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PolyUIBox.cpp
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6d26f9d4d1
Make sure all UIElements descend from UIElement
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před 12 roky |
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PolyUIButton.cpp
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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před 12 roky |
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PolyUICheckBox.cpp
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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před 12 roky |
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PolyUIColorBox.cpp
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b0e672dd5f
Default continuous updates in UIColorBox and UIHSlider to false
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před 12 roky |
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PolyUIComboBox.cpp
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337a5059f8
Added resizing support for IDE editor props. Added resize support for UIComboBox. Added resize support for UIHSlider, fixed resizing for UITextInput. Added padding to UITextInput's scissor box so descenders don't get cut off. Made textfields slightly darker.
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před 12 roky |
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PolyUIElement.cpp
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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před 12 roky |
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PolyUIEvent.cpp
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40ee2aafec
Revisiting UI Module and IDE
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před 14 roky |
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PolyUIFileDialog.cpp
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a1a0be42a4
Fixed file entries not showing in UIFileDialog
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před 12 roky |
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PolyUIHScrollBar.cpp
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6d26f9d4d1
Make sure all UIElements descend from UIElement
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před 12 roky |
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PolyUIHSizer.cpp
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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před 12 roky |
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PolyUIHSlider.cpp
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b0e672dd5f
Default continuous updates in UIColorBox and UIHSlider to false
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před 12 roky |
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PolyUIImageButton.cpp
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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před 12 roky |
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PolyUIMenu.cpp
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50a8687ab1
Remove redundant removeAllHandlersForListener() in dtor
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před 12 roky |
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PolyUIMenuBar.cpp
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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před 12 roky |
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PolyUIScrollContainer.cpp
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5ae3bdcd10
Use Rectangle's new Clipped() method for scissorBox
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před 12 roky |
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PolyUITextInput.cpp
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5ae3bdcd10
Use Rectangle's new Clipped() method for scissorBox
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před 12 roky |
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PolyUITree.cpp
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6d26f9d4d1
Make sure all UIElements descend from UIElement
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před 12 roky |
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PolyUITreeContainer.cpp
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9d23ff302a
Fix "unused variable" warnings on OS X
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před 12 roky |
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PolyUITreeEvent.cpp
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40ee2aafec
Revisiting UI Module and IDE
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před 14 roky |
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PolyUIVScrollBar.cpp
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6d26f9d4d1
Make sure all UIElements descend from UIElement
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před 12 roky |
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PolyUIVSizer.cpp
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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před 12 roky |
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PolyUIWindow.cpp
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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před 12 roky |