Ivan Safrin 722a6bc095 Fixed spotlight calculation in default shaders, added all default shaders as default materials, added spotlight visualizer to the entity editor, fixed some light prop sheet values 12 anos atrás
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Assets 02272793af Removed Polygon from Polycode, meshes now contain vertices directly 12 anos atrás
Build 6787ee41f6 Made SceneMesh clear the material before wireframe render, added UnlitMaterial to default.pak, 3d editor can now place meshes, primitives and lights and edit entity and material properties 12 anos atrás
Contents 722a6bc095 Fixed spotlight calculation in default shaders, added all default shaders as default materials, added spotlight visualizer to the entity editor, fixed some light prop sheet values 12 anos atrás