Ivan Safrin 462b9bca13 Added focus highlights to text fields, increased contrast on button hightlights on ui buttons пре 10 година
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PolyUIBox.cpp 385dd6235d UIBox size snapping пре 11 година
PolyUIButton.cpp b4b8130dad Update focusing in UI module, focusable UI elements must now be explicitly added with addFocusChild. UI elements will now properly cycle focus when user presses tab key, updated IDE in most places to use addFocusChild пре 10 година
PolyUICheckBox.cpp b4b8130dad Update focusing in UI module, focusable UI elements must now be explicitly added with addFocusChild. UI elements will now properly cycle focus when user presses tab key, updated IDE in most places to use addFocusChild пре 10 година
PolyUIColorBox.cpp a9b5d1ece3 Meshes now use direct arrays for vertex information storage making rendering faster and meshes take up less space, removed Vertex class, update codebase to work with new changes, removed old GLES1 files пре 11 година
PolyUIComboBox.cpp b4b8130dad Update focusing in UI module, focusable UI elements must now be explicitly added with addFocusChild. UI elements will now properly cycle focus when user presses tab key, updated IDE in most places to use addFocusChild пре 10 година
PolyUIElement.cpp 1659aa47ce Text input fields now select all on gaining focus, invisible and/or disabled UI elements will no longer focus on tab, added support for disabling focus elements when their parent prop is disabled, primitive sheet in IDE entity editor will not tab through disabled fields now пре 10 година
PolyUIEvent.cpp 40ee2aafec Revisiting UI Module and IDE пре 14 година
PolyUIFileDialog.cpp 97eedd801c Fixed file dialog icons and text пре 12 година
PolyUIHScrollBar.cpp b5bb40045f Fixed horizontal scroll in UIScrollContainer, added a front end for the 3d asset import tool in the IDE, fixed refresh in the IDE project browser пре 12 година
PolyUIHSizer.cpp c75de951b9 Fixed crash on merging editor holders пре 11 година
PolyUIHSlider.cpp c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE пре 12 година
PolyUIIconSelector.cpp 4cb18f7521 Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes пре 12 година
PolyUIImageButton.cpp c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE пре 12 година
PolyUIMenu.cpp 049a820d3d Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file пре 11 година
PolyUIMenuBar.cpp 7317c1f332 Makes PolyUIMenuBar more customizable (Fixes: #387) пре 11 година
PolyUIScrollContainer.cpp d90f07daac Fixed scrolled content not updating sometimes when setting scroll value пре 11 година
PolyUITextInput.cpp 462b9bca13 Added focus highlights to text fields, increased contrast on button hightlights on ui buttons пре 10 година
PolyUITree.cpp a41c82fd2c Fixing left and right klick doubleclick toggleing in the UITree. Adding doubleclick to the NewFileWindow. пре 11 година
PolyUITreeContainer.cpp 049a820d3d Updated doxygen documentation in multiple classes, removed a few deprecated and unused methods and parameters, SceneMesh now deletes mesh if ownsMesh upon loading from file пре 11 година
PolyUITreeEvent.cpp 40ee2aafec Revisiting UI Module and IDE пре 14 година
PolyUIVScrollBar.cpp 1e42cdecb7 Increase standard UIVScrollBar scroll speed, it makes it feel much more natural. (I'm not the only one who was annoyed by that: #543) пре 11 година
PolyUIVSizer.cpp c75de951b9 Fixed crash on merging editor holders пре 11 година
PolyUIWindow.cpp b4b8130dad Update focusing in UI module, focusable UI elements must now be explicitly added with addFocusChild. UI elements will now properly cycle focus when user presses tab key, updated IDE in most places to use addFocusChild пре 10 година