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- //
- // SubstanceView.h
- // Substance
- //
- // Created by Ivan Safrin on 2/21/10.
- // Copyright 2010 Ivan Safrin. All rights reserved.
- //
- #import <Foundation/Foundation.h>
- #import <Cocoa/Cocoa.h>
- #include <OpenGL/gl.h>
- #include <OpenGL/OpenGL.h>
- #include "Polycode.h"
- #include "PolyCocoaCore.h"
- using namespace Polycode;
- @interface SubstanceView : NSOpenGLView {
- TAUKey keymap[512];
- char mouseMap[128];
-
- char modifierMap[512];
-
- CocoaCore *core;
-
- NSLock *contextLock;
-
- NSCursor *currentCursor;
- bool contextReady;
- }
- - (void) setCurrentCursor: (NSCursor*) newCursor;
- - (id)initWithFrame:(NSRect)frameRect pixelFormat:(NSOpenGLPixelFormat *)format;
- - (void) lockContext;
- - (void) unlockContext;
- - (BOOL) isContextReady;
- - (void) setCore: (CocoaCore*) newCore;
- - (void) initKeymap;
- @end
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