Ivan Safrin 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera 12 anni fa
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PolyUIBox.cpp 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera 12 anni fa
PolyUIButton.cpp 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera 12 anni fa
PolyUICheckBox.cpp 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera 12 anni fa
PolyUIColorBox.cpp 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera 12 anni fa
PolyUIComboBox.cpp 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera 12 anni fa
PolyUIElement.cpp 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera 12 anni fa
PolyUIEvent.cpp 40ee2aafec Revisiting UI Module and IDE 14 anni fa
PolyUIFileDialog.cpp 893a282ef1 First step towards merging Scenes and Screens 12 anni fa
PolyUIHScrollBar.cpp 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera 12 anni fa
PolyUIHSizer.cpp 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera 12 anni fa
PolyUIHSlider.cpp 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera 12 anni fa
PolyUIImageButton.cpp 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera 12 anni fa
PolyUIMenu.cpp 893a282ef1 First step towards merging Scenes and Screens 12 anni fa
PolyUIMenuBar.cpp 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera 12 anni fa
PolyUIScrollContainer.cpp 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera 12 anni fa
PolyUITextInput.cpp 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera 12 anni fa
PolyUITree.cpp 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera 12 anni fa
PolyUITreeContainer.cpp 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera 12 anni fa
PolyUITreeEvent.cpp 40ee2aafec Revisiting UI Module and IDE 14 anni fa
PolyUIVScrollBar.cpp 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera 12 anni fa
PolyUIVSizer.cpp 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera 12 anni fa
PolyUIWindow.cpp 03b6f5b4ac Added 2D Scene implementation, fixed UI module to work with the new system, made clipping planes be defined by camera 12 anni fa