PolyResourceManager.cpp 6.6 KB

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  1. /*
  2. * PolyResourceManager.cpp
  3. * Poly
  4. *
  5. * Created by Ivan Safrin on 8/30/08.
  6. * Copyright 2008 __MyCompanyName__. All rights reserved.
  7. *
  8. */
  9. #include "PolyResourceManager.h"
  10. using namespace Polycode;
  11. ResourceManager::ResourceManager() {
  12. PHYSFS_init(NULL);
  13. }
  14. ResourceManager::~ResourceManager() {
  15. printf("Shutting down resource manager...\n");
  16. PHYSFS_deinit();
  17. for(int i=0; i < resources.size(); i++) {
  18. delete resources[i];
  19. }
  20. resources.clear();
  21. }
  22. void ResourceManager::parseShaders(String dirPath, bool recursive) {
  23. vector<OSFileEntry> resourceDir;
  24. resourceDir = OSBasics::parseFolder(dirPath, false);
  25. for(int i=0; i < resourceDir.size(); i++) {
  26. if(resourceDir[i].type == OSFileEntry::TYPE_FILE) {
  27. if(resourceDir[i].extension == "mat") {
  28. Logger::log("Adding shaders from %s\n", resourceDir[i].nameWithoutExtension.c_str());
  29. TiXmlDocument doc(resourceDir[i].fullPath.c_str());
  30. doc.LoadFile();
  31. if(doc.Error()) {
  32. Logger::log("XML Error: %s\n", doc.ErrorDesc());
  33. } else {
  34. TiXmlElement *mElem = doc.RootElement()->FirstChildElement("shaders");
  35. if(mElem) {
  36. TiXmlNode* pChild;
  37. for (pChild = mElem->FirstChild(); pChild != 0; pChild = pChild->NextSibling()) {
  38. Shader *newShader = CoreServices::getInstance()->getMaterialManager()->createShaderFromXMLNode(pChild);
  39. if(newShader != NULL) {
  40. Logger::log("Adding shader %s\n", newShader->getName().c_str());
  41. newShader->setResourceName(newShader->getName());
  42. resources.push_back(newShader);
  43. }
  44. }
  45. }
  46. }
  47. }
  48. } else {
  49. if(recursive)
  50. parseShaders(dirPath+"/"+resourceDir[i].name, true);
  51. }
  52. }
  53. }
  54. void ResourceManager::addShaderModule(PolycodeShaderModule *module) {
  55. shaderModules.push_back(module);
  56. }
  57. void ResourceManager::parsePrograms(String dirPath, bool recursive) {
  58. vector<OSFileEntry> resourceDir;
  59. resourceDir = OSBasics::parseFolder(dirPath, false);
  60. for(int i=0; i < resourceDir.size(); i++) {
  61. if(resourceDir[i].type == OSFileEntry::TYPE_FILE) {
  62. for(int m=0; m < shaderModules.size(); m++) {
  63. PolycodeShaderModule *shaderModule = shaderModules[m];
  64. if(shaderModule->acceptsExtension(resourceDir[i].extension)) {
  65. Resource *newProgram = shaderModule->createProgramFromFile(resourceDir[i].extension, resourceDir[i].fullPath);
  66. if(newProgram) {
  67. newProgram->setResourceName(resourceDir[i].name);
  68. newProgram->setResourcePath(resourceDir[i].fullPath);
  69. resources.push_back(newProgram);
  70. }
  71. }
  72. }
  73. } else {
  74. if(recursive)
  75. parsePrograms(dirPath+"/"+resourceDir[i].name, true);
  76. }
  77. }
  78. }
  79. void ResourceManager::parseMaterials(String dirPath, bool recursive) {
  80. vector<OSFileEntry> resourceDir;
  81. resourceDir = OSBasics::parseFolder(dirPath, false);
  82. for(int i=0; i < resourceDir.size(); i++) {
  83. if(resourceDir[i].type == OSFileEntry::TYPE_FILE) {
  84. if(resourceDir[i].extension == "mat") {
  85. Logger::log("Adding materials from %s\n", resourceDir[i].nameWithoutExtension.c_str());
  86. TiXmlDocument doc(resourceDir[i].fullPath.c_str());
  87. doc.LoadFile();
  88. if(doc.Error()) {
  89. Logger::log("XML Error: %s\n", doc.ErrorDesc());
  90. } else {
  91. TiXmlElement *mElem = doc.RootElement()->FirstChildElement("materials");
  92. if(mElem) {
  93. TiXmlNode* pChild;
  94. for (pChild = mElem->FirstChild(); pChild != 0; pChild = pChild->NextSibling()) {
  95. Material *newMat = CoreServices::getInstance()->getMaterialManager()->materialFromXMLNode(pChild);
  96. newMat->setResourceName(newMat->getName());
  97. resources.push_back(newMat);
  98. }
  99. }
  100. }
  101. }
  102. } else {
  103. if(recursive)
  104. parseMaterials(dirPath+"/"+resourceDir[i].name, true);
  105. }
  106. }
  107. }
  108. void ResourceManager::parseCubemaps(String dirPath, bool recursive) {
  109. vector<OSFileEntry> resourceDir;
  110. resourceDir = OSBasics::parseFolder(dirPath, false);
  111. for(int i=0; i < resourceDir.size(); i++) {
  112. if(resourceDir[i].type == OSFileEntry::TYPE_FILE) {
  113. if(resourceDir[i].extension == "mat") {
  114. Logger::log("Adding cubemaps from %s\n", resourceDir[i].nameWithoutExtension.c_str());
  115. TiXmlDocument doc(resourceDir[i].fullPath.c_str());
  116. doc.LoadFile();
  117. if(doc.Error()) {
  118. Logger::log("XML Error: %s\n", doc.ErrorDesc());
  119. } else {
  120. TiXmlElement *mElem = doc.RootElement()->FirstChildElement("cubemaps");
  121. if(mElem) {
  122. TiXmlNode* pChild;
  123. for (pChild = mElem->FirstChild(); pChild != 0; pChild = pChild->NextSibling()) {
  124. Cubemap *newMat = CoreServices::getInstance()->getMaterialManager()->cubemapFromXMLNode(pChild);
  125. // newMat->setResourceName(newMat->getName());
  126. if(newMat)
  127. resources.push_back(newMat);
  128. }
  129. }
  130. }
  131. }
  132. } else {
  133. if(recursive)
  134. parseCubemaps(dirPath+"/"+resourceDir[i].name, true);
  135. }
  136. }
  137. }
  138. void ResourceManager::addResource(Resource *resource) {
  139. resources.push_back(resource);
  140. }
  141. void ResourceManager::parseTextures(String dirPath, bool recursive) {
  142. vector<OSFileEntry> resourceDir;
  143. resourceDir = OSBasics::parseFolder(dirPath, false);
  144. for(int i=0; i < resourceDir.size(); i++) {
  145. if(resourceDir[i].type == OSFileEntry::TYPE_FILE) {
  146. if(resourceDir[i].extension == "png") {
  147. Logger::log("Adding texture %s\n", resourceDir[i].nameWithoutExtension.c_str());
  148. Texture *t = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile(resourceDir[i].fullPath);
  149. t->setResourceName(resourceDir[i].name);
  150. resources.push_back(t);
  151. }
  152. } else {
  153. if(recursive)
  154. parseTextures(dirPath+"/"+resourceDir[i].name, true);
  155. }
  156. }
  157. }
  158. void ResourceManager::addArchive(String zipPath) {
  159. // Logger::log("Adding archive: %s\n", zipPath.c_str());
  160. // if(PHYSFS_addToSearchPath(zipPath.c_str(), 1, getThreadID()) == 0) {
  161. if(PHYSFS_addToSearchPath(zipPath.c_str(), 1) == 0) {
  162. Logger::log("Error adding archive to resource manager... %s\n", PHYSFS_getLastError());
  163. } else {
  164. Logger::log("Added archive: %s\n", zipPath.c_str());
  165. }
  166. }
  167. void ResourceManager::addDirResource(String dirPath, bool recursive) {
  168. parseTextures(dirPath, recursive);
  169. parsePrograms(dirPath, recursive);
  170. parseShaders(dirPath, recursive);
  171. parseCubemaps(dirPath, recursive);
  172. parseMaterials(dirPath, recursive);
  173. }
  174. Resource *ResourceManager::getResource(int resourceType, String resourceName) {
  175. Logger::log("requested %s\n", resourceName.c_str());
  176. for(int i =0; i < resources.size(); i++) {
  177. // Logger::log("is it %s?\n", resources[i]->getResourceName().c_str());
  178. if(resources[i]->getResourceName() == resourceName && resources[i]->getResourceType() == resourceType) {
  179. return resources[i];
  180. }
  181. }
  182. Logger::log("return NULL\n");
  183. // need to add some sort of default resource for each type
  184. return NULL;
  185. }