Joachim Meyer 546cff6ae7 Commit everything new before vacation. 9 年之前
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Bullet2FileLoader 699955795b Added 3d physics module 10 年之前
Bullet3Collision 699955795b Added 3d physics module 10 年之前
Bullet3Common 699955795b Added 3d physics module 10 年之前
Bullet3Dynamics 699955795b Added 3d physics module 10 年之前
Bullet3Geometry 699955795b Added 3d physics module 10 年之前
Bullet3OpenCL 699955795b Added 3d physics module 10 年之前
BulletCollision 699955795b Added 3d physics module 10 年之前
BulletDynamics 699955795b Added 3d physics module 10 年之前
BulletMultiThreaded 699955795b Added 3d physics module 10 年之前
BulletSoftBody 699955795b Added 3d physics module 10 年之前
LinearMath 699955795b Added 3d physics module 10 年之前
MiniCL 699955795b Added 3d physics module 10 年之前
SLES 5159f444d5 Commit latest Android stuff - includes starting on a OpenSLAudioInterface as well as starting on touch input handling. Also fixes setColor for UILabel. 9 年之前
angle ed04356c04 UWP stuff 10 年之前
archive a2d9e25035 Updated polybuild to work with new Polycode branch, added polybuild project to Xcode project (need to update DummyCore to do disk operations for polybuild to work) 9 年之前
assimp 4865727e2d Restored polyimport functionality using new Polycode branch, upgraded to latest assimp, added a DummyCore for non-graphical use of Polycode, added polyimport Xcode project to workspace, updated Studio to use new location of polyimport, fixed indexed mesh import in polyimport 9 年之前
curl 6666dccfec Fixed PolycodeDownloader, added curl headers to include, removed unnecessary argument from bindings script generator 9 年之前
freetype 97f5c36acd Removed CMake, created new folder structure for the repo 10 年之前
glew 4c2c6a4b16 Started setting up win32 project for new branch 10 年之前
libpng15 97f5c36acd Removed CMake, created new folder structure for the repo 10 年之前
ogg 7e64dc2022 Started on updating SDLCore 10 年之前
platform 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 年之前
polycode 546cff6ae7 Commit everything new before vacation. 9 年之前
vorbis 97f5c36acd Removed CMake, created new folder structure for the repo 10 年之前
Bullet-C-Api.h 699955795b Added 3d physics module 10 年之前
Polycode.h 697f3d70dc Start on an AndroidCore 9 年之前
btBulletCollisionCommon.h 699955795b Added 3d physics module 10 年之前
btBulletDynamicsCommon.h 699955795b Added 3d physics module 10 年之前
duk_config.h 8ff22aca7d Scripting updates 9 年之前
duktape.h 8ff22aca7d Scripting updates 9 年之前
export.h 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 年之前
ft2build.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 年之前
lauxlib.h 77aff98771 Updated to lua 5.3, broke lua for now, iOS updates 9 年之前
lodepng.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader 10 年之前
lua.h 77aff98771 Updated to lua 5.3, broke lua for now, iOS updates 9 年之前
luaconf.h 77aff98771 Updated to lua 5.3, broke lua for now, iOS updates 9 年之前
lualib.h 77aff98771 Updated to lua 5.3, broke lua for now, iOS updates 9 年之前
pa_asio.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 年之前
pa_jack.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 年之前
pa_linux_alsa.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 年之前
pa_mac_core.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 年之前
pa_win_ds.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 年之前
pa_win_wasapi.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 年之前
pa_win_waveformat.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 年之前
pa_win_wdmks.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 年之前
pa_win_wmme.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 年之前
physfs.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 年之前
png.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 年之前
pngconf.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 年之前
pnglibconf.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 年之前
portaudio.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 年之前
rgbe.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 年之前
stb_image.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 年之前
tinystr.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 年之前
tinyxml.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader 10 年之前
zconf.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 年之前
zlib.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 年之前