Ivan Safrin 9f4cc52da6 Physics event will now send collision entities as well as physics entities 11 лет назад
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PolyCollisionScene.cpp 966420be46 Implemented a global fixed timestep update for Core, physics modules now update in sync with core using the core fps setting, added ability to have a custom fixed timestep loop 11 лет назад
PolyCollisionSceneEntity.cpp 69df188c23 Optimized skeletal animation application in SceneMesh a bit, added proper version to OS X IDE plist 12 лет назад
PolyPhysicsScene.cpp 9f4cc52da6 Physics event will now send collision entities as well as physics entities 11 лет назад
PolyPhysicsSceneEntity.cpp 8654b57335 Fixed 3D physics entity enabling parameter, frustum culling fixes, made default materials take 6 point lights by default 11 лет назад