PolycodeExamples.sln 4.5 KB

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  1. 
  2. Microsoft Visual Studio Solution File, Format Version 11.00
  3. # Visual Studio 2010
  4. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ParticleSystems", "ParticleSystems\ParticleSystems.vcxproj", "{3ED74988-CC16-4DBA-A9C9-880D37A79E06}"
  5. EndProject
  6. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "2DPhysics_Basic", "2DPhysics_Basic\2DPhysics_Basic.vcxproj", "{B1C29A4C-4964-47CB-BF71-EF79C98EADCF}"
  7. EndProject
  8. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "2DPhysics_CollisionOnly", "2DPhysics_CollisionOnly\2DPhysics_CollisionOnly.vcxproj", "{76041E93-F864-478C-862C-717D29A7FF4B}"
  9. EndProject
  10. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "2DPhysics_Contacts", "2DPhysics_Contacts\2DPhysics_Contacts.vcxproj", "{541BF89B-EE4F-48DF-8BA0-75A67CED1E9D}"
  11. EndProject
  12. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "2DPhysics_Joints", "2DPhysics_Joints\2DPhysics_Joints.vcxproj", "{99A450CD-3AAA-49E7-98DD-5C7BD2330824}"
  13. EndProject
  14. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "2DPhysics_PointCollision", "2DPhysics_PointCollision\2DPhysics_PointCollision.vcxproj", "{9E6D3E8C-09FE-46F2-B96A-95E8FC6F3C87}"
  15. EndProject
  16. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Transforms", "Transforms\Transforms.vcxproj", "{7ABD5439-B7BD-495D-88BE-7EC7469AC681}"
  17. EndProject
  18. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PositionalSounds", "PositionalSounds\PositionalSounds.vcxproj", "{C9E390FF-1EB2-420A-8C5A-774F0FB4AA98}"
  19. EndProject
  20. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "3DPhysics_Basic", "3DPhysics_Basic\3DPhysics_Basic.vcxproj", "{11C57E41-73BC-4A4D-9972-EC9E2FA8FB23}"
  21. EndProject
  22. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "3DPhysics_Character", "3DPhysics_Character\3DPhysics_Character.vcxproj", "{34972CA3-BEBD-48DE-8264-539ECAC16F38}"
  23. EndProject
  24. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "3DPhysics_CollisionOnly", "3DPhysics_CollisionOnly\3DPhysics_CollisionOnly.vcxproj", "{2C602041-73B0-4DF5-ADD2-637E6222CC1B}"
  25. EndProject
  26. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "3DPhysics_Contacts", "3DPhysics_Contacts\3DPhysics_Contacts.vcxproj", "{EBC95D30-8B44-4F1C-ABE8-18E3B7E611E4}"
  27. EndProject
  28. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "3DPhysics_RayTest", "3DPhysics_RayTest\3DPhysics_RayTest.vcxproj", "{F78CCF0B-77FF-47BB-B13F-5A4750C87BA2}"
  29. EndProject
  30. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "3DPhysics_Vehicle", "3DPhysics_Vehicle\3DPhysics_Vehicle.vcxproj", "{0CD556D6-A2E6-4140-8A2A-216DA554BE7A}"
  31. EndProject
  32. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MaterialsAndLights", "MaterialsAndLights\MaterialsAndLights.vcxproj", "{A5A02D60-B0CF-4789-A487-9EAA37D24207}"
  33. EndProject
  34. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BasicImage", "BasicImage\BasicImage.vcxproj", "{487E893C-10C4-4BAE-B373-6C265A97BBB4}"
  35. EndProject
  36. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BasicText", "BasicText\BasicText.vcxproj", "{4788C607-83B0-41FA-904D-C20DD9EFCAB3}"
  37. EndProject
  38. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EventHandling", "EventHandling\EventHandling.vcxproj", "{2476F14D-0137-430F-9CD3-E8A1F224215D}"
  39. EndProject
  40. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "KeyboardInput", "KeyboardInput\KeyboardInput.vcxproj", "{CCBE9EC0-5C3F-43F4-9EF8-252BE2A589F1}"
  41. EndProject
  42. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "MouseInput", "MouseInput\MouseInput.vcxproj", "{603DE77C-9798-4249-A995-33D4F3B609DB}"
  43. EndProject
  44. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PlayingSounds", "PlayingSounds\PlayingSounds.vcxproj", "{E15F77B2-9AEE-49E7-8B8C-D44FD4461FCC}"
  45. EndProject
  46. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SceneEntities", "SceneEntities\SceneEntities.vcxproj", "{F2E3C438-3BCA-4E78-B3BC-2A7E930A6848}"
  47. EndProject
  48. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SceneSprites", "SceneSprites\SceneSprites.vcxproj", "{6822657B-F9F3-44C4-B2E6-C51A8F1815C7}"
  49. EndProject
  50. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SkeletalAnimation", "SkeletalAnimation\SkeletalAnimation.vcxproj", "{BFA6C0C6-15A9-4A92-857E-01566CFB293E}"
  51. EndProject
  52. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UpdateLoop", "UpdateLoop\UpdateLoop.vcxproj", "{EC8A8536-48CE-47C7-B234-C256AD45EDC4}"
  53. EndProject
  54. Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "3DBasics", "3DBasics\3DBasics.vcxproj", "{A7F115F4-D528-46CE-8B87-EB1193E7D774}"
  55. EndProject
  56. Global
  57. GlobalSection(SolutionConfigurationPlatforms) = preSolution
  58. Debug|Win32 = Debug|Win32
  59. Release|Win32 = Release|Win32
  60. EndGlobalSection
  61. GlobalSection(SolutionProperties) = preSolution
  62. HideSolutionNode = FALSE
  63. EndGlobalSection
  64. EndGlobal