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2DPhysics
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91708cc3b0
Merge branch 'master' of https://github.com/samiamwork/Polycode into pullreq_testing
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12 лет назад |
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3DPhysics
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faa12ac8ed
Fix member var init order warnings on OS X
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12 лет назад |
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Awesomium
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29c653a2e6
Native Windows multi-touch support and fixes
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13 лет назад |
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CgShading
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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12 лет назад |
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Curl
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dda069be43
Threaded event fixes
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13 лет назад |
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GLSL
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be25d4ac49
Renamed Matrix and Quaternion::inverse to Inverse
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12 лет назад |
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Kinect
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18e6e9fbde
Kinect module fixes and screen sprite improvements. Disabled binding generation as default.
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14 лет назад |
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Lightmaps
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7cc9015fd0
Initial import from old repository
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15 лет назад |
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TUIO
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179a2911f2
Fix overloaded virtual method hiding warning on OS X
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12 лет назад |
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Terrain
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7cc9015fd0
Initial import from old repository
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15 лет назад |
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UI
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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12 лет назад |
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CMakeLists.txt
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e13c35500a
Omnibus MinGW support patch: Updates to MinGW hacks block in CMakeLists. Updates to GLEE glue/exceptions in PolyGLHeaders, PolyGLSLShaderModule, PolyWinCore. Remove redundant gl includes in PolyWinCore.cpp. Include <ios> explicitly in windows PolycodeView. Omit multitouch support (code in PolycodeView, TUIO module) when compiling with MinGW. All targets other than MinGW+Windows should remain unchanged after bringing in these changes because everything's behind #ifdefs.
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13 лет назад |