| .. |
|
AABB.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
AttributeBinding.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
AudioMixer.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
AudioStreamingSource.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |
|
BasicFile.js
|
1fb99871ad
First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error
|
9 tahun lalu |
|
BasicFileProvider.js
|
1fb99871ad
First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error
|
9 tahun lalu |
|
BezierCurve.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
BezierPoint.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
BinaryObjectReader.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
BinaryObjectWriter.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
Bone.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
BoneTrack.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
Camera.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
Color.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
ColorRange.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
Config.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
ConfigEntry.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |
|
Core.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
CoreFileExtension.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |
|
CoreInput.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
CoreMotionEvent.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
CoreMutex.js
|
feeae8c67c
Proper garbage collection for JavaScript bindings
|
9 tahun lalu |
|
CoreServices.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
Cubemap.js
|
1fb99871ad
First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error
|
9 tahun lalu |
|
Data.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
DebugBackTraceEntry.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |
|
DummyCore.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
Entity.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
EntityProp.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |
|
Event.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
EventDispatcher.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
EventHandler.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |
|
Font.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
FontResourceLoader.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
GPUDrawBuffer.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
GPUDrawCall.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
GPUDrawOptions.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
GlyphData.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
Image.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
IndexDataArray.js
|
24a8d24298
JavaScript binding getters and setters for properties, fixed JS script to entity bindings, still no GC considerations
|
9 tahun lalu |
|
InputEvent.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
JSScriptInstance.js
|
feeae8c67c
Proper garbage collection for JavaScript bindings
|
9 tahun lalu |
|
JoystickInfo.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |
|
Label.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
LightInfo.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
LightInfoBinding.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |
|
LightShadowInfoBinding.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |
|
LocalShaderParam.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
LuaScriptInstance.js
|
feeae8c67c
Proper garbage collection for JavaScript bindings
|
9 tahun lalu |
|
Material.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
MaterialManager.js
|
feeae8c67c
Proper garbage collection for JavaScript bindings
|
9 tahun lalu |
|
MaterialResourceLoader.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
Matrix4.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
Mesh.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
MeshGeometry.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
MeshResourceLoader.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
MouseEventResult.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |
|
OSFileEntry.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |
|
ObjectEntry.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
OpenGLGraphicsInterface.js
|
1fb99871ad
First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error
|
9 tahun lalu |
|
Perlin.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |
|
PhysFSFile.js
|
1fb99871ad
First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error
|
9 tahun lalu |
|
PhysFSFileProvider.js
|
1fb99871ad
First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error
|
9 tahun lalu |
|
PolycodeViewBase.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |
|
ProgramAttribute.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |
|
ProgramParam.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
ProgramResourceLoader.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
QuatTriple.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
Quaternion.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
QuaternionCurve.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
Ray.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
Rectangle.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
RenderBuffer.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
RenderDataArray.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
RenderFrame.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
RenderTargetBinding.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |
|
RenderThread.js
|
4e1e0e19d9
Memory cleanup fixes
|
9 tahun lalu |
|
RenderThreadDebugInfo.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |
|
Renderer.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
RendererPlatformData.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
RendererThreadJob.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |
|
Resource.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
ResourceManager.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
ResourcePool.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
Rotation.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |
|
SDLAudioInterface.js
|
3891dfc58f
Restored skeletal animation functionality, removed CPU-based skinning, added sameple GPU-skinning material, fixed potential Texture binding crash in renderer, defaulted texture filtering mode to linear
|
9 tahun lalu |
|
Scene.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
SceneCurve.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
SceneEntityInstance.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
SceneEntityInstanceLayer.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
SceneEntityInstanceResourceEntry.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
SceneImage.js
|
24a8d24298
JavaScript binding getters and setters for properties, fixed JS script to entity bindings, still no GC considerations
|
9 tahun lalu |
|
SceneLabel.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
SceneLight.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
SceneLine.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
SceneManager.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
SceneMesh.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
SceneParticle.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
SceneParticleEmitter.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
ScenePrimitive.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
SceneRenderTexture.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
SceneSound.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
SceneSoundListener.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |
|
SceneSprite.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
ScriptInstance.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
ScriptResourceLoader.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
Shader.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
ShaderBinding.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
ShaderPass.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
ShaderPlatformData.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
ShaderProgram.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
ShaderRenderTarget.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |
|
Skeleton.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
SkeletonAnimation.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
Sound.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
SoundManager.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
Sprite.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
SpriteFrame.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
SpriteSet.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
SpriteState.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
String.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
Texture.js
|
4671d4143f
Removed CoreServices from the codebase. Removed Timer and TimerManager, removed Tween and TweenManager, made entity Update function take elapsed time, made SceneLabels force material in constructor, UI components now require an explicit resource pool pointer and core passed in constructor. Probably broke a lot of stuff :)
|
9 tahun lalu |
|
TextureResourceLoader.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
TimeInfo.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |
|
Timer.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |
|
TimerManager.js
|
1fb99871ad
First pass at automatic JavaScript bindings generation (no returns, instantiations, GC yet), added ability to include JS scripts from file sources, fixed crash on JavaScript error
|
9 tahun lalu |
|
TouchInfo.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
Vector2.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |
|
Vector3.js
|
09c56bd5e7
Removed SceneManager, fixed reliance on Scene pointers throughout codebase, removed render calls from the core and made rendering a manual operation, started updating script bindings to use shared pointers (broke scripting and lighting)
|
9 tahun lalu |
|
Vector4.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |
|
VertexDataArray.js
|
24a8d24298
JavaScript binding getters and setters for properties, fixed JS script to entity bindings, still no GC considerations
|
9 tahun lalu |
|
VideoModeChangeInfo.js
|
046023694b
Static member support in JavaScript bindings
|
9 tahun lalu |