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- /*
- * GLVertexBuffer.h
- * Poly
- *
- * Created by Ivan Safrin on 9/13/09.
- * Copyright 2009 __MyCompanyName__. All rights reserved.
- *
- */
- #pragma once
- #ifdef _WINDOWS
- #include <windows.h>
- #endif
- #include "PolyString.h"
- #include "PolyGlobals.h"
- #include "PolyMesh.h"
- #include "PolyGLRenderer.h"
- #if defined(__APPLE__) && defined(__MACH__)
- #include <OpenGL/gl.h>
- #include <OpenGL/glext.h>
- #include <OpenGL/glu.h>
- #else
- #include <GL/gl.h>
- #include <GL/glu.h>
- #endif
- namespace Polycode {
-
- class _PolyExport OpenGLVertexBuffer : public VertexBuffer {
- public:
-
- OpenGLVertexBuffer(Mesh *mesh);
- virtual ~OpenGLVertexBuffer();
-
- GLuint getVertexBufferID();
- GLuint getTextCoordBufferID();
- GLuint getNormalBufferID();
- GLuint getColorBufferID();
-
- private:
-
- GLuint vertexBufferID;
- GLuint texCoordBufferID;
- GLuint normalBufferID;
- GLuint colorBufferID;
- };
-
- }
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