| .. |
|
GLee.cpp
|
185c6d4b99
Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork
|
14 years ago |
|
OSBasics.cpp
|
54e9b1a16d
Backtrace stack report support in remote debugger, basic IDE support for examining the stack sources, small fixes
|
13 years ago |
|
PolyBezierCurve.cpp
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 years ago |
|
PolyBone.cpp
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 years ago |
|
PolyCamera.cpp
|
1930a3aa9b
Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture
|
13 years ago |
|
PolyClient.cpp
|
0abcb9eefd
Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player
|
13 years ago |
|
PolyCocoaCore.mm
|
35eb2dbaa1
Fix for file dialog on Mac, add files to project option
|
13 years ago |
|
PolyColor.cpp
|
449bbd1cf1
Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak
|
13 years ago |
|
PolyConfig.cpp
|
759f0a54e5
TiXmlNode::ToElement() can return NULL, for example in the case of an XML c
|
13 years ago |
|
PolyCore.cpp
|
c93ec560d5
Reset input state on app gain focus
|
13 years ago |
|
PolyCoreInput.cpp
|
2342359635
App focus lose and gain support on Mac, fixed bug with modifier keys
|
13 years ago |
|
PolyCoreServices.cpp
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 years ago |
|
PolyCubemap.cpp
|
c9406f5051
Code cleanup and documentation.
|
14 years ago |
|
PolyData.cpp
|
54e9b1a16d
Backtrace stack report support in remote debugger, basic IDE support for examining the stack sources, small fixes
|
13 years ago |
|
PolyEntity.cpp
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 years ago |
|
PolyEvent.cpp
|
d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
|
13 years ago |
|
PolyEventDispatcher.cpp
|
6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
|
13 years ago |
|
PolyEventHandler.cpp
|
c9406f5051
Code cleanup and documentation.
|
14 years ago |
|
PolyFixedShader.cpp
|
d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
|
14 years ago |
|
PolyFont.cpp
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 years ago |
|
PolyFontManager.cpp
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 years ago |
|
PolyGLCubemap.cpp
|
94c4d628d1
Win32 compile fixes.
|
14 years ago |
|
PolyGLES1Renderer.cpp
|
5f2a5232c4
More code cleanup
|
14 years ago |
|
PolyGLES1Texture.cpp
|
c9406f5051
Code cleanup and documentation.
|
14 years ago |
|
PolyGLRenderer.cpp
|
272e763c7a
LINE_LOOP_MESH support
|
13 years ago |
|
PolyGLSLProgram.cpp
|
6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
|
13 years ago |
|
PolyGLSLShader.cpp
|
6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
|
13 years ago |
|
PolyGLSLShaderModule.cpp
|
6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
|
13 years ago |
|
PolyGLTexture.cpp
|
e10455cf98
Label memory leak fixes
|
13 years ago |
|
PolyGLVertexBuffer.cpp
|
87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
|
13 years ago |
|
PolyImage.cpp
|
449bbd1cf1
Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak
|
13 years ago |
|
PolyInputEvent.cpp
|
b07cef3dd0
Gamepad support via libstem_gamepad
|
14 years ago |
|
PolyLabel.cpp
|
27b28a43df
IDE text editor tweaks
|
13 years ago |
|
PolyLogger.cpp
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 years ago |
|
PolyMaterial.cpp
|
6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
|
13 years ago |
|
PolyMaterialManager.cpp
|
4a881447e4
Prevent a potential crash when parsing a materials xml containing mistakes
|
13 years ago |
|
PolyMatrix4.cpp
|
025f56124e
Matrix4 now has determinant and transpose functions.
|
13 years ago |
|
PolyMesh.cpp
|
87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
|
13 years ago |
|
PolyModule.cpp
|
dc006132ba
Touch events in Input core, TUIO module and multiple monitor support in Cocoa
|
13 years ago |
|
PolyObject.cpp
|
9b1d802703
Texture filtering mode option in project settings
|
13 years ago |
|
PolyParticle.cpp
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 years ago |
|
PolyParticleEmitter.cpp
|
65f80c19cd
Fixed 3d particles
|
13 years ago |
|
PolyPeer.cpp
|
87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
|
13 years ago |
|
PolyPerlin.cpp
|
449bbd1cf1
Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak
|
13 years ago |
|
PolyPolygon.cpp
|
04a22925fc
Tangent generation and normal map shader support
|
14 years ago |
|
PolyQuaternion.cpp
|
8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
|
13 years ago |
|
PolyQuaternionCurve.cpp
|
8468cd225f
Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation
|
13 years ago |
|
PolyRectangle.cpp
|
c9406f5051
Code cleanup and documentation.
|
14 years ago |
|
PolyRenderer.cpp
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 years ago |
|
PolyResource.cpp
|
d2fde9fc99
Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed.
|
14 years ago |
|
PolyResourceManager.cpp
|
6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
|
13 years ago |
|
PolySDLCore.cpp
|
40766fd24b
Moved getScreenInfo to Core
|
13 years ago |
|
PolyScene.cpp
|
18dd1f1c44
Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency
|
13 years ago |
|
PolySceneEntity.cpp
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 years ago |
|
PolySceneLabel.cpp
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 years ago |
|
PolySceneLight.cpp
|
096ec070c0
Only use FP16 framebuffers if specified in material file
|
14 years ago |
|
PolySceneLine.cpp
|
88ac719d0e
Fix memory leak in SceneLine
|
13 years ago |
|
PolySceneManager.cpp
|
dc9f716198
Fix for render to texture aspect ratio when post processing filter is applied
|
14 years ago |
|
PolySceneMesh.cpp
|
6135171126
MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now)
|
13 years ago |
|
PolyScenePrimitive.cpp
|
526fafcdc8
Added TYPE_UNCAPPED_CYLINDER scene mesh type
|
13 years ago |
|
PolySceneRenderTexture.cpp
|
e51535ea41
FP16 support for render textures
|
13 years ago |
|
PolySceneSound.cpp
|
54c63c1ef2
Fixed orientation issues with positional sound
|
13 years ago |
|
PolyScreen.cpp
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 years ago |
|
PolyScreenCurve.cpp
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 years ago |
|
PolyScreenEntity.cpp
|
a503864244
All classes now subclass PolyBase to faciliate casting in Lua bindings
|
13 years ago |
|
PolyScreenEntityInstance.cpp
|
1646e57158
Position mode options in editor and entity loading code
|
13 years ago |
|
PolyScreenEvent.cpp
|
c9406f5051
Code cleanup and documentation.
|
14 years ago |
|
PolyScreenImage.cpp
|
7c2adedb49
hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function.
|
13 years ago |
|
PolyScreenLabel.cpp
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 years ago |
|
PolyScreenLine.cpp
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 years ago |
|
PolyScreenManager.cpp
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 years ago |
|
PolyScreenMesh.cpp
|
87be8d27f2
Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer
|
13 years ago |
|
PolyScreenShape.cpp
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 years ago |
|
PolyScreenSound.cpp
|
ae751ec28f
Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua
|
13 years ago |
|
PolyScreenSprite.cpp
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 years ago |
|
PolyServer.cpp
|
a5c2354aed
Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight
|
13 years ago |
|
PolyShader.cpp
|
a0a7c109b6
ShaderBinding::addLocalParam should return the newly created LocalShaderParam
|
13 years ago |
|
PolySkeleton.cpp
|
8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
|
13 years ago |
|
PolySocket.cpp
|
634df503e7
Moved networking module into the core
|
13 years ago |
|
PolySound.cpp
|
193e0e2251
UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default),
|
13 years ago |
|
PolySoundManager.cpp
|
54c63c1ef2
Fixed orientation issues with positional sound
|
13 years ago |
|
PolyString.cpp
|
3b371b3df5
Major speed improvements to UITextInput when dealing with large text files
|
13 years ago |
|
PolyTexture.cpp
|
e10455cf98
Label memory leak fixes
|
13 years ago |
|
PolyThreaded.cpp
|
dda069be43
Threaded event fixes
|
13 years ago |
|
PolyTimer.cpp
|
d070e47295
Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes
|
13 years ago |
|
PolyTimerManager.cpp
|
aa4e7b968e
Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies.
|
14 years ago |
|
PolyTween.cpp
|
e2220c0896
Added a flag to delete Tweens automatically, Texture resizing fix, JS callback support in WebView
|
13 years ago |
|
PolyTweenManager.cpp
|
e2220c0896
Added a flag to delete Tweens automatically, Texture resizing fix, JS callback support in WebView
|
13 years ago |
|
PolyVector2.cpp
|
9359018eee
Cleaned up Vector2
|
14 years ago |
|
PolyVector3.cpp
|
8666e09cbe
Merged in a bunch of mcclure's memory leak fixes
|
13 years ago |
|
PolyVertex.cpp
|
c9406f5051
Code cleanup and documentation.
|
14 years ago |
|
PolyWinCore.cpp
|
e077c756fa
VSync support in Windows
|
13 years ago |
|
PolyiPhoneCore.cpp
|
c9406f5051
Code cleanup and documentation.
|
14 years ago |
|
tinystr.cpp
|
7cc9015fd0
Initial import from old repository
|
15 years ago |
|
tinyxml.cpp
|
6508f8c9a0
Added a String class, replaced std::string and wstring with the new class
|
15 years ago |
|
tinyxmlerror.cpp
|
7cc9015fd0
Initial import from old repository
|
15 years ago |
|
tinyxmlparser.cpp
|
7cc9015fd0
Initial import from old repository
|
15 years ago |