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- require('Polycode/Entity')
- function SceneEntityInstance() {
- if(arguments[0] != "__skip_ptr__") {
- this.__ptr = Polycode.SceneEntityInstance()
- }
- Object.defineProperties(this, {
- 'cloneUsingReload': { enumerable: true, configurable: true, get: SceneEntityInstance.prototype.__get_cloneUsingReload, set: SceneEntityInstance.prototype.__set_cloneUsingReload},
- 'fileName': { enumerable: true, configurable: true, get: SceneEntityInstance.prototype.__get_fileName, set: SceneEntityInstance.prototype.__set_fileName}
- })
- }
- SceneEntityInstance.prototype = Object.create(Entity.prototype)
- SceneEntityInstance.prototype.__get_cloneUsingReload = function() {
- return Polycode.SceneEntityInstance__get_cloneUsingReload(this.__ptr)
- }
- SceneEntityInstance.prototype.__set_cloneUsingReload = function(val) {
- Polycode.SceneEntityInstance__set_cloneUsingReload(this.__ptr, val)
- }
- SceneEntityInstance.prototype.__get_fileName = function() {
- return Polycode.SceneEntityInstance__get_fileName(this.__ptr)
- }
- SceneEntityInstance.prototype.__set_fileName = function(val) {
- Polycode.SceneEntityInstance__set_fileName(this.__ptr, val)
- }
- SceneEntityInstance.prototype.reloadEntityInstance = function() {
- Polycode.SceneEntityInstance_reloadEntityInstance(this.__ptr)
- }
- SceneEntityInstance.prototype.clearInstance = function() {
- Polycode.SceneEntityInstance_clearInstance(this.__ptr)
- }
- SceneEntityInstance.prototype.loadFromFile = function(fileName) {
- return Polycode.SceneEntityInstance_loadFromFile(this.__ptr, fileName)
- }
- SceneEntityInstance.prototype.getNumLinkedResourePools = function() {
- return Polycode.SceneEntityInstance_getNumLinkedResourePools(this.__ptr)
- }
- SceneEntityInstance.prototype.getResourceEntry = function() {
- var retVal = new SceneEntityInstanceResourceEntry("__skip_ptr__")
- retVal.__ptr = Polycode.SceneEntityInstance_getResourceEntry(this.__ptr)
- return retVal
- }
- SceneEntityInstance.prototype.hasLayerID = function(layerID) {
- return Polycode.SceneEntityInstance_hasLayerID(this.__ptr, layerID)
- }
- SceneEntityInstance.prototype.getNumLayers = function() {
- return Polycode.SceneEntityInstance_getNumLayers(this.__ptr)
- }
- SceneEntityInstance.prototype.getFileName = function() {
- return Polycode.SceneEntityInstance_getFileName(this.__ptr)
- }
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