| .. |
|
default
|
7ba6ae9af6
Fixed issues with concurrent mesh rendering: added submesh support to meshes, geometry now defined in separate MeshGeometry classes, then bound copied into a Mesh, streamlined attribute binding in renderer
|
%!s(int64=9) %!d(string=hai) anos |
|
default_mobile
|
7e26201481
Cleaning up shaders, created separate mobile defaults
|
%!s(int64=9) %!d(string=hai) anos |
|
examples
|
9736c60a76
rename uppercase folders
|
%!s(int64=10) %!d(string=hai) anos |
|
icons
|
9736c60a76
rename uppercase folders
|
%!s(int64=10) %!d(string=hai) anos |
|
ide
|
697f3d70dc
Start on an AndroidCore
|
%!s(int64=9) %!d(string=hai) anos |
|
modules
|
9736c60a76
rename uppercase folders
|
%!s(int64=10) %!d(string=hai) anos |