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PolyUIBox.cpp
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6d26f9d4d1
Make sure all UIElements descend from UIElement
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12 ani în urmă |
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PolyUIButton.cpp
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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12 ani în urmă |
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PolyUICheckBox.cpp
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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12 ani în urmă |
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PolyUIColorBox.cpp
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b0e672dd5f
Default continuous updates in UIColorBox and UIHSlider to false
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12 ani în urmă |
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PolyUIComboBox.cpp
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337a5059f8
Added resizing support for IDE editor props. Added resize support for UIComboBox. Added resize support for UIHSlider, fixed resizing for UITextInput. Added padding to UITextInput's scissor box so descenders don't get cut off. Made textfields slightly darker.
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12 ani în urmă |
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PolyUIElement.cpp
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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12 ani în urmă |
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PolyUIEvent.cpp
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40ee2aafec
Revisiting UI Module and IDE
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14 ani în urmă |
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PolyUIFileDialog.cpp
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a1a0be42a4
Fixed file entries not showing in UIFileDialog
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12 ani în urmă |
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PolyUIHScrollBar.cpp
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6d26f9d4d1
Make sure all UIElements descend from UIElement
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12 ani în urmă |
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PolyUIHSizer.cpp
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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12 ani în urmă |
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PolyUIHSlider.cpp
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b0e672dd5f
Default continuous updates in UIColorBox and UIHSlider to false
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12 ani în urmă |
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PolyUIImageButton.cpp
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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12 ani în urmă |
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PolyUIMenu.cpp
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50a8687ab1
Remove redundant removeAllHandlersForListener() in dtor
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12 ani în urmă |
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PolyUIMenuBar.cpp
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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12 ani în urmă |
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PolyUIScrollContainer.cpp
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5ae3bdcd10
Use Rectangle's new Clipped() method for scissorBox
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12 ani în urmă |
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PolyUITextInput.cpp
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6f5dc068e0
Use setPositionMode() accessor when possible
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12 ani în urmă |
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PolyUITree.cpp
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6d26f9d4d1
Make sure all UIElements descend from UIElement
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12 ani în urmă |
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PolyUITreeContainer.cpp
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9d23ff302a
Fix "unused variable" warnings on OS X
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12 ani în urmă |
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PolyUITreeEvent.cpp
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40ee2aafec
Revisiting UI Module and IDE
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14 ani în urmă |
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PolyUIVScrollBar.cpp
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6d26f9d4d1
Make sure all UIElements descend from UIElement
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12 ani în urmă |
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PolyUIVSizer.cpp
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394f41fca4
Finished the material editor in the IDE. Rewrote screen shader bindings. Fixed depth buffer FBOs and depth buffer binding. Screen shaders now require explicit 'color' and 'depth' rendertarget bindings to access the original scene/screen render. Added an optional precision parameter to String::NumberToString. Numberous resizing improvements to UI controls and IDE props. Added DefaultShaderNoTextureHDR shader to hdr pack. Added a default REMOVE_EVENT Event type. Added Vector2 shader prop. Removed deprecated saving/loading code from Scene. Numerous bugfixes in shader code.
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12 ani în urmă |
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PolyUIWindow.cpp
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5e02a65ab5
UI Module classes will not delete children if ownsChildren is set to true, added setOwnsChildrenRecursive method to Entity, cleanup when closing screen editor, font editor and image editors in the IDE, fixed some memory leaks
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12 ani în urmă |