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- /*
- Copyright (C) 2012 by Ivan Safrin
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- */
-
- #include "PolycodeMaterialEditor.h"
- #include "PolycodeFrame.h"
- #include "PolyCubemap.h"
- extern UIColorPicker *globalColorPicker;
- extern UIGlobalMenu *globalMenu;
- extern PolycodeFrame *globalFrame;
- PostEditorPane::PostEditorPane() : UIElement() {
- currentMaterial = NULL;
-
- bottomElement = new UIElement();
-
- headerBgBottom = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE,10,10);
- bottomElement->addChild(headerBgBottom);
- headerBgBottom->setAnchorPoint(-1.0, -1.0, 0.0);
- headerBgBottom->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
-
- propList = new PropList("POST EFFECT EDITOR");
- bottomElement->addChild(propList);
-
- baseProps = new PropSheet("EFFECT OPTIONS", "");
- propList->addPropSheet(baseProps);
- nameProp = new StringProp("Name");
- baseProps->addProp(nameProp);
- nameProp->addEventListener(this, Event::CHANGE_EVENT);
-
- fp16Prop = new BoolProp("HDR targets");
- fp16Prop->set(false);
- baseProps->addProp(fp16Prop);
- fp16Prop->addEventListener(this, Event::CHANGE_EVENT);
-
- baseProps->propHeight = 100;
- targetsProps = new RenderTargetsSheet();
- propList->addPropSheet(targetsProps);
-
- passProps = new ShaderPassesSheet();
- propList->addPropSheet(passProps);
- passProps->addEventListener(this, Event::CHANGE_EVENT);
- passProps->addEventListener(this, Event::REMOVE_EVENT);
- passProps->addEventListener(this, Event::SELECT_EVENT);
- optionsPropList = new PropList("SHADER PASS OPTIONS");
- bottomElement->addChild(optionsPropList);
- optionsPropList->setPosition(400, 0);
- targetBindingProps = new TargetBindingsSheet();
- optionsPropList->addPropSheet(targetBindingProps);
- targetBindingProps->addEventListener(this, Event::CHANGE_EVENT);
-
- shaderTextureSheet = new ShaderTexturesSheet();
- optionsPropList->addPropSheet(shaderTextureSheet);
- shaderOptionsSheet = new ShaderOptionsSheet();
- optionsPropList->addPropSheet(shaderOptionsSheet);
-
- topElement = new UIElement();
- postPreview = new PostPreviewBox();
- topElement->addChild(postPreview);
- postPreview->setPosition(0, 0);
-
- mainSizer = new UIVSizer(100, 100, 300, true);
- mainSizer->setPosition(0, 0);
- mainSizer->addTopChild(topElement);
- mainSizer->addBottomChild(bottomElement);
- mainSizer->addEventListener(this, UIEvent::CHANGE_EVENT);
- addChild(mainSizer);
- enabled = false;
-
- }
- PostEditorPane::~PostEditorPane() {
- }
- void PostEditorPane::Resize(Number width, Number height) {
- mainSizer->Resize(getWidth(), getHeight());
- headerBgBottom->setPrimitiveOptions(ScenePrimitive::TYPE_VPLANE, width, 30);
- propList->Resize(width/2.0, height- mainSizer->getMainHeight());
-
- propList->updateProps();
- optionsPropList->Resize(width/2.0, height- mainSizer->getMainHeight());
- optionsPropList->setPosition(floor(width/2.0), optionsPropList->getPosition().y);
- optionsPropList->updateProps();
- UIElement::Resize(getWidth(), getHeight());
- adjustPreview();
- }
- void PostEditorPane::adjustPreview() {
- targetsProps->normTextureWidth = getWidth();
- targetsProps->normTextureHeight = mainSizer->getMainHeight()-30;
- postPreview->Resize(getWidth(), mainSizer->getMainHeight());
- }
- void PostEditorPane::setMaterial(Material *material) {
- enabled = true;
- currentMaterial = material;
-
- nameProp->set(material->getName());
-
- if(currentMaterial->fp16RenderTargets) {
- fp16Prop->set(true);
- } else {
- fp16Prop->set(false);
- }
-
- targetsProps->material = material;
- passProps->setMaterial(material);
- postPreview->setMaterial(material);
-
- optionsPropList->visible = false;
- optionsPropList->enabled = false;
-
- adjustPreview();
-
- for(int i=0; i < currentMaterial->getNumShaderRenderTargets(); i++) {
- ShaderRenderTarget *target = currentMaterial->getShaderRenderTarget(i);
- if(target->sizeMode == ShaderRenderTarget::SIZE_MODE_NORMALIZED) {
- target->normalizedWidth = targetsProps->normTextureWidth;
- target->normalizedHeight = targetsProps->normTextureHeight;
- currentMaterial->recreateRenderTarget(target);
- }
- }
-
- }
- void PostEditorPane::handleEvent(Event *event) {
- if(event->getDispatcher() == nameProp) {
- currentMaterial->setName(nameProp->get());
- dispatchEvent(new Event(), Event::CHANGE_EVENT);
- } else if(event->getDispatcher() == mainSizer && event->getEventCode() == UIEvent::CHANGE_EVENT) {
- propList->Resize(propList->getWidth(), getHeight()-mainSizer->getMainHeight());
- propList->updateProps();
- adjustPreview();
- } else if(event->getDispatcher() == passProps || event->getDispatcher() == targetBindingProps) {
- if(event->getEventCode() == Event::REMOVE_EVENT) {
- optionsPropList->visible = false;
- optionsPropList->enabled = false;
- } else if(event->getEventCode() == Event::CHANGE_EVENT) {
- postPreview->clearMaterial();
- postPreview->setMaterial(currentMaterial);
- } else if(event->getEventCode() == Event::SELECT_EVENT) {
- if(passProps->selectedProp) {
- int shaderIndex = passProps->selectedProp->shaderIndex;
- Material *material = passProps->selectedProp->material;
- ShaderBinding *binding = material->getShaderBinding(shaderIndex);
- targetBindingProps->setShader(currentMaterial->getShader(shaderIndex), material, binding);
- shaderTextureSheet->setShader(currentMaterial->getShader(shaderIndex), material, binding);
- shaderOptionsSheet->setShader(currentMaterial->getShader(shaderIndex), material, binding);
- optionsPropList->visible = true;
- optionsPropList->enabled = true;
-
- }
- }
- } else if(event->getDispatcher() == fp16Prop && event->getEventCode() == Event::CHANGE_EVENT) {
- currentMaterial->fp16RenderTargets = fp16Prop->get();
- currentMaterial->recreateRenderTargets();
- }
- }
- CubemapEditorPane::CubemapEditorPane() : UIElement() {
- currentCubemap = NULL;
- headerBg = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE,10,10);
- addChild(headerBg);
- headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
- headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
-
- propList = new PropList("CUBEMAP EDITOR");
- addChild(propList);
- propList->setPosition(0, 0);
- PropSheet *baseProps1 = new PropSheet("CUBEMAP OPTIONS", "");
- propList->addPropSheet(baseProps1);
- nameProp = new StringProp("Name");
- baseProps1->addProp(nameProp);
-
- baseProps1->propHeight = 70;
-
- PropSheet *baseProps = new PropSheet("CUBEMAP TEXTURES", "");
- propList->addPropSheet(baseProps);
- xPosTexture = new TextureProp("X+");
- baseProps->addProp(xPosTexture);
- xNegTexture = new TextureProp("X-");
- baseProps->addProp(xNegTexture);
- yPosTexture = new TextureProp("Y+");
- baseProps->addProp(yPosTexture);
- yNegTexture = new TextureProp("Y-");
- baseProps->addProp(yNegTexture);
- zPosTexture = new TextureProp("Z+");
- baseProps->addProp(zPosTexture);
- zNegTexture = new TextureProp("Z-");
- baseProps->addProp(zNegTexture);
- nameProp->addEventListener(this, Event::CHANGE_EVENT);
- yPosTexture->addEventListener(this, Event::CHANGE_EVENT);
- yNegTexture->addEventListener(this, Event::CHANGE_EVENT);
- xPosTexture->addEventListener(this, Event::CHANGE_EVENT);
- xNegTexture->addEventListener(this, Event::CHANGE_EVENT);
- zPosTexture->addEventListener(this, Event::CHANGE_EVENT);
- zNegTexture->addEventListener(this, Event::CHANGE_EVENT);
-
- baseProps->propHeight = 220;
- propList->updateProps();
-
- cubemapPreview = new MaterialPreviewBox();
- addChild(cubemapPreview);
- cubemapPreview->setPosition(400, 0);
-
- Material *previewMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial("CubemapPreview", "LightCube");
- cubemapPreview->setMaterial(previewMaterial);
- enabled = false;
-
- }
- void CubemapEditorPane::setCubemap(Cubemap *cubemap) {
- enabled = true;
- currentCubemap = cubemap;
-
- nameProp->set(cubemap->getResourceName());
-
- cubemapPreview->previewPrimitive->getLocalShaderOptions()->clearCubemap("lightCube");
- cubemapPreview->previewPrimitive->getLocalShaderOptions()->addCubemap("lightCube", cubemap);
-
- yPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_YPOS));
- yNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_YNEG));
- xPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_XPOS));
- xNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_XNEG));
- zPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_ZPOS));
- zNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_ZNEG));
-
- }
- void CubemapEditorPane::handleEvent(Event *event) {
- if(event->getDispatcher() == nameProp) {
- currentCubemap->setResourceName(nameProp->get());
- dispatchEvent(new Event(), Event::CHANGE_EVENT);
- }
- if(event->getDispatcher() == yPosTexture) {
- currentCubemap->setTexture(yPosTexture->get(), Cubemap::CUBEMAP_YPOS);
- currentCubemap->recreateFromTextures();
- dispatchEvent(new Event(), Event::CHANGE_EVENT);
- }
-
- if(event->getDispatcher() == yNegTexture) {
- currentCubemap->setTexture(yNegTexture->get(), Cubemap::CUBEMAP_YNEG);
- currentCubemap->recreateFromTextures();
- dispatchEvent(new Event(), Event::CHANGE_EVENT);
- }
- if(event->getDispatcher() == xPosTexture) {
- currentCubemap->setTexture(xPosTexture->get(), Cubemap::CUBEMAP_XPOS);
- currentCubemap->recreateFromTextures();
- dispatchEvent(new Event(), Event::CHANGE_EVENT);
- }
- if(event->getDispatcher() == xNegTexture) {
- currentCubemap->setTexture(xNegTexture->get(), Cubemap::CUBEMAP_XNEG);
- currentCubemap->recreateFromTextures();
- dispatchEvent(new Event(), Event::CHANGE_EVENT);
- }
- if(event->getDispatcher() == zPosTexture) {
- currentCubemap->setTexture(zPosTexture->get(), Cubemap::CUBEMAP_ZPOS);
- currentCubemap->recreateFromTextures();
- dispatchEvent(new Event(), Event::CHANGE_EVENT);
- }
- if(event->getDispatcher() == zNegTexture) {
- currentCubemap->setTexture(zNegTexture->get(), Cubemap::CUBEMAP_ZNEG);
- currentCubemap->recreateFromTextures();
- dispatchEvent(new Event(), Event::CHANGE_EVENT);
- }
-
- }
- CubemapEditorPane::~CubemapEditorPane() {
- }
- void CubemapEditorPane::Resize(Number width, Number height) {
- headerBg->setPrimitiveOptions(ScenePrimitive::TYPE_VPLANE, width, 30);
- propList->Resize(370, height);
- propList->updateProps();
- }
- ShaderEditorPane::ShaderEditorPane() : UIElement() {
- changingShader = false;
- currentShader = NULL;
- headerBg = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE,10,10);
- addChild(headerBg);
- headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
- headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
-
- propList = new PropList("SHADER EDITOR");
- addChild(propList);
- propList->setPosition(0, 0);
-
- PropSheet *baseProps = new PropSheet("SHADER SETTINGS", "");
- propList->addPropSheet(baseProps);
-
- nameProp = new StringProp("Name");
- baseProps->addProp(nameProp);
- nameProp->addEventListener(this, Event::CHANGE_EVENT);
-
- screenShaderProp = new BoolProp("Screen shader");
- baseProps->addProp(screenShaderProp);
- screenShaderProp->addEventListener(this, Event::CHANGE_EVENT);
-
-
- vertexProgramProp = new ComboProp("Vertex prog.");
- baseProps->addProp(vertexProgramProp);
- vertexProgramProp->addEventListener(this, Event::CHANGE_EVENT);
- fragmentProgramProp = new ComboProp("Fragment prog.");
- baseProps->addProp(fragmentProgramProp);
- fragmentProgramProp->addEventListener(this, Event::CHANGE_EVENT);
-
- areaLightsProp = new NumberProp("Num area lights");
- baseProps->addProp(areaLightsProp);
- areaLightsProp->addEventListener(this, Event::CHANGE_EVENT);
- spotLightsProp = new NumberProp("Num spotlights");
- baseProps->addProp(spotLightsProp);
- spotLightsProp->addEventListener(this, Event::CHANGE_EVENT);
- baseProps->propHeight = 220;
-
- propList->updateProps();
-
- enabled = false;
- }
- ShaderEditorPane::~ShaderEditorPane() {
- }
- void ShaderEditorPane::handleEvent(Event *event) {
- if(!changingShader) {
-
- if(event->getDispatcher() == nameProp) {
- currentShader->setName(nameProp->get());
- dispatchEvent(new Event(), Event::CHANGE_EVENT);
- }
-
- if(event->getDispatcher() == screenShaderProp) {
- currentShader->screenShader = screenShaderProp->get();
- dispatchEvent(new Event(), Event::CHANGE_EVENT);
- }
-
- if(event->getDispatcher() == areaLightsProp) {
- currentShader->numAreaLights = floor(areaLightsProp->get());
- dispatchEvent(new Event(), Event::CHANGE_EVENT);
- }
- if(event->getDispatcher() == spotLightsProp) {
- currentShader->numSpotLights = floor(spotLightsProp->get());
- dispatchEvent(new Event(), Event::CHANGE_EVENT);
- }
-
- if(event->getDispatcher() == vertexProgramProp) {
- ShaderProgram* vpProgram = (ShaderProgram*)vertexProgramProp->comboEntry->getSelectedItem()->data;
- if(vpProgram) {
- currentShader->setVertexProgram(vpProgram);
- dispatchEvent(new Event(), Event::CHANGE_EVENT);
- } else {
- globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
- std::vector<String> extensions;
- extensions.push_back("vert");
- choosingVertexProgram = true;
- globalFrame->showAssetBrowser(extensions);
- }
- }
- if(event->getDispatcher() == fragmentProgramProp) {
- ShaderProgram* fpProgram = (ShaderProgram*)fragmentProgramProp->comboEntry->getSelectedItem()->data;
- if(fpProgram) {
- currentShader->setFragmentProgram(fpProgram);
- dispatchEvent(new Event(), Event::CHANGE_EVENT);
- } else {
- globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
- std::vector<String> extensions;
- extensions.push_back("frag");
- choosingVertexProgram = false;
- globalFrame->showAssetBrowser(extensions);
- }
- }
- }
-
- if(event->getDispatcher() == globalFrame->assetBrowser && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::OK_EVENT) {
- String newProgramPath = globalFrame->assetBrowser->getFullSelectedAssetPath();
- globalFrame->assetBrowser->removeAllHandlersForListener(this);
-
- OSFileEntry entry(newProgramPath, OSFileEntry::TYPE_FILE);
- ShaderProgram *newProgram = CoreServices::getInstance()->getMaterialManager()->createProgramFromFile(newProgramPath);
- newProgram->reloadOnFileModify = true;
- if(newProgram) {
- newProgram->setResourceName(entry.name);
- newProgram->setResourcePath(newProgramPath);
- CoreServices::getInstance()->getResourceManager()->addResource(newProgram);
- }
- if(choosingVertexProgram) {
- currentShader->setVertexProgram(newProgram);
- } else {
- currentShader->setFragmentProgram(newProgram);
- }
-
- dispatchEvent(new Event(), Event::CHANGE_EVENT);
- globalFrame->hideModal();
-
- reloadPrograms();
- }
- }
- void ShaderEditorPane::reloadPrograms() {
- vertexProgramProp->comboEntry->clearItems();
- fragmentProgramProp->comboEntry->clearItems();
-
- vertexProgramProp->comboEntry->addComboItem("Custom...", NULL);
- fragmentProgramProp->comboEntry->addComboItem("Custom...", NULL);
-
- std::vector<Resource*> programs = CoreServices::getInstance()->getResourceManager()->getResources(Resource::RESOURCE_PROGRAM);
-
- for(int i=0; i < programs.size(); i++) {
- ShaderProgram* program = (ShaderProgram*) programs[i];
- if(program->type == ShaderProgram::TYPE_VERT) {
- vertexProgramProp->comboEntry->addComboItem(program->getResourceName(), (void*)program);
- if(program == currentShader->vp) {
- vertexProgramProp->comboEntry->setSelectedIndex(vertexProgramProp->comboEntry->getNumItems()-1);
- }
- } else if(program->type == ShaderProgram::TYPE_FRAG) {
- fragmentProgramProp->comboEntry->addComboItem(program->getResourceName(), (void*)program);
- if(program == currentShader->fp) {
- fragmentProgramProp->comboEntry->setSelectedIndex(fragmentProgramProp->comboEntry->getNumItems()-1);
- }
- }
- }
- }
- void ShaderEditorPane::setShader(Shader *shader) {
- changingShader = true;
-
- currentShader = shader;
-
- reloadPrograms();
-
- nameProp->set(shader->getName());
-
- for(int i=0; i < vertexProgramProp->comboEntry->getNumItems(); i++) {
- ShaderProgram* program = (ShaderProgram*) vertexProgramProp->comboEntry->getItemAtIndex(i)->data;
- if(program == shader->vp) {
- vertexProgramProp->comboEntry->setSelectedIndex(i);
- }
- }
- for(int i=0; i < fragmentProgramProp->comboEntry->getNumItems(); i++) {
- ShaderProgram* program = (ShaderProgram*) fragmentProgramProp->comboEntry->getItemAtIndex(i)->data;
- if(program == shader->fp) {
- fragmentProgramProp->comboEntry->setSelectedIndex(i);
- }
- }
-
- screenShaderProp->set(shader->screenShader);
-
- areaLightsProp->set(shader->numAreaLights);
- spotLightsProp->set(shader->numSpotLights);
-
- enabled = true;
-
- changingShader = false;
- }
- void ShaderEditorPane::Resize(Number width, Number height) {
- headerBg->setPrimitiveOptions(ScenePrimitive::TYPE_VPLANE, width, 30);
- propList->Resize(370, height);
- propList->updateProps();
- }
- PostPreviewBox::PostPreviewBox() : UIElement() {
- headerBg = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE,10,10);
- addChild(headerBg);
- headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
- headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
- SceneLabel *label = new SceneLabel("POST PREVIEW", 18, "section", Label::ANTIALIAS_FULL);
- label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
- addChild(label);
- label->setPosition(10, 3);
- currentMaterial = NULL;
- previewScene = new Scene(true);
-
- renderTexture = new SceneRenderTexture(previewScene, previewScene->getDefaultCamera(), 512, 512, true);
-
- CoreServices::getInstance()->getRenderer()->setClippingPlanes(0.1, 100.0);
- previewScene->clearColor.setColor(0.0, 0.0, 0.0, 1.0);
- previewScene->ambientColor.setColor(0.0, 0.0, 0.0, 1.0);
- mainLight = new SceneLight(SceneLight::AREA_LIGHT, previewScene, 90.0);
- mainLight->setPosition(-6,6,6);
- previewScene->addLight(mainLight);
- secondLight = new SceneLight(SceneLight::AREA_LIGHT, previewScene, 90.0);
- secondLight->setPosition(6,-6,6);
- previewScene->addLight(secondLight);
- previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_PLANE, 10.0, 10.0);
- previewScene->addChild(previewPrimitive);
- previewPrimitive->setMaterialByName("DefaultHDR");
- previewPrimitive->setColorInt(198, 192, 166, 255);
-
- if(previewPrimitive->getMaterial()) {
- previewPrimitive->getMaterial()->getShaderBinding(0)->getLocalParamByName("shininess")->setNumber(90);
- }
-
- previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 0.9, 0.45, 26, 16);
- previewScene->addChild(previewPrimitive);
- previewPrimitive->setMaterialByName("DefaultHDR");
- previewPrimitive->setColorInt(255, 0, 0, 255);
- previewPrimitive->setPosition(1.5, 0.4, 1.0);
- previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_SPHERE, 1.0, 16, 16);
- previewScene->addChild(previewPrimitive);
- previewPrimitive->setMaterialByName("DefaultHDR");
- previewPrimitive->setColorInt(0, 255, 0, 255);
- previewPrimitive->setPosition(-0.8, 1.0, 0.8);
- previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 2, 2, 2);
- previewPrimitive->getMesh()->calculateNormals(false);
- previewScene->addChild(previewPrimitive);
- previewPrimitive->setMaterialByName("DefaultHDR");
- previewPrimitive->setColorInt(0, 0, 255, 255);
- previewPrimitive->rotation.yaw = 20;
- previewPrimitive->setPosition(1.0, 1.0, -2.5);
-
- previewScene->getDefaultCamera()->setPosition(0,3.0,5);
- previewScene->getDefaultCamera()->lookAt(Vector3(0.0, 0.5, 0.0));
-
- previewBase = new Entity();
- previewBase->processInputEvents = true;
- previewBase->setPosition(0, 30);
- addChild(previewBase);
-
- previewShape = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 256, 256);
- previewShape->setAnchorPoint(-1.0, -1.0, 0.0);
- previewShape->setTexture(renderTexture->getTargetTexture());
- // previewShape->strokeEnabled = true;
- // previewShape->strokeColor = Color(1.0, 1.0, 1.0, 0.2);
- // previewShape->setStrokeWidth(1.0);
- previewBase->addChild(previewShape);
- spinValue = 0.0;
-
- rotateCheckBox = new UICheckBox("Auto-rotate", false);
- addChild(rotateCheckBox);
- rotateCheckBox->setPosition(150, 2);
- label = new SceneLabel("EXPOSURE", 18, "section", Label::ANTIALIAS_FULL);
- label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
- addChild(label);
- label->setPosition(270, 3);
-
- cameraExposureInput = new UITextInput(false, 40, 12);
- addChild(cameraExposureInput);
- cameraExposureInput->setPosition(370, 2);
- cameraExposureInput->setText(String::NumberToString(previewScene->getDefaultCamera()->getExposureLevel()));
- cameraExposureInput->addEventListener(this, UIEvent::CHANGE_EVENT);
- label = new SceneLabel("LIGHT INT.", 18, "section", Label::ANTIALIAS_FULL);
- label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
- addChild(label);
- label->setPosition(430, 3);
- lightStrength = new UITextInput(false, 40, 12);
- addChild(lightStrength);
- lightStrength->setPosition(530, 2);
- lightStrength->setText("90.0");
- lightStrength->addEventListener(this, UIEvent::CHANGE_EVENT);
-
- }
- void PostPreviewBox::Update() {
- spinValue += CoreServices::getInstance()->getCore()->getElapsed();
-
- if(rotateCheckBox->isChecked()) {
- previewScene->getDefaultCamera()->setPosition(sin(spinValue) * 5.0,3.0, cos(spinValue) * 5.0);
- } else {
- previewScene->getDefaultCamera()->setPosition(0,3.0,5);
- }
- previewScene->getDefaultCamera()->lookAt(Vector3(0.0, 0.5, 0.0));
- }
- void PostPreviewBox::Resize(Number width, Number height) {
- previewShape->setPrimitiveOptions(ScenePrimitive::TYPE_VPLANE, width, height-30);
- headerBg->setPrimitiveOptions(ScenePrimitive::TYPE_VPLANE, width, 30);
-
- int textureWidth = (int)width;
- int textureHeight = (int) (height-30);
- renderTexture->resizeRenderTexture(textureWidth, textureHeight);
- previewShape->setTexture(renderTexture->getTargetTexture());
- UIElement::Resize(getWidth(), getHeight());
-
- if(currentMaterial) {
- for(int i=0; i < currentMaterial->getNumShaderRenderTargets(); i++) {
- currentMaterial->getShaderRenderTarget(i)->normalizedWidth = textureWidth;
- currentMaterial->getShaderRenderTarget(i)->normalizedHeight = textureHeight;
- currentMaterial->recreateRenderTarget(currentMaterial->getShaderRenderTarget(i));
- }
- }
- }
- PostPreviewBox::~PostPreviewBox() {
- }
- void PostPreviewBox::setMaterial(Material *material) {
- previewScene->getDefaultCamera()->setPostFilter(material);
- }
- void PostPreviewBox::clearMaterial() {
- previewScene->getDefaultCamera()->removePostFilter();
- }
- void PostPreviewBox::handleEvent(Event *event) {
- if(event->getDispatcher() == cameraExposureInput && event->getEventCode() == UIEvent::CHANGE_EVENT) {
- Number newExposure = atof(cameraExposureInput->getText().c_str());
- previewScene->getDefaultCamera()->setExposureLevel(newExposure);
- } else if(event->getDispatcher() == lightStrength && event->getEventCode() == UIEvent::CHANGE_EVENT) {
- Number newStrength = atof(lightStrength->getText().c_str());
- mainLight->setIntensity(newStrength);
- secondLight->setIntensity(newStrength);
- }
- }
- MaterialPreviewBox::MaterialPreviewBox() : UIElement() {
- currentMaterial = NULL;
- previewScene = new Scene(true);
-
- renderTexture = new SceneRenderTexture(previewScene, previewScene->getDefaultCamera(), 512, 512);
-
- ScenePrimitive *previewBg = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 15.0, 15.0, 15.0);
- previewBg->Yaw(45.0);
- previewBg->backfaceCulled = false;
-
- Material *bgMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial("MaterialEditorBg", "Unlit");
-
- previewBg->setMaterial(bgMaterial);
- Texture *tex = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile("Images/material_grid.png");
- if(previewBg->getLocalShaderOptions()) {
- previewBg->getLocalShaderOptions()->addTexture("diffuse", tex);
- }
- previewScene->addChild(previewBg);
-
- previewScene->clearColor.setColor(0.1, 0.1, 0.1, 0.0);
- previewScene->ambientColor.setColor(0.2, 0.2, 0.2, 1.0);
-
- previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 3.0, 1.2, 26, 16);
- previewScene->addChild(previewPrimitive);
- shapePrimitives.push_back(previewPrimitive);
- previewPrimitive->getMesh()->calculateTangents();
- previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_SPHERE, 3.0, 16, 16);
- previewScene->addChild(previewPrimitive);
- shapePrimitives.push_back(previewPrimitive);
- previewPrimitive->getMesh()->calculateTangents();
- previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 4.0, 4.0, 4.0);
- previewPrimitive->Yaw(45.0);
- previewPrimitive->getMesh()->calculateNormals(false);
- previewPrimitive->getMesh()->calculateTangents();
- previewScene->addChild(previewPrimitive);
- shapePrimitives.push_back(previewPrimitive);
- previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 6.0, 6.0);
- previewPrimitive->billboardMode = true;
- previewScene->addChild(previewPrimitive);
- shapePrimitives.push_back(previewPrimitive);
- previewPrimitive->getMesh()->calculateTangents();
-
- mainLight = new SceneLight(SceneLight::AREA_LIGHT, previewScene, 290.0);
- mainLight->setPosition(-10,10,10);
- previewScene->addLight(mainLight);
- secondLight = new SceneLight(SceneLight::AREA_LIGHT, previewScene, 250.0);
- secondLight->setPosition(10,-10,10);
- previewScene->addLight(secondLight);
-
- previewScene->getDefaultCamera()->setPosition(0,7,9);
- previewScene->getDefaultCamera()->lookAt(Vector3());
-
- previewBase = new Entity();
- previewBase->processInputEvents = true;
- previewBase->setPosition(0, 0);
- addChild(previewBase);
-
- previewShape = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 256, 256);
- previewShape->setAnchorPoint(-1.0, -1.0, 0.0);
- previewShape->setTexture(renderTexture->getTargetTexture());
- previewShape->setPosition(20,40);
- previewBase->addChild(previewShape);
-
- shapeSelector = new UIImage("Images/small_selector.png");
- previewBase->addChild(shapeSelector);
- shapeSelector->color.a = 0.4;
-
- shapeSwitches.push_back(new UIImageButton("Images/torus_icon.png"));
- shapeSwitches.push_back(new UIImageButton("Images/sphere_icon.png"));
- shapeSwitches.push_back(new UIImageButton("Images/box_icon.png"));
- shapeSwitches.push_back(new UIImageButton("Images/plane_icon.png"));
- for(int i=0; i < shapeSwitches.size(); i++) {
- previewBase->addChild(shapeSwitches[i]);
- shapeSwitches[i]->setPosition(105 + (25 * i), 300);
- shapeSwitches[i]->addEventListener(this, UIEvent::CLICK_EVENT);
- }
- showPrimitive(0);
- }
- void MaterialPreviewBox::clearMaterial() {
- previewPrimitive->clearMaterial();
- }
- MaterialPreviewBox::~MaterialPreviewBox() {
- }
- void MaterialPreviewBox::setMaterial(Material *material) {
- currentMaterial = material;
- previewPrimitive->setMaterial(material);
-
- }
- void MaterialPreviewBox::showPrimitive(unsigned int index) {
- for(int i=0; i < shapePrimitives.size(); i++) {
- shapePrimitives[i]->visible = false;
- }
- shapePrimitives[index]->visible = true;
- shapeSelector->setPosition(105 - 2 + (25 * index), 298);
- if(currentMaterial) {
- shapePrimitives[index]->setMaterial(currentMaterial);
- }
- previewPrimitive = shapePrimitives[index];
- }
- void MaterialPreviewBox::handleEvent(Event *event) {
- for(int i=0; i < shapeSwitches.size(); i++) {
- if(event->getDispatcher() == shapeSwitches[i]) {
- if(event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
- showPrimitive(i);
- }
- }
- }
- }
- MaterialEditorPane::MaterialEditorPane() : UIElement() {
- changingMaterial = false;
-
- headerBg = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE,10,10);
- addChild(headerBg);
- headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
- headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
-
- propList = new PropList("MATERIAL EDITOR");
- addChild(propList);
- propList->setPosition(0, 0);
- PropSheet *baseProps = new PropSheet("MATERIAL SETTINGS", "");
- propList->addPropSheet(baseProps);
-
- nameProp = new StringProp("Name");
- baseProps->addProp(nameProp);
- nameProp->addEventListener(this, Event::CHANGE_EVENT);
-
- shaderProp = new ComboProp("Shader");
- baseProps->addProp(shaderProp);
- shaderProp->addEventListener(this, Event::CHANGE_EVENT);
-
- blendModeProp = new ComboProp("Blend mode");
- baseProps->addProp(blendModeProp);
- blendModeProp->addEventListener(this, Event::CHANGE_EVENT);
-
- blendModeProp->comboEntry->addComboItem("Normal");
- blendModeProp->comboEntry->addComboItem("Lighten");
- blendModeProp->comboEntry->addComboItem("Color");
- blendModeProp->comboEntry->addComboItem("Premultiplied");
- blendModeProp->comboEntry->addComboItem("Multiply");
-
- baseProps->propHeight = 130;
-
- shaderTextureSheet = new ShaderTexturesSheet();
- propList->addPropSheet(shaderTextureSheet);
- shaderTextureSheet->addEventListener(this, Event::CHANGE_EVENT);
-
- shaderOptionsSheet = new ShaderOptionsSheet();
- propList->addPropSheet(shaderOptionsSheet);
- shaderOptionsSheet->addEventListener(this, Event::CHANGE_EVENT);
-
- propList->updateProps();
-
-
- materialPreview = new MaterialPreviewBox();
- addChild(materialPreview);
- materialPreview->setPosition(400, 0);
-
- Config *conf = CoreServices::getInstance()->getConfig();
- String fontName = conf->getStringValue("Polycode", "uiDefaultFontName");
-
- currentMaterial = NULL;
-
- reloadShaders();
-
- enabled = false;
- }
- void MaterialEditorPane::reloadShaders() {
- shaderProp->comboEntry->clearItems();
- MaterialManager *materialManager = CoreServices::getInstance()->getMaterialManager();
- for(int i=0; i < materialManager->getNumShaders(); i++) {
- if(!materialManager->getShaderByIndex(i)->screenShader) {
- shaderProp->comboEntry->addComboItem(materialManager->getShaderByIndex(i)->getName(), (void*)materialManager->getShaderByIndex(i));
- }
- }
- }
- void MaterialEditorPane::Resize(Number width, Number height) {
- headerBg->setPrimitiveOptions(ScenePrimitive::TYPE_VPLANE, width, 30);
- propList->Resize(370, height);
- propList->updateProps();
- }
- void MaterialEditorPane::handleEvent(Event *event) {
- if(event->getDispatcher() == currentMaterial) {
- shaderTextureSheet->setShader(currentMaterial->getShader(0), currentMaterial, currentMaterial->getShaderBinding(0));
- shaderOptionsSheet->setShader(currentMaterial->getShader(0), currentMaterial, currentMaterial->getShaderBinding(0));
- }
- if(event->getDispatcher() == shaderTextureSheet || event->getDispatcher() == shaderOptionsSheet) {
- if(!changingMaterial) {
- dispatchEvent(new Event(), Event::CHANGE_EVENT);
- }
-
- } else if(event->getDispatcher() == blendModeProp) {
- currentMaterial->blendingMode = blendModeProp->get();
- if(!changingMaterial) {
- dispatchEvent(new Event(), Event::CHANGE_EVENT);
- }
- } else if(event->getDispatcher() == nameProp) {
- currentMaterial->setName(nameProp->get());
- if(!changingMaterial) {
- dispatchEvent(new Event(), Event::CHANGE_EVENT);
- }
- } else if(event->getDispatcher() == shaderProp) {
- Shader *selectedShader = (Shader*)shaderProp->comboEntry->getSelectedItem()->data;
- if(selectedShader) {
- if(currentMaterial->getShader(0) != selectedShader) {
- currentMaterial->clearShaders();
- materialPreview->clearMaterial();
-
- ShaderBinding *newShaderBinding = selectedShader->createBinding();
- currentMaterial->addShader(selectedShader, newShaderBinding);
- materialPreview->setMaterial(currentMaterial);
- }
-
- shaderTextureSheet->setShader(selectedShader, currentMaterial, currentMaterial->getShaderBinding(0));
- shaderOptionsSheet->setShader(selectedShader, currentMaterial, currentMaterial->getShaderBinding(0));
- }
-
- if(!changingMaterial) {
- dispatchEvent(new Event(), Event::CHANGE_EVENT);
- }
- }
- }
- void MaterialEditorPane::setMaterial(Material *material) {
- changingMaterial = true;
-
- if(currentMaterial) {
- currentMaterial->removeAllHandlersForListener(this);
- }
-
- currentMaterial = material;
- materialPreview->setMaterial(material);
-
- material->addEventListener(this, Event::RESOURCE_RELOAD_EVENT);
-
- reloadShaders();
-
- if(!currentMaterial)
- return;
-
- blendModeProp->set(currentMaterial->blendingMode);
-
- if(currentMaterial->getShader(0)) {
- for(int i=0; i < shaderProp->comboEntry->getNumItems(); i++) {
- Shader *shader = (Shader*)shaderProp->comboEntry->getItemAtIndex(i)->data;
- if(shader) {
- if(currentMaterial->getShader(0)->getName() == shader->getName()) {
- shaderProp->set(i);
- shaderProp->dispatchEvent(new Event(), Event::CHANGE_EVENT);
- break;
- }
- }
- }
- } else {
- shaderProp->set(0);
- shaderProp->dispatchEvent(new Event(), Event::CHANGE_EVENT);
- }
-
- nameProp->set(currentMaterial->getName());
-
- enabled = true;
- changingMaterial = false;
-
- }
- MaterialEditorPane::~MaterialEditorPane() {
- }
- MaterialMainWindow::MaterialMainWindow() : UIElement() {
- materialPane = new MaterialEditorPane();
- shaderPane = new ShaderEditorPane();
- cubemapPane = new CubemapEditorPane();
- postPane = new PostEditorPane();
-
- addChild(materialPane);
- addChild(shaderPane);
- addChild(cubemapPane);
- addChild(postPane);
- enableScissor = true;
- }
-
- void MaterialMainWindow::Resize(Number width, Number height) {
- Vector2 pos = getScreenPositionForMainCamera();
- scissorBox.setRect(pos.x,pos.y,width, height);
- materialPane->Resize(getWidth(), getHeight());
- shaderPane->Resize(getWidth(), getHeight());
- cubemapPane->Resize(getWidth(), getHeight());
- postPane->Resize(getWidth(), getHeight());
- }
- MaterialBrowser::MaterialBrowser() : UIElement() {
- treeContainer = new UITreeContainer("boxIcon.png", L"Material Library", 200, 555);
- treeContainer->getRootNode()->toggleCollapsed();
- treeContainer->getRootNode()->addEventListener(this, UITreeEvent::SELECTED_EVENT);
- treeContainer->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
-
- shadersNode = treeContainer->getRootNode()->addTreeChild("Images/shader_icon.png", "Shaders", NULL);
- materialsNode = treeContainer->getRootNode()->addTreeChild("Images/material_icon.png", "Materials", NULL);
- cubemapsNode = treeContainer->getRootNode()->addTreeChild("Images/cubemap_icon.png", "Cubemaps", NULL);
- postEffectsNode = treeContainer->getRootNode()->addTreeChild("Images/screenshader_icon.png", "Post Effects", NULL);
-
- addChild(treeContainer);
- selectedData = NULL;
-
- headerBg = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE,10,10);
- addChild(headerBg);
- headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
- headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
- newShaderButton = new UIImageButton("Images/new_shader.png");
- addChild(newShaderButton);
- newShaderButton->setPosition(5,4);
-
- newMaterialButton = new UIImageButton("Images/new_material.png");
- addChild(newMaterialButton);
- newMaterialButton->setPosition(32,4);
- newCubemapButton = new UIImageButton("Images/new_cubemap.png");
- addChild(newCubemapButton);
- newCubemapButton->setPosition(59,4);
-
- newPostButton = new UIImageButton("Images/new_screenshader.png");
- addChild(newPostButton);
- newPostButton->setPosition(86,4);
- removeButton = new UIImageButton("Images/remove_icon.png");
- addChild(removeButton);
- removeButton->setPosition(0,4);
-
- selectedNode = NULL;
- }
- void MaterialBrowser::removeSelected() {
- selectedNode->getParent()->removeTreeChild(selectedNode);
- }
- void MaterialBrowser::handleEvent(Event *event) {
- if(event->getDispatcher() == treeContainer->getRootNode()) {
- if(event->getEventCode() == UITreeEvent::SELECTED_EVENT){
- selectedNode = treeContainer->getRootNode()->getSelectedNode();
- MaterialBrowserData *data = (MaterialBrowserData *)selectedNode->getUserData();
- selectedData = data;
- dispatchEvent(new Event(), Event::CHANGE_EVENT);
- }
- }
- Entity::handleEvent(event);
- }
- UITree *MaterialBrowser::addMaterial(Material *material) {
- MaterialBrowserData *data = new MaterialBrowserData();
- data->material = material;
- return materialsNode->addTreeChild("material_icon.png", material->getName(), (void*)data);
- }
- UITree *MaterialBrowser::addShader(Shader *shader) {
- MaterialBrowserData *data = new MaterialBrowserData();
- data->shader = shader;
- return shadersNode->addTreeChild("shader_icon.png", shader->getName(), (void*)data);
- }
- UITree *MaterialBrowser::addCubemap(Cubemap *cubemap) {
- MaterialBrowserData *data = new MaterialBrowserData();
- data->cubemap = cubemap;
- return cubemapsNode->addTreeChild("cubemap_icon.png", cubemap->getResourceName(), (void*)data);
- }
- UITree *MaterialBrowser::addPostMaterial(Material *material) {
- MaterialBrowserData *data = new MaterialBrowserData();
- data->postMaterial = material;
- return postEffectsNode->addTreeChild("screenshader_icon.png", material->getName(), (void*)data);
- }
- MaterialBrowser::~MaterialBrowser() {
- }
- void MaterialBrowser::Resize(Number width, Number height) {
- treeContainer->Resize(width, height-30);
- treeContainer->setPosition(0, 30);
- headerBg->setPrimitiveOptions(ScenePrimitive::TYPE_VPLANE, width, 30);
- removeButton->setPosition(width - 24, 8);
- }
- PolycodeMaterialEditor::PolycodeMaterialEditor() : PolycodeEditor(true){
- selectedMaterialNode = NULL;
- }
- PolycodeMaterialEditor::~PolycodeMaterialEditor() {
-
- }
- bool PolycodeMaterialEditor::openFile(OSFileEntry filePath) {
-
-
- mainSizer = new UIHSizer(100,100,200,false);
- addChild(mainSizer);
-
- materialBrowser = new MaterialBrowser();
- mainSizer->addRightChild(materialBrowser);
-
- materialBrowser->addEventListener(this, Event::CHANGE_EVENT);
-
-
- shaders = CoreServices::getInstance()->getMaterialManager()->loadShadersFromFile(filePath.fullPath);
- for(int i=0; i < shaders.size(); i++) {
- materialBrowser->addShader(shaders[i]);
- CoreServices::getInstance()->getMaterialManager()->addShader(shaders[i]);
- CoreServices::getInstance()->getResourceManager()->addResource(shaders[i]);
- shaders[i]->vp->reloadOnFileModify = true;
- shaders[i]->fp->reloadOnFileModify = true;
- }
- cubemaps = CoreServices::getInstance()->getMaterialManager()->loadCubemapsFromFile(filePath.fullPath);
- for(int i=0; i < cubemaps.size(); i++) {
- materialBrowser->addCubemap(cubemaps[i]);
- CoreServices::getInstance()->getResourceManager()->addResource(cubemaps[i]);
- }
-
- std::vector<Material*> mats = CoreServices::getInstance()->getMaterialManager()->loadMaterialsFromFile(filePath.fullPath);
-
- materials.clear();
- for(int i=0; i < mats.size(); i++) {
- if(mats[i]->screenMaterial) {
- postMaterials.push_back(mats[i]);
- } else {
- materials.push_back(mats[i]);
- }
- }
-
- for(int i=0; i < materials.size(); i++) {
- materialBrowser->addMaterial(materials[i]);
- }
- for(int i=0; i < postMaterials.size(); i++) {
- materialBrowser->addPostMaterial(postMaterials[i]);
- }
-
- mainWindow = new MaterialMainWindow();
- mainSizer->addLeftChild(mainWindow);
-
- mainWindow->materialPane->addEventListener(this, Event::CHANGE_EVENT);
- mainWindow->shaderPane->addEventListener(this, Event::CHANGE_EVENT);
- mainWindow->cubemapPane->addEventListener(this, Event::CHANGE_EVENT);
- mainWindow->postPane->addEventListener(this, Event::CHANGE_EVENT);
-
- mainWindow->shaderPane->parentProject = parentProject;
-
- materialBrowser->newMaterialButton->addEventListener(this, UIEvent::CLICK_EVENT);
- materialBrowser->newShaderButton->addEventListener(this, UIEvent::CLICK_EVENT);
- materialBrowser->newCubemapButton->addEventListener(this, UIEvent::CLICK_EVENT);
- materialBrowser->newPostButton->addEventListener(this, UIEvent::CLICK_EVENT);
- materialBrowser->removeButton->addEventListener(this, UIEvent::CLICK_EVENT);
-
- mainWindow->materialPane->addEventListener(this, Event::CHANGE_EVENT);
-
- PolycodeEditor::openFile(filePath);
- return true;
- }
- String PolycodeMaterialEditor::createStringValue(unsigned int type, void *value) {
- String retString;
-
- switch(type) {
- case ProgramParam::PARAM_NUMBER:
- retString = String::NumberToString(*((Number*)value));
- break;
- case ProgramParam::PARAM_COLOR:
- {
- Color color = *((Color*)value);
- retString = String::NumberToString(color.r) + " " + String::NumberToString(color.g) + " " + String::NumberToString(color.b) + " " + String::NumberToString(color.a);
- }
- break;
- case ProgramParam::PARAM_VECTOR2:
- {
- Vector2 vec = *((Vector2*)value);
- retString = String::NumberToString(vec.x) + " " + String::NumberToString(vec.y);
- }
- break;
- case ProgramParam::PARAM_VECTOR3:
- {
- Vector3 vec = *((Vector3*)value);
- retString = String::NumberToString(vec.x) + " " + String::NumberToString(vec.y) + " " + String::NumberToString(vec.z);
- }
- break;
- }
-
- return retString;
- }
- void PolycodeMaterialEditor::saveMaterials(ObjectEntry *materialsEntry, std::vector<Material*> materials) {
- for(int i=0; i < materials.size(); i++) {
- Material *material = materials[i];
-
- ObjectEntry *materialEntry = materialsEntry->addChild("material");
- materialEntry->addChild("name", material->getName());
- materialEntry->addChild("blendingMode", material->blendingMode);
-
- if(material->screenMaterial) {
- materialEntry->addChild("screen", true);
- }
-
- if(material->screenMaterial) {
- if(material->getNumShaderRenderTargets() > 0) {
- ObjectEntry *targetsEntry = materialEntry->addChild("rendertargets");
- if(material->fp16RenderTargets) {
- targetsEntry->addChild("type", String("rgba_fp16"));
- } else {
- targetsEntry->addChild("type", String("rgba"));
- }
-
- for(int j=0; j < material->getNumShaderRenderTargets(); j++) {
- ObjectEntry *targetEntry = targetsEntry->addChild("rendertarget");
-
- ShaderRenderTarget *target = material->getShaderRenderTarget(j);
-
- targetEntry->addChild("id", target->id);
- if(target->sizeMode == ShaderRenderTarget::SIZE_MODE_NORMALIZED) {
- targetEntry->addChild("sizeMode", "normalized");
- } else {
- targetEntry->addChild("sizeMode", "pixels");
- }
-
- targetEntry->addChild("width", target->width);
- targetEntry->addChild("height", target->height);
- }
-
- }
- }
-
- if(material->getNumShaders() > 0) {
- for(int s=0; s < material->getNumShaders(); s++) {
- Shader *shader = material->getShader(s);
-
- ObjectEntry *shaderEntry = materialEntry->addChild("shader");
- shaderEntry->addChild("name", shader->getName());
- ObjectEntry *texturesEntry = shaderEntry->addChild("textures");
-
- ShaderBinding *shaderBinding = material->getShaderBinding(s);
-
- if(material->screenMaterial) {
- if(shaderBinding->getNumRenderTargetBindings() > 0) {
- ObjectEntry *targetsEntry = shaderEntry->addChild("targettextures");
- for(int j=0; j < shaderBinding->getNumRenderTargetBindings(); j++) {
- RenderTargetBinding *binding = shaderBinding->getRenderTargetBinding(j);
- ObjectEntry *targetEntry = targetsEntry->addChild("targettexture");
- switch(binding->mode) {
- case RenderTargetBinding::MODE_IN:
- targetEntry->addChild("mode", "in");
- targetEntry->addChild("name", binding->name);
- targetEntry->addChild("id", binding->id);
- break;
- case RenderTargetBinding::MODE_OUT:
- targetEntry->addChild("mode", "out");
- targetEntry->addChild("name", binding->name);
- targetEntry->addChild("id", binding->id);
- break;
- case RenderTargetBinding::MODE_COLOR:
- targetEntry->addChild("mode", "color");
- targetEntry->addChild("name", binding->name);
- break;
- case RenderTargetBinding::MODE_DEPTH:
- targetEntry->addChild("mode", "depth");
- targetEntry->addChild("name", binding->name);
- break;
- }
- }
- }
- }
-
- for(int j=0; j < shader->expectedTextures.size(); j++) {
- Texture *texture = shaderBinding->getTexture(shader->expectedTextures[j]);
-
- bool inRenderBinding = false;
-
- for(int b=0; b < shaderBinding->getNumRenderTargetBindings(); b++) {
- RenderTargetBinding *_binding = shaderBinding->getRenderTargetBinding(b);
- if(_binding->name == shader->expectedTextures[j]) {
- inRenderBinding = true;
- }
- }
-
- if(texture && !inRenderBinding) {
- String texturePath = texture->getResourcePath();
- texturePath = texturePath.replace(parentProject->getRootFolder()+"/", "");
- ObjectEntry *textureEntry = texturesEntry->addChild("texture", texturePath);
- textureEntry->addChild("name", shader->expectedTextures[j]);
- }
- }
-
- for(int j=0; j < shader->expectedCubemaps.size(); j++) {
- Cubemap *cubemap = shaderBinding->getCubemap(shader->expectedCubemaps[j]);
- if(cubemap) {
- String cubemapName = cubemap->getResourceName();
- ObjectEntry *cubemapEntry = texturesEntry->addChild("cubemap", cubemapName);
- cubemapEntry->addChild("name", shader->expectedCubemaps[j]);
- }
- }
-
-
- if(shader->expectedParams.size() > 0 || shader->expectedParams.size() > 0) {
- ObjectEntry *paramsEntry = shaderEntry->addChild("params");
-
- for(int j=0; j < shader->expectedParams.size(); j++) {
- if(shaderBinding->getLocalParamByName(shader->expectedParams[j].name)) {
- ObjectEntry *paramEntry = paramsEntry->addChild("param");
- paramEntry->addChild("name", shader->expectedParams[j].name);
- paramEntry->addChild("value", createStringValue(shader->expectedParams[j].type, shaderBinding->getLocalParamByName(shader->expectedParams[j].name)->data));
- }
- }
- }
- }
- }
- }
- }
- void PolycodeMaterialEditor::saveFile() {
- Object fileData;
- fileData.root.name = "polycode_material_library";
- ObjectEntry *shadersEntry = fileData.root.addChild("shaders");
- for(int i=0; i < shaders.size(); i++) {
- ObjectEntry *shaderEntry = shadersEntry->addChild("shader");
- shaderEntry->addChild("type", String("glsl"));
- shaderEntry->addChild("name", shaders[i]->getName());
- shaderEntry->addChild("numAreaLights", shaders[i]->numAreaLights);
- shaderEntry->addChild("numSpotLights", shaders[i]->numSpotLights);
- shaderEntry->addChild("screen", shaders[i]->screenShader);
- ObjectEntry *vpEntry = shaderEntry->addChild("vp");
- String sourcePath = shaders[i]->vp->getResourcePath();
- sourcePath = sourcePath.replace(parentProject->getRootFolder()+"/", "");
- vpEntry->addChild("source", sourcePath);
-
- ObjectEntry *fpEntry = shaderEntry->addChild("fp");
- sourcePath = shaders[i]->fp->getResourcePath();
- sourcePath = sourcePath.replace(parentProject->getRootFolder()+"/", "");
- fpEntry->addChild("source", sourcePath);
- }
- ObjectEntry *cubemapsEntry = fileData.root.addChild("cubemaps");
-
- for(int i=0; i < cubemaps.size(); i++) {
- ObjectEntry *cubemapEntry = cubemapsEntry->addChild("cubemap");
- cubemapEntry->addChild("name", cubemaps[i]->getResourceName());
-
- cubemapEntry->addChild("xPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_XPOS)->getResourcePath());
- cubemapEntry->addChild("xNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_XNEG)->getResourcePath());
- cubemapEntry->addChild("yPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_YPOS)->getResourcePath());
- cubemapEntry->addChild("yNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_YNEG)->getResourcePath());
- cubemapEntry->addChild("zPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_ZPOS)->getResourcePath());
- cubemapEntry->addChild("zNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_ZNEG)->getResourcePath());
- }
-
- ObjectEntry *materialsEntry = fileData.root.addChild("materials");
- saveMaterials(materialsEntry, materials);
- saveMaterials(materialsEntry, postMaterials);
-
- fileData.saveToXML(filePath);
- setHasChanges(false);
- }
- void PolycodeMaterialEditor::handleEvent(Event *event) {
- if(event->getDispatcher() == mainWindow->materialPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
- if(selectedMaterialNode && mainWindow->materialPane->currentMaterial) {
- selectedMaterialNode->setLabelText(mainWindow->materialPane->currentMaterial->getName());
- }
- setHasChanges(true);
- }
- if(event->getDispatcher() == mainWindow->shaderPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
- if(selectedMaterialNode && mainWindow->shaderPane->currentShader) {
- selectedMaterialNode->setLabelText(mainWindow->shaderPane->currentShader->getName());
- }
- setHasChanges(true);
- }
- if(event->getDispatcher() == mainWindow->cubemapPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
- if(selectedMaterialNode && mainWindow->cubemapPane->currentCubemap) {
- selectedMaterialNode->setLabelText(mainWindow->cubemapPane->currentCubemap->getResourceName());
- }
- setHasChanges(true);
- }
- if(event->getDispatcher() == mainWindow->postPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
- if(selectedMaterialNode && mainWindow->postPane->currentMaterial) {
- selectedMaterialNode->setLabelText(mainWindow->postPane->currentMaterial->getName());
- }
- setHasChanges(true);
- }
- if(event->getDispatcher() == materialBrowser->newPostButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
-
- Material *newMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial("PostEffect"+String::IntToString(postMaterials.size()), "PassThrough");
- newMaterial->screenMaterial = true;
- materialBrowser->addPostMaterial(newMaterial)->setSelected();
- postMaterials.push_back(newMaterial);
- setHasChanges(true);
- }
- if(event->getDispatcher() == materialBrowser->newMaterialButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
- Material *newMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial("Untitled", "DefaultShader");
- materialBrowser->addMaterial(newMaterial)->setSelected();
- materials.push_back(newMaterial);
- setHasChanges(true);
- }
- if(event->getDispatcher() == materialBrowser->newShaderButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
- Shader *newShader = CoreServices::getInstance()->getMaterialManager()->createShader("glsl", "Untitled", "default/Unlit.vert", "default/Unlit.frag", false);
- if(newShader) {
- materialBrowser->addShader(newShader);
- shaders.push_back(newShader);
- CoreServices::getInstance()->getMaterialManager()->addShader(newShader);
- setHasChanges(true);
- } else {
- printf("Error creating shader!\n");
- }
- }
- if(event->getDispatcher() == materialBrowser->newCubemapButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
- Cubemap *cubemap = CoreServices::getInstance()->getRenderer()->createCubemap(
- (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
- (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
- (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
- (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
- (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
- (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"));
- cubemap->setResourceName("Cubemap"+String::IntToString(cubemaps.size()));
- cubemaps.push_back(cubemap);
- materialBrowser->addCubemap(cubemap);
- setHasChanges(true);
- CoreServices::getInstance()->getResourceManager()->addResource(cubemap);
- }
-
- if(event->getDispatcher() == materialBrowser->removeButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
- mainWindow->materialPane->enabled = false;
- mainWindow->shaderPane->enabled = false;
- mainWindow->cubemapPane->enabled = false;
- mainWindow->postPane->enabled = false;
-
- if(materialBrowser->selectedData) {
- if(materialBrowser->selectedData->material) {
- for(int i=0; i < materials.size(); i++) {
- if(materials[i] == materialBrowser->selectedData->material) {
- materials.erase(materials.begin()+i);
- materialBrowser->removeSelected();
- break;
- }
- }
- } else if(materialBrowser->selectedData->shader) {
- for(int i=0; i < shaders.size(); i++) {
- if(shaders[i] == materialBrowser->selectedData->shader) {
- shaders.erase(shaders.begin()+i);
- materialBrowser->removeSelected();
- break;
- }
- }
- } else if(materialBrowser->selectedData->cubemap) {
- for(int i=0; i < cubemaps.size(); i++) {
- if(cubemaps[i] == materialBrowser->selectedData->cubemap) {
- cubemaps.erase(cubemaps.begin()+i);
- materialBrowser->removeSelected();
- break;
- }
- }
- } else if(materialBrowser->selectedData->postMaterial) {
- for(int i=0; i < postMaterials.size(); i++) {
- if(postMaterials[i] == materialBrowser->selectedData->postMaterial) {
- postMaterials.erase(postMaterials.begin()+i);
- materialBrowser->removeSelected();
- break;
- }
- }
- }
- }
-
- }
- if(event->getDispatcher() == materialBrowser) {
- if(event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
- if(materialBrowser->selectedData) {
- mainWindow->materialPane->enabled = false;
- mainWindow->shaderPane->enabled = false;
- mainWindow->cubemapPane->enabled = false;
- mainWindow->postPane->enabled = false;
-
- if(materialBrowser->selectedData->material) {
- selectedMaterialNode = materialBrowser->selectedNode;
- mainWindow->materialPane->setMaterial(materialBrowser->selectedData->material);
- } else if(materialBrowser->selectedData->shader) {
- selectedMaterialNode = materialBrowser->selectedNode;
- mainWindow->shaderPane->setShader(materialBrowser->selectedData->shader);
- } else if(materialBrowser->selectedData->cubemap) {
- selectedMaterialNode = materialBrowser->selectedNode;
- mainWindow->cubemapPane->setCubemap(materialBrowser->selectedData->cubemap);
- } else if(materialBrowser->selectedData->postMaterial) {
- selectedMaterialNode = materialBrowser->selectedNode;
- mainWindow->postPane->setMaterial(materialBrowser->selectedData->postMaterial);
- }
- }
- }
- }
- }
- void PolycodeMaterialEditor::Resize(int x, int y) {
- mainSizer->Resize(x,y);
- PolycodeEditor::Resize(x,y);
- }
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