| .. |
|
PolyUIBox.cpp
|
7c2adedb49
hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function.
|
il y a 13 ans |
|
PolyUIButton.cpp
|
059ea5cac4
Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers
|
il y a 13 ans |
|
PolyUICheckBox.cpp
|
059ea5cac4
Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers
|
il y a 13 ans |
|
PolyUIColorBox.cpp
|
059ea5cac4
Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers
|
il y a 13 ans |
|
PolyUIComboBox.cpp
|
059ea5cac4
Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers
|
il y a 13 ans |
|
PolyUIElement.cpp
|
059ea5cac4
Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers
|
il y a 13 ans |
|
PolyUIEvent.cpp
|
40ee2aafec
Revisiting UI Module and IDE
|
il y a 14 ans |
|
PolyUIHScrollBar.cpp
|
9cf5dadca6
Fixed UI and dragging
|
il y a 13 ans |
|
PolyUIHSizer.cpp
|
507b12fb8e
Sizer alignement settings, made IDE console bottom-aligned
|
il y a 13 ans |
|
PolyUIHSlider.cpp
|
9cf5dadca6
Fixed UI and dragging
|
il y a 13 ans |
|
PolyUIImageButton.cpp
|
059ea5cac4
Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers
|
il y a 13 ans |
|
PolyUIScrollContainer.cpp
|
7c2adedb49
hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function.
|
il y a 13 ans |
|
PolyUITextInput.cpp
|
79c3dd8fd0
Complete event sent out on RETURN in UITextInput, basic console for IDE
|
il y a 13 ans |
|
PolyUITree.cpp
|
059ea5cac4
Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers
|
il y a 13 ans |
|
PolyUITreeContainer.cpp
|
059ea5cac4
Vertical and Horizontal UI sizers, UITree resizes better, made all UI elements sublass UIElement, IDE tree/editor resizing with new UI sizers
|
il y a 13 ans |
|
PolyUITreeEvent.cpp
|
40ee2aafec
Revisiting UI Module and IDE
|
il y a 14 ans |
|
PolyUIVScrollBar.cpp
|
7c2adedb49
hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function.
|
il y a 13 ans |
|
PolyUIVSizer.cpp
|
507b12fb8e
Sizer alignement settings, made IDE console bottom-aligned
|
il y a 13 ans |
|
PolyUIWindow.cpp
|
7c2adedb49
hitwidth/hitheight (now a Rectangle hit instead of two Numbers) now works correctly with ScreenMesh. If you change the Mesh after creating the ScreenMesh you will need to call an updateHitBox() function.
|
il y a 13 ans |