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ExampleBrowserWindow.cpp
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6a02ca21b8
Fixed crash that would happen if you tried to open a folder node in ExampleBrowserWindow.
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12 ani în urmă |
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ExportProjectWindow.cpp
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b11196824e
Added compile scripts option to IDE export project window.
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12 ani în urmă |
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NewFileWindow.cpp
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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12 ani în urmă |
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NewProjectWindow.cpp
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403c82ffdb
New material editor, started on shader editor (doesnt save yet), rewrote some internal shader stuff to be more streamlined, fixed Label not redrawing correctly after setting size or font, fix for paths with spaces in executeExternalCommand and IDE on Linux and Mac, made 2D template use an entity2d file, fixed new file and new project dialog buttons firing while invisible
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12 ani în urmă |
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PolycodeClipboard.cpp
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391fc8afbf
Deep clone for screen entities, copy/paste in 2d editor
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13 ani în urmă |
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PolycodeConsole.cpp
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ce9250d76b
Made IDE console toggleble. IDE console will show automatically when running project. Replaced console Clear button with an image button. Added console hide button to console. Added getMainWidth and getMainHeight to UI sizers.
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12 ani în urmă |
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PolycodeEditor.cpp
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d857b25e22
Hooked up IDE property controls to the Undo/Redo system and implemented Undo/Redo in the screen editor for most actions. ColorPicker and HSlide no longer send out change events on drag, only on release, multiple fixes in the IDE
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12 ani în urmă |
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PolycodeEditorManager.cpp
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7030403eca
Tweaks to the external text editor pull request
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12 ani în urmă |
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PolycodeFontEditor.cpp
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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12 ani în urmă |
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PolycodeFrame.cpp
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a8e81d54e6
Shaders no longer require unifroms to be declared in the material file and loaded directly from GLSL, fixed a crash in resource manager destructor, added additive blending operation for Color
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12 ani în urmă |
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PolycodeIDEApp.cpp
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553c831c9f
Merge pull request #327 from christopherreed/compile-scripts
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12 ani în urmă |
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PolycodeImageEditor.cpp
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aca1fa37a4
Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change.
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12 ani în urmă |
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PolycodeMaterialEditor.cpp
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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12 ani în urmă |
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PolycodeProject.cpp
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d48451256f
Added more safety checks to config loading for PolycodeProject
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12 ani în urmă |
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PolycodeProjectBrowser.cpp
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2753d88462
Prevent UIMenu from going over the screen in the IDE.
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12 ani în urmă |
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PolycodeProjectEditor.cpp
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4b06c5558f
IDE project edtior now sets the saved/unsaved flag
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13 ani în urmă |
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PolycodeProjectManager.cpp
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b11196824e
Added compile scripts option to IDE export project window.
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12 ani în urmă |
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PolycodeProps.cpp
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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12 ani în urmă |
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PolycodeRemoteDebugger.cpp
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ca117d36ba
Fixed core update pause causing the IDE to not update when debugger connects
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13 ani în urmă |
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PolycodeScreenEditor.cpp
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337a5059f8
Added resizing support for IDE editor props. Added resize support for UIComboBox. Added resize support for UIHSlider, fixed resizing for UITextInput. Added padding to UITextInput's scissor box so descenders don't get cut off. Made textfields slightly darker.
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12 ani în urmă |
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PolycodeSpriteEditor.cpp
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aca1fa37a4
Fixed resource paths not setting correctly for textures, added texture resource reload, made images in IDE editors reload on change.
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12 ani în urmă |
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PolycodeTextEditor.cpp
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375127e4dc
Added 'Close File' to IDE menu in Windows and Linux, made the text editor convert Windows line endings to Unix
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12 ani în urmă |
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PolycodeToolLauncher.cpp
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b11196824e
Added compile scripts option to IDE export project window.
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12 ani în urmă |
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SettingsWindow.cpp
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ab10a12eaa
Fixed IDE compilation on windows.
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12 ani în urmă |
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TextureBrowser.cpp
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039b341794
Added ability to create a shader programmatically from MaterialManager, made programs notify shader when they reload, made the YesNo and YesNoCancel popups have minimum width, added a shader icon to the asset browser
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12 ani în urmă |
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ToolWindows.cpp
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039b341794
Added ability to create a shader programmatically from MaterialManager, made programs notify shader when they reload, made the YesNo and YesNoCancel popups have minimum width, added a shader icon to the asset browser
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12 ani în urmă |