Ivan Safrin 687c75ee22 Merge branch 'master' of github.com:ivansafrin/Polycode 13 years ago
..
OSBasics.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyAGLCore.h 67e5654afc Changed private members to protected in non-manager classes. 14 years ago
PolyBasics.h 7a37c48787 Code clean up and documentation 14 years ago
PolyBezierCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyBone.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyCamera.h dc9f716198 Fix for render to texture aspect ratio when post processing filter is applied 14 years ago
PolyCocoaCore.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 years ago
PolyColor.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 years ago
PolyConfig.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyCore.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 years ago
PolyCoreInput.h 49c310406f Timestamps for touch events and touch events for screen entities 13 years ago
PolyCoreServices.h dc006132ba Touch events in Input core, TUIO module and multiple monitor support in Cocoa 13 years ago
PolyCubemap.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyData.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 years ago
PolyEntity.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 years ago
PolyEvent.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyEventDispatcher.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyEventHandler.h e9c1a6af55 Mac fixes for bitshifter's changes. 14 years ago
PolyFixedShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyFont.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyFontManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyGLCubemap.h 94c4d628d1 Win32 compile fixes. 14 years ago
PolyGLES1Renderer.h 67e5654afc Changed private members to protected in non-manager classes. 14 years ago
PolyGLES1Texture.h c9406f5051 Code cleanup and documentation. 14 years ago
PolyGLRenderer.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 years ago
PolyGLSLProgram.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 years ago
PolyGLSLShader.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyGLSLShaderModule.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyGLTexture.h e352f2e803 Fixed vertex order in plane primitive, added floating point texture support 13 years ago
PolyGLVertexBuffer.h 4d4235dd40 Tangent support in VBOs 14 years ago
PolyGlobals.h 29c653a2e6 Native Windows multi-touch support and fixes 13 years ago
PolyImage.h e352f2e803 Fixed vertex order in plane primitive, added floating point texture support 13 years ago
PolyInputEvent.h 3813e57dce Fixed some typos 13 years ago
PolyInputKeys.h c9406f5051 Code cleanup and documentation. 14 years ago
PolyLabel.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 years ago
PolyLogger.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyMaterial.h 37ba78c602 Slight material speed improvements and additional sound stuff 13 years ago
PolyMaterialManager.h 0de33d5ac0 Defaulted textures to tile 14 years ago
PolyMatrix4.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyMesh.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type 13 years ago
PolyModule.h 3813e57dce Fixed some typos 13 years ago
PolyObject.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 years ago
PolyParticle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyParticleEmitter.h c6d8d955d8 HDR and particle system fixes 14 years ago
PolyPerlin.h 67e5654afc Changed private members to protected in non-manager classes. 14 years ago
PolyPolygon.h 04a22925fc Tangent generation and normal map shader support 14 years ago
PolyQuaternion.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyQuaternionCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyRectangle.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyRenderer.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 years ago
PolyResource.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyResourceManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolySDLCore.h f19a328069 Fix SDLCore build error. 14 years ago
PolyScene.h a9234322b9 Made physics scene/screen remove physics info on removeChild/removeEntity, other physics tweaks 14 years ago
PolySceneEntity.h c02b27e9e0 Vertex color support in VBOs when useVertexColors on Mesh set to true, Color + overloading 14 years ago
PolySceneLabel.h 1f89731a0a HDR and shader fixes, made SceneLabel subclass SceneMesh 14 years ago
PolySceneLight.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolySceneLine.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 years ago
PolySceneManager.h 971106bb55 Fixed texture destruction and render to texture 14 years ago
PolySceneMesh.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 years ago
PolyScenePrimitive.h 526fafcdc8 Added TYPE_UNCAPPED_CYLINDER scene mesh type 13 years ago
PolySceneRenderTexture.h e51535ea41 FP16 support for render textures 13 years ago
PolySceneSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 years ago
PolyScreen.h 49c310406f Timestamps for touch events and touch events for screen entities 13 years ago
PolyScreenCurve.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyScreenEntity.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 years ago
PolyScreenEvent.h c9406f5051 Code cleanup and documentation. 14 years ago
PolyScreenImage.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyScreenLabel.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyScreenLine.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyScreenManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyScreenMesh.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 years ago
PolyScreenShape.h 54867c3ef4 Added line weight and smooth control to Scene and Screen meshes 13 years ago
PolyScreenSound.h 2ec7a76488 Fixed Lua binding generation to work with tidied includes. 14 years ago
PolyScreenSprite.h 18e6e9fbde Kinect module fixes and screen sprite improvements. Disabled binding generation as default. 14 years ago
PolyShader.h d12e6c475a Fixes for Xcode 4.2 and Lion. 14 years ago
PolySkeleton.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolySound.h 37ba78c602 Slight material speed improvements and additional sound stuff 13 years ago
PolySoundManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyString.h 0a4775b3ca Made label size methods static, added Vector2 shader uniforms, animation end callback in ScreenSprite, shape testing methods for 2D Physics 13 years ago
PolyTexture.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 years ago
PolyThreaded.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyTimer.h c2b21a5e41 Made mipmaps not generate for Screen mesh textures 14 years ago
PolyTimerManager.h aa4e7b968e Huge tidy up of headers. Moved includes to .cpp files where possible to improve compile times and reduce circular dependencies. 14 years ago
PolyTween.h 8bb9229fc2 Tweens default to not delete 13 years ago
PolyTweenManager.h cdee607137 Merge branch 'master' into pxljm 14 years ago
PolyVector2.h 0374c77167 Started rewriting ScreenEntity input events, broke UI temporarily 14 years ago
PolyVector3.h e998cf2e27 Fixed VPLANE primitive, minor tweaks (forgot exactly what) 14 years ago
PolyVertex.h 04a22925fc Tangent generation and normal map shader support 14 years ago
PolyWinCore.h 29c653a2e6 Native Windows multi-touch support and fixes 13 years ago
Poly_iPhone.h fe9bb07923 Merge branch 'master' of github.com:ivansafrin/Polycode 14 years ago
Polycode.h d362e3dea1 Windows fixes 14 years ago
PolyiPhoneCore.h c9406f5051 Code cleanup and documentation. 14 years ago
tinystr.h 7cc9015fd0 Initial import from old repository 15 years ago
tinyxml.h c763d26677 Major changes all across, haven't been commiting anything, will start now 15 years ago