Ivan Safrin 0b1b425be1 Added a SceneCurve class to render/place BezierCurves in the Scene, added bezier curve editing and SceneCurve save/load to IDE entity editor, added a message box popup to the IDE, fixed bounding box calculations in camera and light preview gizmos in the entity editor, fixed bounding box calculation in the entity editor grid před 11 roky
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about.ai 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board před 12 roky
ide_icons.ai 0b1b425be1 Added a SceneCurve class to render/place BezierCurves in the Scene, added bezier curve editing and SceneCurve save/load to IDE entity editor, added a message box popup to the IDE, fixed bounding box calculations in camera and light preview gizmos in the entity editor, fixed bounding box calculation in the entity editor grid před 11 roky
play_button.png f797a8af9d Fixed up Lua bindings, added default API to the player, added some design assets, improved polybuild tool před 15 roky
toolbar_bg.png f797a8af9d Fixed up Lua bindings, added default API to the player, added some design assets, improved polybuild tool před 15 roky
toolbar_logo.png f797a8af9d Fixed up Lua bindings, added default API to the player, added some design assets, improved polybuild tool před 15 roky
ui_theme_dark.ai 30bcbf7fd2 Added UIIconSelector control to UI library, added UI assets for UIIconSelector to IDE and default themes, made transform gizmo controls use the new UI control, added a tree view to the entity editor, redid some icons in the entity editor to look better on the UIIconSelector control před 12 roky
ui_theme_light.ai 869709885e Added resource pools to resource manager, assets can now be loaded into the global resource pool or custom resource pools, added support for resource pool linking in SceneEntityInstance, added support for resource pool browsing to AssetBrowser, changed material selector to use resource pools via AssetBrowser, added UI for linking material files as resource pools to the current entity, added a tree scene view to the entity editor. před 12 roky
welcome.png f797a8af9d Fixed up Lua bindings, added default API to the player, added some design assets, improved polybuild tool před 15 roky
welcome.psd f797a8af9d Fixed up Lua bindings, added default API to the player, added some design assets, improved polybuild tool před 15 roky