| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218 |
- require "Polycode/EventDispatcher"
- class "CoreInput" (EventDispatcher)
- CoreInput.MOUSE_BUTTON1 = 0
- CoreInput.MOUSE_BUTTON2 = 1
- CoreInput.MOUSE_BUTTON3 = 2
- function CoreInput:__getvar(name)
- if name == "simulateTouchWithMouse" then
- return Polycore.CoreInput_get_simulateTouchWithMouse(self.__ptr)
- elseif name == "simulateTouchAsPen" then
- return Polycore.CoreInput_get_simulateTouchAsPen(self.__ptr)
- elseif name == "simulateMouseWithTouch" then
- return Polycore.CoreInput_get_simulateMouseWithTouch(self.__ptr)
- elseif name == "ignoreOffScreenTouch" then
- return Polycore.CoreInput_get_ignoreOffScreenTouch(self.__ptr)
- elseif name == "keyRepeat" then
- return Polycore.CoreInput_get_keyRepeat(self.__ptr)
- elseif name == "mousePosition" then
- local retVal = Polycore.CoreInput_get_mousePosition(self.__ptr)
- if retVal == nil then return nil end
- local __c = _G["Vector2"]("__skip_ptr__")
- __c.__ptr = retVal
- return __c
- elseif name == "deltaMousePosition" then
- local retVal = Polycore.CoreInput_get_deltaMousePosition(self.__ptr)
- if retVal == nil then return nil end
- local __c = _G["Vector2"]("__skip_ptr__")
- __c.__ptr = retVal
- return __c
- end
- if EventDispatcher["__getvar"] ~= nil then
- return EventDispatcher.__getvar(self, name)
- end
- end
- function CoreInput:__setvar(name,value)
- if name == "simulateTouchWithMouse" then
- Polycore.CoreInput_set_simulateTouchWithMouse(self.__ptr, value)
- return true
- elseif name == "simulateTouchAsPen" then
- Polycore.CoreInput_set_simulateTouchAsPen(self.__ptr, value)
- return true
- elseif name == "simulateMouseWithTouch" then
- Polycore.CoreInput_set_simulateMouseWithTouch(self.__ptr, value)
- return true
- elseif name == "ignoreOffScreenTouch" then
- Polycore.CoreInput_set_ignoreOffScreenTouch(self.__ptr, value)
- return true
- elseif name == "keyRepeat" then
- Polycore.CoreInput_set_keyRepeat(self.__ptr, value)
- return true
- elseif name == "mousePosition" then
- Polycore.CoreInput_set_mousePosition(self.__ptr, value.__ptr)
- return true
- elseif name == "deltaMousePosition" then
- Polycore.CoreInput_set_deltaMousePosition(self.__ptr, value.__ptr)
- return true
- end
- if EventDispatcher["__setvar"] ~= nil then
- return EventDispatcher.__setvar(self, name, value)
- else
- return false
- end
- end
- function CoreInput:CoreInput(...)
- local arg = {...}
- if type(arg[1]) == "table" and count(arg) == 1 then
- if ""..arg[1].__classname == "EventDispatcher" then
- self.__ptr = arg[1].__ptr
- return
- end
- end
- for k,v in pairs(arg) do
- if type(v) == "table" then
- if v.__ptr ~= nil then
- arg[k] = v.__ptr
- end
- end
- end
- if self.__ptr == nil and arg[1] ~= "__skip_ptr__" then
- self.__ptr = Polycore.CoreInput(unpack(arg))
- end
- end
- function CoreInput:getMousePosition()
- local retVal = Polycore.CoreInput_getMousePosition(self.__ptr)
- if retVal == nil then return nil end
- local __c = _G["Vector2"]("__skip_ptr__")
- __c.__ptr = retVal
- return __c
- end
- function CoreInput:getKeyState(keyCode)
- local retVal = Polycore.CoreInput_getKeyState(self.__ptr, keyCode)
- return retVal
- end
- function CoreInput:getJoystickButtonState(joystickIndex, button)
- local retVal = Polycore.CoreInput_getJoystickButtonState(self.__ptr, joystickIndex, button)
- return retVal
- end
- function CoreInput:getJoystickAxisValue(joystickIndex, axis)
- local retVal = Polycore.CoreInput_getJoystickAxisValue(self.__ptr, joystickIndex, axis)
- return retVal
- end
- function CoreInput:getMouseDelta()
- local retVal = Polycore.CoreInput_getMouseDelta(self.__ptr)
- if retVal == nil then return nil end
- local __c = _G["Vector2"]("__skip_ptr__")
- __c.__ptr = retVal
- return __c
- end
- function CoreInput:getMouseButtonState(mouseButton)
- local retVal = Polycore.CoreInput_getMouseButtonState(self.__ptr, mouseButton)
- return retVal
- end
- function CoreInput:getNumJoysticks()
- local retVal = Polycore.CoreInput_getNumJoysticks(self.__ptr)
- return retVal
- end
- function CoreInput:getJoystickInfoByIndex(index)
- local retVal = Polycore.CoreInput_getJoystickInfoByIndex(self.__ptr, index)
- if retVal == nil then return nil end
- local __c = _G["JoystickInfo"]("__skip_ptr__")
- __c.__ptr = retVal
- return __c
- end
- function CoreInput:getJoystickInfoByID(deviceID)
- local retVal = Polycore.CoreInput_getJoystickInfoByID(self.__ptr, deviceID)
- if retVal == nil then return nil end
- local __c = _G["JoystickInfo"]("__skip_ptr__")
- __c.__ptr = retVal
- return __c
- end
- function CoreInput:addJoystick(deviceID)
- local retVal = Polycore.CoreInput_addJoystick(self.__ptr, deviceID)
- end
- function CoreInput:removeJoystick(deviceID)
- local retVal = Polycore.CoreInput_removeJoystick(self.__ptr, deviceID)
- end
- function CoreInput:joystickAxisMoved(axisID, value, deviceID)
- local retVal = Polycore.CoreInput_joystickAxisMoved(self.__ptr, axisID, value, deviceID)
- end
- function CoreInput:joystickButtonDown(buttonID, deviceID)
- local retVal = Polycore.CoreInput_joystickButtonDown(self.__ptr, buttonID, deviceID)
- end
- function CoreInput:joystickButtonUp(buttonID, deviceID)
- local retVal = Polycore.CoreInput_joystickButtonUp(self.__ptr, buttonID, deviceID)
- end
- function CoreInput:mouseWheelUp(ticks)
- local retVal = Polycore.CoreInput_mouseWheelUp(self.__ptr, ticks)
- end
- function CoreInput:mouseWheelDown(ticks)
- local retVal = Polycore.CoreInput_mouseWheelDown(self.__ptr, ticks)
- end
- function CoreInput:setMouseButtonState(mouseButton, state, ticks)
- local retVal = Polycore.CoreInput_setMouseButtonState(self.__ptr, mouseButton, state, ticks)
- end
- function CoreInput:setMousePosition(x, y, ticks)
- local retVal = Polycore.CoreInput_setMousePosition(self.__ptr, x, y, ticks)
- end
- function CoreInput:setKeyState(keyCode, code, newState, ticks)
- local retVal = Polycore.CoreInput_setKeyState(self.__ptr, keyCode, code.__ptr, newState, ticks)
- end
- function CoreInput:setDeltaPosition(x, y)
- local retVal = Polycore.CoreInput_setDeltaPosition(self.__ptr, x, y)
- end
- function CoreInput:touchesBegan(touch, touches, ticks)
- local retVal = Polycore.CoreInput_touchesBegan(self.__ptr, touch.__ptr, touches.__ptr, ticks)
- end
- function CoreInput:touchesMoved(touch, touches, ticks)
- local retVal = Polycore.CoreInput_touchesMoved(self.__ptr, touch.__ptr, touches.__ptr, ticks)
- end
- function CoreInput:touchesEnded(touch, touches, ticks)
- local retVal = Polycore.CoreInput_touchesEnded(self.__ptr, touch.__ptr, touches.__ptr, ticks)
- end
- function CoreInput.createEvent(event)
- local retVal = Polycore.CoreInput_createEvent(event.__ptr)
- if retVal == nil then return nil end
- local __c = _G["InputEvent"]("__skip_ptr__")
- __c.__ptr = retVal
- return __c
- end
- function CoreInput:clearInput()
- local retVal = Polycore.CoreInput_clearInput(self.__ptr)
- end
- function CoreInput:__delete()
- if self then Polycore.delete_CoreInput(self.__ptr) end
- end
|