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- /*
- * PolyShader.cpp
- * Poly
- *
- * Created by Ivan Safrin on 9/20/08.
- * Copyright 2008 __MyCompanyName__. All rights reserved.
- *
- */
- #include "PolyShader.h"
- using namespace Polycode;
- ShaderBinding::ShaderBinding(Shader *shader) {
- this->shader = shader;
- }
- ShaderBinding::~ShaderBinding() {
- }
- unsigned int ShaderBinding::getNumLocalParams() {
- return localParams.size();
- }
- LocalShaderParam *ShaderBinding::getLocalParam(unsigned int index) {
- return localParams[index];
- }
- LocalShaderParam *ShaderBinding::getLocalParamByName(string name) {
- for(int i=0; i < localParams.size(); i++) {
- if(localParams[i]->name == name) {
- return localParams[i];
- }
- }
- return NULL;
- }
- void ShaderBinding::addRenderTargetBinding(RenderTargetBinding *binding) {
- renderTargetBindings.push_back(binding);
- if(binding->mode == RenderTargetBinding::MODE_IN) {
- inTargetBindings.push_back(binding);
- } else {
- outTargetBindings.push_back(binding);
- }
- }
- unsigned int ShaderBinding::getNumRenderTargetBindings() {
- return renderTargetBindings.size();
- }
- RenderTargetBinding *ShaderBinding::getRenderTargetBinding(unsigned int index) {
- return renderTargetBindings[index];
- }
- unsigned int ShaderBinding::getNumInTargetBindings() {
- return inTargetBindings.size();
- }
- RenderTargetBinding *ShaderBinding::getInTargetBinding(unsigned int index) {
- return inTargetBindings[index];
- }
- unsigned int ShaderBinding::getNumOutTargetBindings() {
- return outTargetBindings.size();
- }
- RenderTargetBinding *ShaderBinding::getOutTargetBinding(unsigned int index) {
- return outTargetBindings[index];
- }
- Shader::Shader(int type) : Resource(Resource::RESOURCE_SHADER) {
- this->type = type;
- }
- Shader::~Shader() {
- }
- int Shader::getType() {
- return type;
- }
- void Shader::setName(string name) {
- this->name = name;
- }
- string Shader::getName() {
- return name;
- }
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