SceneEntityInstance.lua 5.4 KB

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  1. require "Polycode/Entity"
  2. class "SceneEntityInstance" (Entity)
  3. function SceneEntityInstance:__getvar(name)
  4. if name == "cloneUsingReload" then
  5. return Polycore.SceneEntityInstance_get_cloneUsingReload(self.__ptr)
  6. elseif name == "fileName" then
  7. return Polycore.SceneEntityInstance_get_fileName(self.__ptr)
  8. end
  9. if Entity["__getvar"] ~= nil then
  10. return Entity.__getvar(self, name)
  11. end
  12. end
  13. function SceneEntityInstance:__setvar(name,value)
  14. if name == "cloneUsingReload" then
  15. Polycore.SceneEntityInstance_set_cloneUsingReload(self.__ptr, value)
  16. return true
  17. elseif name == "fileName" then
  18. Polycore.SceneEntityInstance_set_fileName(self.__ptr, value)
  19. return true
  20. end
  21. if Entity["__setvar"] ~= nil then
  22. return Entity.__setvar(self, name, value)
  23. else
  24. return false
  25. end
  26. end
  27. function SceneEntityInstance:SceneEntityInstance(...)
  28. local arg = {...}
  29. if type(arg[1]) == "table" and count(arg) == 1 then
  30. if ""..arg[1].__classname == "Entity" then
  31. self.__ptr = arg[1].__ptr
  32. return
  33. end
  34. end
  35. for k,v in pairs(arg) do
  36. if type(v) == "table" then
  37. if v.__ptr ~= nil then
  38. arg[k] = v.__ptr
  39. end
  40. end
  41. end
  42. if self.__ptr == nil and arg[1] ~= "__skip_ptr__" then
  43. self.__ptr = Polycore.SceneEntityInstance(unpack(arg))
  44. end
  45. end
  46. function SceneEntityInstance.BlankSceneEntityInstance(parentScene)
  47. local retVal = Polycore.SceneEntityInstance_BlankSceneEntityInstance(parentScene.__ptr)
  48. if retVal == nil then return nil end
  49. local __c = _G["SceneEntityInstance"]("__skip_ptr__")
  50. __c.__ptr = retVal
  51. return __c
  52. end
  53. function SceneEntityInstance:Clone(deepClone, ignoreEditorOnly)
  54. local retVal = Polycore.SceneEntityInstance_Clone(self.__ptr, deepClone, ignoreEditorOnly)
  55. if retVal == nil then return nil end
  56. local __c = _G["Entity"]("__skip_ptr__")
  57. __c.__ptr = retVal
  58. return __c
  59. end
  60. function SceneEntityInstance:applyClone(clone, deepClone, ignoreEditorOnly)
  61. local retVal = Polycore.SceneEntityInstance_applyClone(self.__ptr, clone.__ptr, deepClone, ignoreEditorOnly)
  62. end
  63. function SceneEntityInstance:reloadEntityInstance()
  64. local retVal = Polycore.SceneEntityInstance_reloadEntityInstance(self.__ptr)
  65. end
  66. function SceneEntityInstance:clearInstance()
  67. local retVal = Polycore.SceneEntityInstance_clearInstance(self.__ptr)
  68. end
  69. function SceneEntityInstance:parseObjectIntoCurve(entry, curve)
  70. local retVal = Polycore.SceneEntityInstance_parseObjectIntoCurve(self.__ptr, entry.__ptr, curve.__ptr)
  71. end
  72. function SceneEntityInstance:loadObjectEntryIntoEntity(entry, targetEntity, entityFileVersion)
  73. local retVal = Polycore.SceneEntityInstance_loadObjectEntryIntoEntity(self.__ptr, entry.__ptr, targetEntity.__ptr, entityFileVersion)
  74. if retVal == nil then return nil end
  75. local __c = _G["Entity"]("__skip_ptr__")
  76. __c.__ptr = retVal
  77. return __c
  78. end
  79. function SceneEntityInstance:loadFromFile(fileName)
  80. local retVal = Polycore.SceneEntityInstance_loadFromFile(self.__ptr, fileName)
  81. return retVal
  82. end
  83. function SceneEntityInstance:applySceneMesh(entry, sceneMesh)
  84. local retVal = Polycore.SceneEntityInstance_applySceneMesh(self.__ptr, entry.__ptr, sceneMesh.__ptr)
  85. end
  86. function SceneEntityInstance:linkResourcePool(pool)
  87. local retVal = Polycore.SceneEntityInstance_linkResourcePool(self.__ptr, pool.__ptr)
  88. end
  89. function SceneEntityInstance:getNumLinkedResourePools()
  90. local retVal = Polycore.SceneEntityInstance_getNumLinkedResourePools(self.__ptr)
  91. return retVal
  92. end
  93. function SceneEntityInstance:getLinkedResourcePoolAtIndex(index)
  94. local retVal = Polycore.SceneEntityInstance_getLinkedResourcePoolAtIndex(self.__ptr, index)
  95. if retVal == nil then return nil end
  96. local __c = _G["ResourcePool"]("__skip_ptr__")
  97. __c.__ptr = retVal
  98. return __c
  99. end
  100. function SceneEntityInstance:unlinkResourcePool(pool)
  101. local retVal = Polycore.SceneEntityInstance_unlinkResourcePool(self.__ptr, pool.__ptr)
  102. end
  103. function SceneEntityInstance:getResourceEntry()
  104. local retVal = Polycore.SceneEntityInstance_getResourceEntry(self.__ptr)
  105. if retVal == nil then return nil end
  106. local __c = _G["SceneEntityInstanceResourceEntry"]("__skip_ptr__")
  107. __c.__ptr = retVal
  108. return __c
  109. end
  110. function SceneEntityInstance:getTopLevelResourcePool()
  111. local retVal = Polycore.SceneEntityInstance_getTopLevelResourcePool(self.__ptr)
  112. if retVal == nil then return nil end
  113. local __c = _G["ResourcePool"]("__skip_ptr__")
  114. __c.__ptr = retVal
  115. return __c
  116. end
  117. function SceneEntityInstance:hasLayerID(layerID)
  118. local retVal = Polycore.SceneEntityInstance_hasLayerID(self.__ptr, layerID.__ptr)
  119. return retVal
  120. end
  121. function SceneEntityInstance:getNumLayers()
  122. local retVal = Polycore.SceneEntityInstance_getNumLayers(self.__ptr)
  123. return retVal
  124. end
  125. function SceneEntityInstance:getLayerAtIndex(index)
  126. local retVal = Polycore.SceneEntityInstance_getLayerAtIndex(self.__ptr, index)
  127. if retVal == nil then return nil end
  128. local __c = _G["SceneEntityInstanceLayer"]("__skip_ptr__")
  129. __c.__ptr = retVal
  130. return __c
  131. end
  132. function SceneEntityInstance:removeLayer(layer)
  133. local retVal = Polycore.SceneEntityInstance_removeLayer(self.__ptr, layer.__ptr)
  134. end
  135. function SceneEntityInstance:createNewLayer(name)
  136. local retVal = Polycore.SceneEntityInstance_createNewLayer(self.__ptr, name)
  137. if retVal == nil then return nil end
  138. local __c = _G["SceneEntityInstanceLayer"]("__skip_ptr__")
  139. __c.__ptr = retVal
  140. return __c
  141. end
  142. function SceneEntityInstance:getFileName()
  143. local retVal = Polycore.SceneEntityInstance_getFileName(self.__ptr)
  144. return retVal
  145. end
  146. function SceneEntityInstance:__delete()
  147. if self then Polycore.delete_SceneEntityInstance(self.__ptr) end
  148. end