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Bullet2FileLoader
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699955795b
Added 3d physics module
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%!s(int64=10) %!d(string=hai) anos |
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Bullet3Collision
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699955795b
Added 3d physics module
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Bullet3Common
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699955795b
Added 3d physics module
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%!s(int64=10) %!d(string=hai) anos |
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Bullet3Dynamics
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699955795b
Added 3d physics module
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Bullet3Geometry
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699955795b
Added 3d physics module
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Bullet3OpenCL
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699955795b
Added 3d physics module
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BulletCollision
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699955795b
Added 3d physics module
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BulletDynamics
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699955795b
Added 3d physics module
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BulletMultiThreaded
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699955795b
Added 3d physics module
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BulletSoftBody
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699955795b
Added 3d physics module
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LinearMath
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699955795b
Added 3d physics module
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%!s(int64=10) %!d(string=hai) anos |
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MiniCL
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699955795b
Added 3d physics module
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angle
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ed04356c04
UWP stuff
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%!s(int64=10) %!d(string=hai) anos |
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assimp
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4865727e2d
Restored polyimport functionality using new Polycode branch, upgraded to latest assimp, added a DummyCore for non-graphical use of Polycode, added polyimport Xcode project to workspace, updated Studio to use new location of polyimport, fixed indexed mesh import in polyimport
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%!s(int64=9) %!d(string=hai) anos |
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freetype
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97f5c36acd
Removed CMake, created new folder structure for the repo
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%!s(int64=10) %!d(string=hai) anos |
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glew
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4c2c6a4b16
Started setting up win32 project for new branch
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%!s(int64=10) %!d(string=hai) anos |
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libpng15
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97f5c36acd
Removed CMake, created new folder structure for the repo
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%!s(int64=10) %!d(string=hai) anos |
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lua5.1
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97f5c36acd
Removed CMake, created new folder structure for the repo
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%!s(int64=10) %!d(string=hai) anos |
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ogg
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7e64dc2022
Started on updating SDLCore
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platform
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4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
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%!s(int64=10) %!d(string=hai) anos |
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polycode
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4e958d6cdf
Removed material selector from mesh preview editor in Studio
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%!s(int64=9) %!d(string=hai) anos |
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vorbis
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97f5c36acd
Removed CMake, created new folder structure for the repo
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%!s(int64=10) %!d(string=hai) anos |
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Bullet-C-Api.h
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699955795b
Added 3d physics module
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%!s(int64=10) %!d(string=hai) anos |
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Polycode.h
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79ea449ace
Started on some iOS stuff
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%!s(int64=10) %!d(string=hai) anos |
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btBulletCollisionCommon.h
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699955795b
Added 3d physics module
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%!s(int64=10) %!d(string=hai) anos |
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btBulletDynamicsCommon.h
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699955795b
Added 3d physics module
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%!s(int64=10) %!d(string=hai) anos |
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export.h
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4cff95e920
Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass
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%!s(int64=10) %!d(string=hai) anos |
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ft2build.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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%!s(int64=10) %!d(string=hai) anos |
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lodepng.h
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11eeccbc96
Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader
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%!s(int64=10) %!d(string=hai) anos |
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pa_asio.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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%!s(int64=10) %!d(string=hai) anos |
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pa_jack.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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%!s(int64=10) %!d(string=hai) anos |
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pa_linux_alsa.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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%!s(int64=10) %!d(string=hai) anos |
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pa_mac_core.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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%!s(int64=10) %!d(string=hai) anos |
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pa_win_ds.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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%!s(int64=10) %!d(string=hai) anos |
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pa_win_wasapi.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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%!s(int64=10) %!d(string=hai) anos |
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pa_win_waveformat.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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%!s(int64=10) %!d(string=hai) anos |
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pa_win_wdmks.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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%!s(int64=10) %!d(string=hai) anos |
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pa_win_wmme.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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%!s(int64=10) %!d(string=hai) anos |
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physfs.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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%!s(int64=10) %!d(string=hai) anos |
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png.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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%!s(int64=10) %!d(string=hai) anos |
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pngconf.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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%!s(int64=10) %!d(string=hai) anos |
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pnglibconf.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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%!s(int64=10) %!d(string=hai) anos |
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portaudio.h
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1022e24fc7
Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface
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%!s(int64=10) %!d(string=hai) anos |
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rgbe.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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%!s(int64=10) %!d(string=hai) anos |
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stb_image.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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%!s(int64=10) %!d(string=hai) anos |
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tinystr.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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%!s(int64=10) %!d(string=hai) anos |
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tinyxml.h
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11eeccbc96
Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader
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%!s(int64=10) %!d(string=hai) anos |
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zconf.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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%!s(int64=10) %!d(string=hai) anos |
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zlib.h
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97f5c36acd
Removed CMake, created new folder structure for the repo
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%!s(int64=10) %!d(string=hai) anos |