PolycodeMaterialEditor.cpp 54 KB

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  1. /*
  2. Copyright (C) 2012 by Ivan Safrin
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #include "PolycodeMaterialEditor.h"
  20. #include "PolycodeFrame.h"
  21. #include "PolyCubemap.h"
  22. extern UIColorPicker *globalColorPicker;
  23. extern UIGlobalMenu *globalMenu;
  24. extern PolycodeFrame *globalFrame;
  25. PostEditorPane::PostEditorPane() : UIElement() {
  26. currentMaterial = NULL;
  27. bottomElement = new UIElement();
  28. headerBgBottom = new UIRect(10,10);
  29. bottomElement->addChild(headerBgBottom);
  30. headerBgBottom->setAnchorPoint(-1.0, -1.0, 0.0);
  31. headerBgBottom->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  32. propList = new PropList("POST EFFECT EDITOR");
  33. bottomElement->addChild(propList);
  34. baseProps = new PropSheet("EFFECT OPTIONS", "");
  35. propList->addPropSheet(baseProps);
  36. nameProp = new StringProp("Name");
  37. baseProps->addProp(nameProp);
  38. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  39. fp16Prop = new BoolProp("HDR targets");
  40. fp16Prop->set(false);
  41. baseProps->addProp(fp16Prop);
  42. fp16Prop->addEventListener(this, Event::CHANGE_EVENT);
  43. baseProps->propHeight = 100;
  44. targetsProps = new RenderTargetsSheet();
  45. propList->addPropSheet(targetsProps);
  46. passProps = new ShaderPassesSheet();
  47. propList->addPropSheet(passProps);
  48. passProps->addEventListener(this, Event::CHANGE_EVENT);
  49. passProps->addEventListener(this, Event::REMOVE_EVENT);
  50. passProps->addEventListener(this, Event::SELECT_EVENT);
  51. optionsPropList = new PropList("SHADER PASS OPTIONS");
  52. bottomElement->addChild(optionsPropList);
  53. optionsPropList->setPosition(400, 0);
  54. targetBindingProps = new TargetBindingsSheet();
  55. optionsPropList->addPropSheet(targetBindingProps);
  56. targetBindingProps->addEventListener(this, Event::CHANGE_EVENT);
  57. shaderTextureSheet = new ShaderTexturesSheet();
  58. optionsPropList->addPropSheet(shaderTextureSheet);
  59. shaderOptionsSheet = new ShaderOptionsSheet();
  60. optionsPropList->addPropSheet(shaderOptionsSheet);
  61. topElement = new UIElement();
  62. postPreview = new PostPreviewBox();
  63. topElement->addChild(postPreview);
  64. postPreview->setPosition(0, 0);
  65. mainSizer = new UIVSizer(100, 100, 300, true);
  66. mainSizer->setPosition(0, 0);
  67. mainSizer->addTopChild(topElement);
  68. mainSizer->addBottomChild(bottomElement);
  69. mainSizer->addEventListener(this, UIEvent::CHANGE_EVENT);
  70. addChild(mainSizer);
  71. enabled = false;
  72. }
  73. PostEditorPane::~PostEditorPane() {
  74. }
  75. void PostEditorPane::Resize(Number width, Number height) {
  76. mainSizer->Resize(width, height);
  77. headerBgBottom->Resize(width, 30);
  78. propList->Resize(width/2.0, height- mainSizer->getMainHeight());
  79. propList->updateProps();
  80. optionsPropList->Resize(width/2.0, height- mainSizer->getMainHeight());
  81. optionsPropList->setPosition(floor(width/2.0), optionsPropList->getPosition().y);
  82. optionsPropList->updateProps();
  83. UIElement::Resize(width, height);
  84. adjustPreview();
  85. }
  86. void PostEditorPane::adjustPreview() {
  87. targetsProps->normTextureWidth = getWidth();
  88. targetsProps->normTextureHeight = mainSizer->getMainHeight()-30;
  89. postPreview->Resize(getWidth(), mainSizer->getMainHeight());
  90. }
  91. void PostEditorPane::setMaterial(Material *material) {
  92. enabled = true;
  93. currentMaterial = material;
  94. nameProp->set(material->getName());
  95. if(currentMaterial->fp16RenderTargets) {
  96. fp16Prop->set(true);
  97. } else {
  98. fp16Prop->set(false);
  99. }
  100. targetsProps->material = material;
  101. passProps->setMaterial(material);
  102. postPreview->setMaterial(material);
  103. optionsPropList->visible = false;
  104. optionsPropList->enabled = false;
  105. adjustPreview();
  106. for(int i=0; i < currentMaterial->getNumShaderRenderTargets(); i++) {
  107. ShaderRenderTarget *target = currentMaterial->getShaderRenderTarget(i);
  108. if(target->sizeMode == ShaderRenderTarget::SIZE_MODE_NORMALIZED) {
  109. target->normalizedWidth = targetsProps->normTextureWidth;
  110. target->normalizedHeight = targetsProps->normTextureHeight;
  111. currentMaterial->recreateRenderTarget(target);
  112. }
  113. }
  114. }
  115. void PostEditorPane::handleEvent(Event *event) {
  116. if(event->getDispatcher() == nameProp) {
  117. currentMaterial->setName(nameProp->get());
  118. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  119. } else if(event->getDispatcher() == mainSizer && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  120. propList->Resize(propList->getWidth(), getHeight()-mainSizer->getMainHeight());
  121. propList->updateProps();
  122. adjustPreview();
  123. } else if(event->getDispatcher() == passProps || event->getDispatcher() == targetBindingProps) {
  124. if(event->getEventCode() == Event::REMOVE_EVENT) {
  125. optionsPropList->visible = false;
  126. optionsPropList->enabled = false;
  127. } else if(event->getEventCode() == Event::CHANGE_EVENT) {
  128. postPreview->clearMaterial();
  129. postPreview->setMaterial(currentMaterial);
  130. } else if(event->getEventCode() == Event::SELECT_EVENT) {
  131. if(passProps->selectedProp) {
  132. int shaderIndex = passProps->selectedProp->shaderIndex;
  133. Material *material = passProps->selectedProp->material;
  134. ShaderBinding *binding = material->getShaderBinding(shaderIndex);
  135. targetBindingProps->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  136. shaderTextureSheet->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  137. shaderOptionsSheet->setShader(currentMaterial->getShader(shaderIndex), material, binding);
  138. optionsPropList->visible = true;
  139. optionsPropList->enabled = true;
  140. }
  141. }
  142. } else if(event->getDispatcher() == fp16Prop && event->getEventCode() == Event::CHANGE_EVENT) {
  143. currentMaterial->fp16RenderTargets = fp16Prop->get();
  144. currentMaterial->recreateRenderTargets();
  145. }
  146. }
  147. CubemapEditorPane::CubemapEditorPane() : UIElement() {
  148. currentCubemap = NULL;
  149. headerBg = new UIRect(10,10);
  150. addChild(headerBg);
  151. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  152. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  153. propList = new PropList("CUBEMAP EDITOR");
  154. addChild(propList);
  155. propList->setPosition(0, 0);
  156. PropSheet *baseProps1 = new PropSheet("CUBEMAP OPTIONS", "");
  157. propList->addPropSheet(baseProps1);
  158. nameProp = new StringProp("Name");
  159. baseProps1->addProp(nameProp);
  160. baseProps1->propHeight = 70;
  161. PropSheet *baseProps = new PropSheet("CUBEMAP TEXTURES", "");
  162. propList->addPropSheet(baseProps);
  163. xPosTexture = new TextureProp("X+");
  164. baseProps->addProp(xPosTexture);
  165. xNegTexture = new TextureProp("X-");
  166. baseProps->addProp(xNegTexture);
  167. yPosTexture = new TextureProp("Y+");
  168. baseProps->addProp(yPosTexture);
  169. yNegTexture = new TextureProp("Y-");
  170. baseProps->addProp(yNegTexture);
  171. zPosTexture = new TextureProp("Z+");
  172. baseProps->addProp(zPosTexture);
  173. zNegTexture = new TextureProp("Z-");
  174. baseProps->addProp(zNegTexture);
  175. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  176. yPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  177. yNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  178. xPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  179. xNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  180. zPosTexture->addEventListener(this, Event::CHANGE_EVENT);
  181. zNegTexture->addEventListener(this, Event::CHANGE_EVENT);
  182. baseProps->propHeight = 220;
  183. propList->updateProps();
  184. cubemapPreview = new MaterialPreviewBox();
  185. addChild(cubemapPreview);
  186. cubemapPreview->setPosition(400, 0);
  187. Material *previewMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial("CubemapPreview", "LightCube");
  188. cubemapPreview->setMaterial(previewMaterial);
  189. enabled = false;
  190. }
  191. void CubemapEditorPane::setCubemap(Cubemap *cubemap) {
  192. enabled = true;
  193. currentCubemap = cubemap;
  194. nameProp->set(cubemap->getResourceName());
  195. cubemapPreview->previewPrimitive->getLocalShaderOptions()->clearCubemap("lightCube");
  196. cubemapPreview->previewPrimitive->getLocalShaderOptions()->addCubemap("lightCube", cubemap);
  197. yPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_YPOS));
  198. yNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_YNEG));
  199. xPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_XPOS));
  200. xNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_XNEG));
  201. zPosTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_ZPOS));
  202. zNegTexture->set(cubemap->getTexture(Cubemap::CUBEMAP_ZNEG));
  203. }
  204. void CubemapEditorPane::handleEvent(Event *event) {
  205. if(event->getDispatcher() == nameProp) {
  206. currentCubemap->setResourceName(nameProp->get());
  207. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  208. }
  209. if(event->getDispatcher() == yPosTexture) {
  210. currentCubemap->setTexture(yPosTexture->get(), Cubemap::CUBEMAP_YPOS);
  211. currentCubemap->recreateFromTextures();
  212. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  213. }
  214. if(event->getDispatcher() == yNegTexture) {
  215. currentCubemap->setTexture(yNegTexture->get(), Cubemap::CUBEMAP_YNEG);
  216. currentCubemap->recreateFromTextures();
  217. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  218. }
  219. if(event->getDispatcher() == xPosTexture) {
  220. currentCubemap->setTexture(xPosTexture->get(), Cubemap::CUBEMAP_XPOS);
  221. currentCubemap->recreateFromTextures();
  222. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  223. }
  224. if(event->getDispatcher() == xNegTexture) {
  225. currentCubemap->setTexture(xNegTexture->get(), Cubemap::CUBEMAP_XNEG);
  226. currentCubemap->recreateFromTextures();
  227. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  228. }
  229. if(event->getDispatcher() == zPosTexture) {
  230. currentCubemap->setTexture(zPosTexture->get(), Cubemap::CUBEMAP_ZPOS);
  231. currentCubemap->recreateFromTextures();
  232. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  233. }
  234. if(event->getDispatcher() == zNegTexture) {
  235. currentCubemap->setTexture(zNegTexture->get(), Cubemap::CUBEMAP_ZNEG);
  236. currentCubemap->recreateFromTextures();
  237. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  238. }
  239. }
  240. CubemapEditorPane::~CubemapEditorPane() {
  241. }
  242. void CubemapEditorPane::Resize(Number width, Number height) {
  243. headerBg->Resize(width, 30);
  244. propList->Resize(370, height);
  245. propList->updateProps();
  246. }
  247. ShaderEditorPane::ShaderEditorPane() : UIElement() {
  248. changingShader = false;
  249. currentShader = NULL;
  250. headerBg = new UIRect(10,10);
  251. addChild(headerBg);
  252. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  253. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  254. propList = new PropList("SHADER EDITOR");
  255. addChild(propList);
  256. propList->setPosition(0, 0);
  257. PropSheet *baseProps = new PropSheet("SHADER SETTINGS", "");
  258. propList->addPropSheet(baseProps);
  259. nameProp = new StringProp("Name");
  260. baseProps->addProp(nameProp);
  261. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  262. screenShaderProp = new BoolProp("Screen shader");
  263. baseProps->addProp(screenShaderProp);
  264. screenShaderProp->addEventListener(this, Event::CHANGE_EVENT);
  265. vertexProgramProp = new ComboProp("Vertex prog.");
  266. baseProps->addProp(vertexProgramProp);
  267. vertexProgramProp->addEventListener(this, Event::CHANGE_EVENT);
  268. fragmentProgramProp = new ComboProp("Fragment prog.");
  269. baseProps->addProp(fragmentProgramProp);
  270. fragmentProgramProp->addEventListener(this, Event::CHANGE_EVENT);
  271. areaLightsProp = new NumberProp("Num area lights");
  272. baseProps->addProp(areaLightsProp);
  273. areaLightsProp->addEventListener(this, Event::CHANGE_EVENT);
  274. spotLightsProp = new NumberProp("Num spotlights");
  275. baseProps->addProp(spotLightsProp);
  276. spotLightsProp->addEventListener(this, Event::CHANGE_EVENT);
  277. baseProps->propHeight = 220;
  278. propList->updateProps();
  279. enabled = false;
  280. }
  281. ShaderEditorPane::~ShaderEditorPane() {
  282. }
  283. void ShaderEditorPane::handleEvent(Event *event) {
  284. if(!changingShader) {
  285. if(event->getDispatcher() == nameProp) {
  286. currentShader->setName(nameProp->get());
  287. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  288. }
  289. if(event->getDispatcher() == screenShaderProp) {
  290. currentShader->screenShader = screenShaderProp->get();
  291. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  292. }
  293. if(event->getDispatcher() == areaLightsProp) {
  294. currentShader->numAreaLights = floor(areaLightsProp->get());
  295. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  296. }
  297. if(event->getDispatcher() == spotLightsProp) {
  298. currentShader->numSpotLights = floor(spotLightsProp->get());
  299. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  300. }
  301. if(event->getDispatcher() == vertexProgramProp) {
  302. ShaderProgram* vpProgram = (ShaderProgram*)vertexProgramProp->comboEntry->getSelectedItem()->data;
  303. if(vpProgram) {
  304. currentShader->setVertexProgram(vpProgram);
  305. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  306. } else {
  307. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  308. std::vector<String> extensions;
  309. extensions.push_back("vert");
  310. choosingVertexProgram = true;
  311. globalFrame->showAssetBrowser(extensions);
  312. }
  313. }
  314. if(event->getDispatcher() == fragmentProgramProp) {
  315. ShaderProgram* fpProgram = (ShaderProgram*)fragmentProgramProp->comboEntry->getSelectedItem()->data;
  316. if(fpProgram) {
  317. currentShader->setFragmentProgram(fpProgram);
  318. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  319. } else {
  320. globalFrame->assetBrowser->addEventListener(this, UIEvent::OK_EVENT);
  321. std::vector<String> extensions;
  322. extensions.push_back("frag");
  323. choosingVertexProgram = false;
  324. globalFrame->showAssetBrowser(extensions);
  325. }
  326. }
  327. }
  328. if(event->getDispatcher() == globalFrame->assetBrowser && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::OK_EVENT) {
  329. String newProgramPath = globalFrame->assetBrowser->getFullSelectedAssetPath();
  330. globalFrame->assetBrowser->removeAllHandlersForListener(this);
  331. OSFileEntry entry(newProgramPath, OSFileEntry::TYPE_FILE);
  332. ShaderProgram *newProgram = CoreServices::getInstance()->getMaterialManager()->createProgramFromFile(newProgramPath);
  333. newProgram->reloadOnFileModify = true;
  334. if(newProgram) {
  335. newProgram->setResourceName(entry.name);
  336. newProgram->setResourcePath(newProgramPath);
  337. CoreServices::getInstance()->getResourceManager()->addResource(newProgram);
  338. }
  339. if(choosingVertexProgram) {
  340. currentShader->setVertexProgram(newProgram);
  341. } else {
  342. currentShader->setFragmentProgram(newProgram);
  343. }
  344. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  345. globalFrame->hideModal();
  346. reloadPrograms();
  347. }
  348. }
  349. void ShaderEditorPane::reloadPrograms() {
  350. vertexProgramProp->comboEntry->clearItems();
  351. fragmentProgramProp->comboEntry->clearItems();
  352. vertexProgramProp->comboEntry->addComboItem("Custom...", NULL);
  353. fragmentProgramProp->comboEntry->addComboItem("Custom...", NULL);
  354. std::vector<Resource*> programs = CoreServices::getInstance()->getResourceManager()->getResources(Resource::RESOURCE_PROGRAM);
  355. for(int i=0; i < programs.size(); i++) {
  356. ShaderProgram* program = (ShaderProgram*) programs[i];
  357. if(program->type == ShaderProgram::TYPE_VERT) {
  358. vertexProgramProp->comboEntry->addComboItem(program->getResourceName(), (void*)program);
  359. if(program == currentShader->vp) {
  360. vertexProgramProp->comboEntry->setSelectedIndex(vertexProgramProp->comboEntry->getNumItems()-1);
  361. }
  362. } else if(program->type == ShaderProgram::TYPE_FRAG) {
  363. fragmentProgramProp->comboEntry->addComboItem(program->getResourceName(), (void*)program);
  364. if(program == currentShader->fp) {
  365. fragmentProgramProp->comboEntry->setSelectedIndex(fragmentProgramProp->comboEntry->getNumItems()-1);
  366. }
  367. }
  368. }
  369. }
  370. void ShaderEditorPane::setShader(Shader *shader) {
  371. changingShader = true;
  372. currentShader = shader;
  373. reloadPrograms();
  374. nameProp->set(shader->getName());
  375. for(int i=0; i < vertexProgramProp->comboEntry->getNumItems(); i++) {
  376. ShaderProgram* program = (ShaderProgram*) vertexProgramProp->comboEntry->getItemAtIndex(i)->data;
  377. if(program == shader->vp) {
  378. vertexProgramProp->comboEntry->setSelectedIndex(i);
  379. }
  380. }
  381. for(int i=0; i < fragmentProgramProp->comboEntry->getNumItems(); i++) {
  382. ShaderProgram* program = (ShaderProgram*) fragmentProgramProp->comboEntry->getItemAtIndex(i)->data;
  383. if(program == shader->fp) {
  384. fragmentProgramProp->comboEntry->setSelectedIndex(i);
  385. }
  386. }
  387. screenShaderProp->set(shader->screenShader);
  388. areaLightsProp->set(shader->numAreaLights);
  389. spotLightsProp->set(shader->numSpotLights);
  390. enabled = true;
  391. changingShader = false;
  392. }
  393. void ShaderEditorPane::Resize(Number width, Number height) {
  394. headerBg->Resize(width, 30);
  395. propList->Resize(370, height);
  396. propList->updateProps();
  397. }
  398. PostPreviewBox::PostPreviewBox() : UIElement() {
  399. headerBg = new UIRect(10,10);
  400. addChild(headerBg);
  401. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  402. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  403. UILabel *label = new UILabel("POST PREVIEW", 18, "section", Label::ANTIALIAS_FULL);
  404. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  405. addChild(label);
  406. label->setPosition(10, 3);
  407. currentMaterial = NULL;
  408. previewScene = new Scene(Scene::SCENE_3D, true);
  409. renderTexture = new SceneRenderTexture(previewScene, previewScene->getDefaultCamera(), 512, 512, true);
  410. CoreServices::getInstance()->getRenderer()->setClippingPlanes(0.1, 100.0);
  411. previewScene->clearColor.setColor(0.0, 0.0, 0.0, 1.0);
  412. previewScene->ambientColor.setColor(0.0, 0.0, 0.0, 1.0);
  413. mainLight = new SceneLight(SceneLight::AREA_LIGHT, previewScene, 90.0);
  414. mainLight->setPosition(-6,6,6);
  415. previewScene->addLight(mainLight);
  416. secondLight = new SceneLight(SceneLight::AREA_LIGHT, previewScene, 90.0);
  417. secondLight->setPosition(6,-6,6);
  418. previewScene->addLight(secondLight);
  419. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_PLANE, 10.0, 10.0);
  420. previewScene->addChild(previewPrimitive);
  421. previewPrimitive->setMaterialByName("DefaultHDR");
  422. previewPrimitive->setColorInt(198, 192, 166, 255);
  423. if(previewPrimitive->getMaterial()) {
  424. previewPrimitive->getMaterial()->getShaderBinding(0)->getLocalParamByName("shininess")->setNumber(90);
  425. }
  426. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 0.9, 0.45, 26, 16);
  427. previewScene->addChild(previewPrimitive);
  428. previewPrimitive->setMaterialByName("DefaultHDR");
  429. previewPrimitive->setColorInt(255, 0, 0, 255);
  430. previewPrimitive->setPosition(1.5, 0.4, 1.0);
  431. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_SPHERE, 1.0, 16, 16);
  432. previewScene->addChild(previewPrimitive);
  433. previewPrimitive->setMaterialByName("DefaultHDR");
  434. previewPrimitive->setColorInt(0, 255, 0, 255);
  435. previewPrimitive->setPosition(-0.8, 1.0, 0.8);
  436. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 2, 2, 2);
  437. previewPrimitive->getMesh()->calculateNormals(false);
  438. previewScene->addChild(previewPrimitive);
  439. previewPrimitive->setMaterialByName("DefaultHDR");
  440. previewPrimitive->setColorInt(0, 0, 255, 255);
  441. previewPrimitive->setYaw(20);
  442. previewPrimitive->setPosition(1.0, 1.0, -2.5);
  443. previewScene->getDefaultCamera()->setPosition(0,3.0,5);
  444. previewScene->getDefaultCamera()->lookAt(Vector3(0.0, 0.5, 0.0));
  445. previewBase = new Entity();
  446. previewBase->processInputEvents = true;
  447. previewBase->setPosition(0, 30);
  448. addChild(previewBase);
  449. previewShape = new UIRect(256, 256);
  450. previewShape->setAnchorPoint(-1.0, -1.0, 0.0);
  451. previewShape->setTexture(renderTexture->getTargetTexture());
  452. // previewShape->strokeEnabled = true;
  453. // previewShape->strokeColor = Color(1.0, 1.0, 1.0, 0.2);
  454. // previewShape->setStrokeWidth(1.0);
  455. previewBase->addChild(previewShape);
  456. spinValue = 0.0;
  457. rotateCheckBox = new UICheckBox("Auto-rotate", false);
  458. addChild(rotateCheckBox);
  459. rotateCheckBox->setPosition(150, 2);
  460. label = new UILabel("EXPOSURE", 18, "section", Label::ANTIALIAS_FULL);
  461. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  462. addChild(label);
  463. label->setPosition(270, 3);
  464. cameraExposureInput = new UITextInput(false, 40, 12);
  465. addChild(cameraExposureInput);
  466. cameraExposureInput->setPosition(370, 2);
  467. cameraExposureInput->setText(String::NumberToString(previewScene->getDefaultCamera()->getExposureLevel()));
  468. cameraExposureInput->addEventListener(this, UIEvent::CHANGE_EVENT);
  469. label = new UILabel("LIGHT INT.", 18, "section", Label::ANTIALIAS_FULL);
  470. label->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderFontColor"));
  471. addChild(label);
  472. label->setPosition(430, 3);
  473. lightStrength = new UITextInput(false, 40, 12);
  474. addChild(lightStrength);
  475. lightStrength->setPosition(530, 2);
  476. lightStrength->setText("90.0");
  477. lightStrength->addEventListener(this, UIEvent::CHANGE_EVENT);
  478. }
  479. void PostPreviewBox::Update() {
  480. spinValue += CoreServices::getInstance()->getCore()->getElapsed();
  481. if(rotateCheckBox->isChecked()) {
  482. previewScene->getDefaultCamera()->setPosition(sin(spinValue) * 5.0,3.0, cos(spinValue) * 5.0);
  483. } else {
  484. previewScene->getDefaultCamera()->setPosition(0,3.0,5);
  485. }
  486. previewScene->getDefaultCamera()->lookAt(Vector3(0.0, 0.5, 0.0));
  487. }
  488. void PostPreviewBox::Resize(Number width, Number height) {
  489. previewShape->Resize(width, height-30);
  490. headerBg->Resize(width, 30);
  491. int textureWidth = (int)width;
  492. int textureHeight = (int) (height-30);
  493. renderTexture->resizeRenderTexture(textureWidth, textureHeight);
  494. previewShape->setTexture(renderTexture->getTargetTexture());
  495. UIElement::Resize(width, height);
  496. if(currentMaterial) {
  497. for(int i=0; i < currentMaterial->getNumShaderRenderTargets(); i++) {
  498. currentMaterial->getShaderRenderTarget(i)->normalizedWidth = textureWidth;
  499. currentMaterial->getShaderRenderTarget(i)->normalizedHeight = textureHeight;
  500. currentMaterial->recreateRenderTarget(currentMaterial->getShaderRenderTarget(i));
  501. }
  502. }
  503. }
  504. PostPreviewBox::~PostPreviewBox() {
  505. }
  506. void PostPreviewBox::setMaterial(Material *material) {
  507. previewScene->getDefaultCamera()->setPostFilter(material);
  508. }
  509. void PostPreviewBox::clearMaterial() {
  510. previewScene->getDefaultCamera()->removePostFilter();
  511. }
  512. void PostPreviewBox::handleEvent(Event *event) {
  513. if(event->getDispatcher() == cameraExposureInput && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  514. Number newExposure = atof(cameraExposureInput->getText().c_str());
  515. previewScene->getDefaultCamera()->setExposureLevel(newExposure);
  516. } else if(event->getDispatcher() == lightStrength && event->getEventCode() == UIEvent::CHANGE_EVENT) {
  517. Number newStrength = atof(lightStrength->getText().c_str());
  518. mainLight->setIntensity(newStrength);
  519. secondLight->setIntensity(newStrength);
  520. }
  521. }
  522. MaterialPreviewBox::MaterialPreviewBox() : UIElement() {
  523. currentMaterial = NULL;
  524. previewScene = new Scene(Scene::SCENE_3D, true);
  525. renderTexture = new SceneRenderTexture(previewScene, previewScene->getDefaultCamera(), 512, 512);
  526. ScenePrimitive *previewBg = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 15.0, 15.0, 15.0);
  527. previewBg->Yaw(45.0);
  528. previewBg->backfaceCulled = false;
  529. Material *bgMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial("MaterialEditorBg", "Unlit");
  530. previewBg->setMaterial(bgMaterial);
  531. Texture *tex = CoreServices::getInstance()->getMaterialManager()->createTextureFromFile("Images/material_grid.png");
  532. if(previewBg->getLocalShaderOptions()) {
  533. previewBg->getLocalShaderOptions()->addTexture("diffuse", tex);
  534. }
  535. // previewScene->addChild(previewBg);
  536. previewScene->clearColor.setColor(0.1, 0.1, 0.1, 0.0);
  537. previewScene->ambientColor.setColor(0.2, 0.2, 0.2, 1.0);
  538. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_TORUS, 3.0, 1.2, 26, 16);
  539. previewScene->addChild(previewPrimitive);
  540. shapePrimitives.push_back(previewPrimitive);
  541. previewPrimitive->getMesh()->calculateTangents();
  542. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_SPHERE, 3.0, 16, 16);
  543. previewScene->addChild(previewPrimitive);
  544. shapePrimitives.push_back(previewPrimitive);
  545. previewPrimitive->getMesh()->calculateTangents();
  546. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_BOX, 4.0, 4.0, 4.0);
  547. previewPrimitive->Yaw(45.0);
  548. previewPrimitive->getMesh()->calculateNormals(false);
  549. previewPrimitive->getMesh()->calculateTangents();
  550. previewScene->addChild(previewPrimitive);
  551. shapePrimitives.push_back(previewPrimitive);
  552. previewPrimitive = new ScenePrimitive(ScenePrimitive::TYPE_VPLANE, 6.0, 6.0);
  553. previewPrimitive->billboardMode = true;
  554. previewScene->addChild(previewPrimitive);
  555. shapePrimitives.push_back(previewPrimitive);
  556. previewPrimitive->getMesh()->calculateTangents();
  557. mainLight = new SceneLight(SceneLight::AREA_LIGHT, previewScene, 290.0);
  558. mainLight->setPosition(-10,10,10);
  559. previewScene->addLight(mainLight);
  560. secondLight = new SceneLight(SceneLight::AREA_LIGHT, previewScene, 250.0);
  561. secondLight->setPosition(10,-10,10);
  562. previewScene->addLight(secondLight);
  563. previewScene->getDefaultCamera()->setPosition(0,7,9);
  564. previewScene->getDefaultCamera()->lookAt(Vector3());
  565. previewBase = new Entity();
  566. previewBase->processInputEvents = true;
  567. previewBase->setPosition(0, 0);
  568. addChild(previewBase);
  569. previewShape = new UIRect(256, 256);
  570. previewShape->setAnchorPoint(-1.0, -1.0, 0.0);
  571. previewShape->setTexture(renderTexture->getTargetTexture());
  572. previewShape->setPosition(20,40);
  573. previewBase->addChild(previewShape);
  574. shapeSelector = new UIImage("Images/small_selector.png");
  575. previewBase->addChild(shapeSelector);
  576. shapeSelector->color.a = 1.0;
  577. shapeSwitches.push_back(new UIImageButton("Images/torus_icon.png"));
  578. shapeSwitches.push_back(new UIImageButton("Images/sphere_icon.png"));
  579. shapeSwitches.push_back(new UIImageButton("Images/box_icon.png"));
  580. shapeSwitches.push_back(new UIImageButton("Images/plane_icon.png"));
  581. for(int i=0; i < shapeSwitches.size(); i++) {
  582. previewBase->addChild(shapeSwitches[i]);
  583. shapeSwitches[i]->setPosition(105 + (25 * i), 300);
  584. shapeSwitches[i]->addEventListener(this, UIEvent::CLICK_EVENT);
  585. }
  586. showPrimitive(0);
  587. }
  588. void MaterialPreviewBox::clearMaterial() {
  589. previewPrimitive->clearMaterial();
  590. }
  591. MaterialPreviewBox::~MaterialPreviewBox() {
  592. }
  593. void MaterialPreviewBox::setMaterial(Material *material) {
  594. currentMaterial = material;
  595. previewPrimitive->setMaterial(material);
  596. }
  597. void MaterialPreviewBox::showPrimitive(unsigned int index) {
  598. for(int i=0; i < shapePrimitives.size(); i++) {
  599. shapePrimitives[i]->visible = false;
  600. }
  601. shapePrimitives[index]->visible = true;
  602. shapeSelector->setPosition(105 - 2 + (25 * index), 298);
  603. if(currentMaterial) {
  604. shapePrimitives[index]->setMaterial(currentMaterial);
  605. }
  606. previewPrimitive = shapePrimitives[index];
  607. }
  608. void MaterialPreviewBox::handleEvent(Event *event) {
  609. for(int i=0; i < shapeSwitches.size(); i++) {
  610. if(event->getDispatcher() == shapeSwitches[i]) {
  611. if(event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  612. showPrimitive(i);
  613. }
  614. }
  615. }
  616. }
  617. MaterialEditorPane::MaterialEditorPane() : UIElement() {
  618. changingMaterial = false;
  619. headerBg = new UIRect(10,10);
  620. addChild(headerBg);
  621. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  622. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  623. propList = new PropList("MATERIAL EDITOR");
  624. addChild(propList);
  625. propList->setPosition(0, 0);
  626. PropSheet *baseProps = new PropSheet("MATERIAL SETTINGS", "");
  627. propList->addPropSheet(baseProps);
  628. nameProp = new StringProp("Name");
  629. baseProps->addProp(nameProp);
  630. nameProp->addEventListener(this, Event::CHANGE_EVENT);
  631. shaderProp = new ComboProp("Shader");
  632. baseProps->addProp(shaderProp);
  633. shaderProp->addEventListener(this, Event::CHANGE_EVENT);
  634. blendModeProp = new ComboProp("Blend mode");
  635. baseProps->addProp(blendModeProp);
  636. blendModeProp->addEventListener(this, Event::CHANGE_EVENT);
  637. blendModeProp->comboEntry->addComboItem("Normal");
  638. blendModeProp->comboEntry->addComboItem("Lighten");
  639. blendModeProp->comboEntry->addComboItem("Color");
  640. blendModeProp->comboEntry->addComboItem("Premultiplied");
  641. blendModeProp->comboEntry->addComboItem("Multiply");
  642. baseProps->propHeight = 130;
  643. shaderTextureSheet = new ShaderTexturesSheet();
  644. propList->addPropSheet(shaderTextureSheet);
  645. shaderTextureSheet->addEventListener(this, Event::CHANGE_EVENT);
  646. shaderOptionsSheet = new ShaderOptionsSheet();
  647. propList->addPropSheet(shaderOptionsSheet);
  648. shaderOptionsSheet->addEventListener(this, Event::CHANGE_EVENT);
  649. propList->updateProps();
  650. materialPreview = new MaterialPreviewBox();
  651. addChild(materialPreview);
  652. materialPreview->setPosition(400, 0);
  653. Config *conf = CoreServices::getInstance()->getConfig();
  654. String fontName = conf->getStringValue("Polycode", "uiDefaultFontName");
  655. currentMaterial = NULL;
  656. reloadShaders();
  657. enabled = false;
  658. }
  659. void MaterialEditorPane::reloadShaders() {
  660. shaderProp->comboEntry->clearItems();
  661. MaterialManager *materialManager = CoreServices::getInstance()->getMaterialManager();
  662. for(int i=0; i < materialManager->getNumShaders(); i++) {
  663. if(!materialManager->getShaderByIndex(i)->screenShader) {
  664. shaderProp->comboEntry->addComboItem(materialManager->getShaderByIndex(i)->getName(), (void*)materialManager->getShaderByIndex(i));
  665. }
  666. }
  667. }
  668. void MaterialEditorPane::Resize(Number width, Number height) {
  669. headerBg->Resize(width, 30);
  670. propList->Resize(370, height);
  671. propList->updateProps();
  672. }
  673. void MaterialEditorPane::handleEvent(Event *event) {
  674. if(event->getDispatcher() == currentMaterial) {
  675. shaderTextureSheet->setShader(currentMaterial->getShader(0), currentMaterial, currentMaterial->getShaderBinding(0));
  676. shaderOptionsSheet->setShader(currentMaterial->getShader(0), currentMaterial, currentMaterial->getShaderBinding(0));
  677. }
  678. if(event->getDispatcher() == shaderTextureSheet || event->getDispatcher() == shaderOptionsSheet) {
  679. if(!changingMaterial) {
  680. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  681. }
  682. } else if(event->getDispatcher() == blendModeProp) {
  683. currentMaterial->blendingMode = blendModeProp->get();
  684. if(!changingMaterial) {
  685. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  686. }
  687. } else if(event->getDispatcher() == nameProp) {
  688. currentMaterial->setName(nameProp->get());
  689. if(!changingMaterial) {
  690. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  691. }
  692. } else if(event->getDispatcher() == shaderProp) {
  693. Shader *selectedShader = (Shader*)shaderProp->comboEntry->getSelectedItem()->data;
  694. if(selectedShader) {
  695. if(currentMaterial->getShader(0) != selectedShader) {
  696. currentMaterial->clearShaders();
  697. materialPreview->clearMaterial();
  698. ShaderBinding *newShaderBinding = selectedShader->createBinding();
  699. currentMaterial->addShader(selectedShader, newShaderBinding);
  700. materialPreview->setMaterial(currentMaterial);
  701. }
  702. shaderTextureSheet->setShader(selectedShader, currentMaterial, currentMaterial->getShaderBinding(0));
  703. shaderOptionsSheet->setShader(selectedShader, currentMaterial, currentMaterial->getShaderBinding(0));
  704. }
  705. if(!changingMaterial) {
  706. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  707. }
  708. }
  709. }
  710. void MaterialEditorPane::setMaterial(Material *material) {
  711. changingMaterial = true;
  712. if(currentMaterial) {
  713. currentMaterial->removeAllHandlersForListener(this);
  714. }
  715. currentMaterial = material;
  716. materialPreview->setMaterial(material);
  717. material->addEventListener(this, Event::RESOURCE_RELOAD_EVENT);
  718. reloadShaders();
  719. if(!currentMaterial)
  720. return;
  721. blendModeProp->set(currentMaterial->blendingMode);
  722. if(currentMaterial->getShader(0)) {
  723. for(int i=0; i < shaderProp->comboEntry->getNumItems(); i++) {
  724. Shader *shader = (Shader*)shaderProp->comboEntry->getItemAtIndex(i)->data;
  725. if(shader) {
  726. if(currentMaterial->getShader(0)->getName() == shader->getName()) {
  727. shaderProp->set(i);
  728. shaderProp->dispatchEvent(new Event(), Event::CHANGE_EVENT);
  729. break;
  730. }
  731. }
  732. }
  733. } else {
  734. shaderProp->set(0);
  735. shaderProp->dispatchEvent(new Event(), Event::CHANGE_EVENT);
  736. }
  737. nameProp->set(currentMaterial->getName());
  738. enabled = true;
  739. changingMaterial = false;
  740. }
  741. MaterialEditorPane::~MaterialEditorPane() {
  742. }
  743. MaterialMainWindow::MaterialMainWindow() : UIElement() {
  744. materialPane = new MaterialEditorPane();
  745. shaderPane = new ShaderEditorPane();
  746. cubemapPane = new CubemapEditorPane();
  747. postPane = new PostEditorPane();
  748. addChild(materialPane);
  749. addChild(shaderPane);
  750. addChild(cubemapPane);
  751. addChild(postPane);
  752. enableScissor = true;
  753. }
  754. void MaterialMainWindow::Resize(Number width, Number height) {
  755. Vector2 pos = getScreenPositionForMainCamera();
  756. scissorBox.setRect(pos.x,pos.y,width, height);
  757. materialPane->Resize(width, height);
  758. shaderPane->Resize(width, height);
  759. cubemapPane->Resize(width, height);
  760. postPane->Resize(width, height);
  761. }
  762. MaterialBrowser::MaterialBrowser() : UIElement() {
  763. treeContainer = new UITreeContainer("boxIcon.png", L"Material Library", 200, 555);
  764. treeContainer->getRootNode()->toggleCollapsed();
  765. treeContainer->getRootNode()->addEventListener(this, UITreeEvent::SELECTED_EVENT);
  766. treeContainer->addEventListener(this, InputEvent::EVENT_MOUSEDOWN);
  767. shadersNode = treeContainer->getRootNode()->addTreeChild("Images/shader_icon.png", "Shaders", NULL);
  768. materialsNode = treeContainer->getRootNode()->addTreeChild("Images/material_icon.png", "Materials", NULL);
  769. cubemapsNode = treeContainer->getRootNode()->addTreeChild("Images/cubemap_icon.png", "Cubemaps", NULL);
  770. postEffectsNode = treeContainer->getRootNode()->addTreeChild("Images/screenshader_icon.png", "Post Effects", NULL);
  771. addChild(treeContainer);
  772. selectedData = NULL;
  773. headerBg = new UIRect(10,10);
  774. addChild(headerBg);
  775. headerBg->setAnchorPoint(-1.0, -1.0, 0.0);
  776. headerBg->color.setColorHexFromString(CoreServices::getInstance()->getConfig()->getStringValue("Polycode", "uiHeaderBgColor"));
  777. newShaderButton = new UIImageButton("Images/new_shader.png");
  778. addChild(newShaderButton);
  779. newShaderButton->setPosition(5,4);
  780. newMaterialButton = new UIImageButton("Images/new_material.png");
  781. addChild(newMaterialButton);
  782. newMaterialButton->setPosition(32,4);
  783. newCubemapButton = new UIImageButton("Images/new_cubemap.png");
  784. addChild(newCubemapButton);
  785. newCubemapButton->setPosition(59,4);
  786. newPostButton = new UIImageButton("Images/new_screenshader.png");
  787. addChild(newPostButton);
  788. newPostButton->setPosition(86,4);
  789. removeButton = new UIImageButton("Images/remove_icon.png");
  790. addChild(removeButton);
  791. removeButton->setPosition(0,4);
  792. selectedNode = NULL;
  793. }
  794. void MaterialBrowser::removeSelected() {
  795. selectedNode->getParent()->removeTreeChild(selectedNode);
  796. }
  797. void MaterialBrowser::handleEvent(Event *event) {
  798. if(event->getDispatcher() == treeContainer->getRootNode()) {
  799. if(event->getEventCode() == UITreeEvent::SELECTED_EVENT){
  800. selectedNode = treeContainer->getRootNode()->getSelectedNode();
  801. MaterialBrowserData *data = (MaterialBrowserData *)selectedNode->getUserData();
  802. selectedData = data;
  803. dispatchEvent(new Event(), Event::CHANGE_EVENT);
  804. }
  805. }
  806. Entity::handleEvent(event);
  807. }
  808. UITree *MaterialBrowser::addMaterial(Material *material) {
  809. MaterialBrowserData *data = new MaterialBrowserData();
  810. data->material = material;
  811. return materialsNode->addTreeChild("material_icon.png", material->getName(), (void*)data);
  812. }
  813. UITree *MaterialBrowser::addShader(Shader *shader) {
  814. MaterialBrowserData *data = new MaterialBrowserData();
  815. data->shader = shader;
  816. return shadersNode->addTreeChild("shader_icon.png", shader->getName(), (void*)data);
  817. }
  818. UITree *MaterialBrowser::addCubemap(Cubemap *cubemap) {
  819. MaterialBrowserData *data = new MaterialBrowserData();
  820. data->cubemap = cubemap;
  821. return cubemapsNode->addTreeChild("cubemap_icon.png", cubemap->getResourceName(), (void*)data);
  822. }
  823. UITree *MaterialBrowser::addPostMaterial(Material *material) {
  824. MaterialBrowserData *data = new MaterialBrowserData();
  825. data->postMaterial = material;
  826. return postEffectsNode->addTreeChild("screenshader_icon.png", material->getName(), (void*)data);
  827. }
  828. MaterialBrowser::~MaterialBrowser() {
  829. }
  830. void MaterialBrowser::Resize(Number width, Number height) {
  831. treeContainer->Resize(width, height-30);
  832. treeContainer->setPosition(0, 30);
  833. headerBg->Resize(width, 30);
  834. removeButton->setPosition(width - 24, 8);
  835. }
  836. PolycodeMaterialEditor::PolycodeMaterialEditor() : PolycodeEditor(true){
  837. selectedMaterialNode = NULL;
  838. }
  839. PolycodeMaterialEditor::~PolycodeMaterialEditor() {
  840. }
  841. bool PolycodeMaterialEditor::openFile(OSFileEntry filePath) {
  842. mainSizer = new UIHSizer(100,100,200,false);
  843. addChild(mainSizer);
  844. materialBrowser = new MaterialBrowser();
  845. mainSizer->addRightChild(materialBrowser);
  846. materialBrowser->addEventListener(this, Event::CHANGE_EVENT);
  847. shaders = CoreServices::getInstance()->getMaterialManager()->loadShadersFromFile(filePath.fullPath);
  848. for(int i=0; i < shaders.size(); i++) {
  849. materialBrowser->addShader(shaders[i]);
  850. CoreServices::getInstance()->getMaterialManager()->addShader(shaders[i]);
  851. CoreServices::getInstance()->getResourceManager()->addResource(shaders[i]);
  852. shaders[i]->vp->reloadOnFileModify = true;
  853. shaders[i]->fp->reloadOnFileModify = true;
  854. }
  855. cubemaps = CoreServices::getInstance()->getMaterialManager()->loadCubemapsFromFile(filePath.fullPath);
  856. for(int i=0; i < cubemaps.size(); i++) {
  857. materialBrowser->addCubemap(cubemaps[i]);
  858. CoreServices::getInstance()->getResourceManager()->addResource(cubemaps[i]);
  859. }
  860. std::vector<Material*> mats = CoreServices::getInstance()->getMaterialManager()->loadMaterialsFromFile(filePath.fullPath);
  861. materials.clear();
  862. for(int i=0; i < mats.size(); i++) {
  863. if(mats[i]->screenMaterial) {
  864. postMaterials.push_back(mats[i]);
  865. } else {
  866. materials.push_back(mats[i]);
  867. }
  868. }
  869. for(int i=0; i < materials.size(); i++) {
  870. materialBrowser->addMaterial(materials[i]);
  871. }
  872. for(int i=0; i < postMaterials.size(); i++) {
  873. materialBrowser->addPostMaterial(postMaterials[i]);
  874. }
  875. mainWindow = new MaterialMainWindow();
  876. mainSizer->addLeftChild(mainWindow);
  877. mainWindow->materialPane->addEventListener(this, Event::CHANGE_EVENT);
  878. mainWindow->shaderPane->addEventListener(this, Event::CHANGE_EVENT);
  879. mainWindow->cubemapPane->addEventListener(this, Event::CHANGE_EVENT);
  880. mainWindow->postPane->addEventListener(this, Event::CHANGE_EVENT);
  881. mainWindow->shaderPane->parentProject = parentProject;
  882. materialBrowser->newMaterialButton->addEventListener(this, UIEvent::CLICK_EVENT);
  883. materialBrowser->newShaderButton->addEventListener(this, UIEvent::CLICK_EVENT);
  884. materialBrowser->newCubemapButton->addEventListener(this, UIEvent::CLICK_EVENT);
  885. materialBrowser->newPostButton->addEventListener(this, UIEvent::CLICK_EVENT);
  886. materialBrowser->removeButton->addEventListener(this, UIEvent::CLICK_EVENT);
  887. mainWindow->materialPane->addEventListener(this, Event::CHANGE_EVENT);
  888. PolycodeEditor::openFile(filePath);
  889. return true;
  890. }
  891. String PolycodeMaterialEditor::createStringValue(unsigned int type, void *value) {
  892. String retString;
  893. switch(type) {
  894. case ProgramParam::PARAM_NUMBER:
  895. retString = String::NumberToString(*((Number*)value));
  896. break;
  897. case ProgramParam::PARAM_COLOR:
  898. {
  899. Color color = *((Color*)value);
  900. retString = String::NumberToString(color.r) + " " + String::NumberToString(color.g) + " " + String::NumberToString(color.b) + " " + String::NumberToString(color.a);
  901. }
  902. break;
  903. case ProgramParam::PARAM_VECTOR2:
  904. {
  905. Vector2 vec = *((Vector2*)value);
  906. retString = String::NumberToString(vec.x) + " " + String::NumberToString(vec.y);
  907. }
  908. break;
  909. case ProgramParam::PARAM_VECTOR3:
  910. {
  911. Vector3 vec = *((Vector3*)value);
  912. retString = String::NumberToString(vec.x) + " " + String::NumberToString(vec.y) + " " + String::NumberToString(vec.z);
  913. }
  914. break;
  915. }
  916. return retString;
  917. }
  918. void PolycodeMaterialEditor::saveMaterials(ObjectEntry *materialsEntry, std::vector<Material*> materials) {
  919. for(int i=0; i < materials.size(); i++) {
  920. Material *material = materials[i];
  921. ObjectEntry *materialEntry = materialsEntry->addChild("material");
  922. materialEntry->addChild("name", material->getName());
  923. materialEntry->addChild("blendingMode", material->blendingMode);
  924. if(material->screenMaterial) {
  925. materialEntry->addChild("screen", true);
  926. }
  927. if(material->screenMaterial) {
  928. if(material->getNumShaderRenderTargets() > 0) {
  929. ObjectEntry *targetsEntry = materialEntry->addChild("rendertargets");
  930. if(material->fp16RenderTargets) {
  931. targetsEntry->addChild("type", String("rgba_fp16"));
  932. } else {
  933. targetsEntry->addChild("type", String("rgba"));
  934. }
  935. for(int j=0; j < material->getNumShaderRenderTargets(); j++) {
  936. ObjectEntry *targetEntry = targetsEntry->addChild("rendertarget");
  937. ShaderRenderTarget *target = material->getShaderRenderTarget(j);
  938. targetEntry->addChild("id", target->id);
  939. if(target->sizeMode == ShaderRenderTarget::SIZE_MODE_NORMALIZED) {
  940. targetEntry->addChild("sizeMode", "normalized");
  941. } else {
  942. targetEntry->addChild("sizeMode", "pixels");
  943. }
  944. targetEntry->addChild("width", target->width);
  945. targetEntry->addChild("height", target->height);
  946. }
  947. }
  948. }
  949. if(material->getNumShaders() > 0) {
  950. for(int s=0; s < material->getNumShaders(); s++) {
  951. Shader *shader = material->getShader(s);
  952. ObjectEntry *shaderEntry = materialEntry->addChild("shader");
  953. shaderEntry->addChild("name", shader->getName());
  954. ObjectEntry *texturesEntry = shaderEntry->addChild("textures");
  955. ShaderBinding *shaderBinding = material->getShaderBinding(s);
  956. if(material->screenMaterial) {
  957. if(shaderBinding->getNumRenderTargetBindings() > 0) {
  958. ObjectEntry *targetsEntry = shaderEntry->addChild("targettextures");
  959. for(int j=0; j < shaderBinding->getNumRenderTargetBindings(); j++) {
  960. RenderTargetBinding *binding = shaderBinding->getRenderTargetBinding(j);
  961. ObjectEntry *targetEntry = targetsEntry->addChild("targettexture");
  962. switch(binding->mode) {
  963. case RenderTargetBinding::MODE_IN:
  964. targetEntry->addChild("mode", "in");
  965. targetEntry->addChild("name", binding->name);
  966. targetEntry->addChild("id", binding->id);
  967. break;
  968. case RenderTargetBinding::MODE_OUT:
  969. targetEntry->addChild("mode", "out");
  970. targetEntry->addChild("name", binding->name);
  971. targetEntry->addChild("id", binding->id);
  972. break;
  973. case RenderTargetBinding::MODE_COLOR:
  974. targetEntry->addChild("mode", "color");
  975. targetEntry->addChild("name", binding->name);
  976. break;
  977. case RenderTargetBinding::MODE_DEPTH:
  978. targetEntry->addChild("mode", "depth");
  979. targetEntry->addChild("name", binding->name);
  980. break;
  981. }
  982. }
  983. }
  984. }
  985. for(int j=0; j < shader->expectedTextures.size(); j++) {
  986. Texture *texture = shaderBinding->getTexture(shader->expectedTextures[j]);
  987. bool inRenderBinding = false;
  988. for(int b=0; b < shaderBinding->getNumRenderTargetBindings(); b++) {
  989. RenderTargetBinding *_binding = shaderBinding->getRenderTargetBinding(b);
  990. if(_binding->name == shader->expectedTextures[j]) {
  991. inRenderBinding = true;
  992. }
  993. }
  994. if(texture && !inRenderBinding) {
  995. String texturePath = texture->getResourcePath();
  996. texturePath = texturePath.replace(parentProject->getRootFolder()+"/", "");
  997. ObjectEntry *textureEntry = texturesEntry->addChild("texture", texturePath);
  998. textureEntry->addChild("name", shader->expectedTextures[j]);
  999. }
  1000. }
  1001. for(int j=0; j < shader->expectedCubemaps.size(); j++) {
  1002. Cubemap *cubemap = shaderBinding->getCubemap(shader->expectedCubemaps[j]);
  1003. if(cubemap) {
  1004. String cubemapName = cubemap->getResourceName();
  1005. ObjectEntry *cubemapEntry = texturesEntry->addChild("cubemap", cubemapName);
  1006. cubemapEntry->addChild("name", shader->expectedCubemaps[j]);
  1007. }
  1008. }
  1009. if(shader->expectedParams.size() > 0 || shader->expectedParams.size() > 0) {
  1010. ObjectEntry *paramsEntry = shaderEntry->addChild("params");
  1011. for(int j=0; j < shader->expectedParams.size(); j++) {
  1012. if(shaderBinding->getLocalParamByName(shader->expectedParams[j].name)) {
  1013. ObjectEntry *paramEntry = paramsEntry->addChild("param");
  1014. paramEntry->addChild("name", shader->expectedParams[j].name);
  1015. paramEntry->addChild("value", createStringValue(shader->expectedParams[j].type, shaderBinding->getLocalParamByName(shader->expectedParams[j].name)->data));
  1016. }
  1017. }
  1018. }
  1019. }
  1020. }
  1021. }
  1022. }
  1023. void PolycodeMaterialEditor::saveFile() {
  1024. Object fileData;
  1025. fileData.root.name = "polycode_material_library";
  1026. ObjectEntry *shadersEntry = fileData.root.addChild("shaders");
  1027. for(int i=0; i < shaders.size(); i++) {
  1028. ObjectEntry *shaderEntry = shadersEntry->addChild("shader");
  1029. shaderEntry->addChild("type", String("glsl"));
  1030. shaderEntry->addChild("name", shaders[i]->getName());
  1031. shaderEntry->addChild("numAreaLights", shaders[i]->numAreaLights);
  1032. shaderEntry->addChild("numSpotLights", shaders[i]->numSpotLights);
  1033. shaderEntry->addChild("screen", shaders[i]->screenShader);
  1034. ObjectEntry *vpEntry = shaderEntry->addChild("vp");
  1035. String sourcePath = shaders[i]->vp->getResourcePath();
  1036. sourcePath = sourcePath.replace(parentProject->getRootFolder()+"/", "");
  1037. vpEntry->addChild("source", sourcePath);
  1038. ObjectEntry *fpEntry = shaderEntry->addChild("fp");
  1039. sourcePath = shaders[i]->fp->getResourcePath();
  1040. sourcePath = sourcePath.replace(parentProject->getRootFolder()+"/", "");
  1041. fpEntry->addChild("source", sourcePath);
  1042. }
  1043. ObjectEntry *cubemapsEntry = fileData.root.addChild("cubemaps");
  1044. for(int i=0; i < cubemaps.size(); i++) {
  1045. ObjectEntry *cubemapEntry = cubemapsEntry->addChild("cubemap");
  1046. cubemapEntry->addChild("name", cubemaps[i]->getResourceName());
  1047. cubemapEntry->addChild("xPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_XPOS)->getResourcePath());
  1048. cubemapEntry->addChild("xNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_XNEG)->getResourcePath());
  1049. cubemapEntry->addChild("yPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_YPOS)->getResourcePath());
  1050. cubemapEntry->addChild("yNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_YNEG)->getResourcePath());
  1051. cubemapEntry->addChild("zPos", cubemaps[i]->getTexture(Cubemap::CUBEMAP_ZPOS)->getResourcePath());
  1052. cubemapEntry->addChild("zNeg", cubemaps[i]->getTexture(Cubemap::CUBEMAP_ZNEG)->getResourcePath());
  1053. }
  1054. ObjectEntry *materialsEntry = fileData.root.addChild("materials");
  1055. saveMaterials(materialsEntry, materials);
  1056. saveMaterials(materialsEntry, postMaterials);
  1057. fileData.saveToXML(filePath);
  1058. setHasChanges(false);
  1059. }
  1060. void PolycodeMaterialEditor::handleEvent(Event *event) {
  1061. if(event->getDispatcher() == mainWindow->materialPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1062. if(selectedMaterialNode && mainWindow->materialPane->currentMaterial) {
  1063. selectedMaterialNode->setLabelText(mainWindow->materialPane->currentMaterial->getName());
  1064. }
  1065. setHasChanges(true);
  1066. }
  1067. if(event->getDispatcher() == mainWindow->shaderPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1068. if(selectedMaterialNode && mainWindow->shaderPane->currentShader) {
  1069. selectedMaterialNode->setLabelText(mainWindow->shaderPane->currentShader->getName());
  1070. }
  1071. setHasChanges(true);
  1072. }
  1073. if(event->getDispatcher() == mainWindow->cubemapPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1074. if(selectedMaterialNode && mainWindow->cubemapPane->currentCubemap) {
  1075. selectedMaterialNode->setLabelText(mainWindow->cubemapPane->currentCubemap->getResourceName());
  1076. }
  1077. setHasChanges(true);
  1078. }
  1079. if(event->getDispatcher() == mainWindow->postPane && event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1080. if(selectedMaterialNode && mainWindow->postPane->currentMaterial) {
  1081. selectedMaterialNode->setLabelText(mainWindow->postPane->currentMaterial->getName());
  1082. }
  1083. setHasChanges(true);
  1084. }
  1085. if(event->getDispatcher() == materialBrowser->newPostButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1086. Material *newMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial("PostEffect"+String::IntToString(postMaterials.size()), "PassThrough");
  1087. newMaterial->screenMaterial = true;
  1088. materialBrowser->addPostMaterial(newMaterial)->setSelected();
  1089. postMaterials.push_back(newMaterial);
  1090. setHasChanges(true);
  1091. }
  1092. if(event->getDispatcher() == materialBrowser->newMaterialButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1093. Material *newMaterial = CoreServices::getInstance()->getMaterialManager()->createMaterial("Untitled", "DefaultShader");
  1094. materialBrowser->addMaterial(newMaterial)->setSelected();
  1095. materials.push_back(newMaterial);
  1096. setHasChanges(true);
  1097. }
  1098. if(event->getDispatcher() == materialBrowser->newShaderButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1099. Shader *newShader = CoreServices::getInstance()->getMaterialManager()->createShader("glsl", "Untitled", "default/Unlit.vert", "default/Unlit.frag", false);
  1100. if(newShader) {
  1101. materialBrowser->addShader(newShader);
  1102. shaders.push_back(newShader);
  1103. CoreServices::getInstance()->getMaterialManager()->addShader(newShader);
  1104. setHasChanges(true);
  1105. } else {
  1106. printf("Error creating shader!\n");
  1107. }
  1108. }
  1109. if(event->getDispatcher() == materialBrowser->newCubemapButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1110. Cubemap *cubemap = CoreServices::getInstance()->getRenderer()->createCubemap(
  1111. (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1112. (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1113. (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1114. (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1115. (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"),
  1116. (Texture*)CoreServices::getInstance()->getResourceManager()->getResource(Resource::RESOURCE_TEXTURE, "default.png"));
  1117. cubemap->setResourceName("Cubemap"+String::IntToString(cubemaps.size()));
  1118. cubemaps.push_back(cubemap);
  1119. materialBrowser->addCubemap(cubemap);
  1120. setHasChanges(true);
  1121. CoreServices::getInstance()->getResourceManager()->addResource(cubemap);
  1122. }
  1123. if(event->getDispatcher() == materialBrowser->removeButton && event->getEventType() == "UIEvent" && event->getEventCode() == UIEvent::CLICK_EVENT) {
  1124. mainWindow->materialPane->enabled = false;
  1125. mainWindow->shaderPane->enabled = false;
  1126. mainWindow->cubemapPane->enabled = false;
  1127. mainWindow->postPane->enabled = false;
  1128. if(materialBrowser->selectedData) {
  1129. if(materialBrowser->selectedData->material) {
  1130. for(int i=0; i < materials.size(); i++) {
  1131. if(materials[i] == materialBrowser->selectedData->material) {
  1132. materials.erase(materials.begin()+i);
  1133. materialBrowser->removeSelected();
  1134. break;
  1135. }
  1136. }
  1137. } else if(materialBrowser->selectedData->shader) {
  1138. for(int i=0; i < shaders.size(); i++) {
  1139. if(shaders[i] == materialBrowser->selectedData->shader) {
  1140. shaders.erase(shaders.begin()+i);
  1141. materialBrowser->removeSelected();
  1142. break;
  1143. }
  1144. }
  1145. } else if(materialBrowser->selectedData->cubemap) {
  1146. for(int i=0; i < cubemaps.size(); i++) {
  1147. if(cubemaps[i] == materialBrowser->selectedData->cubemap) {
  1148. cubemaps.erase(cubemaps.begin()+i);
  1149. materialBrowser->removeSelected();
  1150. break;
  1151. }
  1152. }
  1153. } else if(materialBrowser->selectedData->postMaterial) {
  1154. for(int i=0; i < postMaterials.size(); i++) {
  1155. if(postMaterials[i] == materialBrowser->selectedData->postMaterial) {
  1156. postMaterials.erase(postMaterials.begin()+i);
  1157. materialBrowser->removeSelected();
  1158. break;
  1159. }
  1160. }
  1161. }
  1162. }
  1163. }
  1164. if(event->getDispatcher() == materialBrowser) {
  1165. if(event->getEventType() == "" && event->getEventCode() == Event::CHANGE_EVENT) {
  1166. if(materialBrowser->selectedData) {
  1167. mainWindow->materialPane->enabled = false;
  1168. mainWindow->shaderPane->enabled = false;
  1169. mainWindow->cubemapPane->enabled = false;
  1170. mainWindow->postPane->enabled = false;
  1171. if(materialBrowser->selectedData->material) {
  1172. selectedMaterialNode = materialBrowser->selectedNode;
  1173. mainWindow->materialPane->setMaterial(materialBrowser->selectedData->material);
  1174. } else if(materialBrowser->selectedData->shader) {
  1175. selectedMaterialNode = materialBrowser->selectedNode;
  1176. mainWindow->shaderPane->setShader(materialBrowser->selectedData->shader);
  1177. } else if(materialBrowser->selectedData->cubemap) {
  1178. selectedMaterialNode = materialBrowser->selectedNode;
  1179. mainWindow->cubemapPane->setCubemap(materialBrowser->selectedData->cubemap);
  1180. } else if(materialBrowser->selectedData->postMaterial) {
  1181. selectedMaterialNode = materialBrowser->selectedNode;
  1182. mainWindow->postPane->setMaterial(materialBrowser->selectedData->postMaterial);
  1183. }
  1184. }
  1185. }
  1186. }
  1187. }
  1188. void PolycodeMaterialEditor::Resize(int x, int y) {
  1189. mainSizer->Resize(((Number)x),((Number)y));
  1190. PolycodeEditor::Resize(((Number)x),((Number)y));
  1191. }