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utils
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32a32234b3
Added trackball camera class to IDE, switched the mesh editor and entity editor to use it
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hace 12 años |
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EditorGrid.cpp
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b60472479c
Fixed mouse picking in virtual 2D scenes, added 2D mode to entity editor
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hace 12 años |
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EntityEditorPropertyView.cpp
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fa1b054f01
Rewrote the particle system to use a single mesh instead of multiple entities, added a particle system property sheet to IDE editor
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hace 12 años |
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ExampleBrowserWindow.cpp
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0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
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hace 12 años |
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ExportProjectWindow.cpp
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73c9c27a6c
UI tweaks, light theme
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hace 12 años |
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NewFileWindow.cpp
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0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
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hace 12 años |
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NewProjectWindow.cpp
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0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
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hace 12 años |
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PolycodeClipboard.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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hace 13 años |
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PolycodeConsole.cpp
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42108bb57b
Fixed bindings issue with UI module, fixed player crashing on quit on Mac, fixed colors in IDE console
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hace 12 años |
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PolycodeEditor.cpp
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6f1ff51c61
Editor split fixes
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hace 12 años |
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PolycodeEditorManager.cpp
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3e7e351525
IDE will no longer crash if an editor file doesn't exist, fixed adding files to project root folder
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hace 12 años |
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PolycodeEntityEditor.cpp
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fa1b054f01
Rewrote the particle system to use a single mesh instead of multiple entities, added a particle system property sheet to IDE editor
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hace 12 años |
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PolycodeFontEditor.cpp
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73c9c27a6c
UI tweaks, light theme
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hace 12 años |
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PolycodeFrame.cpp
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fa1b054f01
Rewrote the particle system to use a single mesh instead of multiple entities, added a particle system property sheet to IDE editor
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hace 12 años |
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PolycodeIDEApp.cpp
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b7d3d5b096
Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks
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hace 12 años |
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PolycodeImageEditor.cpp
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a0e54ada27
Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles
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hace 12 años |
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PolycodeMaterialEditor.cpp
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a0e54ada27
Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles
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hace 12 años |
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PolycodeMeshEditor.cpp
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a0e54ada27
Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles
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hace 12 años |
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PolycodeProject.cpp
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98d791f339
Fix "unused variable" warnings found on OS X
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hace 12 años |
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PolycodeProjectBrowser.cpp
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3e7e351525
IDE will no longer crash if an editor file doesn't exist, fixed adding files to project root folder
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hace 12 años |
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PolycodeProjectEditor.cpp
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0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
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hace 12 años |
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PolycodeProjectManager.cpp
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00d146334f
Polycode IDE will now save tabs, layout, open project browser nodes and open editors on exit (and load them on startup)
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hace 12 años |
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PolycodeProps.cpp
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42108bb57b
Fixed bindings issue with UI module, fixed player crashing on quit on Mac, fixed colors in IDE console
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hace 12 años |
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PolycodeRemoteDebugger.cpp
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42108bb57b
Fixed bindings issue with UI module, fixed player crashing on quit on Mac, fixed colors in IDE console
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hace 12 años |
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PolycodeSoundEditor.cpp
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d8d788f480
Added mesh viewer to IDE, added support for resource change events in ResourceManager, added tangents to the mesh file specification (ATTN: old mesh files will need to be re-exported), added support for tangent generation in polyimport, added global version string to PolyGlobals.h, fixed clear color setting in virtual scenes, made Label textures always be POT, added global IDE texture filtering options to the IDE preferences.
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hace 12 años |
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PolycodeSpriteEditor.cpp
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0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
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hace 12 años |
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PolycodeTextEditor.cpp
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0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
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hace 12 años |
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PolycodeToolLauncher.cpp
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b5bb40045f
Fixed horizontal scroll in UIScrollContainer, added a front end for the 3d asset import tool in the IDE, fixed refresh in the IDE project browser
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hace 12 años |
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SettingsWindow.cpp
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0b76b19e29
Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board
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hace 12 años |
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TextureBrowser.cpp
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ca05ac1572
Removed old setRenderMode setting from Renderer in favor of setWireframePolygonMode, added abiliy to add meshes and primitives to 3d entity editor, added mesh icon to asset browser
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hace 12 años |
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ToolWindows.cpp
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a0e54ada27
Fixed scene primitives to all use triangles, added ScenePrimitive property sheet to entity editor, fixed ray-polygon intersect, added a new primitive type for line only circles
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hace 12 años |
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TrackballCamera.cpp
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b60472479c
Fixed mouse picking in virtual 2D scenes, added 2D mode to entity editor
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hace 12 años |
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TransformGizmo.cpp
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fc92ccdb5d
Added a 3D transform property sheet to entity editor, fixed transform gizmo to always follow selected entities positions, changed Quaternion's toEulerAngles to returning the vector, changed Entity's internal euler rotation storage to Vector3
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hace 12 años |