Ivan Safrin 8ad06a1987 Merge pull request #140 from mcclure/screenimage hace 13 años
..
GLee.cpp 185c6d4b99 Make Polycode buildable with mingw crosscompiler -- large patch comprising changes up to 6171487c3a07 in mcclure fork hace 14 años
OSBasics.cpp 54e9b1a16d Backtrace stack report support in remote debugger, basic IDE support for examining the stack sources, small fixes hace 13 años
PolyBezierCurve.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), hace 13 años
PolyBone.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyCamera.cpp 1930a3aa9b Changed sockets back to non-threaded because of bug, touch simulation for mouse event option, option to disable frustum culling in camera, made data public in Texture hace 13 años
PolyClient.cpp 0abcb9eefd Tweaks to networking classes, made UI text control size better, basic remote debugger for the IDE/Player hace 13 años
PolyCocoaCore.mm a6bb676068 New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings hace 13 años
PolyColor.cpp a6bb676068 New UI theme to match global Polycode redesign, made Cocoa core apply antialiasing on setVideoMode, fixed color creation from hex, made build tool respect vsync and AF settings hace 13 años
PolyConfig.cpp 759f0a54e5 TiXmlNode::ToElement() can return NULL, for example in the case of an XML c hace 13 años
PolyCore.cpp c93ec560d5 Reset input state on app gain focus hace 13 años
PolyCoreInput.cpp 2342359635 App focus lose and gain support on Mac, fixed bug with modifier keys hace 13 años
PolyCoreServices.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), hace 13 años
PolyCubemap.cpp c9406f5051 Code cleanup and documentation. hace 14 años
PolyData.cpp 54e9b1a16d Backtrace stack report support in remote debugger, basic IDE support for examining the stack sources, small fixes hace 13 años
PolyEntity.cpp a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings hace 13 años
PolyEvent.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes hace 13 años
PolyEventDispatcher.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) hace 13 años
PolyEventHandler.cpp c9406f5051 Code cleanup and documentation. hace 14 años
PolyFixedShader.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. hace 14 años
PolyFont.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), hace 13 años
PolyFontManager.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), hace 13 años
PolyGLCubemap.cpp 94c4d628d1 Win32 compile fixes. hace 14 años
PolyGLES1Renderer.cpp 5f2a5232c4 More code cleanup hace 14 años
PolyGLES1Texture.cpp c9406f5051 Code cleanup and documentation. hace 14 años
PolyGLRenderer.cpp 272e763c7a LINE_LOOP_MESH support hace 13 años
PolyGLSLProgram.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) hace 13 años
PolyGLSLShader.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) hace 13 años
PolyGLSLShaderModule.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) hace 13 años
PolyGLTexture.cpp e10455cf98 Label memory leak fixes hace 13 años
PolyGLVertexBuffer.cpp 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer hace 13 años
PolyImage.cpp 449bbd1cf1 Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak hace 13 años
PolyInputEvent.cpp b07cef3dd0 Gamepad support via libstem_gamepad hace 14 años
PolyLabel.cpp 27b28a43df IDE text editor tweaks hace 13 años
PolyLogger.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyMaterial.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) hace 13 años
PolyMaterialManager.cpp 4a881447e4 Prevent a potential crash when parsing a materials xml containing mistakes hace 13 años
PolyMatrix4.cpp 025f56124e Matrix4 now has determinant and transpose functions. hace 13 años
PolyMesh.cpp 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer hace 13 años
PolyModule.cpp dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa hace 13 años
PolyObject.cpp 9b1d802703 Texture filtering mode option in project settings hace 13 años
PolyParticle.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), hace 13 años
PolyParticleEmitter.cpp 65f80c19cd Fixed 3d particles hace 13 años
PolyPeer.cpp 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer hace 13 años
PolyPerlin.cpp 449bbd1cf1 Horizontal looping supper for Perlin noise, image pasting, a couple of simple blending operations, added textured default material to default pak hace 13 años
PolyPolygon.cpp 04a22925fc Tangent generation and normal map shader support hace 14 años
PolyQuaternion.cpp 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation hace 13 años
PolyQuaternionCurve.cpp 8468cd225f Update CppHeaderParser to newest version, fixed bugs caused by that. Fixed bug in lua doc generation hace 13 años
PolyRectangle.cpp c9406f5051 Code cleanup and documentation. hace 14 años
PolyRenderer.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), hace 13 años
PolyResource.cpp d2fde9fc99 Converted string to store as UTF-8 since the majority of the time this is how it's used. Now strings can be passed as const reference parameters which greatly reduces the amount of string copying being performed. hace 14 años
PolyResourceManager.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) hace 13 años
PolySDLCore.cpp 40766fd24b Moved getScreenInfo to Core hace 13 años
PolyScene.cpp 18dd1f1c44 Made pixel snapping an (overridable) per-screne setting, added addChild to Scene and addEntity to Screen for consistency hace 13 años
PolySceneEntity.cpp a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings hace 13 años
PolySceneLabel.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), hace 13 años
PolySceneLight.cpp 096ec070c0 Only use FP16 framebuffers if specified in material file hace 14 años
PolySceneLine.cpp 88ac719d0e Fix memory leak in SceneLine hace 13 años
PolySceneManager.cpp dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied hace 14 años
PolySceneMesh.cpp 6135171126 MAJOR MATERIAL SYSTEM CHANGES: Material properties now defined as shader parameters, shader parameters now created for all materials with default values, textures now must be referenced by full relative paths to resource directories, addArchive can now take folder as parameter. Object changes: string children now set as attributes instead of new nodes in XML. IDE: Basic Material file editor (will only edit/save materials for now) hace 13 años
PolyScenePrimitive.cpp 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type hace 13 años
PolySceneRenderTexture.cpp e51535ea41 FP16 support for render textures hace 13 años
PolySceneSound.cpp 54c63c1ef2 Fixed orientation issues with positional sound hace 13 años
PolyScreen.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), hace 13 años
PolyScreenCurve.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyScreenEntity.cpp a503864244 All classes now subclass PolyBase to faciliate casting in Lua bindings hace 13 años
PolyScreenEntityInstance.cpp 1646e57158 Position mode options in editor and entity loading code hace 13 años
PolyScreenEvent.cpp c9406f5051 Code cleanup and documentation. hace 14 años
PolyScreenImage.cpp c5ad1e5338 Add ability to create a ScreenImage from a Texture, same as from an Image. hace 13 años
PolyScreenLabel.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), hace 13 años
PolyScreenLine.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), hace 13 años
PolyScreenManager.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), hace 13 años
PolyScreenMesh.cpp 87be8d27f2 Convenience methods for dirtying mesh arrays, disabled non-working reliable data in Peer hace 13 años
PolyScreenShape.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), hace 13 años
PolyScreenSound.cpp ae751ec28f Fixed event handling broken by class system change, added equality operator to Lua classes that uses __ptr equality, changed Lua examples to use IDE project filenames, fixed old code so all examples work in the IDE, fixed positional ScreenSounds, added static constructor for ScreenLines to use in Lua hace 13 años
PolyScreenSprite.cpp 193e0e2251 UI improvements, Major IDE updates (2D entity editor, bezier curve editor, asset browser), ids and tags for entities, ScreenEntityInstances, binary Object serialization, various bugfixes and improvements across the board, Particle systems no longer require a parent Scene/Screen, Label code rewrite (now aligned to baseline by default), hace 13 años
PolyServer.cpp a5c2354aed Proper player closing procedure on Mac, IDE will disconnect existing clients before launch, proper centering on line highlight hace 13 años
PolyShader.cpp a0a7c109b6 ShaderBinding::addLocalParam should return the newly created LocalShaderParam hace 13 años
PolySkeleton.cpp 8666e09cbe Merged in a bunch of mcclure's memory leak fixes hace 13 años
PolySocket.cpp 634df503e7 Moved networking module into the core hace 13 años
PolySound.cpp 39b8ce4cfd Delete buffers when done using them in PolySound, preventing a bug where OpenAL eventually just stops working hace 13 años
PolySoundManager.cpp 54c63c1ef2 Fixed orientation issues with positional sound hace 13 años
PolyString.cpp 3b371b3df5 Major speed improvements to UITextInput when dealing with large text files hace 13 años
PolyTexture.cpp e10455cf98 Label memory leak fixes hace 13 años
PolyThreaded.cpp dda069be43 Threaded event fixes hace 13 años
PolyTimer.cpp d070e47295 Events no longer have eventType set to 'Event' by default, speed fixes, memory leak fixes hace 13 años
PolyTimerManager.cpp aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. hace 14 años
PolyTween.cpp e2220c0896 Added a flag to delete Tweens automatically, Texture resizing fix, JS callback support in WebView hace 13 años
PolyTweenManager.cpp e2220c0896 Added a flag to delete Tweens automatically, Texture resizing fix, JS callback support in WebView hace 13 años
PolyVector2.cpp 9359018eee Cleaned up Vector2 hace 14 años
PolyVector3.cpp 8666e09cbe Merged in a bunch of mcclure's memory leak fixes hace 13 años
PolyVertex.cpp c9406f5051 Code cleanup and documentation. hace 14 años
PolyWinCore.cpp e077c756fa VSync support in Windows hace 13 años
PolyiPhoneCore.cpp c9406f5051 Code cleanup and documentation. hace 14 años
tinystr.cpp 7cc9015fd0 Initial import from old repository hace 15 años
tinyxml.cpp 6508f8c9a0 Added a String class, replaced std::string and wstring with the new class hace 15 años
tinyxmlerror.cpp 7cc9015fd0 Initial import from old repository hace 15 años
tinyxmlparser.cpp 7cc9015fd0 Initial import from old repository hace 15 años