This website works better with JavaScript
首頁
探索
說明
登入
cpp
/
polycode-engine
镜像来自
https://github.com/ivansafrin/Polycode.git
關註
2
讚好
0
複刻
0
Files
問題管理
0
Wiki
目錄樹:
76e62f2ebd
分支列表
標籤列表
gh-pages
goodbye_cmake
master
meshrewrite
new_renderer
screenrewrite
spriterewrite
0.8.4
polycode-engine
/
Modules
/
Contents
/
2DPhysics
Ivan Safrin
8912d89935
Moved physics event dispatching to fire after every Step() call, not after all Step() calls are complete
12 年之前
..
Include
9f0a1f1905
Added safe_delete to Lua API which deletes passed object on next frame, added stopTrackingChild to PhysicsScreen, contact events now dispatched after box2d step completes.
12 年之前
Source
8912d89935
Moved physics event dispatching to fire after every Step() call, not after all Step() calls are complete
12 年之前
CMakeLists.txt
a55085ac01
Regenerated Lua bindings.
14 年之前