Ivan Safrin 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type 13 年 前
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OSBasics.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyAGLCore.h 67e5654afc Changed private members to protected in non-manager classes. 14 年 前
PolyBasics.h 7a37c48787 Code clean up and documentation 14 年 前
PolyBezierCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyBone.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyCamera.h dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 年 前
PolyCocoaCore.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 年 前
PolyColor.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 年 前
PolyConfig.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyCore.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 年 前
PolyCoreInput.h 49c310406f Timestamps for touch events and touch events for screen entities 13 年 前
PolyCoreServices.h dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa 13 年 前
PolyCubemap.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyData.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 年 前
PolyEntity.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 年 前
PolyEvent.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyEventDispatcher.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyEventHandler.h e9c1a6af55 Mac fixes for bitshifter's changes. 14 年 前
PolyFixedShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyFont.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyFontManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. 14 年 前
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. 14 年 前
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. 14 年 前
PolyGLRenderer.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 年 前
PolyGLSLProgram.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 年 前
PolyGLSLShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyGLSLShaderModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyGLTexture.h e352f2e803 Fixed vertex order in plane primitive, added floating point texture support 13 年 前
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs 14 年 前
PolyGlobals.h e352f2e803 Fixed vertex order in plane primitive, added floating point texture support 13 年 前
PolyImage.h e352f2e803 Fixed vertex order in plane primitive, added floating point texture support 13 年 前
PolyInputEvent.h 3813e57dce Fixed some typos 13 年 前
PolyInputKeys.h c9406f5051 Code cleanup and documentation. 14 年 前
PolyLabel.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 年 前
PolyLogger.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyMaterial.h 096ec070c0 Only use FP16 framebuffers if specified in material file 14 年 前
PolyMaterialManager.h 0de33d5ac0 Defaulted textures to tile 14 年 前
PolyMatrix4.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyMesh.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type 13 年 前
PolyModule.h 3813e57dce Fixed some typos 13 年 前
PolyObject.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 年 前
PolyParticle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyParticleEmitter.h c6d8d955d8 HDR and particle system fixes 14 年 前
PolyPerlin.h 67e5654afc Changed private members to protected in non-manager classes. 14 年 前
PolyPolygon.h 04a22925fc Tangent generation and normal map shader support 14 年 前
PolyQuaternion.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyQuaternionCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyRectangle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyRenderer.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 年 前
PolyResource.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyResourceManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolySDLCore.h f19a328069 Fix SDLCore build error. 14 年 前
PolyScene.h a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks 14 年 前
PolySceneEntity.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 年 前
PolySceneLabel.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 年 前
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolySceneLine.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 年 前
PolySceneManager.h 971106bb55 Fixed texture destruction and render to texture 14 年 前
PolySceneMesh.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 年 前
PolyScenePrimitive.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type 13 年 前
PolySceneRenderTexture.h e51535ea41 FP16 support for render textures 13 年 前
PolySceneSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 年 前
PolyScreen.h 49c310406f Timestamps for touch events and touch events for screen entities 13 年 前
PolyScreenCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyScreenEntity.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 年 前
PolyScreenEvent.h c9406f5051 Code cleanup and documentation. 14 年 前
PolyScreenImage.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyScreenLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyScreenLine.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyScreenMesh.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 年 前
PolyScreenShape.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 年 前
PolyScreenSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 年 前
PolyScreenSprite.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 年 前
PolyShader.h d12e6c475a Fixes for Xcode 4.2 and Lion. 14 年 前
PolySkeleton.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolySound.h b7bfa86c25 Sound duration and position getters 13 年 前
PolySoundManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyString.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 年 前
PolyTexture.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 年 前
PolyThreaded.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyTimer.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 年 前
PolyTimerManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 年 前
PolyTween.h 8bb9229fc2 Tweens default to not delete 13 年 前
PolyTweenManager.h cdee607137 Merge branch 'master' into pxljm 14 年 前
PolyVector2.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 年 前
PolyVector3.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 年 前
PolyVertex.h 04a22925fc Tangent generation and normal map shader support 14 年 前
PolyWinCore.h 2d48f5192b Gamepad support in Windows 14 年 前
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode 14 年 前
Polycode.h d362e3dea1 Windows fixes 14 年 前
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. 14 年 前
tinystr.h 7cc9015fd0 Initial import from old repository 15 年 前
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now 15 年 前