Ivan Safrin 8784c7eb6f Prevent UIMenu from going offscreen 11 years ago
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PolyUIBox.cpp c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE 12 years ago
PolyUIButton.cpp ec27b396e7 Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks. 12 years ago
PolyUICheckBox.cpp ec27b396e7 Added sound recording support to SoundManager, added ability to save frame buffers to images, fixed bug in OSBasics that broke on some paths, added retina support to fullscreen mode on the Mac, added new UI retina and tweaked themes to the default assets, added floating point PCM buffer generation support for Sounds loaded from memory, added file of new entity format to be the new default Entity template in the IDE, minor UI tweaks. 12 years ago
PolyUIColorBox.cpp 02272793af Removed Polygon from Polycode, meshes now contain vertices directly 12 years ago
PolyUIComboBox.cpp 4cb18f7521 Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes 12 years ago
PolyUIElement.cpp f4bec10b9a Added some syntax highlighting themes by forum user AnTiArT. Fixed memory leaks when closing entity editor and mesh viewer projects 12 years ago
PolyUIEvent.cpp 40ee2aafec Revisiting UI Module and IDE 14 years ago
PolyUIFileDialog.cpp 97eedd801c Fixed file dialog icons and text 12 years ago
PolyUIHScrollBar.cpp b5bb40045f Fixed horizontal scroll in UIScrollContainer, added a front end for the 3d asset import tool in the IDE, fixed refresh in the IDE project browser 12 years ago
PolyUIHSizer.cpp c75de951b9 Fixed crash on merging editor holders 11 years ago
PolyUIHSlider.cpp c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE 12 years ago
PolyUIIconSelector.cpp 4cb18f7521 Rewrote and fixed frustum culling, added Vector4 class, added AABB calculation to entities, made local bounding box protected and added accessors, fixed bounding box generation across the board, moved some mesh related settings from Entity to SceneMesh, fixed world-space particles, added visibility calculation toggles to Scenes 12 years ago
PolyUIImageButton.cpp c5634e5735 Added a static default blending mode to Entity, added BLEND_MODE_NONE blending mode option, made UI components render properly with default blending mode set to BLEND_MODE_NONE 12 years ago
PolyUIMenu.cpp 8784c7eb6f Prevent UIMenu from going offscreen 11 years ago
PolyUIMenuBar.cpp 8a4923f08b Linux fixes, fixed UIMenuBar not rendering properly, UIMenuBar now uses theme accent color, added linux build shell script to the repository 12 years ago
PolyUIScrollContainer.cpp 7e5c38fdc5 Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset 11 years ago
PolyUITextInput.cpp 4a88e774b0 added a missing underscore 12 years ago
PolyUITree.cpp 7e5c38fdc5 Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset 11 years ago
PolyUITreeContainer.cpp 7e5c38fdc5 Drastic speed improvements in loading skeletal animation data, fixed pausing in Tweens, added normal generation support to polyimport and import dialog in the IDE, fixed bug in IDE where the asset browser tree wouldn't scroll up on reset 11 years ago
PolyUITreeEvent.cpp 40ee2aafec Revisiting UI Module and IDE 14 years ago
PolyUIVScrollBar.cpp f4bec10b9a Added some syntax highlighting themes by forum user AnTiArT. Fixed memory leaks when closing entity editor and mesh viewer projects 12 years ago
PolyUIVSizer.cpp c75de951b9 Fixed crash on merging editor holders 11 years ago
PolyUIWindow.cpp e52dec6349 Added a grid settings panel and grid settings button to entity editor, made glsl shader template files contain basic GLSL code, added toNumber and toInteger to String class, UIWindow now sets enabled and visible to false on close by default 12 years ago