| 12345678910111213141516171819202122232425262728293031323334353637383940414243 |
- require "Polycode/SceneMesh"
- class "ScenePrimitive" (SceneMesh)
- TYPE_BOX = 0
- TYPE_PLANE = 1
- TYPE_SPHERE = 2
- TYPE_CYLINDER = 3
- TYPE_CONE = 4
- TYPE_VPLANE = 5
- TYPE_TORUS = 6
- function ScenePrimitive:ScenePrimitive(...)
- if type(arg[1]) == "table" and count(arg) == 1 then
- if ""..arg[1]:class() == "SceneMesh" then
- self.__ptr = arg[1].__ptr
- return
- end
- end
- for k,v in pairs(arg) do
- if type(v) == "table" then
- if v.__ptr ~= nil then
- arg[k] = v.__ptr
- end
- end
- end
- if self.__ptr == nil and arg[1] ~= "__skip_ptr__" then
- self.__ptr = Polycore.ScenePrimitive(unpack(arg))
- Polycore.__ptr_lookup[self.__ptr] = self
- end
- end
- function ScenePrimitive:__delete()
- Polycore.__ptr_lookup[self.__ptr] = nil
- Polycore.delete_ScenePrimitive(self.__ptr)
- end
|