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- /*
- Copyright (C) 2016 by Ivan Safrin
-
- Permission is hereby granted, free of charge, to any person obtaining a copy
- of this software and associated documentation files (the "Software"), to deal
- in the Software without restriction, including without limitation the rights
- to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- copies of the Software, and to permit persons to whom the Software is
- furnished to do so, subject to the following conditions:
-
- The above copyright notice and this permission notice shall be included in
- all copies or substantial portions of the Software.
-
- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- THE SOFTWARE.
- */
- #pragma once
- #include <openvr.h>
- #include "Polycode.h"
- using namespace Polycode;
- class PolycodeVR {
- public:
- PolycodeVR();
- int shutdownVR();
- int initVR(Core *core, Scene *targetScene);
- void processEvents();
- void Update();
- void Render();
- void submitToCompositorLeft();
- void submitToCompositorRight();
- std::mutex updateMutex;
- private:
- static void VRRenderCallbackLeft(void *data);
- static void VRRenderCallbackRight(void *data);
- Matrix4 GetHMDMatrixProjectionEye(vr::Hmd_Eye nEye, Number nearClip, Number farClip);
- Matrix4 GetHMDMatrixPoseEye(vr::Hmd_Eye nEye);
- void UpdateHMDMatrixPose();
- Matrix4 ConvertSteamVRMatrixToMatrix4(const vr::HmdMatrix34_t &matPose);
- void ProcessVREvent(const vr::VREvent_t & event);
- vr::IVRSystem *m_pHMD;
- vr::TrackedDevicePose_t m_rTrackedDevicePose[vr::k_unMaxTrackedDeviceCount];
- std::string m_strPoseClasses;
- Matrix4 m_rmat4DevicePose[vr::k_unMaxTrackedDeviceCount];
- char m_rDevClassChar[vr::k_unMaxTrackedDeviceCount];
- Matrix4 m_mat4HMDPose;
- float lastTicks;
- int m_iTrackedControllerCount;
- int m_iValidPoseCount;
- int m_iValidPoseCount_Last;
- Camera *leftEyeCamera;
- Camera *rightEyeCamera;
- Core *core;
- Scene *targetScene;
- std::shared_ptr<RenderBuffer> leftRenderTexture;
- std::shared_ptr<RenderBuffer> rightRenderTexture;
- };
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