| .. |
|
Include
|
74e0c2c4e3
Skeleton animations now reference bones by bone name, not by index. (WARNING: Skeleton animation format has changed, animations need to be reimported). Fixed a bug in polyimport where the skeleton wouldn't get exported if a prefix wasn't specified
|
%!s(int64=12) %!d(string=hai) anos |
|
Source
|
0812c68c92
Fixed polyimport not taking entity parent transforms into account on import
|
%!s(int64=11) %!d(string=hai) anos |
|
CMakeLists.txt
|
1501c048e5
getopt include breaks the build for linux
|
%!s(int64=12) %!d(string=hai) anos |