Ivan Safrin 2ced7d55e6 Merge pull request #143 from mcclure/shaderbinding 13 년 전
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GLee.h 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork 14 년 전
OSBasics.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyBezierCurve.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyBone.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 년 전
PolyCamera.h 9fce1e5c5b Updated some documentation 13 년 전
PolyClient.h 634df503e7 Moved networking module into the core 13 년 전
PolyCocoaCore.h a5c2354aed Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight 13 년 전
PolyColor.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyConfig.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyCore.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyCoreInput.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyCoreServices.h 3f824e8dfd Single focused entity through CoreServices singleton 13 년 전
PolyCubemap.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 년 전
PolyData.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyEntity.h 61a8e43144 Added same_c_class() function in Lua to check if cpp classes extended in Lua are the same 13 년 전
PolyEvent.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyEventDispatcher.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 년 전
PolyEventHandler.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyFixedShader.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 년 전
PolyFont.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyFontManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. 14 년 전
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. 14 년 전
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. 14 년 전
PolyGLHeaders.h 19d64a03df Fixed some stuff MingW patch broke and added mouse warp support in Windows 13 년 전
PolyGLRenderer.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 년 전
PolyGLSLProgram.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 년 전
PolyGLSLShader.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 년 전
PolyGLSLShaderModule.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 년 전
PolyGLTexture.h dfd6ba1da4 More leak fixes from mcclure 13 년 전
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs 14 년 전
PolyGlobals.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyImage.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyInputEvent.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture 13 년 전
PolyInputKeys.h c9406f5051 Code cleanup and documentation. 14 년 전
PolyLabel.h 0f8b40abc1 Syntax hilighting theme support and Solarized Dark theme for IDE 13 년 전
PolyLogger.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyMaterial.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 년 전
PolyMaterialManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyMatrix4.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyMesh.h 272e763c7a LINE_LOOP_MESH support 13 년 전
PolyModule.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyObject.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyParticle.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyParticleEmitter.h 65f80c19cd Fixed 3d particles 13 년 전
PolyPeer.h 634df503e7 Moved networking module into the core 13 년 전
PolyPerlin.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyPolygon.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyQuaternion.h 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation 13 년 전
PolyQuaternionCurve.h 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation 13 년 전
PolyRectangle.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyRenderer.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyResource.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyResourceManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolySDLCore.h 22c059054f Minor Linux fixes: Don't build TUIO, support warpCursor() 13 년 전
PolyScene.h 18dd1f1c44 Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency 13 년 전
PolySceneEntity.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolySceneLabel.h f6edf81027 Premultiplied alpha support in labels 13 년 전
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolySceneLine.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 년 전
PolySceneManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolySceneMesh.h 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) 13 년 전
PolyScenePrimitive.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type 13 년 전
PolySceneRenderTexture.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolySceneSound.h 54c63c1ef2 Fixed orientation issues with positional sound 13 년 전
PolyScreen.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 년 전
PolyScreenCurve.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 년 전
PolyScreenEntity.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyScreenEntityInstance.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 년 전
PolyScreenEvent.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 년 전
PolyScreenImage.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 년 전
PolyScreenLabel.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 년 전
PolyScreenLine.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 년 전
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 년 전
PolyScreenMesh.h 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer 13 년 전
PolyScreenShape.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 년 전
PolyScreenSound.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 년 전
PolyScreenSprite.h 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), 13 년 전
PolyServer.h 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player 13 년 전
PolyServerWorld.h 634df503e7 Moved networking module into the core 13 년 전
PolyShader.h 2ced7d55e6 Merge pull request #143 from mcclure/shaderbinding 13 년 전
PolySkeleton.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolySocket.h d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes 13 년 전
PolySound.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolySoundManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyString.h 3b371b3df5 Major speed improvements to UITextInput when dealing with large text files 13 년 전
PolyTexture.h 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture 13 년 전
PolyThreaded.h dda069be43 Threaded event fixes 13 년 전
PolyTimer.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 년 전
PolyTimerManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyTween.h 8666e09cbe Merged in a bunch of mcclure's memory leak fixes 13 년 전
PolyTweenManager.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyVector2.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyVector3.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyVertex.h 04a22925fc Tangent generation and normal map shader support 14 년 전
PolyWinCore.h ebac791192 Windows should mostly work now, except for examples project 13 년 전
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode 14 년 전
Polycode.h a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings 13 년 전
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. 14 년 전
tinystr.h 7cc9015fd0 Initial import from old repository 15 년 전
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now 15 년 전