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- /*
- * PolySceneEntity.h
- * TAU
- *
- * Created by Ivan Safrin on 3/18/08.
- * Copyright 2008 __MyCompanyName__. All rights reserved.
- *
- */
- // @package Scene
- #pragma once
- #include "PolyLogger.h"
- #include "PolyGlobals.h"
- #include "PolyRenderer.h"
- #include "PolyVector3.h"
- #include "PolyMatrix4.h"
- #include "PolyQuaternion.h"
- #include "PolyEntity.h"
- #include "PolyEventHandler.h"
- #include <vector>
- using std::vector;
- namespace Polycode {
- class _PolyExport SceneEntity : public Entity, public EventHandler {
- public:
- SceneEntity();
- virtual ~SceneEntity();
-
- virtual bool testMouseCollision(float x, float y) { return false;}
- void ok() { Logger::log("ok!!1\n"); }
-
- protected:
- };
- }
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