Ivan Safrin e6fecb1054 Fixed rendering memory leak il y a 9 ans
..
AABB.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
AttributeBinding.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
AudioMixer.lua 258a53f92b Added some (very) basic sound positioning and attenuation stuff to replace removed OpenAL functionality il y a 9 ans
AudioStreamingSource.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
BasicFile.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
BasicFileProvider.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
BezierCurve.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
BezierPoint.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
BinaryObjectReader.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
BinaryObjectWriter.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Bone.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
BoneTrack.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Camera.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Color.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
ColorRange.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Config.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
ConfigEntry.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Core.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
CoreFileExtension.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
CoreInput.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
CoreMotionEvent.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
CoreMutex.lua 7ba6ae9af6 Fixed issues with concurrent mesh rendering: added submesh support to meshes, geometry now defined in separate MeshGeometry classes, then bound copied into a Mesh, streamlined attribute binding in renderer il y a 9 ans
CoreServices.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Cubemap.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Data.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
DebugBackTraceEntry.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
DummyCore.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Entity.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
EntityProp.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Event.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
EventDispatcher.lua 4f70414684 Restored full Lua bindings, integrated Lua bindings into the core and made the script resource loader manage bingings, added ability to attach Lua classes to entities with the Entity passed as bound Lua class il y a 9 ans
EventHandler.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Font.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
FontResourceLoader.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
GPUDrawBuffer.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
GPUDrawCall.lua 7ba6ae9af6 Fixed issues with concurrent mesh rendering: added submesh support to meshes, geometry now defined in separate MeshGeometry classes, then bound copied into a Mesh, streamlined attribute binding in renderer il y a 9 ans
GPUDrawOptions.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
GlyphData.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Image.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
IndexDataArray.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
InputEvent.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
JSScriptInstance.lua feeae8c67c Proper garbage collection for JavaScript bindings il y a 9 ans
JoystickInfo.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Label.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
LightInfo.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
LightInfoBinding.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
LightShadowInfoBinding.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
LocalShaderParam.lua feeae8c67c Proper garbage collection for JavaScript bindings il y a 9 ans
LuaScriptInstance.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Material.lua feeae8c67c Proper garbage collection for JavaScript bindings il y a 9 ans
MaterialManager.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
MaterialResourceLoader.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Matrix4.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Mesh.lua 7ba6ae9af6 Fixed issues with concurrent mesh rendering: added submesh support to meshes, geometry now defined in separate MeshGeometry classes, then bound copied into a Mesh, streamlined attribute binding in renderer il y a 9 ans
MeshGeometry.lua 258a53f92b Added some (very) basic sound positioning and attenuation stuff to replace removed OpenAL functionality il y a 9 ans
MeshResourceLoader.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
MouseEventResult.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
OSFileEntry.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
ObjectEntry.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
OpenGLGraphicsInterface.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Perlin.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
PhysFSFile.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
PhysFSFileProvider.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
PolycodeViewBase.lua feeae8c67c Proper garbage collection for JavaScript bindings il y a 9 ans
ProgramAttribute.lua 7ba6ae9af6 Fixed issues with concurrent mesh rendering: added submesh support to meshes, geometry now defined in separate MeshGeometry classes, then bound copied into a Mesh, streamlined attribute binding in renderer il y a 9 ans
ProgramParam.lua feeae8c67c Proper garbage collection for JavaScript bindings il y a 9 ans
ProgramResourceLoader.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
QuatTriple.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Quaternion.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
QuaternionCurve.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Ray.lua e6fecb1054 Fixed rendering memory leak il y a 9 ans
Rectangle.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
RenderBuffer.lua feeae8c67c Proper garbage collection for JavaScript bindings il y a 9 ans
RenderDataArray.lua 7ba6ae9af6 Fixed issues with concurrent mesh rendering: added submesh support to meshes, geometry now defined in separate MeshGeometry classes, then bound copied into a Mesh, streamlined attribute binding in renderer il y a 9 ans
RenderFrame.lua feeae8c67c Proper garbage collection for JavaScript bindings il y a 9 ans
RenderTargetBinding.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
RenderThread.lua 21d0173540 Added experimental emscripten support, added flags to compile without Lua and/or PhysFS, Labels defaulting to clamped+no mipmaps for strict OpenGL ES2 compatibility il y a 9 ans
RenderThreadDebugInfo.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Renderer.lua 7ba6ae9af6 Fixed issues with concurrent mesh rendering: added submesh support to meshes, geometry now defined in separate MeshGeometry classes, then bound copied into a Mesh, streamlined attribute binding in renderer il y a 9 ans
RendererThreadJob.lua feeae8c67c Proper garbage collection for JavaScript bindings il y a 9 ans
Resource.lua 21d0173540 Added experimental emscripten support, added flags to compile without Lua and/or PhysFS, Labels defaulting to clamped+no mipmaps for strict OpenGL ES2 compatibility il y a 9 ans
ResourceManager.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
ResourcePool.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Rotation.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Scene.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
SceneCurve.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
SceneEntityInstance.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
SceneEntityInstanceLayer.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
SceneEntityInstanceResourceEntry.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
SceneImage.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
SceneLabel.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
SceneLight.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
SceneLine.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
SceneManager.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
SceneMesh.lua 7ba6ae9af6 Fixed issues with concurrent mesh rendering: added submesh support to meshes, geometry now defined in separate MeshGeometry classes, then bound copied into a Mesh, streamlined attribute binding in renderer il y a 9 ans
SceneParticle.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
SceneParticleEmitter.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
ScenePrimitive.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
SceneRenderTexture.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
SceneSound.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
SceneSoundListener.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
SceneSprite.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
ScriptInstance.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
ScriptResourceLoader.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Shader.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
ShaderBinding.lua e6fecb1054 Fixed rendering memory leak il y a 9 ans
ShaderPass.lua 7ba6ae9af6 Fixed issues with concurrent mesh rendering: added submesh support to meshes, geometry now defined in separate MeshGeometry classes, then bound copied into a Mesh, streamlined attribute binding in renderer il y a 9 ans
ShaderProgram.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
ShaderRenderTarget.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Skeleton.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
SkeletonAnimation.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Sound.lua bac4a857b5 Commiting generated scripts il y a 9 ans
SoundManager.lua 258a53f92b Added some (very) basic sound positioning and attenuation stuff to replace removed OpenAL functionality il y a 9 ans
Sprite.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
SpriteFrame.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
SpriteSet.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
SpriteState.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
String.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Texture.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
TextureResourceLoader.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
TimeInfo.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Timer.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
TimerManager.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
TouchInfo.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Vector2.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Vector3.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
Vector4.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
VertexDataArray.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans
VideoModeChangeInfo.lua a06f4716dd Finished cleaning up and rewriting the Lua bindings generator, Lua bindings generator now implements an abstracted bindings generator used by the new system il y a 9 ans