Ivan Safrin b7d3d5b096 Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks 12 lat temu
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PolyUIBox.h 124e0641ba Optimized UI rendering 12 lat temu
PolyUIButton.h 35ddb611e7 Fixed almost all UI and IDE issues 12 lat temu
PolyUICheckBox.h 35ddb611e7 Fixed almost all UI and IDE issues 12 lat temu
PolyUIColorBox.h 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board 12 lat temu
PolyUIComboBox.h 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board 12 lat temu
PolyUIElement.h 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board 12 lat temu
PolyUIEvent.h 35ddb611e7 Fixed almost all UI and IDE issues 12 lat temu
PolyUIFileDialog.h 124e0641ba Optimized UI rendering 12 lat temu
PolyUIHScrollBar.h b5bb40045f Fixed horizontal scroll in UIScrollContainer, added a front end for the 3d asset import tool in the IDE, fixed refresh in the IDE project browser 12 lat temu
PolyUIHSizer.h bfec4da339 Added proportional resize support to UI Sizers, IDE editor holders will now resize proportionally 12 lat temu
PolyUIHSlider.h c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE 12 lat temu
PolyUIImageButton.h 0b76b19e29 Recreated all IDE assets and both default UI themes as vector assets, exported high resolution retina assets, IDE will now choose a retina UI theme and retina assets if running on a retina display. Tons of UI tweaks across the board 12 lat temu
PolyUIMenu.h ca05ac1572 Removed old setRenderMode setting from Renderer in favor of setWireframePolygonMode, added abiliy to add meshes and primitives to 3d entity editor, added mesh icon to asset browser 12 lat temu
PolyUIMenuBar.h 124e0641ba Optimized UI rendering 12 lat temu
PolyUIScrollContainer.h 0822881875 Fixed mousewheel events 12 lat temu
PolyUITextInput.h b7d3d5b096 Added SceneLight property sheet to editor, made Project/Unproject take a viewport parameter in Renderer, UI tweaks 12 lat temu
PolyUITree.h c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE 12 lat temu
PolyUITreeContainer.h 35ddb611e7 Fixed almost all UI and IDE issues 12 lat temu
PolyUITreeEvent.h 35ddb611e7 Fixed almost all UI and IDE issues 12 lat temu
PolyUIVScrollBar.h 35ddb611e7 Fixed almost all UI and IDE issues 12 lat temu
PolyUIVSizer.h bfec4da339 Added proportional resize support to UI Sizers, IDE editor holders will now resize proportionally 12 lat temu
PolyUIWindow.h c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE 12 lat temu
PolycodeUI.h b203a668cd Added UIMenuBar, fixed UI destructor crashes, fixed Linux disk operations, added openURL on Linux, Linux IDE now uses a custom menu bar, more IDE fixes 13 lat temu