| .. |
|
Include
|
74e0c2c4e3
Skeleton animations now reference bones by bone name, not by index. (WARNING: Skeleton animation format has changed, animations need to be reimported). Fixed a bug in polyimport where the skeleton wouldn't get exported if a prefix wasn't specified
|
12 лет назад |
|
Source
|
42004fd032
Fixed entity scene importing in polyimport, added material file generation and material override options to entity scene import, added proper options to 3d asset import dialog in the IDE, entity files now store rotations in quaternions
|
11 лет назад |
|
CMakeLists.txt
|
1501c048e5
getopt include breaks the build for linux
|
12 лет назад |