| .. |
|
PolyAAssetFileProvider.h
|
ae34bca779
Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard.
|
9 سال پیش |
|
PolyAndroidCore.h
|
4810fcb78d
Fix OpenSLInterface.
|
9 سال پیش |
|
PolyBasicFileProvider.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyBezierCurve.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyBone.h
|
3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
|
9 سال پیش |
|
PolyCamera.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 سال پیش |
|
PolyClient.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 سال پیش |
|
PolyCocoaCore.h
|
d1ad2ea38b
Make Mac use TextInput Event.
|
9 سال پیش |
|
PolyColor.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyConfig.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 سال پیش |
|
PolyCore.h
|
ae34bca779
Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard.
|
9 سال پیش |
|
PolyCoreFileProvider.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyCoreInput.h
|
a700c59140
Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed!
|
9 سال پیش |
|
PolyCoreServices.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 سال پیش |
|
PolyCubemap.h
|
57cb01d606
Fix building with shared_ptr on Windows. Also updating project files to last changes.
|
9 سال پیش |
|
PolyData.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 سال پیش |
|
PolyEmscriptenCore.h
|
895843d022
Ported EmscriptenCore over to SDL2
|
9 سال پیش |
|
PolyEntity.h
|
88d4e141fa
Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor
|
9 سال پیش |
|
PolyEvent.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyEventDispatcher.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyEventHandler.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 سال پیش |
|
PolyFont.h
|
6c95519d53
Removed font manager, fonts now managed by ResourceManager
|
9 سال پیش |
|
PolyGPUDrawBuffer.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 سال پیش |
|
PolyGlobals.h
|
ae34bca779
Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard.
|
9 سال پیش |
|
PolyIOSCore.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyImage.h
|
8abb424e28
Add a flag to deactivate FP16 at compiletime.
|
9 سال پیش |
|
PolyInputEvent.h
|
a700c59140
Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed!
|
9 سال پیش |
|
PolyInputKeys.h
|
aec4c8ece2
Add keymap to SDLCore to fit SDL2 scancodes.
|
9 سال پیش |
|
PolyLabel.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 سال پیش |
|
PolyLogger.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyMaterial.h
|
88d4e141fa
Javascript binding updates, added proper constructors, static method support, Polycode Services in global JavaScript scope, made default Texture filtering set to linear, added a simpler SceneLabel constructor
|
9 سال پیش |
|
PolyMatrix4.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyMesh.h
|
6666dccfec
Fixed PolycodeDownloader, added curl headers to include, removed unnecessary argument from bindings script generator
|
9 سال پیش |
|
PolyObject.h
|
919c980fe3
UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string
|
9 سال پیش |
|
PolyOpenGLGraphicsInterface.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 سال پیش |
|
PolyOpenSLAudioInterface.h
|
ae34bca779
Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard.
|
9 سال پیش |
|
PolyPAAudioInterface.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyParticleEmitter.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyPeer.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyPerlin.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyPhysFSFileProvider.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyQuaternion.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyQuaternionCurve.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyRPICore.h
|
28904ffe28
Started on a Raspberry Pi core
|
10 سال پیش |
|
PolyRay.h
|
09627a33a1
Updated windows projects
|
9 سال پیش |
|
PolyRectangle.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 سال پیش |
|
PolyRenderDataArray.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyRenderer.h
|
aa0e38e403
Additional IDE fixes
|
9 سال پیش |
|
PolyResource.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyResourceManager.h
|
3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
|
9 سال پیش |
|
PolySDLAudioInterface.h
|
4c2c3b91bf
Implemented SDL_Audio as an AudioInterface
|
9 سال پیش |
|
PolySDLCore.h
|
aec4c8ece2
Add keymap to SDLCore to fit SDL2 scancodes.
|
9 سال پیش |
|
PolyScene.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 سال پیش |
|
PolySceneEntityInstance.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 سال پیش |
|
PolySceneLabel.h
|
f8c949021a
Fixed importer tool not saving meshes properly
|
9 سال پیش |
|
PolySceneLight.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 سال پیش |
|
PolySceneLine.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolySceneManager.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolySceneMesh.h
|
3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
|
9 سال پیش |
|
PolyScenePrimitive.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolySceneRenderTexture.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 سال پیش |
|
PolySceneSound.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolySceneSprite.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 سال پیش |
|
PolyScript.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyServer.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyServerWorld.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 سال پیش |
|
PolyShader.h
|
3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
|
9 سال پیش |
|
PolySkeleton.h
|
3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
|
9 سال پیش |
|
PolySocket.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolySound.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolySoundManager.h
|
ae34bca779
Add PolycodeUI, Polycode2DPhysics (including Box2D), experimental OnScreenKeyboard.
|
9 سال پیش |
|
PolyString.h
|
a700c59140
Add a new InputEvent type: TextInput. This now is used for any text input - the character for keypress events is removed!
|
9 سال پیش |
|
PolyTexture.h
|
b0851c5e0d
Removed MaterialManager, made all material/shader and program management happen in ResourcePools, removed FontGlyphSheet and SceneImage classes from the codebase. Made all internal resources management and interaction use shared_ptr, renderer resources (shaders, programs, buffers, etc.) now created by the renderer only when used for the first time and deleted automatically in destructor.
|
9 سال پیش |
|
PolyThreaded.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 سال پیش |
|
PolyTimer.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 سال پیش |
|
PolyTimerManager.h
|
aadb69e87b
Updated core sources for new folder structure
|
10 سال پیش |
|
PolyTween.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyTweenManager.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyUWPCore.h
|
919c980fe3
UWP project update to work with latest code, fixed crashes due to errant pointers in SceneMesh color uniforms, added ability to create Image from memory block, added way to save Image to PNG memory block, fixed FP16 texture crash, added ability for Object to save to XML string
|
9 سال پیش |
|
PolyVector2.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyVector3.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyVector4.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |
|
PolyWinCore.h
|
162ed71b32
Make Windows compatible with TextInput changes.
|
9 سال پیش |
|
PolyXAudio2AudioInterface.h
|
f80bb40afd
Converted all space indentation to tabs.
|
9 سال پیش |