Ivan Safrin 553c831c9f Merge pull request #327 from christopherreed/compile-scripts hace 12 años
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ExampleBrowserWindow.cpp 6a02ca21b8 Fixed crash that would happen if you tried to open a folder node in ExampleBrowserWindow. hace 12 años
ExportProjectWindow.cpp b11196824e Added compile scripts option to IDE export project window. hace 12 años
NewFileWindow.cpp 403c82ffdb New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible hace 12 años
NewProjectWindow.cpp 403c82ffdb New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible hace 12 años
PolycodeClipboard.cpp 391fc8afbf Deep clone for screen entities, copy/paste in 2d editor hace 13 años
PolycodeConsole.cpp ce9250d76b Made IDE console toggleble. IDE console will show automatically when running project. Replaced console Clear button with an image button. Added console hide button to console. Added getMainWidth and getMainHeight to UI sizers. hace 12 años
PolycodeEditor.cpp d857b25e22 Hooked up IDE property controls to the Undo/Redo system and implemented Undo/Redo in the screen editor for most actions. ColorPicker and HSlide no longer send out change events on drag, only on release, multiple fixes in the IDE hace 12 años
PolycodeEditorManager.cpp 7030403eca Tweaks to the external text editor pull request hace 12 años
PolycodeFontEditor.cpp 5e02a65ab5 UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks hace 13 años
PolycodeFrame.cpp a8e81d54e6 Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color hace 12 años
PolycodeIDEApp.cpp 553c831c9f Merge pull request #327 from christopherreed/compile-scripts hace 12 años
PolycodeImageEditor.cpp aca1fa37a4 Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change. hace 12 años
PolycodeMaterialEditor.cpp 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. hace 12 años
PolycodeProject.cpp d48451256f Added more safety checks to config loading for PolycodeProject hace 12 años
PolycodeProjectBrowser.cpp 2753d88462 Prevent UIMenu from going over the screen in the IDE. hace 12 años
PolycodeProjectEditor.cpp 4b06c5558f IDE project edtior now sets the saved/unsaved flag hace 13 años
PolycodeProjectManager.cpp b11196824e Added compile scripts option to IDE export project window. hace 12 años
PolycodeProps.cpp 394f41fca4 Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code. hace 12 años
PolycodeRemoteDebugger.cpp ca117d36ba Fixed core update pause causing the IDE to not update when debugger connects hace 13 años
PolycodeScreenEditor.cpp 337a5059f8 Added resizing support for IDE editor props. Added resize support for UIComboBox. Added resize support for UIHSlider, fixed resizing for UITextInput. Added padding to UITextInput's scissor box so descenders don't get cut off. Made textfields slightly darker. hace 12 años
PolycodeSpriteEditor.cpp aca1fa37a4 Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change. hace 12 años
PolycodeTextEditor.cpp 375127e4dc Added 'Close File' to IDE menu in Windows and Linux, made the text editor convert Windows line endings to Unix hace 12 años
PolycodeToolLauncher.cpp b11196824e Added compile scripts option to IDE export project window. hace 12 años
SettingsWindow.cpp ab10a12eaa Fixed IDE compilation on windows. hace 12 años
TextureBrowser.cpp 039b341794 Added ability to create a shader programmatically from MaterialManager, made programs notify shader when they reload, made the YesNo and YesNoCancel popups have minimum width, added a shader icon to the asset browser hace 12 años
ToolWindows.cpp 039b341794 Added ability to create a shader programmatically from MaterialManager, made programs notify shader when they reload, made the YesNo and YesNoCancel popups have minimum width, added a shader icon to the asset browser hace 12 años