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- /*
- * PolyCoreInput.h
- * Poly
- *
- * Created by Ivan Safrin on 3/27/08.
- * Copyright 2008 __MyCompanyName__. All rights reserved.
- *
- */
- // @package Core
- #pragma once
- #include "PolyLogger.h"
- #include "PolyGlobals.h"
- #include "PolyVector2.h"
- #include "PolyEventDispatcher.h"
- #include "PolyInputEvent.h"
- #include "PolyInputKeys.h"
- namespace Polycode {
-
- class _PolyExport CoreInput : public EventDispatcher {
-
- friend class PolyCore;
-
- public:
-
- CoreInput();
- ~CoreInput();
-
- static const int MOUSE_BUTTON1 = 0;
- static const int MOUSE_BUTTON2 = 1;
- static const int MOUSE_BUTTON3 = 2;
-
-
- void mouseWheelUp(int ticks);
- void mouseWheelDown(int ticks);
- bool getMouseButtonState(int mouseButton);
- void setMouseButtonState(int mouseButton, bool state, int ticks);
- void setMousePosition(int x, int y, int ticks);
- Vector2 getMousePosition();
- void setKeyState(TAUKey keyCode, wchar_t code, bool newState, int ticks);
- bool getKeyState(TAUKey keyCode);
-
- Vector2 getMouseDelta();
- void setDeltaPosition(int x, int y);
-
-
-
- static InputEvent *createEvent(Event *event){ return (InputEvent*)event; }
-
- protected:
-
- bool keyboardState[512];
- bool mouseButtons[3];
- Vector2 mousePosition;
- Vector2 deltaMousePosition;
- };
-
- }
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