2
0

PolycodeEntityEditor.cpp 65 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701
  1. /*
  2. Copyright (C) 2012 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "PolycodeEntityEditor.h"
  20. #include "PolycodeFrame.h"
  21. #include "PolyCubemap.h"
  22. #include "PolycodeMaterialEditor.h"
  23. extern UIGlobalMenu *globalMenu;
  24. extern PolycodeFrame *globalFrame;
  25. extern Scene *globalScene;
  26. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Vector3 vec3, Number number) {
  27. this->vec3 = vec3;
  28. this->number = number;
  29. }
  30. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Vector3 vec3) {
  31. this->vec3 = vec3;
  32. }
  33. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Quaternion quat) {
  34. this->quat = quat;
  35. }
  36. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Number number) {
  37. this->number = number;
  38. }
  39. PolycodeSceneEditorActionDataEntry::PolycodeSceneEditorActionDataEntry(Entity *entity) {
  40. this->entity = entity;
  41. }
  42. LightDisplay::LightDisplay(SceneLight *light) : Entity() {
  43. editorOnly = true;
  44. this->light = light;
  45. spotSpot = new ScenePrimitive(ScenePrimitive::TYPE_LINE_CIRCLE, 1.0, 1.0, 32);
  46. spotSpot->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  47. addChild(spotSpot);
  48. spotSpot->setColor(1.0, 0.8, 0.0, 1.0);
  49. spotSpot->enabled = false;
  50. fovSceneMesh = new SceneMesh(Mesh::LINE_MESH);
  51. fovSceneMesh->setColor(1.0, 0.8, 0.0, 1.0);
  52. fovMesh = fovSceneMesh->getMesh();
  53. fovMesh->indexedMesh = true;
  54. addChild(fovSceneMesh);
  55. fovMesh->addVertex(0.0, 0.0, 0.0);
  56. fovMesh->addVertex(-1.0, 1.0, -1.0);
  57. fovMesh->addVertex(1.0, 1.0, -1.0);
  58. fovMesh->addVertex(1.0, -1.0, -1.0);
  59. fovMesh->addVertex(-1.0, -1.0, -1.0);
  60. fovMesh->addIndexedFace(0, 1);
  61. fovMesh->addIndexedFace(0, 2);
  62. fovMesh->addIndexedFace(0, 3);
  63. fovMesh->addIndexedFace(0, 4);
  64. light->addChild(this);
  65. }
  66. LightDisplay::~LightDisplay() {
  67. }
  68. void LightDisplay::Update() {
  69. if(light->getLightType() == SceneLight::SPOT_LIGHT) {
  70. spotSpot->enabled = true;
  71. fovSceneMesh->enabled = true;
  72. Number distance = light->getIntensity() * 2.0;
  73. Number spotAngle = ((light->getSpotlightCutoff()) * 2.0);
  74. Number spotLightSize = ((PI * 2.0) * distance * spotAngle) / 360.0;
  75. spotSpot->setPosition(0.0, 0.0, -distance);
  76. spotSpot->setPrimitiveOptions(ScenePrimitive::TYPE_LINE_CIRCLE, spotLightSize, spotLightSize, 32);
  77. spotSpot->getMesh()->setMeshType(Mesh::LINE_LOOP_MESH);
  78. spotLightSize *= 0.5;
  79. fovMesh->getActualVertex(1)->set(sin(PI/2.0)*spotLightSize, cos(PI/2.0)*spotLightSize, -distance);
  80. fovMesh->getActualVertex(2)->set(sin(PI)*spotLightSize, cos(PI)*spotLightSize, -distance);
  81. fovMesh->getActualVertex(3)->set(sin(PI + (PI/2.0))*spotLightSize, cos(PI + (PI/2.0))*spotLightSize, -distance);
  82. fovMesh->getActualVertex(4)->set(sin(PI*2.0)*spotLightSize, cos(PI*2.0)*spotLightSize, -distance);
  83. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  84. } else {
  85. spotSpot->enabled = false;
  86. fovSceneMesh->enabled = false;
  87. }
  88. }
  89. CameraDisplay::CameraDisplay(Camera *camera) : Entity() {
  90. editorOnly = true;
  91. fovSceneMesh = new SceneMesh(Mesh::LINE_MESH);
  92. fovSceneMesh->setColor(1.0, 0.0, 1.0, 1.0);
  93. fovMesh = fovSceneMesh->getMesh();
  94. fovMesh->indexedMesh = true;
  95. fovMesh->addVertex(0.0, 0.0, 0.0);
  96. fovMesh->addVertex(-1.0, 1.0, -1.0);
  97. fovMesh->addVertex(1.0, 1.0, -1.0);
  98. fovMesh->addVertex(1.0, -1.0, -1.0);
  99. fovMesh->addVertex(-1.0, -1.0, -1.0);
  100. fovMesh->addIndexedFace(0, 1);
  101. fovMesh->addIndexedFace(0, 2);
  102. fovMesh->addIndexedFace(0, 3);
  103. fovMesh->addIndexedFace(0, 4);
  104. fovMesh->addIndexedFace(1, 2);
  105. fovMesh->addIndexedFace(2, 3);
  106. fovMesh->addIndexedFace(3, 4);
  107. fovMesh->addIndexedFace(4, 1);
  108. addChild(fovSceneMesh);
  109. camera->addChild(this);
  110. this->camera = camera;
  111. }
  112. CameraDisplay::~CameraDisplay() {
  113. }
  114. void CameraDisplay::Update() {
  115. if(camera->getOrthoMode()) {
  116. Number xPos = camera->getOrthoSizeX() * 0.5;
  117. Number yPos = camera->getOrthoSizeY() * 0.5;
  118. Number zPos = 0.0;
  119. switch(camera->getOrthoSizeMode()) {
  120. case Camera::ORTHO_SIZE_LOCK_HEIGHT:
  121. xPos = yPos * (camera->getViewport().w/camera->getViewport().h);
  122. break;
  123. case Camera::ORTHO_SIZE_LOCK_WIDTH:
  124. yPos = xPos * (camera->getViewport().h/camera->getViewport().w);
  125. break;
  126. case Camera::ORTHO_SIZE_VIEWPORT:
  127. xPos = camera->getViewport().w * 0.5;
  128. yPos = camera->getViewport().h * 0.5;
  129. break;
  130. }
  131. fovMesh->getActualVertex(1)->set(-xPos, yPos, zPos);
  132. fovMesh->getActualVertex(2)->set(xPos, yPos, zPos);
  133. fovMesh->getActualVertex(3)->set(xPos, -yPos, zPos);
  134. fovMesh->getActualVertex(4)->set(-xPos, -yPos, zPos);
  135. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  136. } else {
  137. Number fovRad = (90+camera->getFOV()/2.0) * TORADIANS;
  138. Number displayScale = 3.0;
  139. Number xPos = cos(fovRad) * displayScale;
  140. Number yPos = xPos * 0.5625;
  141. Number zPos = -sin(fovRad) * displayScale * 0.5;
  142. fovMesh->getActualVertex(1)->set(-xPos, yPos, zPos);
  143. fovMesh->getActualVertex(2)->set(xPos, yPos, zPos);
  144. fovMesh->getActualVertex(3)->set(xPos, -yPos, zPos);
  145. fovMesh->getActualVertex(4)->set(-xPos, -yPos, zPos);
  146. fovMesh->dirtyArray(RenderDataArray::VERTEX_DATA_ARRAY);
  147. }
  148. }
  149. CameraPreviewWindow::CameraPreviewWindow() : UIElement() {
  150. bgRect = new UIRect((160 * 1.5)+16, (90 * 1.5) + 28);
  151. addChild(bgRect);
  152. bgRect->setColor(0.0, 0.0, 0.0, 0.5);
  153. UILabel *label = new UILabel("CAMERA PREVIEW", 11);
  154. label->setColor(1.0, 1.0, 1.0, 1.0);
  155. addChild(label);
  156. label->setPosition(15, 3);
  157. previewRect = new UIRect(160 * 1.5, 90 * 1.5);
  158. previewRect->setPosition(8, 20);
  159. addChild(previewRect);
  160. enabled = false;
  161. camera = NULL;
  162. scene = NULL;
  163. renderTexture = NULL;
  164. }
  165. CameraPreviewWindow::~CameraPreviewWindow() {
  166. }
  167. void CameraPreviewWindow::setCamera(Scene *scene, Camera *camera) {
  168. this->camera = camera;
  169. this->scene = scene;
  170. if(camera) {
  171. enabled = true;
  172. if(renderTexture) {
  173. delete renderTexture;
  174. }
  175. renderTexture = new SceneRenderTexture(scene, camera, previewRect->getWidth(), previewRect->getHeight());
  176. previewRect->setTexture(renderTexture->getTargetTexture());
  177. } else {
  178. enabled = false;
  179. }
  180. }
  181. EntityEditorMainView::EntityEditorMainView(PolycodeEditor *editor) {
  182. processInputEvents = true;
  183. multiselectIndex = 0;
  184. objectRootInstance = NULL;
  185. lightsDisabled = false;
  186. beforeData = NULL;
  187. this->editor = editor;
  188. mainScene = new Scene(Scene::SCENE_3D, true);
  189. renderTexture = new SceneRenderTexture(mainScene, mainScene->getDefaultCamera(), 512, 512);
  190. mainScene->clearColor.setColor(0.2, 0.2, 0.2, 1.0);
  191. mainScene->useClearColor = true;
  192. mainScene->rootEntity.processInputEvents = true;
  193. Number customFalloff = 0.006;
  194. // setup custom lights for disabled lighting
  195. customLight1 = new SceneLight(SceneLight::POINT_LIGHT, mainScene,999999, customFalloff, customFalloff, customFalloff);
  196. customLight1->editorOnly = true;
  197. customLight1->setPosition(9999, 9999, 9999);
  198. mainScene->addLight(customLight1);
  199. customLight1->enabled = false;
  200. customLight2 = new SceneLight(SceneLight::POINT_LIGHT, mainScene,999999, customFalloff, customFalloff, customFalloff);
  201. customLight2->editorOnly = true;
  202. customLight2->setPosition(-9999, -9999, -9999);
  203. mainScene->addLight(customLight2);
  204. customLight2->enabled = false;
  205. renderTextureShape = new UIRect(256, 256);
  206. renderTextureShape->setAnchorPoint(-1.0, -1.0, 0.0);
  207. renderTextureShape->setTexture(renderTexture->getTargetTexture());
  208. addChild(renderTextureShape);
  209. renderTextureShape->setPosition(0, 30);
  210. renderTextureShape->focusable = true;
  211. renderTextureShape->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  212. cameraPreview = new CameraPreviewWindow();
  213. addChild(cameraPreview);
  214. cameraPreview->setPosition(5, 35);
  215. headerBg = new UIRect(10,10);
  216. addChild(headerBg);
  217. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  218. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  219. topBar = new Entity();
  220. addChild(topBar);
  221. topBar->setPosition(0, 0);
  222. topBar->processInputEvents = true;
  223. mainScene->getDefaultCamera()->setPosition(10, 10, 10);
  224. mainScene->getDefaultCamera( )->lookAt(Vector3());
  225. mainScene->getDefaultCamera()->setClippingPlanes(0.01, 10000);
  226. grid = new EditorGrid();
  227. mainScene->addChild(grid);
  228. objectRootBase = new Entity();
  229. mainScene->addChild(objectRootBase);
  230. objectRootBase->processInputEvents = true;
  231. sceneObjectRoot = new Entity();
  232. sceneObjectRoot->processInputEvents = true;
  233. objectRootBase->addChild(sceneObjectRoot);
  234. iconBase = new Entity();
  235. mainScene->addChild(iconBase);
  236. iconBase->processInputEvents = true;
  237. transformGizmo = new TransformGizmo(mainScene, mainScene->getDefaultCamera());
  238. transformGizmo->enableGizmo = false;
  239. transformGizmo->addEventListener(this, Event::CHANGE_EVENT);
  240. transformGizmo->addEventListener(this, Event::SELECT_EVENT);
  241. mainScene->addChild(transformGizmo);
  242. trackballCamera = new TrackballCamera(mainScene->getDefaultCamera(), renderTextureShape);
  243. trackballCamera->addEventListener(this, Event::CHANGE_EVENT);
  244. addEntityButton = new UIImageButton("entityEditor/add_entity.png", 1.0, 24, 24);
  245. topBar->addChild(addEntityButton);
  246. addEntityButton->setPosition(4, 2);
  247. addEntityButton->addEventListener(this, UIEvent::CLICK_EVENT);
  248. transformGizmoMenu = new TransformGizmoMenu(transformGizmo);
  249. topBar->addChild(transformGizmoMenu);
  250. transformGizmoMenu->setPositionX(40);
  251. modeSwitchDropdown = new UIComboBox(globalMenu, 100);
  252. topBar->addChild(modeSwitchDropdown);
  253. modeSwitchDropdown->addComboItem("3D MODE");
  254. modeSwitchDropdown->addComboItem("2D MODE");
  255. modeSwitchDropdown->setSelectedIndex(0);
  256. modeSwitchDropdown->addEventListener(this, UIEvent::CHANGE_EVENT);
  257. shadeModeSelector = new UIIconSelector();
  258. shadeModeSelector->addIcon("entityEditor/shade_full.png");
  259. shadeModeSelector->addIcon("entityEditor/shade_solid.png");
  260. shadeModeSelector->addIcon("entityEditor/shade_wire.png");
  261. topBar->addChild(shadeModeSelector);
  262. shadeModeSelector->setPosition(320, 3);
  263. shadeModeSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  264. lightingModeSelector = new UIIconSelector();
  265. lightingModeSelector->addIcon("entityEditor/lights_icon.png");
  266. lightingModeSelector->addIcon("entityEditor/nolights_icon.png");
  267. topBar->addChild(lightingModeSelector);
  268. lightingModeSelector->setPosition(420, 3);
  269. lightingModeSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  270. editorMode = EDITOR_MODE_3D;
  271. input = CoreServices::getInstance()->getCore()->getInput();
  272. input->addEventListener(this, InputEvent::EVENT_KEYDOWN);
  273. }
  274. std::vector<Entity*> EntityEditorMainView::getSelectedEntities() {
  275. return selectedEntities;
  276. }
  277. void EntityEditorMainView::doAction(String actionName, PolycodeEditorActionData *data) {
  278. PolycodeSceneEditorActionData *sceneData = (PolycodeSceneEditorActionData*)data;
  279. if(actionName == "move") {
  280. for(int i=0; i < selectedEntities.size(); i++) {
  281. if(i < sceneData->entries.size()) {
  282. selectedEntities[i]->setPosition(sceneData->entries[i].vec3);
  283. }
  284. }
  285. } else if(actionName == "scale") {
  286. for(int i=0; i < selectedEntities.size(); i++) {
  287. if(i < sceneData->entries.size()) {
  288. selectedEntities[i]->setScale(sceneData->entries[i].vec3);
  289. }
  290. }
  291. } else if(actionName == "rotate") {
  292. for(int i=0; i < selectedEntities.size(); i++) {
  293. if(i < sceneData->entries.size()) {
  294. selectedEntities[i]->setRotationByQuaternion(sceneData->entries[i].quat);
  295. }
  296. }
  297. } else if(actionName == "select") {
  298. selectNone(false);
  299. if(sceneData) {
  300. for(int i=0; i < sceneData->entries.size(); i++) {
  301. selectEntity(sceneData->entries[i].entity, true, false);
  302. }
  303. }
  304. } else if(actionName == "delete") {
  305. if(sceneData->reverse) {
  306. selectNone(false);
  307. for(int i=0; i < sceneData->entries.size(); i++) {
  308. sceneData->entries[i].parentEntity->addChild(sceneData->entries[i].entity);
  309. setEditorPropsRecursive(sceneData->entries[i].entity);
  310. selectEntity(sceneData->entries[i].entity, true, false);
  311. }
  312. sceneData->deleteEntitiesInDestructor = false;
  313. } else {
  314. deleteSelected(false);
  315. sceneData->deleteEntitiesInDestructor = true;
  316. }
  317. } else if(actionName == "create_entity") {
  318. if(sceneData->reverse) {
  319. deleteSelected(false);
  320. selectNone(false);
  321. for(int i=0; i < sceneData->entries.size(); i++) {
  322. selectEntity(sceneData->entries[i].entity, true, false);
  323. }
  324. } else {
  325. selectNone(false);
  326. sceneData->entries[0].parentEntity->addChild(sceneData->entries[0].entity);
  327. setEditorPropsRecursive(sceneData->entries[0].entity);
  328. selectEntity(sceneData->entries[0].entity, true, false);
  329. }
  330. }
  331. }
  332. void EntityEditorMainView::setEditorMode(int newMode) {
  333. editorMode = newMode;
  334. if(editorMode == EDITOR_MODE_3D) {
  335. mainScene->setSceneType(Scene::SCENE_3D);
  336. grid->setGridMode(EditorGrid::GRID_MODE_3D);
  337. transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_3D);
  338. mainScene->getDefaultCamera()->setOrthoMode(false);
  339. mainScene->getDefaultCamera()->setClippingPlanes(1, 1000);
  340. trackballCamera->disableRotation(false);
  341. } else {
  342. mainScene->setSceneType(Scene::SCENE_2D);
  343. mainScene->getDefaultCamera()->setOrthoMode(true);
  344. mainScene->getDefaultCamera()->setClippingPlanes(-1, 10000);
  345. trackballCamera->setCameraPosition(trackballCamera->getOribitingCenter()+Vector3(0.0, 0.0, trackballCamera->getCameraDistance()));
  346. grid->setGridMode(EditorGrid::GRID_MODE_2D);
  347. transformGizmo->setGizmoMode(TransformGizmo::GIZMO_MODE_2D);
  348. trackballCamera->disableRotation(true);
  349. Update();
  350. }
  351. }
  352. Entity *EntityEditorMainView::getSelectedEntity() {
  353. if(selectedEntities.size() > 0) {
  354. return selectedEntities[selectedEntities.size()-1];
  355. } else {
  356. return NULL;
  357. }
  358. }
  359. void EntityEditorMainView::Paste(EntityEditorClipboardData *data) {
  360. if(!hasFocus) {
  361. return;
  362. }
  363. selectNone(false);
  364. for(int i=0; i < data->entities.size(); i++) {
  365. Entity *entity = data->entities[i]->Clone(true, true);
  366. setEditorPropsRecursive(entity);
  367. sceneObjectRoot->addChild(entity);
  368. selectEntity(entity, true);
  369. }
  370. }
  371. void EntityEditorMainView::Update() {
  372. if(entitiesToSelect.size() != 0) {
  373. if(multiselectIndex > entitiesToSelect.size()-1) {
  374. multiselectIndex = 0;
  375. }
  376. selectEntity(entitiesToSelect[multiselectIndex], input->getKeyState(KEY_LSHIFT) || input->getKeyState(KEY_RSHIFT));
  377. multiselectIndex++;
  378. entitiesToSelect.clear();
  379. }
  380. if(editorMode == EDITOR_MODE_2D) {
  381. Number aspect = renderTextureShape->getWidth() / renderTextureShape->getHeight();
  382. mainScene->getDefaultCamera()->setOrthoSize(trackballCamera->getCameraDistance() * aspect, trackballCamera->getCameraDistance());
  383. }
  384. for(int i=0; i < icons.size(); i++) {
  385. Number scale;
  386. Entity *parentEntity = (Entity*) icons[i]->getUserData();
  387. Vector3 parentPosition = parentEntity->getConcatenatedMatrix().getPosition();
  388. icons[i]->setPosition(parentPosition);
  389. if(editorMode == EDITOR_MODE_2D) {
  390. scale = trackballCamera->getCameraDistance() * 0.1;
  391. } else {
  392. scale = mainScene->getDefaultCamera()->getPosition().distance(icons[i]->getConcatenatedMatrix().getPosition()) * 0.1;
  393. }
  394. icons[i]->setScale(scale, scale, scale);
  395. icons[i]->rebuildTransformMatrix();
  396. }
  397. }
  398. void EntityEditorMainView::createIcon(Entity *entity, String iconFile) {
  399. entity->removeAllHandlersForListener(this);
  400. ScenePrimitive *iconPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 0.4, 0.4);
  401. iconPrimitive->setMaterialByName("Unlit");
  402. Texture *tex = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile("entityEditor/"+iconFile);
  403. if(iconPrimitive->getLocalShaderOptions()) {
  404. iconPrimitive->getLocalShaderOptions()->addTexture("diffuse", tex);
  405. }
  406. iconBase->addChild(iconPrimitive);
  407. iconPrimitive->billboardMode = true;
  408. iconPrimitive->setUserData((void*)entity);
  409. iconPrimitive->forceMaterial = true;
  410. iconPrimitive->processInputEvents = true;
  411. iconPrimitive->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  412. iconPrimitive->ignoreParentMatrix = true;
  413. iconPrimitive->addTag("");
  414. iconPrimitive->depthTest = false;
  415. iconPrimitive->depthWrite = false;
  416. iconPrimitive->editorOnly = true;
  417. iconPrimitive->alphaTest = true;
  418. iconPrimitive->setUserData(entity);
  419. icons.push_back(iconPrimitive);
  420. }
  421. void EntityEditorMainView::setEditorPropsRecursive(Entity *entity) {
  422. setEditorProps(entity);
  423. for(int i=0; i < entity->getNumChildren(); i++) {
  424. if(!entity->getChildAtIndex(i)->editorOnly) {
  425. setEditorProps(entity->getChildAtIndex(i));
  426. }
  427. }
  428. }
  429. void EntityEditorMainView::setLinkedEntityPropsRecursive(SceneEntityInstance *parentInstance, Entity *entity) {
  430. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(entity);
  431. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(entity);
  432. entity->setUserData((void*)parentInstance);
  433. entity->processInputEvents = true;
  434. entity->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  435. entity->editorOnly = true;
  436. if(sceneMesh && !emitter) {
  437. sceneMesh->wireFrameColor = Color(0.2, 0.9, 0.6, 1.0);
  438. sceneMesh->useGeometryHitDetection = true;
  439. }
  440. for(int i=0; i < entity->getNumChildren(); i++) {
  441. setLinkedEntityPropsRecursive(parentInstance, entity->getChildAtIndex(i));
  442. }
  443. }
  444. void EntityEditorMainView::setEditorProps(Entity *entity) {
  445. entity->processInputEvents = true;
  446. entity->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  447. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(entity);
  448. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(entity);
  449. if(sceneMesh && !emitter) {
  450. sceneMesh->wireFrameColor = Color(1.0, 0.8, 0.3, 1.0);
  451. // sceneMesh->setLineWidth(CoreServices::getInstance()->getRenderer()->getBackingResolutionScaleX());
  452. sceneMesh->useGeometryHitDetection = true;
  453. }
  454. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(entity);
  455. if(instance && instance != objectRootInstance) {
  456. for(int i=0; i < instance->getNumChildren(); i++) {
  457. setLinkedEntityPropsRecursive(instance, instance->getChildAtIndex(i));
  458. instance->getResourceEntry()->reloadOnFileModify = true;
  459. instance->getResourceEntry()->addEventListenerUnique(this, Event::RESOURCE_RELOAD_EVENT);
  460. if(!CoreServices::getInstance()->getResourceManager()->getGlobalPool()->hasResource(instance->getResourceEntry())) {
  461. CoreServices::getInstance()->getResourceManager()->getGlobalPool()->addResource(instance->getResourceEntry());
  462. }
  463. }
  464. }
  465. SceneLight *sceneLight = dynamic_cast<SceneLight*>(entity);
  466. if(sceneLight) {
  467. createIcon(entity, "light_icon.png");
  468. LightDisplay *lightVis = new LightDisplay(sceneLight);
  469. if(!sceneLight->getParentScene()) {
  470. sceneLight->setParentScene(mainScene);
  471. mainScene->addLight(sceneLight);
  472. }
  473. }
  474. if(emitter) {
  475. createIcon(entity, "emitter_icon.png");
  476. }
  477. SceneSound *sound = dynamic_cast<SceneSound*>(entity);
  478. if(sound) {
  479. createIcon(entity, "sound_icon.png");
  480. }
  481. Camera *camera = dynamic_cast<Camera*>(entity);
  482. if(camera) {
  483. CameraDisplay *camVis = new CameraDisplay(camera);
  484. createIcon(entity, "camera_icon.png");
  485. }
  486. if(!emitter && !sceneLight && !camera && !sound && !sceneMesh && entity != sceneObjectRoot) {
  487. createIcon(entity, "empty_icon.png");
  488. }
  489. }
  490. void EntityEditorMainView::addEntityFromMenu(String command) {
  491. if(command == "add_primitive") {
  492. ScenePrimitive *newPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 1.0, 1.0, 1.0);
  493. sceneObjectRoot->addChild(newPrimitive);
  494. setEditorProps(newPrimitive);
  495. newPrimitive->setPosition(cursorPosition);
  496. newPrimitive->setMaterialByName("Default");
  497. didPlaceEntity(newPrimitive);
  498. selectEntity(newPrimitive, false, false);
  499. return;
  500. }
  501. if(command == "add_empty") {
  502. Entity *newEntity = new Entity();
  503. sceneObjectRoot->addChild(newEntity);
  504. setEditorProps(newEntity);
  505. newEntity->setPosition(cursorPosition);
  506. didPlaceEntity(newEntity);
  507. selectEntity(newEntity, false, false);
  508. return;
  509. }
  510. if(command == "add_sound") {
  511. SceneSound *newSound = new SceneSound("default.wav", 1.0, 2.0);
  512. sceneObjectRoot->addChild(newSound);
  513. setEditorProps(newSound);
  514. newSound->setPosition(cursorPosition);
  515. didPlaceEntity(newSound);
  516. selectEntity(newSound, false, false);
  517. return;
  518. }
  519. if(command == "add_camera") {
  520. Camera *newCamera = new Camera(mainScene);
  521. sceneObjectRoot->addChild(newCamera);
  522. setEditorProps(newCamera);
  523. newCamera->setPosition(cursorPosition);
  524. didPlaceEntity(newCamera);
  525. selectEntity(newCamera, false, false);
  526. return;
  527. }
  528. if(command == "add_image") {
  529. assetSelectType = "image";
  530. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  531. std::vector<String> extensions;
  532. extensions.push_back("png");
  533. globalFrame->showAssetBrowser(extensions);
  534. return;
  535. }
  536. if(command == "add_sprite") {
  537. assetSelectType = "sprite";
  538. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  539. std::vector<String> extensions;
  540. extensions.push_back("sprite");
  541. globalFrame->showAssetBrowser(extensions);
  542. return;
  543. }
  544. if(command == "add_label") {
  545. SceneLabel *newLabel = new SceneLabel("TEXT", 12, "sans", Label::ANTIALIAS_FULL, 1.0);
  546. newLabel->setBlendingMode(Renderer::BLEND_MODE_NORMAL);
  547. newLabel->setAnchorPoint(0.0, 0.0, 0.0);
  548. newLabel->snapToPixels = false;
  549. newLabel->positionAtBaseline = false;
  550. sceneObjectRoot->addChild(newLabel);
  551. setEditorProps(newLabel);
  552. newLabel->setPosition(cursorPosition);
  553. didPlaceEntity(newLabel);
  554. selectEntity(newLabel, false, false);
  555. return;
  556. }
  557. if(command == "add_light") {
  558. SceneLight *newLight = new SceneLight(SceneLight::POINT_LIGHT, mainScene, 1.0);
  559. sceneObjectRoot->addChild(newLight);
  560. mainScene->addLight(newLight);
  561. newLight->enabled = !lightsDisabled;
  562. setEditorProps(newLight);
  563. newLight->setPosition(cursorPosition);
  564. didPlaceEntity(newLight);
  565. selectEntity(newLight, false, false);
  566. return;
  567. }
  568. if(command == "add_mesh") {
  569. assetSelectType = "mesh";
  570. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  571. std::vector<String> extensions;
  572. extensions.push_back("mesh");
  573. globalFrame->showAssetBrowser(extensions);
  574. return;
  575. }
  576. if(command == "add_entity") {
  577. assetSelectType = "entity";
  578. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  579. std::vector<String> extensions;
  580. extensions.push_back("entity");
  581. globalFrame->showAssetBrowser(extensions);
  582. return;
  583. }
  584. if(command == "add_particles") {
  585. SceneParticleEmitter *newEmitter = new SceneParticleEmitter(30, 3.0, 0.2);
  586. newEmitter->bBox = Vector3(0.5, 0.5, 0.5);
  587. newEmitter->setParticleType(SceneParticleEmitter::PARTICLE_TYPE_QUAD);
  588. sceneObjectRoot->addChild(newEmitter);
  589. setEditorProps(newEmitter);
  590. newEmitter->setPosition(cursorPosition);
  591. newEmitter->scaleCurve.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  592. newEmitter->scaleCurve.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  593. newEmitter->colorCurveR.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  594. newEmitter->colorCurveR.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  595. newEmitter->colorCurveG.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  596. newEmitter->colorCurveG.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  597. newEmitter->colorCurveB.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  598. newEmitter->colorCurveB.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  599. newEmitter->colorCurveA.addControlPoint2dWithHandles(-0.1, 0.5, 0.0, 0.5, 0.1, 0.5);
  600. newEmitter->colorCurveA.addControlPoint2dWithHandles(0.9, 0.5, 1.0, 0.5, 1.1, 0.5);
  601. selectEntity(newEmitter, false, false);
  602. didPlaceEntity(newEmitter);
  603. return;
  604. }
  605. }
  606. void EntityEditorMainView::didPlaceEntity(Entity *entity) {
  607. PolycodeSceneEditorActionData *beforeData = new PolycodeSceneEditorActionData();
  608. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  609. data->reverse = false;
  610. for(int i=0; i < selectedEntities.size(); i++) {
  611. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  612. }
  613. PolycodeSceneEditorActionDataEntry entry(entity);
  614. entry.parentEntity = sceneObjectRoot;
  615. data->entries.push_back(entry);
  616. editor->didAction("create_entity", beforeData, data);
  617. }
  618. void EntityEditorMainView::deleteSelected(bool doAction) {
  619. if(doAction) {
  620. PolycodeSceneEditorActionData *oldData = new PolycodeSceneEditorActionData();
  621. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  622. data->reverse = false;
  623. oldData->deleteEntitiesInDestructor = true;
  624. for(int i=0; i < selectedEntities.size(); i++) {
  625. PolycodeSceneEditorActionDataEntry entry(selectedEntities[i]);
  626. entry.parentEntity = selectedEntities[i]->getParentEntity();
  627. oldData->entries.push_back(entry);
  628. }
  629. editor->didAction("delete", oldData, data);
  630. }
  631. for(int i=0; i < selectedEntities.size(); i++) {
  632. selectedEntities[i]->getParentEntity()->removeChild(selectedEntities[i]);
  633. }
  634. for(int i=0; i < selectedEntities.size(); i++) {
  635. selectedEntities[i]->setOwnsChildrenRecursive(true);
  636. for(int j=0; j < icons.size(); j++) {
  637. if(icons[j]->getUserData() == selectedEntities[i]) {
  638. delete icons[j];
  639. icons[j]->getParentEntity()->removeChild(icons[j]);
  640. icons.erase(icons.begin()+j);
  641. break;
  642. }
  643. }
  644. selectedEntities[i]->removeAllHandlers();
  645. // delete selectedEntities[i];
  646. }
  647. selectedEntities.clear();
  648. transformGizmo->setTransformSelection(selectedEntities);
  649. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  650. }
  651. void EntityEditorMainView::onGainFocus() {
  652. transformGizmo->enableGizmo = true;
  653. }
  654. void EntityEditorMainView::onLoseFocus() {
  655. transformGizmo->enableGizmo = false;
  656. }
  657. void EntityEditorMainView::handleEvent(Event *event) {
  658. if(event->getDispatcher() == transformGizmo) {
  659. if(event->getEventCode() == Event::CHANGE_EVENT) {
  660. TrasnformGizmoEvent *trasnformEvent = (TrasnformGizmoEvent*) event;
  661. switch(trasnformEvent->mode) {
  662. case TransformGizmo::TRANSFORM_MOVE:
  663. case TransformGizmo::TRANSFORM_MOVE_VIEW:
  664. {
  665. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  666. for(int i=0; i < selectedEntities.size(); i++) {
  667. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getPosition()));
  668. }
  669. editor->didAction("move", beforeData, data);
  670. }
  671. break;
  672. case TransformGizmo::TRANSFORM_SCALE:
  673. case TransformGizmo::TRANSFORM_SCALE_VIEW:
  674. {
  675. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  676. for(int i=0; i < selectedEntities.size(); i++) {
  677. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getScale()));
  678. }
  679. editor->didAction("scale", beforeData, data);
  680. }
  681. break;
  682. case TransformGizmo::TRANSFORM_ROTATE:
  683. case TransformGizmo::TRANSFORM_ROTATE_VIEW:
  684. {
  685. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  686. for(int i=0; i < selectedEntities.size(); i++) {
  687. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getRotationQuat()));
  688. }
  689. editor->didAction("rotate", beforeData, data);
  690. }
  691. break;
  692. }
  693. } else if(event->getEventCode() == Event::SELECT_EVENT) {
  694. TrasnformGizmoEvent *trasnformEvent = (TrasnformGizmoEvent*) event;
  695. switch(trasnformEvent->mode) {
  696. case TransformGizmo::TRANSFORM_MOVE:
  697. case TransformGizmo::TRANSFORM_MOVE_VIEW:
  698. {
  699. beforeData = new PolycodeSceneEditorActionData();
  700. for(int i=0; i < selectedEntities.size(); i++) {
  701. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getPosition()));
  702. }
  703. }
  704. break;
  705. case TransformGizmo::TRANSFORM_SCALE:
  706. case TransformGizmo::TRANSFORM_SCALE_VIEW:
  707. {
  708. beforeData = new PolycodeSceneEditorActionData();
  709. for(int i=0; i < selectedEntities.size(); i++) {
  710. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getScale()));
  711. }
  712. }
  713. break;
  714. case TransformGizmo::TRANSFORM_ROTATE:
  715. case TransformGizmo::TRANSFORM_ROTATE_VIEW:
  716. {
  717. beforeData = new PolycodeSceneEditorActionData();
  718. for(int i=0; i < selectedEntities.size(); i++) {
  719. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]->getRotationQuat()));
  720. }
  721. }
  722. break;
  723. }
  724. }
  725. } else if(event->getEventCode() == Event::RESOURCE_RELOAD_EVENT) {
  726. SceneEntityInstanceResourceEntry *entry = dynamic_cast<SceneEntityInstanceResourceEntry*>(event->getDispatcher());
  727. if(entry) {
  728. setEditorProps(entry->getInstance());
  729. }
  730. } else if(event->getDispatcher() == renderTextureShape) {
  731. focusSelf();
  732. } else if(event->getDispatcher() == trackballCamera) {
  733. Update();
  734. } else if(event->getDispatcher() == modeSwitchDropdown) {
  735. setEditorMode(modeSwitchDropdown->getSelectedIndex());
  736. } else if(event->getDispatcher() == globalFrame->assetBrowser) {
  737. if(event->getEventCode() == UIEvent::OK_EVENT) {
  738. if(assetSelectType == "mesh") {
  739. SceneMesh *newMesh = new SceneMesh(globalFrame->assetBrowser->getSelectedAssetPath());
  740. newMesh->cacheToVertexBuffer(true);
  741. sceneObjectRoot->addChild(newMesh);
  742. setEditorProps(newMesh);
  743. newMesh->setMaterialByName("Default");
  744. newMesh->setPosition(cursorPosition);
  745. didPlaceEntity(newMesh);
  746. selectEntity(newMesh, false, false);
  747. } else if(assetSelectType == "image") {
  748. SceneImage *newImage = new SceneImage(globalFrame->assetBrowser->getSelectedAssetPath());
  749. newImage->setMaterialByName("Unlit");
  750. if(newImage->getLocalShaderOptions()) {
  751. newImage->getLocalShaderOptions()->addTexture("diffuse", newImage->getTexture());
  752. }
  753. sceneObjectRoot->addChild(newImage);
  754. setEditorProps(newImage);
  755. newImage->setPosition(cursorPosition);
  756. didPlaceEntity(newImage);
  757. selectEntity(newImage, false, false);
  758. } else if(assetSelectType == "sprite") {
  759. SceneSprite *newSprite = new SceneSprite(globalFrame->assetBrowser->getSelectedAssetPath());
  760. if(newSprite->getNumAnimations()) {
  761. newSprite->playAnimation(newSprite->getAnimationAtIndex(0)->name, 0, false);
  762. }
  763. newSprite->setMaterialByName("Unlit");
  764. if(newSprite->getLocalShaderOptions()) {
  765. newSprite->getLocalShaderOptions()->addTexture("diffuse", newSprite->getTexture());
  766. }
  767. sceneObjectRoot->addChild(newSprite);
  768. setEditorProps(newSprite);
  769. newSprite->setPosition(cursorPosition);
  770. didPlaceEntity(newSprite);
  771. selectEntity(newSprite, false, false);
  772. } else if(assetSelectType == "entity") {
  773. SceneEntityInstance *newEntity = new SceneEntityInstance(mainScene, globalFrame->assetBrowser->getSelectedAssetPath());
  774. sceneObjectRoot->addChild(newEntity);
  775. setEditorProps(newEntity);
  776. newEntity->setPosition(cursorPosition);
  777. didPlaceEntity(newEntity);
  778. selectEntity(newEntity, false, false);
  779. }
  780. globalFrame->assetBrowser->removeAllHandlersForListener(this);
  781. globalFrame->hideModal();
  782. }
  783. } else if(event->getDispatcher() == addEntityMenu) {
  784. addEntityMenu->removeAllHandlersForListener(this);
  785. String command = addEntityMenu->getSelectedItem()->getMenuItemID();
  786. addEntityMenu = NULL;
  787. addEntityFromMenu(command);
  788. } else if(event->getDispatcher() == addEntityButton) {
  789. addEntityMenu = globalMenu->showMenuAtMouse(150);
  790. addEntityMenu->addOption("Add Primitive", "add_primitive");
  791. addEntityMenu->addOption("Add Mesh", "add_mesh");
  792. addEntityMenu->addOption("Add Entity", "add_entity");
  793. addEntityMenu->addDivider();
  794. addEntityMenu->addOption("Add Sprite", "add_sprite");
  795. addEntityMenu->addOption("Add Image", "add_image");
  796. addEntityMenu->addOption("Add Label", "add_label");
  797. addEntityMenu->addDivider();
  798. addEntityMenu->addOption("Add Light", "add_light");
  799. addEntityMenu->addOption("Add Particle System", "add_particles");
  800. addEntityMenu->addOption("Add Sound", "add_sound");
  801. addEntityMenu->addOption("Add Camera", "add_camera");
  802. addEntityMenu->addDivider();
  803. addEntityMenu->addOption("Add Empty", "add_empty");
  804. addEntityMenu->fitToScreenVertical();
  805. addEntityMenu->addEventListener(this, UIEvent::OK_EVENT);
  806. } else if(event->getDispatcher() == input) {
  807. InputEvent *inputEvent = (InputEvent*) event;
  808. if(event->getEventCode() == InputEvent::EVENT_KEYDOWN) {
  809. switch(inputEvent->key) {
  810. case KEY_BACKSPACE:
  811. case KEY_DELETE:
  812. if(hasFocus) {
  813. deleteSelected(true);
  814. }
  815. break;
  816. case KEY_ESCAPE:
  817. {
  818. selectNone(true);
  819. }
  820. break;
  821. }
  822. }
  823. } else if(event->getDispatcher() == lightingModeSelector) {
  824. switch(lightingModeSelector->getSelectedIndex()) {
  825. case 0:
  826. disableLighting(false);
  827. break;
  828. case 1:
  829. disableLighting(true);
  830. break;
  831. }
  832. } else if(event->getDispatcher() == shadeModeSelector) {
  833. switch(shadeModeSelector->getSelectedIndex()) {
  834. case 0:
  835. mainScene->setOverrideMaterial(NULL);
  836. break;
  837. case 1:
  838. mainScene->setOverrideMaterial((Material*)CoreServices::getInstance()->getResourceManager()->getGlobalPool()->getResource(Resource::RESOURCE_MATERIAL, "Default"));
  839. break;
  840. case 2:
  841. mainScene->setOverrideMaterial((Material*)CoreServices::getInstance()->getResourceManager()->getGlobalPool()->getResource(Resource::RESOURCE_MATERIAL, "UnlitWireframe"));
  842. break;
  843. }
  844. } else {
  845. if(event->getEventCode() == InputEvent::EVENT_MOUSEDOWN && hasFocus && event->getDispatcher() != renderTextureShape) {
  846. InputEvent *inputEvent = (InputEvent*) event;
  847. if(inputEvent->mouseButton == CoreInput::MOUSE_BUTTON2) {
  848. Entity* targetEntity = (Entity*) event->getDispatcher();
  849. // if it's an icon, select the entity linked to the icon
  850. for(int i=0; i < icons.size(); i++) {
  851. if(icons[i] == targetEntity) {
  852. targetEntity = (Entity*)targetEntity->getUserData();
  853. }
  854. }
  855. entitiesToSelect.push_back(targetEntity);
  856. }
  857. }
  858. }
  859. }
  860. void EntityEditorMainView::selectNone(bool doAction) {
  861. if(doAction) {
  862. beforeData = new PolycodeSceneEditorActionData();
  863. for(int i=0; i < selectedEntities.size(); i++) {
  864. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  865. }
  866. editor->didAction("select", beforeData, NULL, false);
  867. }
  868. for(int i=0; i < selectedEntities.size(); i++) {
  869. doEntityDeselect(selectedEntities[i]);
  870. }
  871. selectedEntities.clear();
  872. transformGizmo->setTransformSelection(selectedEntities);
  873. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  874. }
  875. void EntityEditorMainView::disableLighting(bool disable) {
  876. lightsDisabled = disable;
  877. for(int i=0; i < mainScene->getNumLights(); i++) {
  878. SceneLight *light = mainScene->getLight(i);
  879. light->enabled = !disable;
  880. }
  881. if(disable) {
  882. customLight1->enabled = true;
  883. customLight2->enabled = true;
  884. } else {
  885. customLight1->enabled = false;
  886. customLight2->enabled = false;
  887. }
  888. }
  889. Scene *EntityEditorMainView::getMainScene() {
  890. return mainScene;
  891. }
  892. void EntityEditorMainView::doEntityDeselect(Entity *targetEntity) {
  893. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  894. if(sceneMesh) {
  895. sceneMesh->overlayWireframe = false;
  896. }
  897. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(targetEntity);
  898. if(instance) {
  899. setOverlayWireframeRecursive(targetEntity, false);
  900. }
  901. }
  902. void EntityEditorMainView::setOverlayWireframeRecursive(Entity *targetEntity, bool val) {
  903. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  904. if(sceneMesh) {
  905. sceneMesh->overlayWireframe = val;
  906. }
  907. for(int i=0; i < targetEntity->getNumChildren(); i++) {
  908. setOverlayWireframeRecursive(targetEntity->getChildAtIndex(i), val);
  909. }
  910. }
  911. void EntityEditorMainView::doEntitySelect(Entity *targetEntity) {
  912. SceneMesh *sceneMesh = dynamic_cast<SceneMesh*>(targetEntity);
  913. SceneParticleEmitter *emitter = dynamic_cast<SceneParticleEmitter*>(targetEntity);
  914. if(sceneMesh && ! emitter) {
  915. sceneMesh->overlayWireframe = true;
  916. }
  917. SceneEntityInstance *instance = dynamic_cast<SceneEntityInstance*>(targetEntity);
  918. if(instance) {
  919. setOverlayWireframeRecursive(targetEntity, true);
  920. }
  921. Camera *camera = dynamic_cast<Camera*>(targetEntity);
  922. cameraPreview->setCamera(mainScene, camera);
  923. }
  924. void EntityEditorMainView::selectEntity(Entity *targetEntity, bool addToSelection, bool doAction) {
  925. if(doAction) {
  926. beforeData = new PolycodeSceneEditorActionData();
  927. for(int i=0; i < selectedEntities.size(); i++) {
  928. beforeData->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  929. }
  930. }
  931. if(targetEntity->getUserData()) {
  932. SceneEntityInstance *instance = (SceneEntityInstance*)targetEntity->getUserData();
  933. targetEntity = instance;
  934. }
  935. bool doNotReselect = false;
  936. if(!addToSelection) {
  937. for(int i=0; i < selectedEntities.size(); i++) {
  938. doEntityDeselect(selectedEntities[i]);
  939. }
  940. selectedEntities.clear();
  941. } else {
  942. for(int i=0; i < selectedEntities.size(); i++) {
  943. if(targetEntity == selectedEntities[i]) {
  944. doEntityDeselect(targetEntity);
  945. selectedEntities.erase(selectedEntities.begin() + i);
  946. doNotReselect = true;
  947. break;
  948. }
  949. }
  950. }
  951. if(!doNotReselect) {
  952. selectedEntities.push_back(targetEntity);
  953. doEntitySelect(targetEntity);
  954. }
  955. if(doAction) {
  956. PolycodeSceneEditorActionData *data = new PolycodeSceneEditorActionData();
  957. for(int i=0; i < selectedEntities.size(); i++) {
  958. data->entries.push_back(PolycodeSceneEditorActionDataEntry(selectedEntities[i]));
  959. }
  960. editor->didAction("select", beforeData, data);
  961. }
  962. transformGizmo->setTransformSelection(selectedEntities);
  963. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  964. }
  965. Entity *EntityEditorMainView::getObjectRoot() {
  966. return sceneObjectRoot;
  967. }
  968. void EntityEditorMainView::setObjectRoot(SceneEntityInstance *entity) {
  969. objectRootInstance = entity;
  970. if(sceneObjectRoot) {
  971. sceneObjectRoot->getParentEntity()->removeChild(sceneObjectRoot);
  972. delete sceneObjectRoot;
  973. }
  974. sceneObjectRoot = entity;
  975. sceneObjectRoot->processInputEvents = true;
  976. objectRootBase->addChild(sceneObjectRoot);
  977. sceneObjectRoot->getParentEntity()->moveChildBottom(sceneObjectRoot);
  978. }
  979. EntityEditorMainView::~EntityEditorMainView() {
  980. delete mainScene;
  981. delete renderTexture;
  982. delete transformGizmo;
  983. delete transformGizmoMenu;
  984. delete trackballCamera;
  985. delete grid;
  986. delete cameraPreview;
  987. input->removeAllHandlersForListener(this);
  988. }
  989. void EntityEditorMainView::Resize(Number width, Number height) {
  990. headerBg->Resize(width, 30);
  991. modeSwitchDropdown->setPosition(width-110, 4);
  992. Vector2 screenPos = renderTextureShape->getScreenPosition(globalScene->getDefaultCamera()->getProjectionMatrix(), globalScene->getDefaultCamera()->getTransformMatrix(), globalScene->getDefaultCamera()->getViewport());
  993. renderTexture->resizeRenderTexture(width, height-30);
  994. renderTextureShape->setTexture(renderTexture->getTargetTexture());
  995. renderTextureShape->Resize(width, height-30);
  996. mainScene->sceneMouseRect.x = screenPos.x;
  997. mainScene->sceneMouseRect.y = screenPos.y;
  998. mainScene->sceneMouseRect.w = renderTextureShape->getWidth();
  999. mainScene->sceneMouseRect.h = renderTextureShape->getHeight();
  1000. mainScene->remapMouse = true;
  1001. Update();
  1002. }
  1003. EntityEditorPropertyContainer::EntityEditorPropertyContainer() : UIElement() {
  1004. propIconSelector = new UIIconSelector();
  1005. addChild(propIconSelector);
  1006. propIconSelector->addIcon("entityEditor/properties_icon.png");
  1007. propIconSelector->addIcon("entityEditor/icon_tree.png");
  1008. propIconSelector->addIcon("entityEditor/settings_icon.png");
  1009. propIconSelector->setPosition(10.0, 3.0);
  1010. propIconSelector->addEventListener(this, UIEvent::SELECT_EVENT);
  1011. propertyView = new EntityEditorPropertyView();
  1012. addChild(propertyView);
  1013. propertyView->setPosition(0.0, 30.0);
  1014. currentView = propertyView;
  1015. treeView = new EntityEditorTreeView();
  1016. addChild(treeView);
  1017. treeView->setPosition(0.0, 30.0);
  1018. treeView->visible = false;
  1019. treeView->enabled = false;
  1020. settingsView = new EntityEditorSettingsView();
  1021. addChild(settingsView);
  1022. settingsView->setPosition(0.0, 30.0);
  1023. settingsView->visible = false;
  1024. settingsView->enabled = false;
  1025. }
  1026. void EntityEditorPropertyContainer::handleEvent(Event *event) {
  1027. if(event->getDispatcher() == propIconSelector) {
  1028. currentView->visible = false;
  1029. currentView->enabled = false;
  1030. switch(propIconSelector->getSelectedIndex()) {
  1031. case 0:
  1032. currentView = propertyView;
  1033. break;
  1034. case 1:
  1035. currentView = treeView;
  1036. treeView->refreshTree();
  1037. break;
  1038. case 2:
  1039. currentView = settingsView;
  1040. break;
  1041. }
  1042. currentView->visible = true;
  1043. currentView->enabled = true;
  1044. }
  1045. }
  1046. EntityEditorPropertyContainer::~EntityEditorPropertyContainer() {
  1047. }
  1048. void EntityEditorPropertyContainer::Resize(Number width, Number height) {
  1049. propertyView->Resize(width, height-30);
  1050. treeView->Resize(width, height-30);
  1051. settingsView->Resize(width, height-30);
  1052. }
  1053. PolycodeEntityEditor::PolycodeEntityEditor() : PolycodeEditor(true){
  1054. mainSizer = new UIHSizer(300, 300, 300, false);
  1055. addChild(mainSizer);
  1056. mainView = new EntityEditorMainView(this);
  1057. mainView->addEventListener(this, Event::CHANGE_EVENT);
  1058. mainSizer->addLeftChild(mainView);
  1059. mainSizer->setMinimumSize(200);
  1060. propertyContainer = new EntityEditorPropertyContainer();
  1061. propertyView = propertyContainer->propertyView;
  1062. treeView = propertyContainer->treeView;
  1063. settingsView = propertyContainer->settingsView;
  1064. treeView->addEventListener(this, Event::CHANGE_EVENT);
  1065. mainSizer->addRightChild(propertyContainer);
  1066. }
  1067. void PolycodeEntityEditor::handleEvent(Event *event) {
  1068. if(event->getDispatcher() == treeView) {
  1069. mainView->selectEntity(treeView->getSelectedEntity());
  1070. }
  1071. if(event->getDispatcher() == mainView) {
  1072. switch(event->getEventCode()) {
  1073. case Event::CHANGE_EVENT:
  1074. propertyView->setEntity(mainView->getSelectedEntity());
  1075. treeView->setSelectedEntity(mainView->getSelectedEntity());
  1076. break;
  1077. }
  1078. }
  1079. PolycodeEditor::handleEvent(event);
  1080. }
  1081. void PolycodeEntityEditor::doAction(String actionName, PolycodeEditorActionData *data) {
  1082. mainView->doAction(actionName, data);
  1083. }
  1084. PolycodeEntityEditor::~PolycodeEntityEditor() {
  1085. delete mainView;
  1086. }
  1087. bool PolycodeEntityEditor::openFile(OSFileEntry filePath) {
  1088. PolycodeEditor::openFile(filePath);
  1089. // return true;
  1090. loadedInstance = new SceneEntityInstance(mainView->getMainScene(), filePath.fullPath);
  1091. mainView->setObjectRoot(loadedInstance);
  1092. mainView->setEditorPropsRecursive(loadedInstance);
  1093. treeView->setRootEntity(loadedInstance);
  1094. propertyView->setEntityInstance(loadedInstance);
  1095. settingsView->setEntityInstance(loadedInstance);
  1096. return true;
  1097. }
  1098. void PolycodeEntityEditor::Activate() {
  1099. Resize(getWidth(), getHeight());
  1100. }
  1101. void PolycodeEntityEditor::saveCurveToObject(ObjectEntry *entry, BezierCurve *curve) {
  1102. ObjectEntry *controlPoints = entry->addChild("controlPoints");
  1103. for(int i=0; i < curve->getNumControlPoints(); i++) {
  1104. ObjectEntry *controlPointEntry = controlPoints->addChild("controlPoint");
  1105. ObjectEntry *pt1 = controlPointEntry->addChild("pt1");
  1106. pt1->addChild("x", curve->getControlPoint(i)->p1.x);
  1107. pt1->addChild("y", curve->getControlPoint(i)->p1.y);
  1108. pt1->addChild("z", curve->getControlPoint(i)->p1.z);
  1109. ObjectEntry *pt2 = controlPointEntry->addChild("pt2");
  1110. pt2->addChild("x", curve->getControlPoint(i)->p2.x);
  1111. pt2->addChild("y", curve->getControlPoint(i)->p2.y);
  1112. pt2->addChild("z", curve->getControlPoint(i)->p2.z);
  1113. ObjectEntry *pt3 = controlPointEntry->addChild("pt3");
  1114. pt3->addChild("x", curve->getControlPoint(i)->p3.x);
  1115. pt3->addChild("y", curve->getControlPoint(i)->p3.y);
  1116. pt3->addChild("z", curve->getControlPoint(i)->p3.z);
  1117. }
  1118. }
  1119. void PolycodeEntityEditor::saveEntityToObjectEntry(Entity *entity, ObjectEntry *entry) {
  1120. if(entity->editorOnly)
  1121. return;
  1122. entry->addChild("id", entity->id);
  1123. String tagString = "";
  1124. for(int i=0; i < entity->getNumTags(); i++) {
  1125. if(i != 0) {
  1126. tagString += ",";
  1127. }
  1128. tagString += entity->getTagAtIndex(i);
  1129. }
  1130. entry->addChild("tags", tagString);
  1131. if(entity->entityProps.size() > 0) {
  1132. ObjectEntry *props = entry->addChild("props");
  1133. for(int i=0; i < entity->entityProps.size(); i++) {
  1134. ObjectEntry *prop = props->addChild("prop");
  1135. prop->addChild("name", entity->entityProps[i].propName);
  1136. prop->addChild("value", entity->entityProps[i].propValue);
  1137. }
  1138. }
  1139. if(dynamic_cast<SceneEntityInstance*>(entity) && entity != mainView->getObjectRoot()) {
  1140. if(!(*(entry))["type"]) {
  1141. entry->addChild("type", "SceneEntityInstance");
  1142. }
  1143. SceneEntityInstance *instance = (SceneEntityInstance*) entity;
  1144. ObjectEntry *instanceEntry = entry->addChild("SceneEntityInstance");
  1145. instanceEntry->addChild("filePath", instance->getFileName());
  1146. }
  1147. if(dynamic_cast<SceneParticleEmitter*>(entity)) {
  1148. if(!(*(entry))["type"])
  1149. entry->addChild("type", "SceneParticleEmitter");
  1150. SceneParticleEmitter *emitter = (SceneParticleEmitter*) entity;
  1151. ObjectEntry *emitterEntry = entry->addChild("SceneParticleEmitter");
  1152. emitterEntry->addChild("type", (int)emitter->getParticleType());
  1153. emitterEntry->addChild("count", (int)emitter->getParticleCount());
  1154. emitterEntry->addChild("speed", emitter->getParticleSpeed());
  1155. emitterEntry->addChild("lifetime", emitter->getParticleLifetime());
  1156. emitterEntry->addChild("size", emitter->getParticleSize());
  1157. emitterEntry->addChild("world", emitter->getParticlesInWorldSpace());
  1158. emitterEntry->addChild("loop", emitter->getLoopParticles());
  1159. emitterEntry->addChild("rX", emitter->getParticleRotationSpeed().x);
  1160. emitterEntry->addChild("rY", emitter->getParticleRotationSpeed().y);
  1161. emitterEntry->addChild("rZ", emitter->getParticleRotationSpeed().z);
  1162. emitterEntry->addChild("gX", emitter->getGravity().x);
  1163. emitterEntry->addChild("gY", emitter->getGravity().y);
  1164. emitterEntry->addChild("gZ", emitter->getGravity().z);
  1165. emitterEntry->addChild("dirX", emitter->getParticleDirection().x);
  1166. emitterEntry->addChild("dirY", emitter->getParticleDirection().y);
  1167. emitterEntry->addChild("dirZ", emitter->getParticleDirection().z);
  1168. emitterEntry->addChild("eX", emitter->getEmitterSize().x);
  1169. emitterEntry->addChild("eY", emitter->getEmitterSize().y);
  1170. emitterEntry->addChild("eZ", emitter->getEmitterSize().z);
  1171. emitterEntry->addChild("devX", emitter->getDirectionDeviation().x);
  1172. emitterEntry->addChild("devY", emitter->getDirectionDeviation().y);
  1173. emitterEntry->addChild("devZ", emitter->getDirectionDeviation().z);
  1174. emitterEntry->addChild("perlin", emitter->getPerlinEnabled());
  1175. emitterEntry->addChild("pX", emitter->getPerlinValue().x);
  1176. emitterEntry->addChild("pY", emitter->getPerlinValue().y);
  1177. emitterEntry->addChild("pZ", emitter->getPerlinValue().z);
  1178. emitterEntry->addChild("useColorCurves", emitter->useColorCurves);
  1179. emitterEntry->addChild("useScaleCurve", emitter->useScaleCurve);
  1180. saveCurveToObject(emitterEntry->addChild("scaleCurve"), &emitter->scaleCurve);
  1181. saveCurveToObject(emitterEntry->addChild("colorCurveR"), &emitter->colorCurveR);
  1182. saveCurveToObject(emitterEntry->addChild("colorCurveG"), &emitter->colorCurveG);
  1183. saveCurveToObject(emitterEntry->addChild("colorCurveB"), &emitter->colorCurveB);
  1184. saveCurveToObject(emitterEntry->addChild("colorCurveA"), &emitter->colorCurveA);
  1185. }
  1186. if(dynamic_cast<SceneSprite*>(entity)) {
  1187. if(!(*(entry))["type"])
  1188. entry->addChild("type", "SceneSprite");
  1189. SceneSprite *sprite = (SceneSprite*) entity;
  1190. ObjectEntry *spriteEntry = entry->addChild("SceneSprite");
  1191. spriteEntry->addChild("filePath", sprite->getFileName());
  1192. String animName = "";
  1193. if(sprite->getCurrentAnimation()) {
  1194. animName = sprite->getCurrentAnimation()->name;
  1195. }
  1196. spriteEntry->addChild("anim", animName);
  1197. }
  1198. if(dynamic_cast<SceneLabel*>(entity)) {
  1199. SceneLabel *label = (SceneLabel*) entity;
  1200. if(!(*(entry))["type"])
  1201. entry->addChild("type", "SceneLabel");
  1202. ObjectEntry *labelEntry = entry->addChild("SceneLabel");
  1203. labelEntry->addChild("text", label->getText());
  1204. labelEntry->addChild("font", label->getLabel()->getFont()->getFontName());
  1205. labelEntry->addChild("size", (Number)label->getLabel()->getSize());
  1206. labelEntry->addChild("actualHeight", label->getLabelActualHeight());
  1207. labelEntry->addChild("aaMode", (int)label->getLabel()->getAntialiasMode());
  1208. }
  1209. if(dynamic_cast<SceneLight*>(entity)) {
  1210. SceneLight *light = (SceneLight*) entity;
  1211. if(!(*(entry))["type"]) {
  1212. entry->addChild("type", "SceneLight");
  1213. }
  1214. ObjectEntry *lightEntry = entry->addChild("SceneLight");
  1215. lightEntry->addChild("type", light->getType());
  1216. lightEntry->addChild("cR", light->lightColor.r);
  1217. lightEntry->addChild("cG", light->lightColor.g);
  1218. lightEntry->addChild("cB", light->lightColor.b);
  1219. lightEntry->addChild("cA", light->lightColor.a);
  1220. lightEntry->addChild("scR", light->specularLightColor.r);
  1221. lightEntry->addChild("scG", light->specularLightColor.g);
  1222. lightEntry->addChild("scB", light->specularLightColor.b);
  1223. lightEntry->addChild("scA", light->specularLightColor.a);
  1224. lightEntry->addChild("intensity", light->getIntensity());
  1225. lightEntry->addChild("cAtt", light->getConstantAttenuation());
  1226. lightEntry->addChild("lAtt", light->getLinearAttenuation());
  1227. lightEntry->addChild("qAtt", light->getQuadraticAttenuation());
  1228. if(light->getType() == SceneLight::SPOT_LIGHT) {
  1229. lightEntry->addChild("spotCutoff", light->getSpotlightCutoff());
  1230. lightEntry->addChild("spotExponent", light->getSpotlightExponent());
  1231. lightEntry->addChild("shadows", light->areShadowsEnabled());
  1232. if(light->areShadowsEnabled()) {
  1233. lightEntry->addChild("shadowmapFOV", light->getShadowMapFOV());
  1234. lightEntry->addChild("shadowmapRes", (int)light->getShadowMapResolution());
  1235. }
  1236. }
  1237. }
  1238. if(dynamic_cast<SceneSound*>(entity)) {
  1239. SceneSound *sound = (SceneSound*) entity;
  1240. if(!(*(entry))["type"]) {
  1241. entry->addChild("type", "SceneSound");
  1242. }
  1243. ObjectEntry *soundEntry = entry->addChild("SceneSound");
  1244. soundEntry->addChild("filePath", sound->getSound()->getFileName());
  1245. soundEntry->addChild("refDistance", sound->getSound()->getReferenceDistance());
  1246. soundEntry->addChild("maxDistance", sound->getSound()->getMaxDistance());
  1247. soundEntry->addChild("volume", sound->getSound()->getVolume());
  1248. soundEntry->addChild("pitch", sound->getSound()->getPitch());
  1249. }
  1250. if(dynamic_cast<Camera*>(entity)) {
  1251. Camera *camera = (Camera*) entity;
  1252. if(!(*(entry))["type"]) {
  1253. entry->addChild("type", "Camera");
  1254. }
  1255. ObjectEntry *cameraEntry = entry->addChild("Camera");
  1256. cameraEntry->addChild("exposure", camera->getExposureLevel());
  1257. cameraEntry->addChild("nearClip", camera->getNearClippingPlane());
  1258. cameraEntry->addChild("farClip", camera->getFarClippingPlane());
  1259. cameraEntry->addChild("ortho", camera->getOrthoMode());
  1260. if(camera->getOrthoMode()) {
  1261. cameraEntry->addChild("sizeMode", camera->getOrthoSizeMode());
  1262. cameraEntry->addChild("orthoWidth", camera->getOrthoSizeX());
  1263. cameraEntry->addChild("orthoHeight", camera->getOrthoSizeY());
  1264. } else {
  1265. cameraEntry->addChild("fov", camera->getFOV());
  1266. }
  1267. }
  1268. if(dynamic_cast<ScenePrimitive*>(entity) && !dynamic_cast<SceneSprite*>(entity) && !dynamic_cast<SceneLabel*>(entity)) {
  1269. if(!(*(entry))["type"]) {
  1270. entry->addChild("type", "ScenePrimitive");
  1271. }
  1272. ScenePrimitive *primitive = (ScenePrimitive*) entity;
  1273. ObjectEntry *primitiveEntry = entry->addChild("ScenePrimitive");
  1274. primitiveEntry->addChild("type", primitive->getPrimitiveType());
  1275. primitiveEntry->addChild("p1", primitive->getPrimitiveParameter1());
  1276. primitiveEntry->addChild("p2", primitive->getPrimitiveParameter2());
  1277. primitiveEntry->addChild("p3", primitive->getPrimitiveParameter3());
  1278. primitiveEntry->addChild("p4", primitive->getPrimitiveParameter4());
  1279. primitiveEntry->addChild("p5", primitive->getPrimitiveParameter5());
  1280. }
  1281. if(dynamic_cast<SceneMesh*>(entity)) {
  1282. if(!(*(entry))["type"]) {
  1283. entry->addChild("type", "SceneMesh");
  1284. }
  1285. SceneMesh *sceneMesh = (SceneMesh*) entity;
  1286. ObjectEntry *meshEntry = entry->addChild("SceneMesh");
  1287. if(sceneMesh->getFilename() != "") {
  1288. meshEntry->addChild("file", sceneMesh->getFilename().replace(parentProject->getRootFolder()+"/", ""));
  1289. }
  1290. if(sceneMesh->getMaterial()) {
  1291. meshEntry->addChild("material", sceneMesh->getMaterial()->getResourceName());
  1292. ObjectEntry *shaderOptions = meshEntry->addChild("shader_options");
  1293. saveShaderOptionsToEntry(shaderOptions, sceneMesh->getMaterial(), sceneMesh->getLocalShaderOptions());
  1294. }
  1295. }
  1296. if(!(*(entry))["type"])
  1297. entry->addChild("type", "Entity");
  1298. entry->addChild("cR", entity->color.r);
  1299. entry->addChild("cG", entity->color.g);
  1300. entry->addChild("cB", entity->color.b);
  1301. entry->addChild("cA", entity->color.a);
  1302. entry->addChild("blendMode", entity->blendingMode);
  1303. entry->addChild("sX", entity->getScale().x);
  1304. entry->addChild("sY", entity->getScale().y);
  1305. entry->addChild("sZ", entity->getScale().z);
  1306. entry->addChild("rX", entity->getPitch());
  1307. entry->addChild("rY", entity->getYaw());
  1308. entry->addChild("rZ", entity->getRoll());
  1309. entry->addChild("pX", entity->getPosition().x);
  1310. entry->addChild("pY", entity->getPosition().y);
  1311. entry->addChild("pZ", entity->getPosition().z);
  1312. entry->addChild("bbX", entity->bBox.x);
  1313. entry->addChild("bbY", entity->bBox.y);
  1314. entry->addChild("bbZ", entity->bBox.z);
  1315. ObjectEntry *children = NULL;
  1316. for(int i=0; i < entity->getNumChildren(); i++) {
  1317. if(!entity->getChildAtIndex(i)->editorOnly) {
  1318. if(!children)
  1319. children = entry->addChild("children");
  1320. ObjectEntry *child = children->addChild("child");
  1321. saveEntityToObjectEntry((ScreenEntity*)entity->getChildAtIndex(i), child);
  1322. }
  1323. }
  1324. }
  1325. void PolycodeEntityEditor::saveShaderOptionsToEntry(ObjectEntry *entry, Material *material, ShaderBinding *binding) {
  1326. if(material->getNumShaders() > 0) {
  1327. for(int s=0; s < material->getNumShaders(); s++) {
  1328. Shader *shader = material->getShader(s);
  1329. ObjectEntry *shaderEntry = entry->addChild("shader");
  1330. ObjectEntry *texturesEntry = shaderEntry->addChild("textures");
  1331. for(int j=0; j < shader->expectedTextures.size(); j++) {
  1332. Texture *texture = binding->getTexture(shader->expectedTextures[j]);
  1333. if(texture) {
  1334. String texturePath = texture->getResourcePath();
  1335. texturePath = texturePath.replace(parentProject->getRootFolder()+"/", "");
  1336. ObjectEntry *textureEntry = texturesEntry->addChild("texture", texturePath);
  1337. textureEntry->addChild("name", shader->expectedTextures[j]);
  1338. }
  1339. }
  1340. for(int j=0; j < shader->expectedCubemaps.size(); j++) {
  1341. Cubemap *cubemap = binding->getCubemap(shader->expectedCubemaps[j]);
  1342. if(cubemap) {
  1343. String cubemapName = cubemap->getResourceName();
  1344. ObjectEntry *cubemapEntry = texturesEntry->addChild("cubemap", cubemapName);
  1345. cubemapEntry->addChild("name", shader->expectedCubemaps[j]);
  1346. }
  1347. }
  1348. if(shader->expectedParams.size() > 0 || shader->expectedParams.size() > 0) {
  1349. ObjectEntry *paramsEntry = shaderEntry->addChild("params");
  1350. for(int j=0; j < shader->expectedParams.size(); j++) {
  1351. if(binding->getLocalParamByName(shader->expectedParams[j].name)) {
  1352. ObjectEntry *paramEntry = paramsEntry->addChild("param");
  1353. paramEntry->addChild("name", shader->expectedParams[j].name);
  1354. paramEntry->addChild("value", PolycodeMaterialEditor::createStringValue(shader->expectedParams[j].type, binding->getLocalParamByName(shader->expectedParams[j].name)->data));
  1355. }
  1356. }
  1357. }
  1358. }
  1359. }
  1360. }
  1361. String PolycodeEntityEditor::Copy(void **data) {
  1362. std::vector<Entity*> selectedEntities = mainView->getSelectedEntities();
  1363. if(selectedEntities.size() > 0) {
  1364. EntityEditorClipboardData *newData = new EntityEditorClipboardData();
  1365. for(int i=0; i < selectedEntities.size(); i++) {
  1366. ScreenEntity *clone = (ScreenEntity*)selectedEntities[i]->Clone(true, true);
  1367. newData->entities.push_back(clone);
  1368. }
  1369. *data = (void*) newData;
  1370. }
  1371. return "Entity";
  1372. }
  1373. void PolycodeEntityEditor::destroyClipboardData(void *data, String type) {
  1374. if(type == "Entity") {
  1375. EntityEditorClipboardData *oldData = (EntityEditorClipboardData*) data;
  1376. for(int i=0; i < oldData->entities.size(); i++) {
  1377. delete oldData->entities[i];
  1378. }
  1379. delete oldData;
  1380. }
  1381. }
  1382. void PolycodeEntityEditor::Paste(void *data, String clipboardType) {
  1383. if(!data) {
  1384. return;
  1385. }
  1386. if(clipboardType == "Entity") {
  1387. mainView->Paste((EntityEditorClipboardData*)data);
  1388. }
  1389. }
  1390. void PolycodeEntityEditor::saveFile() {
  1391. Object saveObject;
  1392. ObjectEntry *settings = saveObject.root.addChild("settings");
  1393. ObjectEntry *linkedMaterialFiles = settings->addChild("matFiles");
  1394. for(int i=0; i < loadedInstance->getNumLinkedResourePools(); i++) {
  1395. ResourcePool *pool = loadedInstance->getLinkedResourcePoolAtIndex(i);
  1396. linkedMaterialFiles->addChild("matFile")->addChild("path", pool->getName());
  1397. }
  1398. saveObject.root.name = "entity";
  1399. ObjectEntry *children = saveObject.root.addChild("root");
  1400. saveEntityToObjectEntry(mainView->getObjectRoot(), children);
  1401. saveObject.saveToXML(filePath);
  1402. setHasChanges(false);
  1403. }
  1404. void PolycodeEntityEditor::Resize(int x, int y) {
  1405. mainSizer->Resize(x, y);
  1406. PolycodeEditor::Resize(x,y);
  1407. }