Ivan Safrin 79ea449ace Started on some iOS stuff il y a 10 ans
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PolyBasicFileProvider.h 9402fd310c Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder' il y a 10 ans
PolyBezierCurve.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyBone.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyCamera.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyClient.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyCocoaCore.h 83d8862093 Update CocoaCore for latest Core specs, SoundManager will now explicitly write silence to buffer when there are no sounds to mix il y a 10 ans
PolyColor.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyConfig.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyCore.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience il y a 10 ans
PolyCoreFileProvider.h 6167d66863 Added Polycode IDE to the Mac Xcode workspace, added UI module to Xcode workspace, made both work with latest changes il y a 10 ans
PolyCoreInput.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyCoreServices.h 049fcad267 Speed optimizations il y a 10 ans
PolyCubemap.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyData.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyEntity.h 8308964977 Fixed billboard entities, removed old billboard options, made icons in entity edtior in the IDE display in 2D instead of as billboards il y a 10 ans
PolyEvent.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyEventDispatcher.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyEventHandler.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyFont.h 21bff15725 More UWP stuff, removed debug dependencies il y a 10 ans
PolyFontGlyphSheet.h 21bff15725 More UWP stuff, removed debug dependencies il y a 10 ans
PolyFontManager.h 21bff15725 More UWP stuff, removed debug dependencies il y a 10 ans
PolyGPUDrawBuffer.h 56982ed0c1 Attrbutes now get bound in the renderer as needed, fixed empty lights not being sent properly to shaders il y a 10 ans
PolyGlobals.h 79ea449ace Started on some iOS stuff il y a 10 ans
PolyIOSCore.h 79ea449ace Started on some iOS stuff il y a 10 ans
PolyImage.h 11eeccbc96 Made BasicFileProvider first in line in CocoaCore, so it is preferred over the PhysFS provider, XML saving now done via CoreFile, restored PNG saving functionality via lodepng, added ES2 LightCube vertex shader il y a 10 ans
PolyInputEvent.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyInputKeys.h 97f5c36acd Removed CMake, created new folder structure for the repo il y a 10 ans
PolyLabel.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyLogger.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface il y a 10 ans
PolyMaterial.h 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh il y a 10 ans
PolyMaterialManager.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyMatrix4.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyMesh.h bfabdb993e Mesh attributes now set automatically in shader based on their string name, added vertex color shader, removed useVertexColors option as they are now sent automatically if required, fixed color picker in UI il y a 10 ans
PolyObject.h 2fb37bfd6b Removed old file access wrappers, files are now accessed through the core via abstract file providers il y a 10 ans
PolyOpenGLGraphicsInterface.h 79ea449ace Started on some iOS stuff il y a 10 ans
PolyPAAudioInterface.h 1022e24fc7 Got rid of OpenAL, started replacing old audio code with an abstracted audio interface system, implemented a basic portaudio-based audio interface il y a 10 ans
PolyParticleEmitter.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyPeer.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyPerlin.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyPhysFSFileProvider.h 9402fd310c Made file providers capable of accepting a source string, via the Core's addSource and removeSource methods, moved old addArchive method from resource manager and reimplemented it as a source for physfs file provider of type 'archive', made the basic file provider accept folders as a source of type 'folder' il y a 10 ans
PolyQuaternion.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyQuaternionCurve.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyRPICore.h 28904ffe28 Started on a Raspberry Pi core il y a 10 ans
PolyRay.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyRectangle.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyRenderDataArray.h 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh il y a 10 ans
PolyRenderer.h 56982ed0c1 Attrbutes now get bound in the renderer as needed, fixed empty lights not being sent properly to shaders il y a 10 ans
PolyResource.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyResourceManager.h d7af3ddc81 Moved resource parsing to a dynamic ResourceLoader system. Added ability to provide custom resource loaders. Removed old addDirResource method, now resources are parsed using loadResourcesFromFolder method of ResourcePool il y a 10 ans
PolySDLCore.h 97f5c36acd Removed CMake, created new folder structure for the repo il y a 10 ans
PolyScene.h 79ea449ace Started on some iOS stuff il y a 10 ans
PolySceneEntityInstance.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolySceneImage.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolySceneLabel.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolySceneLight.h 86644f70b0 Restored shadow mapping functionality in new renderer il y a 10 ans
PolySceneLine.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolySceneManager.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolySceneMesh.h 847063c5d7 Attribute arrays are now kept track of in the ShaderPass, allowed for custom named attribute arrays in Mesh, restored skeletal animation support in SceneMesh il y a 10 ans
PolyScenePrimitive.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolySceneRenderTexture.h b6a7092fbc Added render buffers as separate class, fixed depth not working in render textures il y a 10 ans
PolySceneSound.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolySceneSprite.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyServer.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyServerWorld.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyShader.h 56982ed0c1 Attrbutes now get bound in the renderer as needed, fixed empty lights not being sent properly to shaders il y a 10 ans
PolySkeleton.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolySocket.h 79ea449ace Started on some iOS stuff il y a 10 ans
PolySound.h 1e94dd59b1 Fix for playing sounds of frequency different from the Polycode internal audio engine frequency il y a 10 ans
PolySoundManager.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience il y a 10 ans
PolyString.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyTexture.h baf02aedd2 Fixed spotlights in new renderer il y a 10 ans
PolyThreaded.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyTimer.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyTimerManager.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyTween.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyTweenManager.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyUWPCore.h dae76cbc1e More UWP stuff il y a 10 ans
PolyVector2.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyVector3.h 21bff15725 More UWP stuff, removed debug dependencies il y a 10 ans
PolyVector4.h aadb69e87b Updated core sources for new folder structure il y a 10 ans
PolyWinCore.h 4c2c6a4b16 Started setting up win32 project for new branch il y a 10 ans
PolyXAudio2AudioInterface.h 1601b2870c Fixed XAudio2 audio interface for UWP, moved lock and unlock into the CoreMutex class for convenience il y a 10 ans