Ivan Safrin 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes 10 lat temu
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EGL 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 lat temu
GL 97f5c36acd Removed CMake, created new folder structure for the repo 10 lat temu
GLES2 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 lat temu
GLES3 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 lat temu
GLSLANG 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 lat temu
KHR 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 lat temu
freetype 97f5c36acd Removed CMake, created new folder structure for the repo 10 lat temu
libpng15 97f5c36acd Removed CMake, created new folder structure for the repo 10 lat temu
lua5.1 97f5c36acd Removed CMake, created new folder structure for the repo 10 lat temu
ogg 97f5c36acd Removed CMake, created new folder structure for the repo 10 lat temu
platform 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 lat temu
polycode 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes 10 lat temu
vorbis 97f5c36acd Removed CMake, created new folder structure for the repo 10 lat temu
Polycode.h 21bff15725 More UWP stuff, removed debug dependencies 10 lat temu
angle_gl.h 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 lat temu
angle_windowsstore.h 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 lat temu
export.h 4cff95e920 Implemented renderer on Windows 10 using Angle, basic native Universal Windows app working using renderer, moved resizeTo to the Core superclass 10 lat temu
ft2build.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 lat temu
lodepng.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader 10 lat temu
pa_asio.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 lat temu
pa_jack.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 lat temu
pa_linux_alsa.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 lat temu
pa_mac_core.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 lat temu
pa_win_ds.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 lat temu
pa_win_wasapi.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 lat temu
pa_win_waveformat.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 lat temu
pa_win_wdmks.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 lat temu
pa_win_wmme.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 lat temu
physfs.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 lat temu
png.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 lat temu
pngconf.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 lat temu
pnglibconf.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 lat temu
portaudio.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface 10 lat temu
rgbe.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 lat temu
stb_image.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 lat temu
tinystr.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 lat temu
tinyxml.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader 10 lat temu
zconf.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 lat temu
zlib.h 97f5c36acd Removed CMake, created new folder structure for the repo 10 lat temu