Ivan Safrin 4c2c6a4b16 Started setting up win32 project for new branch il y a 10 ans
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Bullet2FileLoader 699955795b Added 3d physics module il y a 10 ans
Bullet3Collision 699955795b Added 3d physics module il y a 10 ans
Bullet3Common 699955795b Added 3d physics module il y a 10 ans
Bullet3Dynamics 699955795b Added 3d physics module il y a 10 ans
Bullet3Geometry 699955795b Added 3d physics module il y a 10 ans
Bullet3OpenCL 699955795b Added 3d physics module il y a 10 ans
BulletCollision 699955795b Added 3d physics module il y a 10 ans
BulletDynamics 699955795b Added 3d physics module il y a 10 ans
BulletMultiThreaded 699955795b Added 3d physics module il y a 10 ans
BulletSoftBody 699955795b Added 3d physics module il y a 10 ans
LinearMath 699955795b Added 3d physics module il y a 10 ans
MiniCL 699955795b Added 3d physics module il y a 10 ans
angle 28904ffe28 Started on a Raspberry Pi core il y a 10 ans
freetype 97f5c36acd Removed CMake, created new folder structure for the repo il y a 10 ans
glew 4c2c6a4b16 Started setting up win32 project for new branch il y a 10 ans
libpng15 97f5c36acd Removed CMake, created new folder structure for the repo il y a 10 ans
lua5.1 97f5c36acd Removed CMake, created new folder structure for the repo il y a 10 ans
ogg 97f5c36acd Removed CMake, created new folder structure for the repo il y a 10 ans
platform 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass il y a 10 ans
polycode 4c2c6a4b16 Started setting up win32 project for new branch il y a 10 ans
vorbis 97f5c36acd Removed CMake, created new folder structure for the repo il y a 10 ans
Bullet-C-Api.h 699955795b Added 3d physics module il y a 10 ans
Polycode.h 28904ffe28 Started on a Raspberry Pi core il y a 10 ans
btBulletCollisionCommon.h 699955795b Added 3d physics module il y a 10 ans
btBulletDynamicsCommon.h 699955795b Added 3d physics module il y a 10 ans
export.h 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass il y a 10 ans
ft2build.h 97f5c36acd Removed CMake, created new folder structure for the repo il y a 10 ans
lodepng.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader il y a 10 ans
pa_asio.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface il y a 10 ans
pa_jack.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface il y a 10 ans
pa_linux_alsa.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface il y a 10 ans
pa_mac_core.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface il y a 10 ans
pa_win_ds.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface il y a 10 ans
pa_win_wasapi.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface il y a 10 ans
pa_win_waveformat.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface il y a 10 ans
pa_win_wdmks.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface il y a 10 ans
pa_win_wmme.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface il y a 10 ans
physfs.h 97f5c36acd Removed CMake, created new folder structure for the repo il y a 10 ans
png.h 97f5c36acd Removed CMake, created new folder structure for the repo il y a 10 ans
pngconf.h 97f5c36acd Removed CMake, created new folder structure for the repo il y a 10 ans
pnglibconf.h 97f5c36acd Removed CMake, created new folder structure for the repo il y a 10 ans
portaudio.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface il y a 10 ans
rgbe.h 97f5c36acd Removed CMake, created new folder structure for the repo il y a 10 ans
stb_image.h 97f5c36acd Removed CMake, created new folder structure for the repo il y a 10 ans
tinystr.h 97f5c36acd Removed CMake, created new folder structure for the repo il y a 10 ans
tinyxml.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader il y a 10 ans
zconf.h 97f5c36acd Removed CMake, created new folder structure for the repo il y a 10 ans
zlib.h 97f5c36acd Removed CMake, created new folder structure for the repo il y a 10 ans