound->getSound()->getVolume());
  1492. soundEntry->addChild("pitch", sound->getSound()->getPitch());
  1493. }
  1494. if(dynamic_cast<Camera*>(entity)) {
  1495. Camera *camera = (Camera*) entity;
  1496. if(!(*(entry))["type"]) {
  1497. entry->addChild("type", "Camera");
  1498. }
  1499. ObjectEntry *cameraEntry = entry->addChild("Camera");
  1500. cameraEntry->addChild("exposure", camera->getExposureLevel());
  1501. cameraEntry->addChild("nearClip", camera->getNearClippingPlane());
  1502. cameraEntry->addChild("farClip", camera->getFarClippingPlane());
  1503. cameraEntry->addChild("ortho", camera->getOrthoMode());
  1504. if(camera->getOrthoMode()) {
  1505. cameraEntry->addChild("sizeMode", camera->getOrthoSizeMode());
  1506. cameraEntry->addChild("orthoWidth", camera->getOrthoSizeX());
  1507. cameraEntry->addChild("orthoHeight", camera->getOrthoSizeY());
  1508. } else {
  1509. cameraEntry->addChild("fov", camera->getFOV());
  1510. }
  1511. }
  1512. if(dynamic_cast<ScenePrimitive*>(entity) && !dynamic_cast<SceneSprite*>(entity) && !dynamic_cast<SceneLabel*>(entity)) {
  1513. if(!(*(entry))["type"]) {
  1514. entry->addChild("type", "ScenePrimitive");
  1515. }
  1516. ScenePrimitive *primitive = (ScenePrimitive*) entity;
  1517. ObjectEntry *primitiveEntry = entry->addChild("ScenePrimitive");
  1518. primitiveEntry->addChild("type", primitive->getPrimitiveType());
  1519. primitiveEntry->addChild("p1", primitive->getPrimitiveParameter1());
  1520. primitiveEntry->addChild("p2", primitive->getPrimitiveParameter2());
  1521. primitiveEntry->addChild("p3", primitive->getPrimitiveParameter3());
  1522. primitiveEntry->addChild("p4", primitive->getPrimitiveParameter4());
  1523. primitiveEntry->addChild("p5", primitive->getPrimitiveParameter5());
  1524. }
  1525. if(dynamic_cast<SceneMesh*>(entity)) {
  1526. if(!(*(entry))["type"]) {
  1527. entry->addChild("type", "SceneMesh");
  1528. }
  1529. SceneMesh *sceneMesh = (SceneMesh*) entity;
  1530. ObjectEntry *meshEntry = entry->addChild("SceneMesh");
  1531. if(sceneMesh->getFilename() != "") {
  1532. meshEntry->addChild("file", sceneMesh->getFilename().replace(parentProject->getRootFolder()+"/", ""));
  1533. }
  1534. if(sceneMesh->getMaterial()) {
  1535. meshEntry->addChild("material", sceneMesh->getMaterial()->getResourceName());
  1536. ObjectEntry *shaderOptions = meshEntry->addChild("shader_options");
  1537. saveShaderOptionsToEntry(shaderOptions, sceneMesh->getMaterial(), sceneMesh->getLocalShaderOptions());
  1538. }
  1539. }
  1540. if(!(*(entry))["type"])
  1541. entry->addChild("type", "Entity");
  1542. entry->addChild("cR", entity->color.r);
  1543. entry->addChild("cG", entity->color.g);
  1544. entry->addChild("cB", entity->color.b);
  1545. entry->addChild("cA", entity->color.a);
  1546. entry->addChild("blendMode", entity->blendingMode);
  1547. entry->addChild("sX", entity->getScale().x);
  1548. entry->addChild("sY", entity->getScale().y);
  1549. entry->addChild("sZ", entity->getScale().z);
  1550. entry->addChild("rX", entity->getRotationQuat().x);
  1551. entry->addChild("rY", entity->getRotationQuat().y);
  1552. entry->addChild("rZ", entity->getRotationQuat().z);
  1553. entry->addChild("rW", entity->getRotationQuat().w);
  1554. entry->addChild("pX", entity->getPosition().x);
  1555. entry->addChild("pY", entity->getPosition().y);
  1556. entry->addChild("pZ", entity->getPosition().z);
  1557. entry->addChild("bbX", entity->getLocalBoundingBox().x);
  1558. entry->addChild("bbY", entity->getLocalBoundingBox().y);
  1559. entry->addChild("bbZ", entity->getLocalBoundingBox().z);
  1560. ObjectEntry *children = NULL;
  1561. for(int i=0; i < entity->getNumChildren(); i++) {
  1562. if(!entity->getChildAtIndex(i)->editorOnly) {
  1563. if(!children)
  1564. children = entry->addChild("children");
  1565. ObjectEntry *child = children->addChild("child");
  1566. saveEntityToObjectEntry((ScreenEntity*)entity->getChildAtIndex(i), child);
  1567. }
  1568. }
  1569. }
  1570. void PolycodeEntityEditor::saveShaderOptionsToEntry(ObjectEntry *entry, Material *material, ShaderBinding *binding) {
  1571. if(material->getNumShaders() > 0) {
  1572. for(int s=0; s < material->getNumShaders(); s++) {
  1573. Shader *shader = material->getShader(s);
  1574. ObjectEntry *shaderEntry = entry->addChild("shader");
  1575. ObjectEntry *texturesEntry = shaderEntry->addChild("textures");
  1576. for(int j=0; j < shader->expectedTextures.size(); j++) {
  1577. Texture *texture = binding->getTexture(shader->expectedTextures[j]);
  1578. if(texture) {
  1579. String texturePath = texture->getResourcePath();
  1580. texturePath = texturePath.replace(parentProject->getRootFolder()+"/", "");
  1581. ObjectEntry *textureEntry = texturesEntry->addChild("texture", texturePath);
  1582. textureEntry->addChild("name", shader->expectedTextures[j]);
  1583. }
  1584. }
  1585. for(int j=0; j < shader->expectedCubemaps.size(); j++) {
  1586. Cubemap *cubemap = binding->getCubemap(shader->expectedCubemaps[j]);
  1587. if(cubemap) {
  1588. String cubemapName = cubemap->getResourceName();
  1589. ObjectEntry *cubemapEntry = texturesEntry->addChild("cubemap", cubemapName);
  1590. cubemapEntry->addChild("name", shader->expectedCubemaps[j]);
  1591. }
  1592. }
  1593. if(shader->expectedParams.size() > 0 || shader->expectedParams.size() > 0) {
  1594. ObjectEntry *paramsEntry = shaderEntry->addChild("params");
  1595. for(int j=0; j < shader->expectedParams.size(); j++) {
  1596. if(binding->getLocalParamByName(shader->expectedParams[j].name)) {
  1597. ObjectEntry *paramEntry = paramsEntry->addChild("param");
  1598. paramEntry->addChild("name", shader->expectedParams[j].name);
  1599. paramEntry->addChild("value", PolycodeMaterialEditor::createStringValue(shader->expectedParams[j].type, binding->getLocalParamByName(shader->expectedParams[j].name)->data));
  1600. }
  1601. }
  1602. }
  1603. }
  1604. }
  1605. }
  1606. String PolycodeEntityEditor::Copy(void **data) {
  1607. std::vector<Entity*> selectedEntities = mainView->getSelectedEntities();
  1608. if(selectedEntities.size() > 0) {
  1609. EntityEditorClipboardData *newData = new EntityEditorClipboardData();
  1610. for(int i=0; i < selectedEntities.size(); i++) {
  1611. ScreenEntity *clone = (ScreenEntity*)selectedEntities[i]->Clone(true, true);
  1612. newData->entities.push_back(clone);
  1613. }
  1614. *data = (void*) newData;
  1615. }
  1616. return "Entity";
  1617. }
  1618. void PolycodeEntityEditor::destroyClipboardData(void *data, String type) {
  1619. if(type == "Entity") {
  1620. EntityEditorClipboardData *oldData = (EntityEditorClipboardData*) data;
  1621. for(int i=0; i < oldData->entities.size(); i++) {
  1622. delete oldData->entities[i];
  1623. }
  1624. delete oldData;
  1625. }
  1626. }
  1627. void PolycodeEntityEditor::selectAll() {
  1628. if(mainView->hasFocus) {
  1629. mainView->selectAll(true);
  1630. }
  1631. }
  1632. void PolycodeEntityEditor::Paste(void *data, String clipboardType) {
  1633. if(!data) {
  1634. return;
  1635. }
  1636. if(clipboardType == "Entity") {
  1637. mainView->Paste((EntityEditorClipboardData*)data);
  1638. }
  1639. }
  1640. void PolycodeEntityEditor::saveFile() {
  1641. Object saveObject;
  1642. ObjectEntry *settings = saveObject.root.addChild("settings");
  1643. ObjectEntry *linkedMaterialFiles = settings->addChild("matFiles");
  1644. for(int i=0; i < loadedInstance->getNumLinkedResourePools(); i++) {
  1645. ResourcePool *pool = loadedInstance->getLinkedResourcePoolAtIndex(i);
  1646. linkedMaterialFiles->addChild("matFile")->addChild("path", pool->getName());
  1647. }
  1648. saveObject.root.name = "entity";
  1649. saveObject.root.addChild("version", 2);
  1650. ObjectEntry *children = saveObject.root.addChild("root");
  1651. saveEntityToObjectEntry(mainView->getObjectRoot(), children);
  1652. saveObject.saveToXML(filePath);
  1653. setHasChanges(false);
  1654. }
  1655. void PolycodeEntityEditor::Resize(int x, int y) {
  1656. mainSizer->Resize(x, y);
  1657. PolycodeEditor::Resize(x,y);
  1658. }